3d motion tween load problem

Hey all,
I'm having a problem which has made me struggling for two days. I hope i can get some new ideas for my problem here.
I created a fla which includes several 3d motion tween in CS5.5, when it's compiled it works perfect. But when i try to load this swf into my main project, images get blurry and distorted. Below is the screenshot of the situation. The first one is the correct one, and second one is loaded into main project. I read that scaling 3d tweens might cause such problems and tried to fix it by two solutions. As first, i tried to retransform the tween by: myContainer.transform.matrix = new Matrix(); but didn't work out. As second, i tried to rescale the stage which mentioned as a solution is some blogs.
And i don't know if it is some kind of bug as mentioned here: http://forums.adobe.com/message/2258767
I'd really be glad if i can get some ideas, thanks all.

anyone?

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  • How do I create 2 motion tweens for one line of text?  the text needs to "fly-in-right", I can do that,

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  • Moving multiple symbols "breaks" motion tweens

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    Message was edited by: LastNameLeft3000

    If you are interested in getting decent results at some point youwill have to looke into the Bone-Tool or use a extension like DragonBones
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    import fl.motion.AnimatorFactory;
    import fl.motion.MotionBase;
    import fl.motion.Motion;
    import flash.filters.*;
    import flash.geom.Point;
    var __motion_Symbol1_9:MotionBase;
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        __motion_Symbol1_9.addPropertyArray("y", [0]);
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        __motion_Symbol1_9.addPropertyArray("scaleY", [1.000000]);
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