Multicam audio levels/meters??? - Premiere CS6

Is there a way to see the audio meters while in the multicam window?
The audio plays fine but is there really no way to monitor the audio to see if its peaking or not, or what level its at, unless I stop the multicam and play it in the timeline?
All the source clips, all the timeline clips, all the project window clips all enable the audio levels/meters.
Why not the multicam? Seems odd.

Audio is the other half of what editors deal with so I kinda do need to worry about it.
Agreed.  Just not from the MC window, but from the sequence where you can actually make changes and adjust things.
Then why do the audio meters work when playing clips in the project window? Yes, the sequence is where changes are made but being able to monitor what a clip looks like or sounds like outside of the timeline is essential to any good NLE. It's not editing, it's monitoring. Just an oversight on Premiere Pro's design that I hope they fix asap.
Jim Simon wrote:
I'm starting to learn that you are the king of "that's not what I care about so it must not be important".
It's actually more often a "how can I get this job done with the tools and features that are available to me right now" kind of attitude.
While that's a practical approach and certainly one that will cut down on stress, that's also the mindset that allowed for companies like RIM (Blackberry) to fall behind their competitors. I prefer a more "work with what you've got but if something's missing or broken, speak up" approach.  My hope is that the PPro design team actually listens to their users to make it better. We all have things we wish would improve or be fixed and if we all just said "eh, it is what it is" then nothing would ever improve. I'm more of a "if it ain't broke, don't fix it...but if it is, then stop making excuses and fix it". I know the absence of something as simple as audio meters doesn't mean mulitcam is broken, but its an example of an oversight on the part of Premiere's design team that I hope they fix. It's a very simple feature. Every other NLE I've worked with has it. It helps the workflow especially with long multicam sequences. There's no reason it shouldn't work like it does if you play a clip anywhere else. Now its just a matter of if they care enough to fix it.
Truthfully, I was hoping it was just a glitch with my computer and someone was going to chime in and say "it works for me" and I'd have to re-install or something and then it would work. But I guess not. We all work with the tools and features that are available to us right now, but if adding a functionality that should have been there from the beginning can speed up my workflow then I'll gladly be the squeeky wheel.

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