Please help 'Translate' These codes from AS2 to AS3 for me

Hi, i need help 'translating' these codes from Action Script 2 to Action Script 3. Please Do it for me:
toc    loadText = new LoadVars();
    loadText.load("Curie.txt");
    loadText.onLoad = function(success) {
        if (success) {
            // trace(success);
            Curie.html = true;
            Curie.htmlText = this.Curie;
Please translate it for me, i need it ASAP thanks
Kenneth

Thank you for helping me
Kenneth
Date: Thu, 15 Oct 2009 05:49:14 -0600
From: [email protected]
To: [email protected]
Subject: Please help 'Translate' These codes from AS2 to AS3 for me
Take a look at that:
http://livedocs.adobe.com/flash/9.0/ActionScriptLangRefV3/migration.html
There is a LoadVars section on that.
There is also a tutorial here:
http://www.republicofcode.com/tutorials/flash/as3externaltext/
Cheers,
CaioToOn!
>

Similar Messages

  • Please, HELP to convert code from AS2 to AS3!!!

    there is source code from paint application, thank to human who will convert this code, it's codeimportant for us.
    stop();
    var arrSloy:Array = new Array();
    //Initial
    //OnMove
    _root.onMouseMove = function() {
              if (checkPole() && onTool) {
                        Mouse.hide();
                        _root.kist._visible = true;
                        _root.eras._visible = true;
                        _root.pen._visible = true;
                        _root.line._visible = true;
              } else {
                        Mouse.show();
                        _root.kist._visible = false;
                        _root.eras._visible = false;
                        _root.pen._visible = false;
                        _root.line._visible = false;
              updateAfterEvent();
    //OnMove
    //New
    _root.panelMane.butNew.onRelease = function() {
              _root.newClip1.removeMovieClip();
              _root.clipMask.removeMovieClip();
              onTool = false;
              Mouse.show();
              _root.pen.removeMovieClip();
              _root.line.removeMovieClip();
              _root.gotoAndStop("newImg1");
    _global.XO = null;
    _global.YO = null;
    _global.WO = null;
    _global.HO = null;
    //creatNewPalitra
    function creatNewPalitra(color:String, w:Number, h:Number) {
              XO = 120;
              YO = 130;
              WO = w;
              HO = h;
              gotoAndStop(51);
              _root.createEmptyMovieClip("newClip1",0);
              newClip1.lineStyle(0,"0xFFFFFF");
              newClip1.beginFill(color);
              newClip1.moveTo(XO,YO);
              newClip1.lineTo(XO+w,YO);
              newClip1.lineTo(XO+w,YO+h);
              newClip1.lineTo(XO,YO+h);
              newClip1.lineTo(XO,YO);
              newClip1.endFill();
              _root.createEmptyMovieClip("clipMask",1);
              clipMask.lineStyle(0,"0xFFFFFF");
              clipMask.beginFill("0xFFFFFF");
              clipMask.moveTo(XO,YO);
              clipMask.lineTo(XO+w,YO);
              clipMask.lineTo(XO+w,YO+h);
              clipMask.lineTo(XO,YO+h);
              clipMask.lineTo(XO,YO);
              clipMask.endFill();
              newClip1.setMask(clipMask);
    function checkPole() {
              if (WO == null) {
                        return false;
              if ((_xmouse>=XO && _xmouse<=XO+WO) && (_ymouse>=YO && _ymouse<=YO+HO)) {
                        return true;
              } else {
                        return false;
    //New
    _root.panelTool.butCursor.onRelease = function() {
              onTool = false;
              Mouse.show();
              _root.kist.removeMovieClip();
              _root.pen.removeMovieClip();
              _root.line.removeMovieClip();
    //PEN
    creatClip = 10;
    _root.panelTool.butPen.onRelease = function() {
              onTool = true;
              _root.attachMovie("pensil","pen",1000000);
              Mouse.hide();
              _root.pen.startDrag(true);
              function drawPen() {
                        creatClip++;
                        lineSize = _root.panelProperties.poleSizeLine.text;
                        lineColor = _root.panelProperties.poleColorLine.text;
                        lineAlpha = _root.panelProperties.poleAlphaLine.text;
                        clip = _root.newClip1.createEmptyMovieClip("newClip"+creatClip, creatClip);
                        arrSloy.push(clip);
              _root.pen.onMouseDown = function() {
                        if (checkPole()) {
                                  drawPen();
                                  pen_draw_flag = true;
                                  clip.lineStyle(lineSize,lineColor,lineAlpha);
                                  clip.moveTo(this._x,this._y);
              _root.pen.onMouseUp = function():Void  {
                        pen_draw_flag = false;
              _root.pen.onMouseMove = function():Void  {
                        if (pen_draw_flag) {
                                  if (checkPole()) {
                                            clip.lineTo(this._x,this._y);
                                  updateAfterEvent();
    //BRUSH
    _root.panelTool.butkist.onPress = function() {
              onTool = true;
              _root.attachMovie("kister","kist",1000000);
              Mouse.hide();
              _root.kist.startDrag(true);
              function drawKist() {
                        creatClip++;
                        lineSize = _root.panelProperties.poleSizeLine.text;
                        lineColor = _root.panelProperties.poleFill.text;
                        lineAlpha = _root.panelProperties.poleAlphaLine.text;
                        clip = _root.newClip1.createEmptyMovieClip("newClip"+creatClip, creatClip);
                        arrSloy.push(clip);
              _root.kist.onMouseDown = function() {
                        if (checkPole()) {
                                  drawKist();
                                  kist_draw_flag = true;
                                  clip.lineStyle(lineSize,lineColor,lineAlpha);
                                  clip.moveTo(this._x,this._y);
              _root.kist.onMouseUp = function():Void  {
                        kist_draw_flag = false;
              _root.kist.onMouseMove = function():Void  {
                        if (kist_draw_flag) {
                                  if (checkPole()) {
                                            clip.lineTo(this._x,this._y);
                                  updateAfterEvent();
    //LINE
    _root.panelTool.butLiner.onRelease = function() {
              onTool = true;
              _root.attachMovie("liner","line",1000000);
              _root.line.startDrag(true);
              Mouse.hide();
              function drawLine() {
                        creatClip++;
                        lineSize = _root.panelProperties.poleSizeLine.text;
                        lineColor = _root.panelProperties.poleColorLine.text;
                        lineAlpha = _root.panelProperties.poleAlphaLine.text;
                        clip = _root.newClip1.createEmptyMovieClip("newClip"+creatClip, creatClip);
                        arrSloy.push(clip);
                        thisx = thisy=null;
              _root.line.onMouseDown = function() {
                        if (checkPole()) {
                                  drawLine();
                                  line_draw_flag = true;
                                  thisx = this._x;
                                  thisy = this._y;
              _root.line.onMouseUp = function():Void  {
                        line_draw_flag = false;
              _root.line.onMouseMove = function():Void  {
                        if (line_draw_flag) {
                                  if (checkPole()) {
                                            clip.clear();
                                            clip.lineStyle(lineSize,lineColor,lineAlpha);
                                            clip.moveTo(thisx,thisy);
                                            clip.lineTo(this._x,this._y);
                                  updateAfterEvent();
    //ERASER
    _root.panelTool.butEras.onPress = function() {
              onTool = true;
              _root.attachMovie("eraser","eras",1000000);
              Mouse.hide();
              _root.eras.startDrag(true);
              function drawEras() {
                        creatClip++;
                        lineSize = _root.panelProperties.poleSizeLine.text;
                        lineColor = "0xFFFFFF";
                        lineAlpha = "100";
                        clip = _root.newClip1.createEmptyMovieClip("newClip"+creatClip, creatClip);
                        arrSloy.push(clip);
              _root.eras.onMouseDown = function() {
                        if (checkPole()) {
                                  drawEras();
                                  eras_draw_flag = true;
                                  clip.lineStyle(lineSize,lineColor,lineAlpha);
                                  clip.moveTo(this._x,this._y);
              _root.eras.onMouseUp = function():Void  {
                        eras_draw_flag = false;
              _root.eras.onMouseMove = function():Void  {
                        if (eras_draw_flag) {
                                  if (checkPole()) {
                                            clip.lineTo(this._x,this._y);
                                  updateAfterEvent();
    //CURV
    _root.panelTool.butCurv.onRelease = function() {
              onTool = true;
              _root.attachMovie("liner","line",1000000);
              _root.line.startDrag(true);
              Mouse.hide();
              anchor1X = anchor2X=controlX=null;
              anchor1Y = anchor2Y=controlY=null;
              onClic = 0;
              function drawCurv() {
                        creatClip++;
                        lineSize = _root.panelProperties.poleSizeLine.text;
                        lineColor = _root.panelProperties.poleColorLine.text;
                        lineAlpha = _root.panelProperties.poleAlphaLine.text;
                        clip = _root.newClip1.createEmptyMovieClip("newClip"+creatClip, creatClip);
                        arrSloy.push(clip);
              _root.line.onMouseDown = function() {
                        if (onClic == 0) {
                                  if (checkPole()) {
                                            drawCurv();
                                            anchor1X = this._x;
                                            anchor1Y = this._y;
                                            onClic = 1;
                                            _root.attachMovie("point","point1",1000001);
                                            point1._x = anchor1X;
                                            point1._y = anchor1Y;
                        } else if (onClic == 1) {
                                  if (checkPole()) {
                                            anchor2X = this._x;
                                            anchor2Y = this._y;
                                            onClic = 2;
                                            _root.attachMovie("point","point2",1000002);
                                            point2._x = anchor2X;
                                            point2._y = anchor2Y;
                        } else if (onClic == 2) {
                                  if (checkPole()) {
                                            controlX = this._x;
                                            controlY = this._y;
                                            onClic = 0;
                                            curv_draw_flag = true;
                                            point1.removeMovieClip();
                                            point2.removeMovieClip();
                                            clip.lineStyle(lineSize,lineColor,lineAlpha);
                                            clip.moveTo(anchor1X,anchor1Y);
                                            clip.curveTo(this._x,this._y,anchor2X,anchor2Y);
              _root.line.onMouseUp = function():Void  {
                        curv_draw_flag = false;
              _root.line.onMouseMove = function():Void  {
                        if (curv_draw_flag) {
                                  if (checkPole()) {
                                            clip.clear();
                                            clip.lineStyle(lineSize,lineColor,lineAlpha);
                                            clip.moveTo(anchor1X,anchor1Y);
                                            clip.curveTo(this._x,this._y,anchor2X,anchor2Y);
                                  updateAfterEvent();
    //STAR
    _root.panelTool.butStar.onRelease = function() {
              onTool = true;
              _root.attachMovie("liner","line",1000000);
              Mouse.hide();
              _root.line.startDrag(true);
              function drawStar() {
                        creatClip++;
                        lineSize = _root.panelProperties.poleSizeLine.text;
                        lineColor = _root.panelProperties.poleColorLine.text;
                        lineAlpha = _root.panelProperties.poleAlphaLine.text;
                        clip = _root.newClip1.createEmptyMovieClip("newClip"+creatClip, creatClip);
                        arrSloy.push(clip);
              thisx = thisy=null;
              _root.line.onMouseDown = function() {
                        if (checkPole()) {
                                  drawStar();
                                  star_draw_flag = true;
                                  clip.lineStyle(lineSize,lineColor,lineAlpha);
                                  thisx = this._x;
                                  thisy = this._y;
                                  clip.moveTo(thisx,thisy);
              _root.line.onMouseUp = function():Void  {
                        star_draw_flag = false;
              _root.line.onMouseMove = function():Void  {
                        if (star_draw_flag) {
                                  if (checkPole()) {
                                            clip.moveTo(thisx,thisy);
                                            clip.lineTo(this._x,this._y);
                                  updateAfterEvent();
    //KVADRAT
    _root.panelTool.butRecttangle.onRelease = function() {
              onTool = true;
              _root.attachMovie("liner","line",1000000);
              _root.line.startDrag(true);
              Mouse.hide();
              function drawRecttangle() {
                        creatClip++;
                        lineSize = _root.panelProperties.poleSizeLine.text;
                        lineColor = _root.panelProperties.poleColorLine.text;
                        lineAlpha = _root.panelProperties.poleAlphaLine.text;
                        fillColor = _root.panelProperties.poleFill.text;
                        clip = _root.newClip1.createEmptyMovieClip("newClip"+creatClip, creatClip);
                        arrSloy.push(clip);
                        thisx = thisy=null;
              _root.line.onMouseDown = function() {
                        if (checkPole()) {
                                  drawRecttangle();
                                  kvadrat_draw_flag = true;
                                  thisx = this._x;
                                  thisy = this._y;
              _root.line.onMouseUp = function():Void  {
                        kvadrat_draw_flag = false;
              _root.line.onMouseMove = function():Void  {
                        if (kvadrat_draw_flag) {
                                  if (checkPole()) {
                                            clip.clear();
                                            clip.lineStyle(lineSize,lineColor,lineAlpha);
                                            clip.beginFill(fillColor,lineAlpha);
                                            clip.moveTo(thisx,thisy);
                                            clip.lineTo(this._x,thisy);
                                            clip.lineTo(this._x,this._y);
                                            clip.lineTo(thisx,this._y);
                                            clip.lineTo(thisx,thisy);
                                            clip.endFill();
                                  updateAfterEvent();
    //Clear
    _root.panelMane.butClear.onRelease = function() {
              for (a=0; a<arrSloy.length; a++) {
                        clip = arrSloy[a];
                        clip.removeMovieClip();
                        delete arrSloy[a];
    //Back
    _root.panelMane.butBack.onRelease = function() {
              i = arrSloy.length-1;
              clip = arrSloy[i];
              clip.removeMovieClip();
              arrSloy.pop();
    Thank you very much!!!

    Zhanbolat,
    In theory, conversion of this code is not difficult, especially because it is clear what the logic is designed to do. The issue is that you will not have an expected result once only this code is converted in isolation. This puppy uses some other objects that are written in AS2 including entities in the FLA library.
    In short, it looks like this application needs a total overhaul at every level in order for it to properly function as an AS3 program.
    With that said, although this is, again, not a difficult task, it is unlikely to find someone to do it for free. You may have a better luck if you start conversion yourself and post focused questions as you go.

  • Converting short code from as2 to as3

    Some of these functions wont work in as3, and i would like it to be using gestures instead of mouse clicks.. Any help please?
        _root.attachMovie("brush","brush",10)
        _root.brush.onEnterFrame=function()
              Mouse.hide()
              startDrag(this,true)
              new Color (this.brushColor).setRGB(_root.brushColor)
        on(press)
              new Color(this).setRGB(_root.brushColor)
        onClipEvent (load) {
              myColor = 0x0000CC
              new Color(this).setRGB(myColor);
        on (release) {
              _root.brushColor= myColor;

    no code should be attached to objects.
    most of that looks like it's useless or worse than useless.   in particular, everything in the enterframe loop looks like it serves no purpose and repeatedly does useless things.  if it is doing something useful, it doesn't need to be done in a loop.
    and setting the rgb of a color instance does nothing useful.
    the only thing useful is setting brushColor when that brush movieclip is clicked.
    so, if you have a movieclip with class = "brush" in your library, you can use:
    var brushColor:uint;
    var blackBrush:brush=new brush();
    blackBrush.col = 0x000000;
    addChild(blackBrush);
    blackBrush.addEventListener(MouseEvent.CLICK,clickF);
    function clickF(e:MouseEvent):void{
    brushColor = MovieClip(e.currentTarget).col

  • Convert simple animation code from as2 to as3

    Hi everyone,
    I have a simple animation that is controlled by the y movement of the mouse. The code for the animation is put in frame 1 and is as follows:
    var animationDirection:Boolean = false;
    var prevMousePosition:Boolean = false;
    var mouseListener = new Object();
    mouseListener.onMouseMove = function () {
    var curMousePosition = _ymouse;
    if(curMousePosition > prevMousePosition) {
    animationDirection = false;
    }else if(curMousePosition < prevMousePosition) {
    animationDirection = true;
    prevMousePosition = curMousePosition;
    Mouse.addListener(mouseListener);
    function onEnterFrame() {
    if(animationDirection && _currentframe < _totalframes) {
    nextFrame();
    }else if(!animationDirection && _currentframe > 1) {
    prevFrame();
    Is it possible to use this code in as3 or do I need to convert it? I am grateful for any help. Best wishes

    Yes, you need to convert the code. Here is what looks like a similar logic in AS3:
    import flash.events.Event;
    import flash.events.MouseEvent;
    var animationDirection:Boolean = false;
    var prevMousePosition:Boolean = false;
    addEventListener(Event.ENTER_FRAME, onEnterFrame);
    addEventListener(MouseEvent.MOUSE_MOVE, onMouseMove);
    function onMouseMove(e:MouseEvent):void {
        var curMousePosition = mouseX;
        if (curMousePosition > prevMousePosition)
            animationDirection = false;
        else if (curMousePosition < prevMousePosition)
            animationDirection = true;
        prevMousePosition = curMousePosition;
    function onEnterFrame(e:Event):void
        if (animationDirection && _currentframe < _totalframes)
            nextFrame();
        else if (!animationDirection && _currentframe > 1)
            prevFrame();

  • Convert simple code from as2 to as3

    Hello, i am looking for some help here for something simple (i think)
    var txt:String = link1;
    btn.onRelease = function():Void {
    if( sample_id )
    getURL("http://www.website.com/registration?partner_id=" + sample_id + "sampleURLCode", "_blank");
    else
    getURL("http://www.website.com/registration?sampleURLCode", "_blank");
    Is there a way to make this simple code into AS3?

    Hi, Apparantly that's because the 'link1' and 'sample_id' variables are not within the scope of the code you posted above, Perhaps you have defined them outside on a different frame or class. You can either define them with the same code like:
    var sample_id:Number=1234;  //Use your own variable type and value here
    var link1:String = "your string or link URL here";
    var txt:String = link1;
    btn.addEventListener(MouseEvent.CLICK, gotoURL);
    function gotoURL(e:MouseEvent)
    if( sample_id )
          navigateToURL(new URLRequest("http://www.website.com/registration?sample_id=" + sample_id + "sampleURLCode"),"_blank");
    else
          navigateToURL(new URLRequest("http://www.website.com/registration?sampleURLCode"),"_blank");
    Or you can put a direct reference to your existing variable like (If your variables are defined on root/frame 1) :
    var link1:String = "your string or link URL here";
    var txt:String = MovieClip(this.root).link1;
    btn.addEventListener(MouseEvent.CLICK, gotoURL);
    function gotoURL(e:MouseEvent)
    if( MovieClip(this.root).sample_id )
          navigateToURL(new URLRequest("http://www.website.com/registration?sample_id=" + sample_id + "sampleURLCode"),"_blank");
    else
          navigateToURL(new URLRequest("http://www.website.com/registration?sampleURLCode"),"_blank");
    try that, or you can share your .fla !
    cheers

  • Converting code from as2 to as3 and getting errors

    I am trying to get a counter that I found in as2 to work in as3 but I am getting errors when I publish.
    Here is my code:
    stop();
    var currSlide;
    addEventListener(Event.ENTER_FRAME, onEnterFrame);
    function onEnterFrame(evt:Event):void
    currSlide = root.rdinfoCurrentSlide +1;
    this.curSlide_txt.text = currSlide;
    this.totSlide_txt.text = root.rdinfoSlideCount;
    any suggestions?

    no code should be attached to objects.
    most of that looks like it's useless or worse than useless.   in particular, everything in the enterframe loop looks like it serves no purpose and repeatedly does useless things.  if it is doing something useful, it doesn't need to be done in a loop.
    and setting the rgb of a color instance does nothing useful.
    the only thing useful is setting brushColor when that brush movieclip is clicked.
    so, if you have a movieclip with class = "brush" in your library, you can use:
    var brushColor:uint;
    var blackBrush:brush=new brush();
    blackBrush.col = 0x000000;
    addChild(blackBrush);
    blackBrush.addEventListener(MouseEvent.CLICK,clickF);
    function clickF(e:MouseEvent):void{
    brushColor = MovieClip(e.currentTarget).col

  • Declare new color from AS2 to AS3

    Hi All,
    Could you let me know how to "convert" the following code from AS2 to AS3:
    var distracterBkgdColor = new Color(this.distracterBkgd_mc);
    Thanks!

    var ct:ColorTransform = this.distracterBkgd_mc.transform.colorTransform;ct.color = 0xrrbbgg;
    this.distracterBkgd_mc.transform.colorTransform=ct;

  • Please HELP join these 2 iTunes folders in Windows 7 preserving album artwork & tags (discussion reply requested)

    (Discussion Reply Requested ) Please HELP join these 2 iTunes folders in
    Windows 7 preserving album artwork & "tags"
    I have searched and not found an up to date understandable answer as how
    to join 2 working portable same (apple ID) user iTunes folders into one itunes folder
    while above all else preserving hand edited Abum Artwork and hand edited tags.
    ( It was many hours of hand edited added Album Artwork and editing of tags )
    Situation is Windows 7 ( 64 bit ) with current iTunes installed ( 2014-03-17 )
    The hard drive crashed and the old \iTunes folder and all old contents have been copied and backed up.
    The windows 7 64 bit and latest iTunes 64 bit has been re-installed cleanly ( no old music added )
    Music from the iTunes cloud was then added/downloaded into iTunes
    Now \itunes has 40 gig of music available to play.
    Now I want to join the currently installed working \itunes folder ( 40 gig of music )
    with  the old saved \itunes folder  ( 100 gig of music ) into just one \iTunes folder
    with preserving the current Album Artwork and editing of "tags" of both folders.
    I have seen previous answers that use words like " consolidate " , " export / import ",
    " merge " , " apple home sharing " , " use explorer to copy  ..." , ect
    none of which mentioned if the current Album Artwork
    or tags survive unchanged from their current "specially edited" status.
    I know their may be the ineviatable "duplicates", but there seems
    to be several ways to handle them.  ( If you know the best way to
    prevent or remove duplicates in this situation with joining two
    iTunes folders in Windows please include that information also ).
    Please provide an explanation of how to join these 2 iTunes folders
    in Windows 7 into one \iTunes folder while preserving Album Artwork and tags.

    Mike, thanks for the response. I will try this. I'll have to dig around here too, bc I want to know more about how I can import a windows xml file (while replacing the drive paths) and it creating a seperate itunes library with the pointers on the mac. Essentially, I have 2 libraries and there may not be a way around this with a windows machine and a mac - ive read plenty on Choose library on open, and mac to mac, windows to windows.
    I also need to know more about what is getting stored in the album art folders. I believe it seems that when you select all, and copy the image in the artwork get info page its actually embedding these images in the files themselves, but if you paste into the left bottom artwork display pane its just adding where?? If I deleted the contents of this folder what would happen, should I not be copying this content?
    If I update the images on the mac and swap out the drive paths and move the external drive back to the windows box, will i lose any updates I did while on the mac?
    Good suggestion though, I'll try this out.

  • BCM 2007 error: "To help prevent malicious code from running, one or more objects"

    Recently we changed our e-mail accounts around to a new domain name. After this switch, BCM no longer allows adding, editing or any other manipulation of contact records. I get an error message saying "To help prevent malicious code from running, one
    or more objects in this form were not loaded."
    I have tried clearing the forms cache, uninstalling and reinstalling BCM and even adding the old e-mail address back into the Outlook profile and nothing works.
    Is there something I have missed somewhere or am I looking at a complete reinstall of Outlook and BCM?
    Jon

    Hi Jon
    Thank you for the update.  It could be another Active X Component - BCM 2007 calls several of them
    On thing you could do is run a Process Monitor Log to see if perhaps another component is Blocked. To do that try the following:
    1. Close Outlook and as many other programs as possible
    2. Download and Extract Process Monitor from here -
    http://technet.microsoft.com/en-us/sysinternals/bb896645
    3. Start Process Monitor
    4. Start Outlook
    5. Reproduce the error in BCM
    6. Stop Process Monitor by going to the File menu and unchecking "Capture Events"
    At this point you can try filtering by clicking the Filter Icon (the Funnel) on the menu bar.  Click on the Left Drop down at the top of the Dialog and Select "Path"
    For the second dropdown select "Contacts" and then filter on "ActiveX Compatibility" (without the quotes)
    in my lab, every GUID under HKLM\SOFTWARE\Microsoft\Internet Explorer\ActiveX Compatibility came up with a result of "Name Not Found"
    On your system, are there any are present (the Result Column will show "Success")?
    If so, then I would check the Compatibility Flag for that one (Hint - if you right-click on an Entry you can select "Jump To" to open Regedit to that location)
    - or -
    If you would like for me to take a look at it, in Process Monitor Go to the File > Save Menu and save it as a .PML file. Then send it to me at cts-larrymei at live.com
    Note - Please ZIP the file prior to sending it
    Thanks!
    Larry - MSFT
    Larry Meinstein

  • HT201493 How do I get my old apple ID/email from popping up and asking to verifie it's getting annoying? I've change everything to my new email an my old one keeps popping up please help me stop it from popping up all the time?

    How do I get my old apple ID/email from popping up and asking to verifie it's getting annoying? I've change everything to my new email an my old one keeps popping up please help me stop it from popping up all the time?

    Did you change the ID you are using for iCoud?  If so, did you delete the account, then sign back in with your new ID on your device?

  • Please help my ipod disconnected from the Internet and wont reconnect and i did the right password

    please help my ipod disconnected from the Internet and wont reconnect and i did the right password

    - Do other devices still connect to the network?
    - Does the iPod connect to other networks?
    - Reset the iPod. Nothing will be lost
    Reset iPod touch: Hold down the On/Off button and the Home button at the same time for at
    least ten seconds, until the Apple logo appears.
    - Power off and then back on the router.
    - Reset networks settings: Settings>General>Reset>Reset Network Settings
    - iOS: Troubleshooting Wi-Fi networks and connections
    - iOS: Recommended settings for Wi-Fi routers and access points

  • Please help me to convert from 5.0 to 2009

    Please help me to convert from 5.0 to 2009
    Source LabVIEW version: LabView 5.0
    Target LabVIEW Version: LabView 9.0
    Thank you so much..
    Solved!
    Go to Solution.
    Attachments:
    shutter.llb ‏255 KB

    LabVIEW 9.0
    Attachments:
    shutter.llb ‏90 KB

  • My notebook is simply death, so I cannot sync my Ipod with another notebook. What can I do? Please help me! Greetings from Austria

    My main notebook crushes and now I would like to sync my Ipod with annother notebook! So what ca I do? Please help me! Greetings from Austria

    See Recover your iTunes library from your iPod or iOS device.
    tt2

  • Issues converting scroll bar components from AS2 to AS3

    I am working on editing a document that has scroll bar components that I would like to convert from AS2 to AS3 since everytime I try to open the document it shows a WARNING and won't convert them and when I publish and look at the final document the scroll bar seems to act unusally since it is obviously still on AS2.
    Here are two of the scripts I finally was able to find within it. Should I fix it and how so? This first is for the "Creative Scroll Area" and the second is for the "Creative Scrollbar"
    package  {
              import flash.display.MovieClip;
              public class Creative Scroll Area extends MovieClip {
                        public function Creative Scroll Area() {
                                  // constructor code
    package  {
              import flash.display.MovieClip;
              public class Creative Scrollbar extends MovieClip {
                        public function Creative Scrollbar() {
                                  // constructor code

    Okay, well I know the code is making a scroll bar and a scroll area and under the "type" it says they are "compiled..." which is unusual since most of the other components I've worked with have been movie clips or bitmaps. Do I need to look up what AS3 components I need to replace the script from above? Because when I looked for that I couldn't specifically find what I needed or really understood if I was looking at the right information.
    Here is something I found when trying to "debug" it:
    WARNING: The component 'UIScrollBar' requires ActionScript 2.0, which is not supported in this version of Flash Professional.
    WARNING: The component 'Creative Scrollbar' requires ActionScript 2.0, which is not supported in this version of Flash Professional.
    WARNING: The component 'Creative Scroll Area' requires ActionScript 2.0, which is not supported in this version of Flash Professional.

  • HT201263 Hi. I forgot my passcode and now I am unable to unlock my ipod. I tried restoring it using itunes in recovery mode as well as dfu mode but it says unable to restore,unknown error occured (3004).  Please help me out. My ipod is locked for one hour

    Hi. I forgot my passcode and now I am unable to unlock my ipod. I tried restoring it using itunes in recovery mode as well as dfu mode but it says unable to restore,unknown error occured (3004).  Please help me out. My ipod is locked for one hour now.

    Locked Out, Forgot Lock or Restrictions Passcode, or Need to Restore Your Device: Several Alternative Solutions
    1. iOS- Forgotten passcode or device disabled after entering wrong passcode
    2. iPhone, iPad, iPod touch: Wrong passcode results in red disabled screen
    3. Restoring iPod touch after forgotten passcode
    4. What to Do If You've Forgotten Your iPhone's Passcode
    5. iOS- Understanding passcodes
    6. iTunes 10 for Mac- Update and restore software on iPod, iPhone, or iPad
    Forgotten Restrictions Passcode Help
    You will need to restore your device as New to remove a Restrictions passcode. Go through the normal process to restore your device, but when you see the options to restore as New or from a backup, be sure to choose New.
    Also, see iTunes- Restoring iOS software.

Maybe you are looking for

  • HT2513 All of the input I had on my calendar has disappeared.  How do I get it back.

    All of the input I had on my calendar has disappeared.  How do I get it back?

  • PTR issues once the IP address range has been delegated to our name servers

    In the past, with only a DSL line, our ISP provided our forward and reverse dns entries for our zone and we never had problems with outgoing email. Recently, we've upgraded to a managed T1 line and have decided to run our own name servers on two xser

  • Question about rearranging clips in the storyline

    I hope I can explain my question clearly:  I have a storyline with multiple connected clips.  I want to add a generator under a clip so that I have a black background.  In other words (and I don't know the propery terminology), I want to put a genera

  • MacBook Pro Overheating under bootcamp

    Hey all. I have been having a massive overheating problem with my MBP when trying to play games under bootcamp and windows XP. - I have called Apple Support - they were not much help save to tell me not to place the computer on my lap. - I do not hav

  • Samsung 8000 55 inch

    Considering this tv for our home.  Unit will be in somewhat bright room.  Is this the appropriate unit or should we consider others?  Also want to know if this tv displays standard def channels well.  Read that std def was blurry.  Finally, opinion o