Problem with Rendered property using SPEL
I have a page with three different graphs. This page is associated with a AM which has a PVO object. The PVO has three transient boolean variables and I set all except one to false by calling initProperties in the processRequest method.
I have tied this three different boolean variables to 'Rendered' property of three items of type graph in the page.
I am using the ${oa.<instancePVO1>.<Attribute>} syntax in the Rendered property.
Despite this, I see all three graphs rendered when I launch the page. But I can see that only one of three attributes for the PVO is TRUE.
Can anyone think of some aspect that I missed?
Your help will be appreciated.
Thank you,
Arun
Hi Harinath and Gowtam,
Thank you for the reply.
I am setting the attributes in PVO properly to false. I actually use the variables to three different queries on which the graphs are based on and they fire the right ones. Only the problem is with the rendered property using the SPEL.
Also, I made sure that there is only one row in the PVO and it is initialized properly with the Primary key and I am using the PVO.first() to retrieve it.
It would helpful if you could throw some light on how to debug the SPEL...I tried System.out.println-ing the SPEL expression ${oa.PVOinstance.attribute} but I get errors...
Thank you,
Arun
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Help. Problems with rendering when using effects
OS 10.68
Final Cut Pro 7 Studio latest build
Macbook Pro 2.66 Ghz i7, 4gig RAM
This problem has been plagueing me for 3 weeks and happened suddenly.
Whenever I apply any effects to a clip in the timeline it renders with irregular framerate speeding it up and at end of the clip its black with soundtrack still playing. It seems to be out of sync with audio with the video only speeding up. It happens E=even when I render a standalone Quicktime mov.
What are my options to resolve this issue?
Could this problem be in OS or software? If it is the OS I have no way to reinstall Snow Leopard because I lost my disc.
Would you advise I upgrade to Mountain Lion?
My problem is isolated to rendering only after applying effects. Otherweise the sofware runs smoothly.How much room is on your capture drive... assuming that it is the same drive you are sending your renders to. The first few things I'd try...
1) Trash the Preferences (look around for FCPRescue)
Then, if that didn't work...
2) Trash the RENDERS... I believe it is under tools, render manager. It will force you to re-render the entire sequence, but maybe something in there is corrupted.
This also assumes you've got some quality footage. I mean, what is the format of the video you are working with? Hope its not some 'schtuff' you grabbed off the internet. Is it a quality and usable codec?
Try those first two things if the last is a given.
Good luck,
CaptM -
ISSUES OCCUR WITH COMPUTER STABILITY (INTERNET BROWSER, EXPLORER WINDOW, ECT UNRESPONSIVE) ALL PROCESSOR CORES ARE AT 100% WHEN EXPORTING MEDIA IN PREMIERE PRO/AFTER EFFECTS CC. IS THERE A SOLUTION TO IMPROVE COMPUTER STABILITY?
Operating System: Windows 7 Professional 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.150202-1526)
Language: English (Regional Setting: English)
System Manufacturer: Gigabyte Technology Co., Ltd.
System Model: To be filled by O.E.M.
BIOS: BIOS Date: 07/15/13 10:55:41 Ver: 04.06.05
Processor: AMD FX(tm)-8350 Eight-Core Processor (8 CPUs), ~4.0GHz
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Manufacturer: NVIDIA
Chip type: GeForce GTX 980
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Driver Version: 9.18.13.4788
DDI Version: 11
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 3/13/2015 13:41:47, 17258024 bytes
WHQL Logo'd: Yes
WHQL Date Stamp:
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Vendor ID: 0x10DE
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SubSys ID: 0x31701462
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D3D9 Overlay: Supported
DXVA-HD: Supported
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
Card name: NVIDIA GeForce GTX 980
Manufacturer: NVIDIA
Chip type: GeForce GTX 980
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_13C0&SUBSYS_31701462&REV_A1
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Driver Model: WDDM 1.1
Driver Attributes: Final Retail
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WHQL Logo'd: Yes
WHQL Date Stamp:
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Vendor ID: 0x10DE
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D3D9 Overlay: Supported
DXVA-HD: Supported
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
Card name: NVIDIA GeForce GTX 980
Manufacturer: NVIDIA
Chip type: GeForce GTX 980
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_13C0&SUBSYS_31701462&REV_A1
Display Memory: 4095 MB
Dedicated Memory: 3072 MB
Shared Memory: 1023 MB
Current Mode: 1920 x 1080 (32 bit) (60Hz)
Monitor Name: BenQ GL2760
Monitor Model: BenQ GL2760
Monitor Id: BNQ78D5
Native Mode: 1920 x 1080(p) (60.000Hz)
Output Type: HDMI
Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Driver File Version: 9.18.0013.4788 (English)
Driver Version: 9.18.13.4788
DDI Version: 11
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 3/13/2015 13:41:47, 17258024 bytes
WHQL Logo'd: Yes
WHQL Date Stamp:
Device Identifier: {D7B71E3E-5080-11CF-6665-7D111CC2C435}
Vendor ID: 0x10DE
Device ID: 0x13C0
SubSys ID: 0x31701462
Revision ID: 0x00A1
Driver Strong Name: oem36.inf:NVIDIA_SetA_Devices.NTamd64.6.1:Section152:9.18.13.4788:pci\ven_10de&dev_13c0
Rank Of Driver: 00E02001
Video Accel:
Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
D3D9 Overlay: Supported
DXVA-HD: Supported
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
Sound Devices
Description: Speakers (Realtek High Definition Audio)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0889&SUBSYS_1458A132&REV_1000
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: RTKVHD64.sys
Driver Version: 6.00.0001.7404 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 12/11/2014 15:15:52, 4351960 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Description: BenQ GL2760-0 (NVIDIA High Definition Audio)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_10DE&DEV_0071&SUBSYS_14623170&REV_1001
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: nvhda64v.sys
Driver Version: 1.03.0033.0000 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 2/5/2015 15:01:44, 195728 bytes
Other Files:
Driver Provider: NVIDIA Corporation
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Description: Realtek Digital Output(Optical) (Realtek High Definition Audio)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0889&SUBSYS_1458A132&REV_1000
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: RTKVHD64.sys
Driver Version: 6.00.0001.7404 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 12/11/2014 15:15:52, 4351960 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Description: NS-40D510NA15-4 (NVIDIA High Definition Audio)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_10DE&DEV_0071&SUBSYS_14623170&REV_1001
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: nvhda64v.sys
Driver Version: 1.03.0033.0000 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 2/5/2015 15:01:44, 195728 bytes
Other Files:
Driver Provider: NVIDIA Corporation
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Description: Realtek Digital Output (Realtek High Definition Audio)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0889&SUBSYS_1458A132&REV_1000
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: RTKVHD64.sys
Driver Version: 6.00.0001.7404 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 12/11/2014 15:15:52, 4351960 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Description: BenQ GL2760-8 (NVIDIA High Definition Audio)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_10DE&DEV_0071&SUBSYS_14623170&REV_1001
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: nvhda64v.sys
Driver Version: 1.03.0033.0000 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 2/5/2015 15:01:44, 195728 bytes
Other Files:
Driver Provider: NVIDIA Corporation
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Sound Capture Devices
DirectInput Devices
Device Name: Mouse
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a
Device Name: Keyboard
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a
Device Name: USB Keyboard
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC31D
FF Driver: n/a
Device Name: USB Keyboard
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC31D
FF Driver: n/a
Device Name: USB Keyboard
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC31D
FF Driver: n/a
Poll w/ Interrupt: No
USB Devices
+ USB Root Hub
| Vendor/Product ID: 0x1002, 0x4397
| Matching Device ID: usb\root_hub
| Service: usbhub
|
+-+ USB Input Device
| | Vendor/Product ID: 0x046D, 0xC05A
| | Location: Port_#0002.Hub_#0001
| | Matching Device ID: generic_hid_device
| | Service: HidUsb
| |
| +-+ HID-compliant mouse
| | | Vendor/Product ID: 0x046D, 0xC05A
| | | Matching Device ID: hid_device_system_mouse
| | | Service: mouhid
Gameport Devices
PS/2 Devices
+ HID Keyboard Device
| Vendor/Product ID: 0x046D, 0xC31D
| Matching Device ID: hid_device_system_keyboard
| Service: kbdhid
|
+ Terminal Server Keyboard Driver
| Matching Device ID: root\rdp_kbd
| Upper Filters: kbdclass
| Service: TermDD
|
+ Terminal Server Mouse Driver
| Matching Device ID: root\rdp_mou
| Upper Filters: mouclass
| Service: TermDD
Disk & DVD/CD-ROM Drives
Drive: C:
Free Space: 69.8 GB
Total Space: 228.7 GB
File System: NTFS
Model: KINGSTON SV300S37A240G SATA Disk Device
Drive: F:
Free Space: 1657.3 GB
Total Space: 1907.6 GB
File System: NTFS
Model: ST2000DM 001-1ER164 SATA Disk Device
Drive: R:
Free Space: 3481.4 GB
Total Space: 3815.2 GB
File System: NTFS
Model: MARVELL Raid VD SCSI Disk Device
Drive: D:
Model: HL-DT-ST DVD+-RW GSA-H73N ATA Device
Driver: c:\windows\system32\drivers\cdrom.sys, 6.01.7601.17514 (English), , 0 bytes
System Devices
Name: VIA USB eXtensible Host Controller
Device ID: PCI\VEN_1106&DEV_3483&SUBSYS_50071458&REV_01\4&6F5B703&0&0048
Driver: n/a
Name: PCI standard host CPU bridge
Device ID: PCI\VEN_1022&DEV_1604&SUBSYS_00000000&REV_00\3&11583659&0&C4
Driver: n/a
Name: PCI standard PCI-to-PCI bridge
Device ID: PCI\VEN_1002&DEV_5A1C&SUBSYS_5A141002&REV_00\3&11583659&0&48
Driver: n/a
Name: Standard OpenHCD USB Host Controller
Device ID: PCI\VEN_1002&DEV_4397&SUBSYS_50041458&REV_00\3&11583659&0&B0
Driver: n/a
Name: ATI I/O Communications Processor PCI Bus Controller
Device ID: PCI\VEN_1002&DEV_4384&SUBSYS_00000000&REV_40\3&11583659&0&A4
Driver: n/a
Name: VIA 1394 OHCI Compliant Host Controller
Device ID: PCI\VEN_1106&DEV_3044&SUBSYS_10001458&REV_C0\4&1AF465A6&0&70A4
Driver: n/a
Name: PCI standard host CPU bridge
Device ID: PCI\VEN_1022&DEV_1603&SUBSYS_00000000&REV_00\3&11583659&0&C3
Driver: n/a
Name: PCI standard PCI-to-PCI bridge
Device ID: PCI\VEN_1002&DEV_5A16&SUBSYS_5A141002&REV_00\3&11583659&0&10
Driver: n/a
Name: Standard OpenHCD USB Host Controller
Device ID: PCI\VEN_1002&DEV_4397&SUBSYS_50041458&REV_00\3&11583659&0&98
Driver: n/a
Name: High Definition Audio Controller
Device ID: PCI\VEN_1002&DEV_4383&SUBSYS_A1321458&REV_40\3&11583659&0&A2
Driver: n/a
Name: Realtek PCIe GBE Family Controller
Device ID: PCI\VEN_10EC&DEV_8168&SUBSYS_E0001458&REV_06\4&2DDBB3B7&0&00A8
Driver: n/a
Name: PCI standard host CPU bridge
Device ID: PCI\VEN_1022&DEV_1602&SUBSYS_00000000&REV_00\3&11583659&0&C2
Driver: n/a
Name: PCI standard host CPU bridge
Device ID: PCI\VEN_1002&DEV_5A14&SUBSYS_5A141002&REV_02\3&11583659&0&00
Driver: n/a
Name: Standard OpenHCD USB Host Controller
Device ID: PCI\VEN_1002&DEV_4397&SUBSYS_50041458&REV_00\3&11583659&0&90
Driver: n/a
Name: NVIDIA GeForce GTX 980
Device ID: PCI\VEN_10DE&DEV_13C0&SUBSYS_31701462&REV_A1\4&2534E90F&0&0010
Driver: n/a
Name: PCI standard host CPU bridge
Device ID: PCI\VEN_1022&DEV_1601&SUBSYS_00000000&REV_00\3&11583659&0&C1
Driver: n/a
Name: PCI standard PCI-to-PCI bridge
Device ID: PCI\VEN_1002&DEV_43A3&SUBSYS_00001002&REV_00\3&11583659&0&AB
Driver: n/a
Name: Standard Enhanced PCI to USB Host Controller
Device ID: PCI\VEN_1002&DEV_4396&SUBSYS_50041458&REV_00\3&11583659&0&B2
Driver: n/a
Name: High Definition Audio Controller
Device ID: PCI\VEN_10DE&DEV_0FBB&SUBSYS_31701462&REV_A1\4&2534E90F&0&0110
Driver: n/a
Name: PCI standard host CPU bridge
Device ID: PCI\VEN_1022&DEV_1600&SUBSYS_00000000&REV_00\3&11583659&0&C0
Driver: n/a
Name: PCI standard PCI-to-PCI bridge
Device ID: PCI\VEN_1002&DEV_43A0&SUBSYS_00001002&REV_00\3&11583659&0&A8
Driver: n/a
Name: Standard Enhanced PCI to USB Host Controller
Device ID: PCI\VEN_1002&DEV_4396&SUBSYS_50041458&REV_00\3&11583659&0&9A
Driver: n/a
Name: Marvell 92xx SATA 6G Controller
Device ID: PCI\VEN_1B4B&DEV_9230&SUBSYS_92301B4B&REV_11\4&1B49F582&0&0068
Driver: n/a
Name: Texas Instruments 1394 OHCI Compliant Host Controller
Device ID: PCI\VEN_104C&DEV_823F&SUBSYS_78563412&REV_01\5&2A46CC04&0&000058
Driver: n/a
Name: PCI standard PCI-to-PCI bridge
Device ID: PCI\VEN_1002&DEV_5A1F&SUBSYS_5A141002&REV_00\3&11583659&0&58
Driver: n/a
Name: PCI standard ISA bridge
Device ID: PCI\VEN_1002&DEV_439D&SUBSYS_439D1002&REV_40\3&11583659&0&A3
Driver: n/a
Name: Standard Enhanced PCI to USB Host Controller
Device ID: PCI\VEN_1002&DEV_4396&SUBSYS_50041458&REV_00\3&11583659&0&92
Driver: n/a
Name: Marvell 91xx SATA 6G Controller
Device ID: PCI\VEN_1B4B&DEV_9172&SUBSYS_B0001458&REV_12\4&22A3F64&0&0050
Driver: n/a
Name: PCI standard PCI-to-PCI bridge
Device ID: PCI\VEN_104C&DEV_823E&SUBSYS_78563412&REV_01\4&33E4407A&0&0058
Driver: n/a
Name: PCI standard PCI-to-PCI bridge
Device ID: PCI\VEN_1002&DEV_5A1E&SUBSYS_5A141002&REV_00\3&11583659&0&68
Driver: n/a
Name: Standard Dual Channel PCI IDE Controller
Device ID: PCI\VEN_1002&DEV_439C&SUBSYS_50021458&REV_40\3&11583659&0&A1
Driver: n/a
Name: AMD SATA Controller
Device ID: PCI\VEN_1002&DEV_4391&SUBSYS_B0021458&REV_40\3&11583659&0&88
Driver: n/a
Name: Renesas Electronics USB 3.0 Host Controller
Device ID: PCI\VEN_1912&DEV_0015&SUBSYS_00000000&REV_02\4&693E52D&0&00AB
Driver: n/a
Name: PCI standard host CPU bridge
Device ID: PCI\VEN_1022&DEV_1605&SUBSYS_00000000&REV_00\3&11583659&0&C5
Driver: n/a
Name: PCI standard PCI-to-PCI bridge
Device ID: PCI\VEN_1002&DEV_5A1D&SUBSYS_5A141002&REV_00\3&11583659&0&50
Driver: n/a
Name: Standard OpenHCD USB Host Controller
Device ID: PCI\VEN_1002&DEV_4399&SUBSYS_50041458&REV_00\3&11583659&0&A5
Driver: n/a
Name: ATI I/O Communications Processor SMBus Controller
Device ID: PCI\VEN_1002&DEV_4385&SUBSYS_43851002&REV_42\3&11583659&0&A0
Driver: n/a
DirectShow Filters
DirectShow Filters:
WMAudio Decoder DMO,0x00800800,1,1,WMADMOD.DLL,6.01.7601.17514
WMAPro over S/PDIF DMO,0x00600800,1,1,WMADMOD.DLL,6.01.7601.17514
WMSpeech Decoder DMO,0x00600800,1,1,WMSPDMOD.DLL,6.01.7601.17514
MP3 Decoder DMO,0x00600800,1,1,mp3dmod.dll,6.01.7600.16385
Mpeg4s Decoder DMO,0x00800001,1,1,mp4sdecd.dll,6.01.7600.16385
WMV Screen decoder DMO,0x00600800,1,1,wmvsdecd.dll,6.01.7601.17514
WMVideo Decoder DMO,0x00800001,1,1,wmvdecod.dll,6.01.7601.18221
Mpeg43 Decoder DMO,0x00800001,1,1,mp43decd.dll,6.01.7600.16385
Mpeg4 Decoder DMO,0x00800001,1,1,mpg4decd.dll,6.01.7600.16385
DV Muxer,0x00400000,0,0,qdv.dll,6.06.7601.17514
MainConcept MPEG Demultiplexer,0x00800100,1,2,mc_demux_mp2_ds.ax,9.09.0012.5440
Color Space Converter,0x00400001,1,1,quartz.dll,6.06.7601.18741
WS ScreenCapture,0x00200000,0,1,ScreenCaptureFilter.ax,5.07.0000.0002
LogMeIn Video Encoder,0x00200000,1,1,racodec.ax,4.01.0000.5022
WM ASF Reader,0x00400000,0,0,qasf.dll,12.00.7601.17514
Screen Capture filter,0x00200000,0,1,wmpsrcwp.dll,12.00.7601.17514
AVI Splitter,0x00600000,1,1,quartz.dll,6.06.7601.18741
VGA 16 Color Ditherer,0x00400000,1,1,quartz.dll,6.06.7601.18741
SBE2MediaTypeProfile,0x00200000,0,0,sbe.dll,6.06.7601.17528
Microsoft DTV-DVD Video Decoder,0x005fffff,2,4,msmpeg2vdec.dll,12.00.9200.17037
AC3 Parser Filter,0x00600000,1,1,mpg2splt.ax,6.06.7601.17528
StreamBufferSink,0x00200000,0,0,sbe.dll,6.06.7601.17528
Fire-i Yuv decompressor,0x00200000,1,1,fiyuv.ax.x86,5.80.0000.0021
MJPEG Decompressor,0x00600000,1,1,quartz.dll,6.06.7601.18741
MPEG-I Stream Splitter,0x00600000,1,2,quartz.dll,6.06.7601.18741
SAMI (CC) Parser,0x00400000,1,1,quartz.dll,6.06.7601.18741
VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.7601.17514
CineForm JPG2Stream Filter,0x00200000,0,1,JPEGS2Stream.dll,
MPEG-2 Splitter,0x005fffff,1,0,mpg2splt.ax,6.06.7601.17528
Closed Captions Analysis Filter,0x00200000,2,5,cca.dll,6.06.7601.17514
SBE2FileScan,0x00200000,0,0,sbe.dll,6.06.7601.17528
Microsoft MPEG-2 Video Encoder,0x00200000,1,1,msmpeg2enc.dll,6.01.7601.17514
LogMeIn Video Decoder,0x00800000,1,1,racodec.ax,4.01.0000.5022
Internal Script Command Renderer,0x00800001,1,0,quartz.dll,6.06.7601.18741
MPEG Audio Decoder,0x03680001,1,1,quartz.dll,6.06.7601.18741
DV Splitter,0x00600000,1,2,qdv.dll,6.06.7601.17514
Video Mixing Renderer 9,0x00200000,1,0,quartz.dll,6.06.7601.18741
Microsoft MPEG-2 Encoder,0x00200000,2,1,msmpeg2enc.dll,6.01.7601.17514
ACM Wrapper,0x00600000,1,1,quartz.dll,6.06.7601.18741
Video Renderer,0x00800001,1,0,quartz.dll,6.06.7601.18741
MPEG-2 Video Stream Analyzer,0x00200000,0,0,sbe.dll,6.06.7601.17528
Line 21 Decoder,0x00600000,1,1,qdvd.dll,6.06.7601.18741
Video Port Manager,0x00600000,2,1,quartz.dll,6.06.7601.18741
Video Renderer,0x00400000,1,0,quartz.dll,6.06.7601.18741
DivX Demux Filter,0x00800002,0,3,DirectShowDemuxFilter.dll,1.00.0003.0145
VPS Decoder,0x00200000,0,0,WSTPager.ax,6.06.7601.17514
WM ASF Writer,0x00400000,0,0,qasf.dll,12.00.7601.17514
DivX Demux Filter (Unrestricted Edition),0x00200000,0,3,DirectShowDemuxFilter.dll,1.00.0003.0145
VBI Surface Allocator,0x00600000,1,1,vbisurf.ax,6.01.7601.17514
File writer,0x00200000,1,0,qcap.dll,6.06.7601.17514
iTV Data Sink,0x00600000,1,0,itvdata.dll,6.06.7601.17514
iTV Data Capture filter,0x00600000,1,1,itvdata.dll,6.06.7601.17514
DVD Navigator,0x00200000,0,3,qdvd.dll,6.06.7601.18741
Overlay Mixer2,0x00200000,1,1,qdvd.dll,6.06.7601.18741
AVI Draw,0x00600064,9,1,quartz.dll,6.06.7601.18741
RDP DShow Redirection Filter,0xffffffff,1,0,DShowRdpFilter.dll,
Microsoft MPEG-2 Audio Encoder,0x00200000,1,1,msmpeg2enc.dll,6.01.7601.17514
WST Pager,0x00200000,1,1,WSTPager.ax,6.06.7601.17514
MPEG-2 Demultiplexer,0x00600000,1,1,mpg2splt.ax,6.06.7601.17528
DV Video Decoder,0x00800000,1,1,qdv.dll,6.06.7601.17514
SampleGrabber,0x00200000,1,1,qedit.dll,6.06.7601.18501
Null Renderer,0x00200000,1,0,qedit.dll,6.06.7601.18501
MPEG-2 Sections and Tables,0x005fffff,1,0,Mpeg2Data.ax,6.06.7601.17514
Microsoft AC3 Encoder,0x00200000,1,1,msac3enc.dll,6.01.7601.17514
StreamBufferSource,0x00200000,0,0,sbe.dll,6.06.7601.17528
Smart Tee,0x00200000,1,2,qcap.dll,6.06.7601.17514
Overlay Mixer,0x00200000,0,0,qdvd.dll,6.06.7601.18741
AVI Decompressor,0x00600000,1,1,quartz.dll,6.06.7601.18741
AVI/WAV File Source,0x00400000,0,2,quartz.dll,6.06.7601.18741
Wave Parser,0x00400000,1,1,quartz.dll,6.06.7601.18741
MIDI Parser,0x00400000,1,1,quartz.dll,6.06.7601.18741
Multi-file Parser,0x00400000,1,1,quartz.dll,6.06.7601.18741
File stream renderer,0x00400000,1,1,quartz.dll,6.06.7601.18741
Firei Net Dump,0x00200000,1,0,finetdmp.ax.x86,5.80.0000.0013
MainConcept Stream Parser,0x00400000,1,2,mc_demux_mp2_ds.ax,9.09.0012.5440
Microsoft DTV-DVD Audio Decoder,0x005fffff,1,1,msmpeg2adec.dll,6.01.7140.0000
StreamBufferSink2,0x00200000,0,0,sbe.dll,6.06.7601.17528
AVI Mux,0x00200000,1,0,qcap.dll,6.06.7601.17514
Line 21 Decoder 2,0x00600002,1,1,quartz.dll,6.06.7601.18741
File Source (Async.),0x00400000,0,1,quartz.dll,6.06.7601.18741
File Source (URL),0x00400000,0,1,quartz.dll,6.06.7601.18741
Infinite Pin Tee Filter,0x00200000,1,1,qcap.dll,6.06.7601.17514
Enhanced Video Renderer,0x00200000,1,0,evr.dll,6.01.7601.18741
BDA MPEG2 Transport Information Filter,0x00200000,2,0,psisrndr.ax,6.06.7601.17669
MPEG Video Decoder,0x40000001,1,1,quartz.dll,6.06.7601.18741
WDM Streaming Tee/Splitter Devices:
Tee/Sink-to-Sink Converter,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
Video Compressors:
WMVideo8 Encoder DMO,0x00600800,1,1,wmvxencd.dll,6.01.7600.16385
WMVideo9 Encoder DMO,0x00600800,1,1,wmvencod.dll,6.01.7600.16385
MSScreen 9 encoder DMO,0x00600800,1,1,wmvsencd.dll,6.01.7600.16385
DV Video Encoder,0x00200000,0,0,qdv.dll,6.06.7601.17514
LogMeIn Video Encoder,0x00200000,1,1,racodec.ax,4.01.0000.5022
MJPEG Compressor,0x00200000,0,0,quartz.dll,6.06.7601.18741
Cinepak Codec by Radius,0x00200000,1,1,qcap.dll,6.06.7601.17514
Intel IYUV codec,0x00200000,1,1,qcap.dll,6.06.7601.17514
Intel IYUV codec,0x00200000,1,1,qcap.dll,6.06.7601.17514
Microsoft RLE,0x00200000,1,1,qcap.dll,6.06.7601.17514
Microsoft Video 1,0x00200000,1,1,qcap.dll,6.06.7601.17514
Audio Compressors:
WM Speech Encoder DMO,0x00600800,1,1,WMSPDMOE.DLL,6.01.7600.16385
WMAudio Encoder DMO,0x00600800,1,1,WMADMOE.DLL,6.01.7600.16385
IMA ADPCM,0x00200000,1,1,quartz.dll,6.06.7601.18741
PCM,0x00200000,1,1,quartz.dll,6.06.7601.18741
Microsoft ADPCM,0x00200000,1,1,quartz.dll,6.06.7601.18741
GSM 6.10,0x00200000,1,1,quartz.dll,6.06.7601.18741
CCITT A-Law,0x00200000,1,1,quartz.dll,6.06.7601.18741
CCITT u-Law,0x00200000,1,1,quartz.dll,6.06.7601.18741
MPEG Layer-3,0x00200000,1,1,quartz.dll,6.06.7601.18741
PBDA CP Filters:
PBDA DTFilter,0x00600000,1,1,CPFilters.dll,6.06.7601.17528
PBDA ETFilter,0x00200000,0,0,CPFilters.dll,6.06.7601.17528
PBDA PTFilter,0x00200000,0,0,CPFilters.dll,6.06.7601.17528
Midi Renderers:
Default MidiOut Device,0x00800000,1,0,quartz.dll,6.06.7601.18741
Microsoft GS Wavetable Synth,0x00200000,1,0,quartz.dll,6.06.7601.18741
WDM Streaming Capture Devices:
,0x00000000,0,0,,
,0x00000000,0,0,,
,0x00000000,0,0,,
Realtek HD Audio Line input,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
Realtek HD Audio Mic input,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
Realtek HD Audio Stereo input,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
WDM Streaming Rendering Devices:
,0x00000000,0,0,,
,0x00000000,0,0,,
,0x00000000,0,0,,
Realtek HD Audio output,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
Realtek HDA SPDIF Optical Out,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
Realtek HDA SPDIF Out,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
BDA Network Providers:
Microsoft ATSC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514
Microsoft DVBC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514
Microsoft DVBS Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514
Microsoft DVBT Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514
Microsoft Network Provider,0x00200000,0,1,MSNP.ax,6.06.7601.17514
Multi-Instance Capable VBI Codecs:
VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.7601.17514
BDA Transport Information Renderers:
BDA MPEG2 Transport Information Filter,0x00600000,2,0,psisrndr.ax,6.06.7601.17669
MPEG-2 Sections and Tables,0x00600000,1,0,Mpeg2Data.ax,6.06.7601.17514
BDA CP/CA Filters:
Decrypt/Tag,0x00600000,1,1,EncDec.dll,6.06.7601.17708
Encrypt/Tag,0x00200000,0,0,EncDec.dll,6.06.7601.17708
PTFilter,0x00200000,0,0,EncDec.dll,6.06.7601.17708
XDS Codec,0x00200000,0,0,EncDec.dll,6.06.7601.17708
WDM Streaming Communication Transforms:
Tee/Sink-to-Sink Converter,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
Audio Renderers:
Speakers (Realtek High Definiti,0x00200000,1,0,quartz.dll,6.06.7601.18741
BenQ GL2760-0 (NVIDIA High Defi,0x00200000,1,0,quartz.dll,6.06.7601.18741
BenQ GL2760-8 (NVIDIA High Defi,0x00200000,1,0,quartz.dll,6.06.7601.18741
Default DirectSound Device,0x00800000,1,0,quartz.dll,6.06.7601.18741
Default WaveOut Device,0x00200000,1,0,quartz.dll,6.06.7601.18741
DirectSound: BenQ GL2760-0 (NVIDIA High Definition Audio),0x00200000,1,0,quartz.dll,6.06.7601.18741
DirectSound: BenQ GL2760-8 (NVIDIA High Definition Audio),0x00200000,1,0,quartz.dll,6.06.7601.18741
DirectSound: NS-40D510NA15-4 (NVIDIA High Definition Audio),0x0Re: Problems with computer stability using Pr/AE CC. -Computer Specs Listed. SOLUTIONS?
Peferling
==================
Boy, you are not kidding, I was running both the cloud and CS6, and I was ready to throw in the towel.
I have changed computer's twice now, have a solid state hd, (which I love) with 10 terabytes on externals, I run NOTHING except adobe's stuff on my HD now, and only one version of it, and it runs like a dream.
So, I updated the OS to win 8.1, updated my peripherals,
I dumped CS6 (hated to, but for some reason my 3D won't work on it, it works fine with the cloud) but in CS6 the software was turning it off after adobe's last update.
I've made a virtual machine for my development environments which do not play well with adobe's stuff.
My rule of thumb has always been double what the manufacturer states is required for RAM, but imho, with my current upgrades: upgraded to win8.1, and other peripherals, spent two weeks changing stuff over and it's about 100 times better than trying to run CC and CS6. - No kidding, the change is astronomical
But for anything PC I'm way over powered, and for Adobe, I'm still underpowered.
Next, I'll just get a mac for Adobe, and stick with my pc's for ms/CentOS. Too, it seems like since the cloud was initiated Adobe is rolling out the updates faster and changes without warning. The processor/3D issue, I had no warning on it, just woke up one day and "no more 3d" :S
But I do love the cloud, so, guess there's got to be some dark lining to it. <g> -
Problem with rendered tables in JHeadstart 10.1.3.3.87
Hi,
We have recently upgraded from Jhs 10.1.3.3.52 to 10.1.3.3.87 (using JDev 10.1.3.4.0.4270) and have run into a problem with a window using regions. We have horizontal region containers, vertical region containers, stacked region containers and detail group regions. The tables in these containers/regions are not rendering at all. When I compared the .jspx pages of both versions of Jhs I noticed the 10.1.3.3.52 version had the following code (which works) as
<af:panelGroup rendered="#{(bindings.AwardView1Iterator.*currentRowIndexInRange!=-1* and bindings.AwardView1Iterator.findMode!='true')}" id="AwardView1DetailGroupsBelow" partialTriggers="AwardView1Table">
and the 10.1.3.3.87 version had the following code as
<af:panelGroup rendered="#{(bindings.AwardView1Iterator.*currentRow!=null* and bindings.AwardView1Iterator.findMode!='true')}" id="AwardView1DetailGroupsBelow" partialTriggers="AwardView1Table">
the problem seems to be in the following line in the horizontalRegionContainer.vm and stackedRegionContainer.vm -
#JHS_PROP("rendered" $subRegion.rendered)
as in line 33 of the horizontalRegionContainer.vm - <af:panelGroup #REGION_PARTIAL_TRIGGERS($subRegion) *#JHS_PROP("rendered" $subRegion.rendered)* id="#REGION_ID()${subRegion.name}PanelGroup" and
as in line 32 of the stackedRegionContainer.vm - <af:showDetailItem text="#REGION_TITLE($subRegion)" *#JHS_PROP("rendered" $subRegion.rendered)* #JHS_PROP("disabled" $subRegion.disabled) #REGION_PARTIAL_TRIGGERS($subRegion) id="#REGION_ID()${subRegion.name}Tab">
has anyone run into a similar problem?
thanks,
LanaThanks Steven!
We appreciate the reply and this solution. Could you, or anyone, point us in the direction of helpful documentation with respect to Velocity Templates. We don't really have as good an understanding as we would like, and most of our customizations are our best guess.
Thanks very much.
MaryB
U of Windsor -
Problems with rendering quality in Premiere Elements 9
Hello, I've made a few videos with PE 9 now, and I get very poor quality rendering despite trying several different settings. I saw on a help thread earlier that I needed to try changing to HD when creating the new file from the beginning. I did that, but it only made my PE 9 run more slowly, and the rendering quality was not improved. I also read somewhere that using .MOV files as a source can cause problems with rendering; is that true? I hope not! I use a Lumix bridge camera for my videos, and the video quality is very good. And when I'm working with these videos within PE 9 the quality is great. It's only when exporting to various file types that the quality suddenly becomes poor. For the most part I have made compilation videos of gymnasts, and when their legs move they are often so lined or pixelated that they become invisible. Here is an example of a short gym video I made yesterday: http://www.youtube.com/watch?v=-0s7tUBcSZk. The last girl jumping gives the best example of this invisible leg problem.
You can see the original source films here: http://www.youtube.com/watch?v=zmUMi9oN8dQ
http://www.youtube.com/watch?v=OEzcJZjhxiI
and http://www.youtube.com/watch?v=I53twqPQMV4
The sequences I took in my compilation video start at about 20 seconds in the source videos.
Youtube does reduce the quality of the videos slightly, but in any case you can definitely see a difference in quality between the source videos and the PE 9 rendered compilation video.
I'm quite disappointed because I made a longer compilation video set to music (which was a lot of work), and it looks so much nicer on PE 9 than on any of the rendered formats, but of course I can't share the PE 9 version!
Thanks very much for your help.
ChlesteThanks Steve. I'm not sure what resolution I'm shooting in, actually. However, the thing is that when I make these compilations, I like to go back to source videos I've made in the past sometimes. Sometimes these videos come from a Canon camera, and sometimes they even come from my Samsung mobile telephone. I like being able to creatively combine historic moments, and these moments might have been recorded without any intention at the time of making a compilation video. Is it not possible to combine several kinds of video sources?
I'm uploading an example of a compilation with mixed source videos from various kinds of cameras. It's 710 Megs so it will take a while, but when it's finished you will be able to see it at http://youtu.be/CslpULRe4LU.
I opened up the file for the compilation of the four girls on the beam (video posted in original message), and I do indeed see those red lines in the timeline. Is there anything I can do now about that, or do I have to start the project all over?
I'm confused about the processor requirements. Even if I can see my video perfectly in PE 9, the actual export process will be affected if my system is not up to par? If so, that's a bit disappointing! I'm not sure what my processor details are, but I will find out and let you know.
Many thanks. -
When attempting to use Lightroom external editor program to edit a photo in Photoshop Elements 10, the photo does not open / appear on photoshop elements screen. I don't have any problem with this when using Photoshop Elements 6 or Photoshop CS. I'm using a Mac with Mountain Lion OS. Any solutions?
Adobe now hides the editor - what looks like it is not - you want the editor hidden in the support folder - see http://forums.adobe.com/message/3955558#3955558 for details
LN -
Having problem with spinning ball using final cut pro x with new macbook pro with retina screen
Having problem with spinning ball using final cut pro x with new macbook pro with retina screen
Update the software. There is no reason to run a two year old version.
Russ -
Problem with SDO_relate when using polygons with holes.
I'm having a problem with sdo_relate. I'm trying to extract all elements from a point table (bdtq_batim_p) that are inside a specific polygon from another table (SDA_MUNIC_SS). The spatial index for both table have been rebuilt and the data from both table is valid.
When I do a count on the query, I know the answer should be 1422 elements (Counted in ArcGIS). However, sdo_relate gives a smaller number of elements in the result set.
The query :
SELECT count(distinct t.identifiant) FROM bdtq_batim_p t, SDA_MUNIC_SS s WHERE s.mus_co_geo = '48015' and sdo_relate( t.SHAPE,s.SHAPE,'mask=anyinteract querytype=window') = 'TRUE'
returns 282 elements. The query with mask=inside, SDO_Anyinteract() and SDO_inside() all give the same result.
I did a test with the following query and the result is 1422 (which is the good result).
SELECT count(distinct t.identifiant) FROM bdtq_batim_p t, SDA_MUNIC_SS s WHERE s.mus_co_geo = '48015' and SDO_WITHIN_DISTANCE( t.SHAPE,s.SHAPE,'distance=0') = 'TRUE';
It's important to note that the polygone (from SDA_MUNIC_SS) that is used for this query have holes in it. I have the same problem with all the polygons from the SDA_MUNIC_SS table that have holes in it. For the polygon without holes, the results are the same for the 2 queries.
My question are :
Why are the result from the two queries different? A query with a buffer of 0 should always return the same result as a query with Anyinteract.
Is there a known problem with SDO_RELATE when using a polygon with holes in it?
Do you have any idea how to solve my problem.Since i don't have much control on the version of Oracle and Patches that we use in the system, we used a workaround that detects the polygons with holes and uses the SDO_WITHIN_DISTANCE( t.SHAPE,s.SHAPE,'distance=0') = 'TRUE' operator in those case. We saw a slight decline in performance but it now returns the right results. When the system will be patched, we'll come back to the original version and see if the problem is solved.
-
Compilation problem with templates while using option -m64
Hi,
I have compilation problem with template while using option -m64.
No problem while using option -m32.
@ uname -a
SunOS snt5010 5.10 Generic_127111-11 sun4v sparc SUNW,SPARC-Enterprise-T5220
$ CC -V
CC: Sun C++ 5.9 SunOS_sparc Patch 124863-01 2007/07/25
Here is some C++ program
############# foo5.cpp #############
template <typename T, T N, unsigned long S = sizeof(T) * 8>
struct static_number_of_ones
static const T m_value = static_number_of_ones<T, N, S - 1>::m_value >> 1;
static const unsigned long m_count = static_number_of_ones<T, N, S - 1>::m_count + (static_number_of_ones<T, N, S - 1>::m_value & 0x1);
template <typename T, T N>
struct static_number_of_ones<T, N, 0>
static const T m_value = N;
static const unsigned long m_count = 0;
template <typename T, T N>
struct static_is_power_of_2
static const bool m_result = (static_number_of_ones<T,N>::m_count == 1);
template <unsigned long N>
struct static_number_is_power_of_2
static const bool m_result = (static_number_of_ones<unsigned long, N>::m_count == 1);
int main(int argc)
int ret = 0;
if (argc > 1)
ret += static_is_power_of_2<unsigned short, 16>::m_result;
ret += static_is_power_of_2<unsigned int, 16>::m_result;
ret += static_is_power_of_2<unsigned long, 16>::m_result;
ret += static_number_is_power_of_2<16>::m_result;
else
ret += static_is_power_of_2<unsigned short, 17>::m_result;
ret += static_is_power_of_2<unsigned int, 17>::m_result;
ret += static_is_power_of_2<unsigned long, 17>::m_result;
ret += static_number_is_power_of_2<17>::m_result;
return ret;
Compiation:
@ CC -m32 foo5.cpp
// No problem
@ CC -m64 foo5.cpp
"foo5.cpp", line 20: Error: An integer constant expression is required here.
"foo5.cpp", line 36: Where: While specializing "static_is_power_of_2<unsigned long, 16>".
"foo5.cpp", line 36: Where: Specialized in non-template code.
"foo5.cpp", line 26: Error: An integer constant expression is required here.
"foo5.cpp", line 37: Where: While specializing "static_number_is_power_of_2<16>".
"foo5.cpp", line 37: Where: Specialized in non-template code.
"foo5.cpp", line 20: Error: An integer constant expression is required here.
"foo5.cpp", line 43: Where: While specializing "static_is_power_of_2<unsigned long, 17>".
"foo5.cpp", line 43: Where: Specialized in non-template code.
"foo5.cpp", line 26: Error: An integer constant expression is required here.
"foo5.cpp", line 44: Where: While specializing "static_number_is_power_of_2<17>".
"foo5.cpp", line 44: Where: Specialized in non-template code.
4 Error(s) detected.
Predefined macro:
@ CC -m32 -xdumpmacros=defs foo5.cpp | & tee log32
@ CC -m64 -xdumpmacros=defs foo5.cpp | & tee log64
@ diff log32 log64
7c7
< #define __TIME__ "09:24:58"
#define __TIME__ "09:25:38"20c20
< #define __sparcv8plus 1
#define __sparcv9 1[snipped]
=========================
What is wrong?
Thanks,
Alex VinokurBug 6749491 has been filed for this problem. It will be visible at [http://bugs.sun.com] in a day or two.
If you have a service contract with Sun, you can ask to have this bug's priority raised, and get a pre-release version of a compiler patch that fixes the problem.
Otherwise, you can check for new patches from time to time at
[http://developers.sun.com/sunstudio/downloads/patches/]
and see whether this bug is listed as fixed. -
Is there a problem with Apple Mail using IMAP
Is there a problem with Apple Mail using IMAP? Having a problem syncing to our mail server: doesn't sync properly when multiple devices use same mail acct. Spoken w/ mail hosting provider who says Apple Mail doesn't follow IMAP protocol properly leaving Apple Mail users to experience a variety of problems when connecting to IMAP accounts. Among them:
- Improper syncing
- Proliferation of drafts during composition of an email.
- Connections on the mail host do not close automatically and proliferate over time until the host rejects further connection requests.
Hosting provider goes on to suggest turning off IDLE command. In my experience turning this feature off did not improve the situation. In fact, it created a few.
Question: Is the hosting provider correct in faulting Apple Mail?
Been fielding the question with a number of people. I'm aware of three people who are experiencing similar problems, each using different mail hosts. Tech reps at inmotionhosting.com and nexcess.com point the finger at a Apple Mail, along with an IT specialist in Los Angeles, CA, and a tech support rep at an Apple Store in Arizona who said that Apple and Google mail are aware of and coordinating to resolve the problem.
Anyone out there have any insights into this?Is there a problem with Apple Mail using IMAP? Having a problem syncing to our mail server: doesn't sync properly when multiple devices use same mail acct. Spoken w/ mail hosting provider who says Apple Mail doesn't follow IMAP protocol properly leaving Apple Mail users to experience a variety of problems when connecting to IMAP accounts. Among them:
- Improper syncing
- Proliferation of drafts during composition of an email.
- Connections on the mail host do not close automatically and proliferate over time until the host rejects further connection requests.
Hosting provider goes on to suggest turning off IDLE command. In my experience turning this feature off did not improve the situation. In fact, it created a few.
Question: Is the hosting provider correct in faulting Apple Mail?
Been fielding the question with a number of people. I'm aware of three people who are experiencing similar problems, each using different mail hosts. Tech reps at inmotionhosting.com and nexcess.com point the finger at a Apple Mail, along with an IT specialist in Los Angeles, CA, and a tech support rep at an Apple Store in Arizona who said that Apple and Google mail are aware of and coordinating to resolve the problem.
Anyone out there have any insights into this? -
CS 4 Dynamic Link to Encore doesn't work most of the time. Encore stops operating after opening and periodically Premier Pro stops working. I'm told that there has been a problem with CS4 when using Dynamic Link to go to Encore and build CD's. Is there a way around this? Is there a patch to correct it?
To build CD's???
What problem does Encore have with DL?
If DL is not working properly for you the way around this is to export from Premiere to either mpeg2-dvd for DVD or BluRay H.264 for BD-disks and import the files in Encore. -
Problem with rendered attribute in jhs 10.1.3.3
We are currently trying to migrate our applications from jhs 10.1.3.2.52 to jhs 10.1.3.3.87 using jdeveloper 10.1.3.5. We are facing a problem with all the detail groups structured inside detail group regions - they have all disappear from the pages.
In my example code i have two master-detail groups Products (Master) and ExpertiseAreas (Detail) on the same page:
Products - Group
-> ExpertiseAreasDtl - Detail Group Region
-> ExpertiseAreas - Group (Samepage="true")
The problem is that the detail group ExpertiseAreas is not rendered on the page.
As i looked in through the pages generated by the 2 different releases of jhs using the same app definition, i can see the following:
CODE GENERATED FOR THE ExpertiseAreasDtl Detail Group Region (all the vms used are the default):
in jhs10.1.3.3.87:
<af:panelGroup *rendered="#{(ProductsIterator.currentRow!=null and ProductsIterator.findMode!='true')}"* id="ProductsRegionsExpertiseAreasDtlPanelGroup">
in *jhs 10.1.3.2. 52*:
<af:panelGroup id="ProductsRegionsExpertiseAreasDtlPanelGroup">
First of all a rendered attribute is being generated in the new version of jhs and not in the old.
The real problem seems to be with the iterator binding generated from verticalRegionContainer.vm in the regular expression: "#{(ProductsIterator.currentRow!=null and ProductsIterator.findMode!='true')}". It should have been *bindings.*ProductsIterator and not plain ProductsIterator. Has anybody got any ideas on how to solve the problem?
Thanks
Giorgos
Edited by: user647567 on 17 Δεκ 2009 2:16 πμ
Edited by: user647567 on 17 Δεκ 2009 5:58 πμGiorgos,
We have uploaded a new service update, 10.1.3.3.88, on the cso.oracle.com site. This should fix your issue.
Steven Davelaar,
JHeadstart Team. -
Problem with rendering my project
Hello,
today I tried to render my latest project in Premiere Pro CS6 to upload it to youtube. With an estimated file size of ~2 Gigabytes I started the rendering process and waited for it to finish (about 50 minutes).
After it had finished with rendering I checked the file and what I saw was a 35 Megabytes file with the worst video quality one can even imagine. What is wrong with my premiere pro -.-
I've put many time and effort in my project and now it doesn't render properly. The interesting thing is that the preview in the full resolution inside my premiere pro application looks way better than the rendering result. WTF!?
Later I tried the option "render workspace" which took just about the same time (about 50 minutes) and brought me 7 rendered video previews... summed up 40 Gigabytes.
I am like kinda mad and sad at the same time and really can't figure out what is wrong. Please help me.
Here are my Output settings:
H.264 codec
1920 * 1080
29,97 FPS
high profile and 5.1
Bitrate: I tried everything from 8 to 100 (output always about ~40 Megabytes)
maximum depth
and maximum render quality
Please mention it if you need more information about this as I will be happy to provide detailed information and excuse my bad english, it isn't my mother tongue.Yeah, but as you could may imagine i watched the render result
I could just go ahead and render it in 240p same result... Its way off in points of quality even compared to the preview on the top right
I mean I am not using premiere pro for the first time and this is the first time that i have to encounter this kind of problem. maybe I should try to render some of my old projects to see if they too result in 45 Mb ****** videos.
Someone help me -
Problem with rendering RGB with alpha
I have AE 6.5. I suddenly began having .AVI's with alpha channel rendering with a flickering background with numerous flashing colors.
I did system restore, reinstalled 6.5 with no help.
No new programs, not hooked to internet, using 2 gigs RAM with AMD athalon FX 53,Nvidia GeForce FX 5500.
I tried several different projects which have previously worked and they do the same thing.
Rendering as Video for Windows with no compression. RGB + Alpha
Rendering with just RGB doesn't have the flickering, etc.
Preview set to "off" in comp window.
Any help would be greatly appreciated.
Thanks in advance.
John Rich> I have AE 6.5. I suddenly began having .AVI's with alpha channel rendering with a flickering background with numerous flashing colors.
But when you composite these lcips I'll bet the alpha content is not really there.
We used to have this problem with the Media 100 hardware codec when rendering form After Effects. The alpha channel was full of the creepiest stuff, frame buffers motion blur and effects from other compsand it was really there. Playing the clip back in Media 100 or in QT showed the alpha channel's bizarre content.
However, if you turned off RGB and viewed alpha only, the stuff was gone, absolutely transparent. If you dropped the clip into a timeline, the alpha behaved normally.
We never did figure it out, just lived with it.
bogiesan -
Having problems with rendering clipls
I am new to Premier elements, and am having problems with my clips needing frequent rendering. Clips that have been rendered go from green (line) to red when a transition is added or if it is trimmed and must be rendered again. Also rendering seems to take a very long time, sometimes going fast, sometimes going a frame per second or slower. One possible problem is that I am mixing clips from two different cameras, one a HD and the other a standard def camera. I don't know if this is a factor or not.
If your clips are initially importing with a red line your project preset may be wrong - what preset are you using?
After applying transitions or effects it is normal for those segments to go red line.
It doesn't help to use two different types of video in one project. What is your final output intent - DVD or BluRay? If DVD then it would be better to convert your HD material to DV-AVI. See the Gspot link below - analyse both types of clip you are using and post the screen images here.
Some basics:
Install all Windows Updates.
Install latest version of Apple QuickTime (v7.6.7 at time of writing). Even if you don't use QuickTime, PRE relies heavily on it.
Install most recent graphics and sound drivers from the manufacturers web sites.
Run Disk Cleanup.
Run Defragmenter.
Temporarily disable any anti-virus realtime scanning.
Use the GSpot Codec Information Utility to analyse the file and post screen image.
Post back here with the necessary information described here: Got a Problem? How to Get Started
Cheers,
Neale
Insanity is hereditary, you get it from your children
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