Load up on Ram

everyone always says you should get as much ram as you can do you think 1gb is enough or i should go for 2

everyone always says you should get as much ram as
you can do you think 1gb is enough or i should go for
2
If you can afford it, go with 2Gigs. OS X LOVES RAM. I bought mine at Omni Tech. It's Apple-certified and I'm getting great Xbench scores on my Macbook.
$69.99 for 1G Modules
-Bmer
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Similar Messages

  • Load swf into RAM via an asset manager

    Hi.
    I have an AS3 virtual world and we are continually loading external resources such as swfs and sounds.
    A few of my menu screens that take a damn long time to load. Read a tut that said we should load them into RAM using an asset manager.
    I'm assuning the asset manager is simply a Class used specifically for loading and unloading graphics, swfs and sounds. So the important part to ask is:
    What do they mean by loading into RAM.
    I thought all swfs were automatically loaded into RAM ie: cached or in the flash player cache or the browser cache. Or do I have to do it specifically myself with some code. We are importing external files so we thought that was a great idea as they are shared by many games.
    btw: RSLs I have read about but I don't understand. I thought my externally loaded files were RSLs (runtime shared libraries) or would I have to do some physical coding do convert them into RSLs.
    This is so important because I am not very experienced but I am getting a lot better due to help receied in this forum and my current programmer is leaving me. I have been studying up on As3 and design patterns and I understand basic coding a lot better now.
    CHEERS
    EDIT: Just read that I am using a http call. - I use urlloader - well that's what you use isn't it or how would you load an external swf. Just read that you can hold the swf as a variable which loads it in RAM and therefore will be available immediately. Know I don't understand anything as I have never read that anywhere.

    Hi Andrei, nice to see you around here.
    Well, somebody helping me says that normally we make a http request with urlLoader to the server and that is what was happening each time. We weren't getting the cached swf. (that bit I don't understand and doesn't sound right - anyway...)
    So he says if we create a dictionary class to hold that swf then the next time we make a request we will get the movie from there and not from the server.
    I have highlighted the main parts of code below.
    What I don't understand about all this is that I have never seen anything like this in my life. I have read extensively and read all about loading external files and using this type of asset manager with the dictionary class does not ring a bell and goole comes up with nothing.
    I hunch is that as you say, we are doing something wrong somewhere because the only way to get an external file is via urlLoader to the server the first time and then the second time it should look for it cached on our computer is that right? Or when we make the urlLoader request how does it know to look on our computer first before going to the server or are these innner workings of the flash player I know nothing about. This is so important as when I get 10 kids on the computers they wait for as long as 5 minutes for movies that have already been downloaded many times before.
    Cheers in advance.
    package com.Gerry.managers.assetManager
        import flash.display.Loader;
        public class AssetLoader extends Loader
            private var _assetName:String;
            public function AssetLoader()
                super();
            public function get assetName():String
                return _assetName;
            public function set assetName(value:String):void
                _assetName = value;
    The asset manager loading class
    package com.Gerry.managers.assetManager
        import flash.display.Loader;
        import flash.display.LoaderInfo;
        import flash.display.MovieClip;
        import flash.display.Sprite;
        import flash.events.Event;
        import flash.net.URLRequest;
        import flash.utils.Dictionary;
        public class AssetManager extends Sprite
            public static const ASSET_LOADED:String = "assetLoaded";
            private static var _instance:AssetManager;
            private var _assetsLoaded:Dictionary = new Dictionary();
            private var _assetsBeingLoaded:Dictionary = new Dictionary();
            public function AssetManager(pvt:SingletonEnforcer)
             * loads and asset and keeps a reference to the loaded content
             * @param name
             * @return null if the asset is not loaded yet
           public function loadAsset(name:String):MovieClip
                var asset:MovieClip;
                if (_assetsLoaded[name])
                    asset = _assetsLoaded[name];
                else if (_assetsBeingLoaded[name] == null)
                    var skinloader:AssetLoader = new AssetLoader();
                    skinloader.assetName = name;
                    skinloader.contentLoaderInfo.addEventListener(Event.COMPLETE, loadCompleteF);
                    skinloader.load(new URLRequest(name));
                    _assetsBeingLoaded[name] = true;
                return asset;
            protected function loadCompleteF(e:Event):void
                var skin:MovieClip = e.target.content as MovieClip;
                var name:String = ((e.target as LoaderInfo).loader as AssetLoader).assetName;
                _assetsLoaded[name] = skin;
                delete _assetsBeingLoaded[name];
                dispatchEvent(new Event(ASSET_LOADED));
             * gets an instance of the class
             * @return
            public static function get instance():AssetManager
                if (_instance == null)
                    _instance = new AssetManager(new SingletonEnforcer());
                return _instance;
    internal class SingletonEnforcer
    The function inside a class called Screen which is used by menus classes to load their swf menus.
    protected function loadSkin(path:String = null):void
                trace("skin to load: " + path);
                Home.instance.addPreloaderF();
                _path = path + Home.instance.cacheString;
                if (_usingAssetManager)
                    loadSkinFromAssetManager();
                else
                    if (_skinloader.content)
                        _skinloader.unloadAndStop(true);
                    _skinloader.contentLoaderInfo.addEventListener(Event.COMPLETE, loadCompleteF);
                    _skinloader.load(new URLRequest(_path));
            protected function loadSkinFromAssetManager(e:Event = null):void
                _skin = AssetManager.instance.loadAsset(_path);
                //if no skin we have to wait to be loaded it
                if (_skin == null)
                    AssetManager.instance.addEventListener(AssetManager.ASSET_LOADED, loadSkinFromAssetManager);
                else
                    AssetManager.instance.removeEventListener(AssetManager.ASSET_LOADED, loadSkinFromAssetManager);
                    loadCompleteF(null);

  • Betreff: 100% CPU load with 16GB RAM + eGPU

    Wow - some serious over zealous moderation going on here.
    Whomever is deleting posts- realize the following: The word is already out regarding this issue.
    It has already been acknowledge and listed on the ViDock Facebook page, on other blog / site sources- not only in my How To video.
    So deleting the posts only lets Lenovo look extremely petty and childish.
    So work on finding  a fix instead of antagonizing we the paying users of Lenovo products.
    Thank you.
    Rob C. Agnew

    To try and clear the situation once and for all,
    the removed posts referred to were not complaining about the problem being discussed in that thread; they were complaining about the fact that peoples subscriptions had been broken due to the restructuring of the thread.  Maybe if Nine had tagged his explanation as a next post in the thread or maybe people had taken the time to review the thread this situation would not have arisen. Another option would have been for them to ask a question in this board about the broken subscriptions, an explanation would have been given.
    I can't speak for Lenovo but personally consider it a positive that "it has already been acknowledge and listed on the ViDock Facebook page, on other blog / site sources- not only in my How To video.".  People will hopefully visit the thread and see in the first post Nine's escalation announcement as an indication that the problem is being investigated by Lenovo.
    Edit;  moved two further posts to here
    @ Rob, it seems we're all cross-posting.  Thanks and yes we can look at possibly more obviously transparent ways of handling things when such a situation arises.
    @ svlasov,  Nine, or any other support or Lenovo staff member, asking for information to be sent through Private Message is 99.9% because they are requesting private information from a member. This could include serial numbers and phone or address details, the sort of information which shouldn't be published in an open forum and gets edited out on sight by any moderator should someone post this type of information.
    The escalation is not equivalent to pinning or stickying and unfortunately does sometimes require a thread reorganization which regrettably breaks some subscriptions.
    Andy  ______________________________________
    Please remember to come back and mark the post that you feel solved your question as the solution, it earns the member + points
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  • High RAM usage when system is 'idle' (EtreCheck)

    Hey guys,
    First timer here. Ok here's my question :
    I recently bought a secondhand Macbook pro 15 inch. For me it's a huge upgrade coming from a 2009 13 inch Macbook pro. Because a friend of mine wants to buy my old one I was doing some diagnostics on the 13 inch, which has 4 GB of RAM, and found out it had a lot of inactive RAM usage and wired usage, almost 2 GB, due to a lot of launchdaemons etc which were hogging the RAM. I used terminal to kill these agents and deamons and now that system is running smooth again. Maybe it's wise to mention that the 13 inch runs on ML.
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    EtreCheck version: 2.1.8 (121)
    Report generated 15 februari 2015 08:45:30 CET
    Download EtreCheck from http://etresoft.com/etrecheck
    Click the [Click for support] links for help with non-Apple products.
    Click the [Click for details] links for more information about that line.
    Hardware Information: ℹ️
        MacBook Pro (15-inch, Mid 2012) (Technical Specifications)
        MacBook Pro - model: MacBookPro9,1
        1 2.6 GHz Intel Core i7 CPU: 4-core
        8 GB RAM Upgradeable
            BANK 0/DIMM0
                4 GB DDR3 1600 MHz ok
            BANK 1/DIMM0
                4 GB DDR3 1600 MHz ok
        Bluetooth: Good - Handoff/Airdrop2 supported
        Wireless:  en1: 802.11 a/b/g/n
        Battery Health: Normal - Cycle count 685
    Video Information: ℹ️
        Intel HD Graphics 4000
            Color LCD 1680 x 1050
        NVIDIA GeForce GT 650M - VRAM: 1024 MB
    System Software: ℹ️
        OS X 10.10.2 (14C109) - Time since boot: 0:52:24
    Disk Information: ℹ️
        Samsung SSD 840 EVO 500GB disk0 : (500,11 GB)
            EFI (disk0s1) <not mounted> : 210 MB
            Recovery HD (disk0s3) <not mounted>  [Recovery]: 650 MB
            Macintosh HD (disk1) / : 498.88 GB (457.96 GB free)
                Core Storage: disk0s2 499.25 GB Online
        HL-DT-ST DVDRW  GS31N 
    USB Information: ℹ️
        Apple Inc. FaceTime HD Camera (Built-in)
        Apple Computer, Inc. IR Receiver
        Apple Inc. Apple Internal Keyboard / Trackpad
        Apple Inc. BRCM20702 Hub
            Apple Inc. Bluetooth USB Host Controller
    Firewire Information: ℹ️
        Iomega eGo HDD 800mbit - 800mbit max
            disk2s1 (disk2s1) <not mounted> : 32 KB
            disk2s2 (disk2s2) <not mounted> : 29 KB
            disk2s3 (disk2s3) <not mounted> : 29 KB
            disk2s4 (disk2s4) <not mounted> : 29 KB
            disk2s5 (disk2s5) <not mounted> : 29 KB
            disk2s6 (disk2s6) <not mounted> : 262 KB
            disk2s7 (disk2s7) <not mounted> : 262 KB
            disk2s8 (disk2s8) <not mounted> : 262 KB
            Iomega_HDD (disk2s10) /Volumes/Iomega_HDD : 319.94 GB (30.10 GB free)
    Thunderbolt Information: ℹ️
        Apple Inc. thunderbolt_bus
    Gatekeeper: ℹ️
        Mac App Store and identified developers
    Launch Agents: ℹ️
        [unknown]    com.oracle.java.Java-Updater 06.40.36.plist [Click for support]
    Launch Daemons: ℹ️
        [loaded]    com.adobe.fpsaud.plist [Click for support]
        [unknown]    com.oracle.java.Helper-Tool 07.05.30.plist [Click for support]
    User Login Items: ℹ️
        iTunesHelper    Programma  (/Applications/iTunes.app/Contents/MacOS/iTunesHelper.app)
    Internet Plug-ins: ℹ️
        FlashPlayer-10.6: Version: 16.0.0.305 - SDK 10.6 [Click for support]
        Flash Player: Version: 16.0.0.305 - SDK 10.6 [Click for support]
        QuickTime Plugin: Version: 7.7.3
        JavaAppletPlugin: Version: Java 8 Update 31 Check version
        Default Browser: Version: 600 - SDK 10.10
    3rd Party Preference Panes: ℹ️
        Flash Player  [Click for support]
        Java  [Click for support]
    Time Machine: ℹ️
        Time Machine not configured!
    Top Processes by CPU: ℹ️
             4%    WindowServer
             1%    fontd
             0%    sysmond
             0%    AppleSpell
             0%    notifyd
    Top Processes by Memory: ℹ️
        198 MB    com.apple.WebKit.WebContent
        172 MB    Safari
        94 MB    mds_stores
        86 MB    WindowServer
        43 MB    Dock
    Virtual Memory Information: ℹ️
        4.07 GB    Free RAM
        2.79 GB    Active RAM
        816 MB    Inactive RAM
        904 MB    Wired RAM
        1.25 GB    Page-ins
        0 B    Page-outs
    Diagnostics Information: ℹ️
        Feb 15, 2015, 07:53:01 AM    Self test - passed
        Feb 12, 2015, 09:53:18 AM    /Users/[redacted]/Library/Logs/DiagnosticReports/Live_2015-02-12-095318_[redact ed].crash

    This machine has not run out of RAM.
    Virtual Memory Information: ℹ️
        4.07 GB    Free RAM
        2.79 GB    Active RAM
        816 MB    Inactive RAM
        904 MB    Wired RAM
        1.25 GB    Page-ins
        0 B    Page-outs
    The page outs indicate the OS has not recently swapped any memory to disk.
    Apple made changes to 10.9 that are the same on 10.10. Memory will be used as much as possible. It is the fastest storage on the system, keeping it free is a waste of your time - data loads fastest from RAM.
    This is a good explanation…
    http://arstechnica.com/apple/2013/10/os-x-10-9/17/#compressed-memory
    The system also frees 'cache' memory when another process has more need to use it. Eventually it will swap to disk (which is slow) so the OS also compresses memory before swapping is needed.
    Please avoid killing launchd jobs, many will simply restart or relaunch again later. Eventually you may kill one that hangs the OS & corrupts the disk via a forced shutdown.
    I do suspect you may see issues when RAM does get low, but there is no evidence of that here. The memory pressure graph will show red when swapping - every other colour is fine. Wait until you see red & then note the top memory users.
    If you don't want java installed you need to find removal instructions & get it all off the system, simply stopping the update checks will leave Java in an old state - terrible for security.
    Also do you know what 'Live' is? It crashed recently, if it keeps doing that it may be worth a look, however it may just be one if the things that was effects by the killing spree

  • I loaded mountain lion and now my computer can't handle video or load iTunes

    I loaded mountain lion and now my computer can't handle video or load itunes

    4 GB ram
    2.4  GH processor
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    loginwindow = 952 mb
    systemUIServer  = 950 mb
    usereventagent = 940mb
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  • Too much RAM in my iMac slowing iit down?

    I've scoured the internet for an answer to this problem and found nohing. So here goes...
    Hardware
    24" iMac Intel Core 2 Duo 3.06GHz (Early 2008 - iMa8,1) 8Gb's Ram
    OS 10.6.5
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    Thanks
    Message was edited by: Sbellcheck

    Theoretically couldn't Apple update the firmware on the iMac to utilise the 8GBs?
    It's not a firmware issue it's hardware.

  • 2 GB RAM:  Is it enough?

    I was also wondering, does having a 17" inch display with only 2GB of RAM make the computer a little slow? Does it even matter?

    That would be mostly dependant on the amount of graphics RAM in the system, if the 15.4 units you were using had the optional graphics upgrade then the smaller display would refresh faster. Of course, they all come with loads of graphics RAM now so they should both be better, note that Pro models do not use system RAM for their graphics so this is irrelevant to screen performance unless the images are so large they require system processing.
    For intensive graphics use there will always be an advantage to having a smaller screen with the same amount of graphics RAM, so a 15.4 with the upgraded graphics will be the best overall.
    I've used 15 inch displays since they've been available on Apple laptops, I've always found them plenty big enough (particularly as the resolution has improved over time) and to represent the best compromise in usability verses weight/size.
    Hope that helps....

  • Current period load and previous period load

    Hi
    when I look into some cube, its loading the full load data  for Previous period as well as Current period.
    the next day we r deleting the both over laping request and loading the same current and previous load .
    could any one explain why this selection in infopackage in full loading.
    why dont't we load with last posting period / Fiscal year selection into infopackage selection for full load.
    Thanks
    Ram
    Message was edited by:
            ram

    Is the datasource is non delta enabled ?
    If yes , den Full load is done always using the Overlapping Request Deletion in the Infopackage or DTP in BI 7.0 - so as to make all data available .
    If ur willing  to change the dates in the Infopackage filter daily ( u can rite some routine though )  den u can do that but if u want to automate all this process u go with Overlapping feature.

  • Shrinking ram previews, even with All Purged!

    Hi there,
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    Thanks again! I really really appreciate your advice.
    The format I have been using was quicktime DVC50 NTSC exported directly from FCP. And, again, this behavior is identical to the way AE behaved on other projects and an earlier version of the OS like 5 months ago... It's really since I upgraded to the latest version of AE. But I have been considering upgrading to 10.5 for a while now. Maybe now it the time... It's worth a try.
    I have purged the media cache. Again, it will free up some portion, but not all, and afterwards this "sticky filling" starts to happen much faster.
    Of course, after posting the blog AE behaved perfectly! Just to make things more strange! Hopefully somebody will have heard of this problem and know how to solve, or at least can offer more clues.
    Thanks again for your great help, Mylenium.

  • GNOME 3 acting funny when using RAM heavily

    Hi,
    I've been noticing that when I open many tabs in Chromium (and thus, being a very memory intensive app, it puts a lot of load into the RAM) GNOME 3 starts acting funny. Letters from labels disappear, such as the top bar menues are gone. The overall UI seems to work fine, except rounded corners and basically any letter in the Shell interface (Metacity labels and inner window content work fine).
    This is a freshly installed system. 16 GB of swap and around 8 GB of RAM, so plenty of room for Chromium to have hundreds of tabs anyways. My graphics card is a 8800 GTS, with less than 256 MB (which could also be the issue).
    But seriously, this is why I hate GNOME Shell so much. It looks alpha state! These kinds of bugs should not happen in a production environment
    What can I do to help me troubleshoot the source? Any quick and dirty hacks?
    I'll probably end up switching GNOME with Xfce if this keeps up like this
    Last edited by Pyrobisqit (2013-07-30 13:09:57)

    Pse wrote:How much free RAM is available when this starts happening? 8GB is a lot of RAM to fill with tabs. And even then, you have swap, so you shouldn't miss anything. This looks like some sort of bug. Are you sure this is Gnome's fault? It may be triggering a bug somewhere else.
    I'm pretty sure it's Gnome's fault, however, I'm unable to replicate this.
    I know it's Gnome's fault because, although not corrupting the labels again, the system feels somehow slower from time to time, in a direct relationship to how many Chromium tabs there are open (which was what caused the bug in the beginning) or otherwise, how many different app windows (so it's not just Chromium, but the whole system).
    Could my system become slower when the RAM is 85% full than when it is only 25% full? Does that even make sense? Assuming swap is not being used (I have set it up so that it's only being used when RAM is 90% full or more).

  • Why Itunes doesn't cache the played file in ram?

    Maybe this question would fit better in the developer forum,
    but I hope to get some hint from users here:
    I noticed that when you play a file in Itunes,
    instead of putting the file in the ram and read from there,
    Itunes reads continuously from the hd, at a rate of about 30 kb/s,
    some more some less depending on the bitrate of the currently playing mp3.
    I think this is really a far-from-ideal way to go,
    it would be much better to store the file in ram cache when it starts playing and read from there,
    so the hard disk usage would be spared, and power comsumption as well.
    Could simply an option be added in the Itunes preferences, sorta "Pre-Load file in ram"?
    My hard disk would be happier and see many more moons I guess, as well as my laptop battery.
    Maybe you think it's irrelevant for the hd life-cycle, or that they're so cheap now that
    "who cares, I'll just buy a new one when this gets cracked",
    but think in a larger scale and you'll see how much energy and waste could be avoided.
    All the fuss about ecology shouldn't be just a marketing tool.
    If anyone is with me, let's make a feature request to apple,
    bless ya all,
    kk

    also, when I did the show parameter I got the following results:
    SQL> show parameter spfile
    NAME TYPE VALUE
    spfile string
    SQL> show parameter pfile
    NAME TYPE VALUE
    spfile string
    I did startup the db with pfile and open it with resetlogs. I created spfile from pfile. Why I'm not seeing the location of the pfile or spfile? Could you please help me understand this?

  • I keep hearing about 4 gig limits. Why does my logic/kontakt only load 2 ?

    You all seem to have a somewhat deep understanding of this 64 bit issue.
    All i know is, I am dying to load more samples into my kontakt.
    When my activity monitor says logic has used 1.99 gigs, everything's
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    RAM at the moment. (4 gigs)
    All this hoopla about 64 bit is very interesting to me, and I eagerly await a solution to the memory adddressing problems, but I'd be ok
    for now if i could just use 4 stinkin' gigs. Will I have
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    Does anyone have a solution for me?

    Even g5 owners can't load that much, I usually can't go past 2.7 although I've heard of others making it to 3.2-3.5. The optimal solution to this is for Apple to fix it by either updating the app to 64 bit or by calling plugins as separate processes so they can have their own memory space. Hopefully we'll see that sometime fairly soon, whether it requires 10.5 or not.
    I haven't seen the "terrabyte" bug although it has been mentioned here before. Hopefully someone else can pitch in on that.

  • Kernal_task takes me lot's of RAM

    Hi all
    I own a MacBook Air mid-2013 13" 128GB SSD and 4GB RAM.
    I recently noticed that the 'kernal_task' takes me lot of RAM (700 MB)...
    I would like to know what is 'kernal_task' and why does it takes me so much of my RAM?
    Thanks,
    Itay

    Kernel_task is, as the name suggests, a fairly low-level and fundamental part of the OS. The kernel is the heart of the OS.
    Mavericks is designed to use as much of your RAM as possible. Having loads of free RAM is not necessarily a Good Thing™.
    There are advantanges to having a large kernel_task process. Mine is usually well over 1GB. The process includes some file caching, for instance.
    In short: this is not a problem. Get on with your work.

  • Are audio tracks in LP8 stored in RAM?

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