Liquid layout site not scaling correctly in large browsers

I have built a liquid layout Flash site using AS3 but it isn't  scaling correctly once I go above 1280x1024. I am currently using a Mac  screen with dimensions of 2560x1440 and it looks terrible. The menu  pushes to the top and the bg and page info stays central but with no scale.
The website is: http://www.khawkinsdesign.com
The HTML is 100% w+h so it's obviously something  within the AS3 code. This is causing me nightmares so if someone could  take a look at the code pasted and see if there is a way to resolve this  it would be greatly appreciated.
---//CODE//---
package {
    import flash.events.MouseEvent;
    import fl.transitions.Tween;
    import fl.transitions.TweenEvent;
    import fl.transitions.easing.*;
    import flash.display.*;
    import FluidLayout.*;
    import flash.events.Event;
    import flash.net.URLLoader;
    import flash.net.URLRequest;
    import Classes.Lights;
     public class Website extends MovieClip{
         public function Website()  // this function ensures that when  the website is added to stage the Website() class is called
             this.addEventListener(Event.ADDED_TO_STAGE, init);
             public function init(e:Event):void
             /* Set the Scale Mode of the Stage */
             stage.scaleMode = StageScaleMode.NO_SCALE;
             stage.align = StageAlign.TOP_LEFT;
             /* Add the symbols to stage */
             var bg = new bgHome();           
             addChild(bg);
             var menu = new Menu();
             addChild(menu);           
             var title = new Title();
             addChild(title);
             var home = new Home();
             addChild(home);
             var subCategory = new homeCategory();
             //addChild(subCategory);
             var footer = new Footer();
             addChild(footer);
             /* Apply the alignment to the background */
             var bgParam = {
                 x:0.5,
                 y:0.5,
                 offsetX: 0,
                 offsetY: 0
             new FluidObject(bg,bgParam);
             /* Apply the alignment to the title */
             var titleParam = {
                 x:0,
                 y:0,
                 offsetX: 0,
                 offsetY: 0
             new FluidObject(title,titleParam);
             /* Apply simple alignment to the title */
             /*var titleParam = {
                 alignment: "TOP_LEFT",
                 margin: 0
             new SimpleFluidObject(title,titleParam);*/
         var menuParam = {
                 x:0.5,
                 y:0,
                 offsetX:0,
                 offsetY:0
             /* Apply the alignment to the menu */
             new FluidObject(menu,menuParam);
             /* Apply the alignment to the content */
             var middleParam = {
                 x:0.5,
                 y:0.5,
                 offsetX: 0,
                 offsetY: 0
                 //offsetX: -home.width/2,
                 //offsetY: -home.height/2
             new FluidObject(home,middleParam);
             var leftParam = {
                 x:0.15,
                 y:0.5,
                 offsetX: 0,
                 offsetY: 0
             //new FluidObject(subCategory,leftParam);
             /* Apply the alignment to the footer */
             var footerParam = {
                 x:0,
                 y:1,
                 offsetX: 0,
                 offsetY: 0
             new FluidObject(footer,footerParam);
//-----DEVIN PAGE CODE START ---- \\
             //buttons
             eventListeners();  //Turns on button event listeners
             handCursors();  //Turns on Hand Cursors at site launch
             //remove home button event listeners since that's the default
             menu.home_btn.removeEventListener(MouseEvent.MOUSE_OVER, btnOver);
             menu.homeHit_mc.removeEventListener(MouseEvent.MOUSE_OVER, btnOver);
             menu.home_btn.removeEventListener(MouseEvent.MOUSE_OUT, btnOut);
             menu.homeHit_mc.removeEventListener(MouseEvent.MOUSE_OUT, btnOut);
             menu.home_btn.removeEventListener(MouseEvent.CLICK, btnHome);
             menu.homeHit_mc.removeEventListener(MouseEvent.CLICK, btnHome);
             menu.home_btn.useHandCursor = false;  //Turns off Hand Cursor for Home Button (that's the first page)       
             menu.homeHit_mc.useHandCursor = false;
             currentButton = menu.home_btn;   // the current Button  variable (declared below) ensures the buttons flip back once another  page is selected
             menu.homeHit_mc.targetmc = menu.home_btn;  // Creates the targetmc variable so the buttons can flip
             menu.aboutHit_mc.targetmc = menu.about_btn;
             menu.webHit_mc.targetmc = menu.web_btn;
             menu.contactHit_mc.targetmc = menu.contact_btn;
             menu.infoHit_mc.targetmc = menu.info_btn;
             menu.home_btn.targetmc = menu.home_btn;  // Creates the targetmc variable so the buttons can flip
             menu.about_btn.targetmc = menu.about_btn;
             menu.web_btn.targetmc = menu.web_btn;
             menu.contact_btn.targetmc = menu.contact_btn;
             menu.info_btn.targetmc = menu.info_btn;
             function eventListeners():void
                 menu.homeHit_mc.addEventListener(MouseEvent.MOUSE_OVER, btnOver);
                 menu.aboutHit_mc.addEventListener(MouseEvent.MOUSE_OVER, btnOver);
                 menu.webHit_mc.addEventListener(MouseEvent.MOUSE_OVER, btnOver);
                 menu.contactHit_mc.addEventListener(MouseEvent.MOUSE_OVER, btnOver);
                 menu.infoHit_mc.addEventListener(MouseEvent.MOUSE_OVER, btnOver);
                 menu.home_btn.addEventListener(MouseEvent.MOUSE_OVER, btnOver);
                 menu.about_btn.addEventListener(MouseEvent.MOUSE_OVER, btnOver);
                 menu.web_btn.addEventListener(MouseEvent.MOUSE_OVER, btnOver);
                 menu.contact_btn.addEventListener(MouseEvent.MOUSE_OVER, btnOver);
                 menu.info_btn.addEventListener(MouseEvent.MOUSE_OVER, btnOver);
                 menu.homeHit_mc.addEventListener(MouseEvent.MOUSE_OUT, btnOut);
                 menu.aboutHit_mc.addEventListener(MouseEvent.MOUSE_OUT, btnOut);
                 menu.webHit_mc.addEventListener(MouseEvent.MOUSE_OUT, btnOut);
                 menu.contactHit_mc.addEventListener(MouseEvent.MOUSE_OUT, btnOut);
                 menu.infoHit_mc.addEventListener(MouseEvent.MOUSE_OUT, btnOut);
                 menu.home_btn.addEventListener(MouseEvent.MOUSE_OUT, btnOut);
                 menu.about_btn.addEventListener(MouseEvent.MOUSE_OUT, btnOut);
                 menu.web_btn.addEventListener(MouseEvent.MOUSE_OUT, btnOut);
                 menu.contact_btn.addEventListener(MouseEvent.MOUSE_OUT, btnOut);
                 menu.info_btn.addEventListener(MouseEvent.MOUSE_OUT, btnOut);
                menu.homeHit_mc.addEventListener(MouseEvent.CLICK, btnHome);
                 menu.aboutHit_mc.addEventListener(MouseEvent.CLICK, btnAbout);
                 menu.webHit_mc.addEventListener(MouseEvent.CLICK, btnWeb);
                 menu.contactHit_mc.addEventListener(MouseEvent.CLICK, btnContact);
                 menu.infoHit_mc.addEventListener(MouseEvent.CLICK, btnInfo);
                 menu.home_btn.addEventListener(MouseEvent.CLICK, btnHome);
                 menu.about_btn.addEventListener(MouseEvent.CLICK, btnAbout);
                 menu.web_btn.addEventListener(MouseEvent.CLICK, btnWeb);
                 menu.contact_btn.addEventListener(MouseEvent.CLICK, btnContact);
                 menu.info_btn.addEventListener(MouseEvent.CLICK, btnInfo);
             function handCursors():void    //turns on button mode for all buttons
                 menu.home_btn.buttonMode=true;   // Must turn movieclips on buttonMode
                 menu.homeHit_mc.buttonMode=true; 
                 menu.about_btn.buttonMode=true;       
                 menu.aboutHit_mc.buttonMode=true;
                 menu.web_btn.buttonMode=true;
                 menu.webHit_mc.buttonMode=true;
                 menu.contact_btn.buttonMode=true;
                 menu.contactHit_mc.buttonMode=true;
                 menu.info_btn.buttonMode=true;
                 menu.infoHit_mc.buttonMode=true;
                 menu.home_btn.useHandCursor=true;
                 menu.homeHit_mc.useHandCursor=true;
                 menu.about_btn.useHandCursor=true;
                 menu.aboutHit_mc.useHandCursor=true;
                 menu.web_btn.useHandCursor=true;
                 menu.webHit_mc.useHandCursor=true;
                 menu.contact_btn.useHandCursor=true;
                 menu.contactHit_mc.useHandCursor=true;
                 menu.info_btn.useHandCursor=true;
                 menu.infoHit_mc.useHandCursor=true;
             function btnOver(e:MouseEvent):void
                 e.currentTarget.targetmc.gotoAndPlay("over");
             function btnOut(e:MouseEvent):void
                 e.currentTarget.targetmc.gotoAndPlay("out");
//-----------PAGE FUNCTIONS ------------ \\
            var exitTween:Tween;
             var bgTween:Tween;
             var currentBg:MovieClip = bg;
             var prevBg:MovieClip;
             var prevPage:MovieClip;
             var currentPage:MovieClip = home;
             var currentButton:MovieClip;
             function btnHome(e:MouseEvent):void
                 e.currentTarget.targetmc.gotoAndPlay("click");
                 exitTween = new Tween(currentPage, "x",  Strong.easeInOut, currentPage.x, currentPage.x + 1000, 30, false);   //animate off old page
                 prevPage = currentPage;
                 currentPage = new Home();
                 addChildAt(currentPage, 4); //adds the about  page to the stage
                 exitTween.addEventListener(TweenEvent.MOTION_STOP, animateOn);
                 currentPage.x = stage.stageWidth/2 -1000;
                 currentPage.y = stage.stageHeight/2;
                bgTween = new Tween(currentBg, "alpha",  Regular.easeOut, 1,0, 30, false);  // This calls on the bgTween variable  and fades oyt the currentBg
                 prevBg = currentBg;
                 currentBg = new bgHome();
                 bgTween.addEventListener(TweenEvent.MOTION_FINISH, bgOn);
                 addChildAt(currentBg,0);
                 currentBg.x = stage.stageWidth/2;
                 currentBg.y = stage.stageHeight/2;
                 eventListeners();               
                 menu.homeHit_mc.removeEventListener(MouseEvent.MOUSE_OUT, btnOut);
                 menu.homeHit_mc.removeEventListener(MouseEvent.CLICK, btnHome);
                 menu.homeHit_mc.removeEventListener(MouseEvent.MOUSE_OVER, btnOver);
                 menu.home_btn.removeEventListener(MouseEvent.MOUSE_OUT, btnOut); //Disable Mouse Out functionality
                 menu.home_btn.removeEventListener(MouseEvent.CLICK, btnHome);  //Disable Mouse Click functionality
                 menu.home_btn.removeEventListener(MouseEvent.MOUSE_OVER, btnOver);   
                 handCursors();
                 menu.homeHit_mc.useHandCursor = false;
                 menu.home_btn.useHandCursor = false;
                 btnFlip();
                 currentButton = menu.home_btn;
             function btnAbout(e:MouseEvent):void
                 e.currentTarget.targetmc.gotoAndPlay("click");
                 exitTween = new Tween(currentPage, "x",  Strong.easeInOut, currentPage.x, currentPage.x + 1000, 30, false);   //animate off old page
                 prevPage = currentPage;
                 currentPage = new About();
                 addChildAt(currentPage, 4); //adds the about  page to the stage
                 exitTween.addEventListener(TweenEvent.MOTION_FINISH, animateOn);
                 currentPage.x = stage.stageWidth/2 - 1000;
                 currentPage.y = stage.stageHeight/2; 
                 bgTween = new Tween(currentBg, "alpha", Regular.easeOut,  1,0, 30, false);  // This calls on the bgTween variable and fades oyt  the currentBg
                 prevBg = currentBg;
                 currentBg = new bgAbout();
                 bgTween.addEventListener(TweenEvent.MOTION_FINISH, bgOn);
                 addChildAt(currentBg,0);
                 currentBg.x = stage.stageWidth/2;
                 currentBg.y = stage.stageHeight/2;
                 eventListeners();
                 menu.aboutHit_mc.removeEventListener(MouseEvent.MOUSE_OUT, btnOut);
                 menu.aboutHit_mc.removeEventListener(MouseEvent.CLICK, btnAbout);
                 menu.aboutHit_mc.removeEventListener(MouseEvent.MOUSE_OVER, btnOver);
                 menu.about_btn.removeEventListener(MouseEvent.MOUSE_OUT, btnOut); //Disable Mouse Out functionality
                 menu.about_btn.removeEventListener(MouseEvent.CLICK, btnAbout);  //Disable Mouse Out functionality
                 menu.about_btn.removeEventListener(MouseEvent.MOUSE_OVER, btnOver);       
                 handCursors();
                 menu.aboutHit_mc.useHandCursor = false;
                 menu.about_btn.useHandCursor = false;
                 btnFlip();
                 currentButton = menu.about_btn;           
            function btnWeb(e:MouseEvent):void
                 e.currentTarget.targetmc.gotoAndPlay("click");
                 exitTween = new Tween(currentPage, "x",  Strong.easeInOut, currentPage.x, currentPage.x + 1000, 30, false);   //animate off old page
                 prevPage = currentPage;
                 currentPage = new Web();
                 addChildAt(currentPage, 4); //adds the about  page to the stage
                 exitTween.addEventListener(TweenEvent.MOTION_FINISH, animateOn);
                 currentPage.x = stage.stageWidth/2 - 1000;
                 currentPage.y = stage.stageHeight/2;
                 bgTween = new Tween(currentBg, "alpha", Regular.easeOut,  1,0, 30, false);  // This calls on the bgTween variable and fades oyt  the currentBg
                 prevBg = currentBg;
                 currentBg = new bgWeb();
                 bgTween.addEventListener(TweenEvent.MOTION_FINISH, bgOn);
                 addChildAt(currentBg,0);
                 currentBg.x = stage.stageWidth/2;
                 currentBg.y = stage.stageHeight/2;
                 eventListeners();
                 menu.webHit_mc.removeEventListener(MouseEvent.MOUSE_OUT, btnOut);
                 menu.webHit_mc.removeEventListener(MouseEvent.CLICK, btnWeb);
                 menu.webHit_mc.removeEventListener(MouseEvent.MOUSE_OVER, btnOver);
                 menu.web_btn.removeEventListener(MouseEvent.MOUSE_OUT, btnOut); //Disable Mouse Out functionality
                 menu.web_btn.removeEventListener(MouseEvent.CLICK, btnWeb);  //Disable Mouse Out functionality
                 menu.web_btn.removeEventListener(MouseEvent.MOUSE_OVER, btnOver);       
                 handCursors();
                 menu.webHit_mc.useHandCursor = false;
                 menu.web_btn.useHandCursor = false;       
                 btnFlip();
                 currentButton = menu.web_btn;
             function btnContact(e:MouseEvent):void
                 e.currentTarget.targetmc.gotoAndPlay("click");
                 exitTween = new Tween(currentPage, "x",  Strong.easeInOut, currentPage.x, currentPage.x + 1000, 30, false);   //animate off old page
                 prevPage = currentPage;
                 currentPage = new Contact();
                 addChildAt(currentPage, 4); //adds the about  page to the stage
                 exitTween.addEventListener(TweenEvent.MOTION_FINISH, animateOn);
                 currentPage.x = stage.stageWidth/2 - 1000;
                 currentPage.y = stage.stageHeight/2; 
                 bgTween = new Tween(currentBg, "alpha", Regular.easeOut,  1,0, 30, false);  // This calls on the bgTween variable and fades oyt  the currentBg
                 prevBg = currentBg;
                 currentBg = new bgContact();
                 bgTween.addEventListener(TweenEvent.MOTION_FINISH, bgOn);
                 addChildAt(currentBg,0);
                 currentBg.x = stage.stageWidth/2;
                 currentBg.y = stage.stageHeight/2;
                 eventListeners();
                 menu.contactHit_mc.removeEventListener(MouseEvent.MOUSE_OUT, btnOut);
                 menu.contactHit_mc.removeEventListener(MouseEvent.CLICK, btnContact);
                 menu.contactHit_mc.removeEventListener(MouseEvent.MOUSE_OVER, btnOver);
                 menu.contact_btn.removeEventListener(MouseEvent.MOUSE_OUT, btnOut); //Disable Mouse Out functionality
                 menu.contact_btn.removeEventListener(MouseEvent.CLICK, btnContact);  //Disable Mouse Out functionality
                 menu.contact_btn.removeEventListener(MouseEvent.MOUSE_OVER, btnOver);       
                 handCursors();
                 menu.contactHit_mc.useHandCursor = false;
                 menu.contact_btn.useHandCursor = false;
                 btnFlip();
                 currentButton = menu.contact_btn;           
             function btnInfo(e:MouseEvent):void
                 e.currentTarget.targetmc.gotoAndPlay("click");
                 exitTween = new Tween(currentPage, "x",  Strong.easeInOut, currentPage.x, currentPage.x + 1000, 30, false);   //animate off old page
                 prevPage = currentPage;
                 currentPage = new Info();
                 addChildAt(currentPage, 4); //adds the about  page to the stage
                 exitTween.addEventListener(TweenEvent.MOTION_FINISH, animateOn);
                 currentPage.x = stage.stageWidth/2 - 1000;
                 currentPage.y = stage.stageHeight/2; 
                 bgTween = new Tween(currentBg, "alpha", Regular.easeOut,  1,0, 30, false);  // This calls on the bgTween variable and fades oyt  the currentBg
                 prevBg = currentBg;
                 currentBg = new bgInfo();
                 bgTween.addEventListener(TweenEvent.MOTION_FINISH, bgOn);
                 addChildAt(currentBg,0);
                 currentBg.x = stage.stageWidth/2;
                 currentBg.y = stage.stageHeight/2;
                 eventListeners();
                 menu.infoHit_mc.removeEventListener(MouseEvent.MOUSE_OUT, btnOut);
                 menu.infoHit_mc.removeEventListener(MouseEvent.CLICK, btnAbout);
                 menu.infoHit_mc.removeEventListener(MouseEvent.MOUSE_OVER, btnOver);
                 menu.info_btn.removeEventListener(MouseEvent.MOUSE_OUT, btnOut); //Disable Mouse Out functionality
                 menu.info_btn.removeEventListener(MouseEvent.CLICK, btnAbout);  //Disable Mouse Out functionality
                 menu.info_btn.removeEventListener(MouseEvent.MOUSE_OVER, btnOver);       
                 handCursors();
                 menu.infoHit_mc.useHandCursor = false;
                 menu.info_btn.useHandCursor = false;
                 btnFlip();
                 currentButton = menu.info_btn;           
             function animateOn(e:TweenEvent):void
                 new FluidObject(currentPage,middleParam);
                   removeChild(prevPage);
             function bgOn(e:TweenEvent):void
                 new FluidObject(currentBg, bgParam);
                 removeChild(prevBg);
             function btnFlip():void
                 currentButton.gotoAndPlay("out");
//-----DEVIN PAGE CODE END ---- \\
Message was edited by: Kyle Hawkins
Message was edited by: Kyle Hawkins

hi kyle, mi internet its very slow and i couldnt open your site, but the problem could be on the html, i use css that help a lot to htnl, y copy the code im using in my site:
html,body {
background-color: #000;
padding: 0px;
height: 100%;
margin-top: 0px;
margin-right: auto;
margin-bottom: 0px;
margin-left: auto;
overflow:hidden;
.container {
padding: 0px;
height: 100%;
width: auto;
margin-top: 0px;
margin-bottom: 0px;
html and the body share the same css style, pay atention to the last line(overflow)
the container its a div where i inserted the swf.
hope it help you fix the problem

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