Image motion tween

I'm trying to motion tween jpeg image from one side of the
screen to another but by the motion everything gets so framey
instead
running smoothly. I tried to convert image to the movie clip
and I tried increase
number of frames and fps but with no succes. Image is still
"jearking" while
moving across flash stage. Is there anything that can be done
so that image moves smoothly?
Beginer looking for help.....
Appreciate your help,
JM

ok, so it looks like the images are 'bigger' than the initial
image size, because you then 'zoom' in on it, so this is part of
the problem, because Flash has to recalc and draw the MC on every
iteration of the tween. Second, they are under a mask, right? Q
though - you're using a timeline tween correct?
So a couple of things that may help, first, in each MC that
contains an image, turn on the 'cacheAsBitmap' property, in the
properties panel. try that.
If that's not enough, take the entire timeline containing the
image MCs and place it within a 'master' MC, find the dimensions
and placement of your mask in relation to the main timeline (ie.
global space), then remove it. Create a 'blank' MC with insert
Symbol command, place an instance on the stage at the x,y of the
mask's previous location. then in code use the 'scrollRect'
property to define the viewable area (the masks dimensions) you
will need to pass a Rectangle class object in the parameter. also
make sure to turn on the cacheAsBitmap property for the new symbol
instance. finally, place the 'master' MC in position within the new
symbols timeline.
third, if that's still not enough, you could go a step
further and load the images into BitmapData objects and then place
them with code, but this is a lengthy process to explain, i think
maybe try some of these other things first.
additionally, you could change the timeline tween (assuming
that's what it is) to a Tween class code constructed tween series
and remove almost everything from the timeline.

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    >

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