Memory Alloc rises when dragging iPhone Simulator

I have detected a weird behaviour of the memory allocation of my App.
When the app did finish launching, if then I drag the SIMULATOR window when the app is running, the memory curve rises.
This phenomenon appears ONLY ON THE FIRST DRAG.
http://img374.imageshack.us/my.php?image=image2lo9.png
Check the curve and white arrow.
Do you have any idea what this means ?

I have to precise that I am not using the accelerometer.
I have no movement detection implemented.
I am just waiting the user to tap the screen one time to go to next screen.

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