Opinions Needed for Brand New Java Source Editor....

Help:
I need you to tell me what features your ideal source code editor (with some project management tools built in) would have. Tell me anything, however big, however infeasible, or however trivial.
Background:
I'm starting work this summer on a major project, set to last until the summer of 2004 (2 years), during the course of which I plan to develop an advanced text editor (with project management tools), written in Java, that will be built from the ground up differently from any other. It will be freeware on release.
Features:
The software will be able to handle HTML/XML/Java/Prolog/LISP/C/C#/Perl languages and plain text, and will support plug-ins for other languages.
In the course of developing it, I want to experiment with novel features, built-in project management tools, support for numerous programming languages, different ways of viewing, editing and presenting the project/code, and the application of the latest AI research.
I also want to build a 'concept' GUI (as in 'concept car), that will be rather unlike any other application around at the moment and will be designed from the start to follow all the latest theory on user psychology, behaviour and preferences.
I have dozens of ideas for this, which sadly I need to keep mostly under wraps for the time being. However, this project is intended to create from scratch an entirely new text editor using user-centred design, and I need to know what all you novice and experienced users want.
Timeline:-----------------------------------------------
Prototypes expected by Xmas 2002.
First beta likely to appear late Summer 2003.
Successive betas to be followed by release
candidates around about Xmas 2003.
Final release to appear early Spring 2004.
Update Summer 2004.
(All these releases will be freeware)
As you can tell from the schedule, this is a serious project, and I hope I can produce a piece of (initially) freeware that will benefit everyone...
Thanks for the help!
Martin Robbins
UW Aberystwyth (UK).

a good deal is to implement your software using the Control-Model-View paradigm...
it may provide many different GUI.. including a web based GUI... imagine a distributed editor GUI .. which the user may access him project trough the web, mantaining the CVS control, secutiry and cross-plataform benefits....
it also provide you a chance of create new GUIs (evolution) along the next years.. without having to change the editing classes....
Nowadays I�m developing a AI Planner as part of my MsC thesis...
my project has the following design:
- a model: the set of data structures which are filled at the start of the planning process...
- a kernel controller, the code which makes the real work (parse the input files creating the model, dispatch the planner thread and save the results..)
- a GUI: I have tow GUIs now, an JFrame application and a JApplet application. These two GUIs share the same model and control classes.. this provide the same eficiency trough the web or trough a standalone application ....
that�s the point: a good GUI must be disassociated from the classes which makes the "undeground working"
it may be helpfull if you create a code model, some code checkers (it may be threads) and the GUI separatelly...
you may take a look at my efforts:
http://www.lia.ufc.br/~gaucho/planner.html
(the linke above shows only the GUI, but it is really not finished)

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