Reference Unity

What reference i should to add for to acces the method rotate?
look what i added.
Sorry for my english
this is all references add by me:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using UnityEngine;
using System.Collections;
using System.Windows.Media.Media3D;

Hi friend,
I am sorry to tell you  that  this is off-topic post since UnityEngine  is a third-party component.You can click  Here for more details. Thanks for understanding.
Have a nice day!
Kristin

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    =======================================
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    Best regards,
    David  Rojas
    Cisco TAC Support Engineer, Unity
    Email: [email protected]
    Phone: 1-407- 241-2965 ext 6406
    Mon, Wed, and Fri 12:00 pm to 9:00 pm ET, Tue and Thu 8:00 am to 5:00pm ET
    Cisco Worldwide Contact link is below for further reference.
    http://www.cisco.com/en/US/support/tsd_cisco_worldwide_contacts.html

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    test - tomcat              : Passed
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    test - tomcat_keystore     : Passed
    test - tomcat_connectors   : Passed
    test - tomcat_threads      : Passed
    test - tomcat_memory       : Passed
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    test - system_info         : Passed (Collected system information in diagnostic log)
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    test - ntp_clock_drift     : Passed
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    skip - sdi_fragmentation   : This module must be run directly and off hours
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    Problem cause:
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    Information is self explanatory and therefore reassures the need of having a NTP different from the server itself.
    By the snippet you sent we can know that it is the publisher server, as the Subscriber polls this information from the Publisher.
    Installing the Operating System and Cisco Unity Connection 8.x
    http://www.cisco.com/en/US/docs/voice_ip_comm/connection/8x/installation/guide/8xcucig020.html
    "Cisco recommends that you use an external NTP server to ensure accurate system time on the publisher server. Ensure the external NTP server is stratum 9 or higher (meaning stratums 1-9). The subscriber server will get its time from the publisher server"
    Documentation also reaffirms the need for that NTP to be accessible otherwise your system can be degraded.  Some addtional information which would be interesting to know is:
    - Why did they had to restart the NTP in the first place?
    System Requirements for Cisco Unity Connection Release 8.x
    http://www.cisco.com/en/US/docs/voice_ip_comm/connection/8x/requirements/8xcucsysreqs.html
    "A network time protocol (NTP) server must be accessible to the Connection server"
    On the Cisco Unity Connection Serviceability> Tools> CLuster Management screen shot you sent i see that the ports were "Not Available" and that the customer stated "there was no service for 5 minutes".
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    Additionaly after the servers resolved from SBR the Subscriber never recovered entirely as it did not start the Conversation Manager service.
    Bottom line if they are able to reproduce it then it would be worth a while checking with TAC
    Best regards,
    David  Rojas Peck
    Cisco TAC Support Engineer, Unity
    Email: [email protected]
    Mon, Wed, and Fri 12:00 pm to 9:00 pm ET, Tue and Thu 8:00 am to 5:00pm ET
    Cisco Worldwide Contact link is below for further reference.
    http://www.cisco.com/en/US/support/tsd_cisco_worldwide_contacts.html

  • Assassin's Creed: Unity Spin to Win Codes

    One of the great offers for pre-ordering Assassin’s Creed: Unity at Best Buy is to receive a code to enter and receive chances to win prizes with the Spin to Win game. You’ll find all the details below on how we are sending these codes to customers that pre-order the game.
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    In the event that you do not see an email with your code within this time frame, please check your spam folder or other filtered inboxes. If it is not there, please contact our Gaming-BBY inbox (click that hyperlink to bring up a private message already addressed to that inbox) and send a message that includes the information outlined below. Once they receive the message, they will research your pre-order and respond as soon as they can.
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    Hello GallantKnight,
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  • Unity Connection 8.6 LDAP or CUCM Import with german special characters called "Umlaut": ä, ö, ü

    Hi,
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    thx and regards
    Jacky

    I located an identical defect (CSCts28455) that was closed as unreproducible. The defect references CSCtj73444 "Add support for UTF-8 password to LDAP and RADIUS/MSCHAP" which is added to 8.4.2 with the recommendation of RADIUS/MSCHAP or LDAP only for international character support. It would make sense to go to the latest in your current train (ie: 8.4.4.1.ED) and see if the issue remains. What you want to do appears to be supported.
    Matthew

  • Classic Unity 5.x ActiveX Audio Plug-In Permissions Issue

    End customer with Unity 5.x in UM/AD integration. 
    All of a sudden (according to them anyway) when they try to use SA audio tool it will ask for domain level user authenticaion.  They log into SA no problem as UnityAdmin or UnityInstall both of which have full integration with AD.  Permissions Wizard says all is good too.   No combination of known Unity centric user credentials seems to work.
    I cannot find any references on Cisco.com support for this nor have I located anything in this support forum (yet).
    Anyone have any ideas?
    Thanks,
    Jon

    Hi -
    Take a look at this post, it's a bit old, but could still apply -
    https://supportforums.cisco.com/message/1190351#1190351
    See if DCOM got disabled on the user's PC.
    Regards, Ginger

  • Unity 7.0 - AD Domain Admin Group

    I have Unity 7.0 with failover, AD, and Exchange 2010.  Unity accounts are created in AD in the Domain Admin Group.  Most that I have read states if Unity is a domain controller it needs to be in the Domain Admin group.  I do not know how to see if Unity is a domain controller and do not know why (previous to me), Unity was setup in the Domain Admin Group.
    Can you help me understand why Unity might be setup in the Domain Admin Group, reasons?
    Thanks,

    Melinda;
    -> if you use the tools depot option in the unity server you will see an option called dc\gc reconnect tool to check if unity looks at itself as a domain controller; here is a link that will give you more informaiton on this tool;  http://www.ciscounitytools.com/Applications/Unity/DCGCReconnect/Help/DCGCConnectionManager.htm
    -> Can you clarify if you are asking whether the unity reference account ( unityinstall/unimgstoresvc/unitydirsvc) needs to be domain admin or not ? If you query is related to the above mentioned accounts ; what permissions do they need is documented in the following link;
    http://www.cisco.com/c/en/us/td/docs/voice_ip_comm/unity/5x/installation/guide/umexfo/5xcuigumefox/5xcuigumefo070.html
    -i hope this helps.

  • CUCM and Unity LDAP Support for Server 2008 R2

    I am planning on upgrading our Primary DC from Server 2003 Standard to Server 2008 R2.  We current have 2 CUCM's version 7.1.5.31900-3 and 1 Cisco Unity version 7.0 (2).  Both reference LDAP and/or GC.  I need to know will everything break once I demote the 2003 DC.  I already have one 2008 R2 domain controller in place.  Also is the 2008 R2 domain functional level supported?

    Hi,
    The directory hierachy for a backup taken using windows server backup will be something like this:
    \WindowsImageBackup\<ServerName>\<Backup datetime>\<guid name>.vhd file along with some xml config files.
    The directory heirachy above suggests the backup was not taken using Windows Server Backup, at least directly, if it is taken using some software scripted over windows server backup, the .chm file may belong to that software.
    The .vhd file created by windows server backup is not mountable in readonly mode, it is mountable in readwrite mode only.
    Thanks,
    Abhinav
    This posting is provided "AS IS" with no warranties, and confers no rights

  • Cisco unity connection prompt

    Hi,
    Would like to know if unity connection : when press message button on the phone should be announcement "enter your password follow by #" but it does not, it prompted instead "welcome to unity message service..." . Would like to know why is that so ?
    Thanks

    Hi Alan,
    Just to add another reference to the great tips from my friend Brad (+5 B-Man)
    I would try this Tool from the excellent suite of Unity Tools to have a look
    at the call flow to see what # is being passed to Unity Connection;
    Port Status Remote Monitor for Connection (rPSM)
    http://www.ciscounitytools.com/Applications/CxN/PortStatusMonitorCUC7x/PortStatusMonitorCUC7x.html
    Cheers!
    Rob

  • Weak SSL ciphers on Unity 5.0 server during a security scan

    Hello,
    We received informaition from our security team when they did a scan on our Unity server...."the remote host supports the use of SSL ciphers that offer weak encryption or no encryption at all"  I have found some articles on the web (Microsoft) to edit the registry key so that nothing lower than 128 bit encryption is accepted. I am looking for a Cisco paper to agree or disagree with this...can anyone help?
    Thank you.

    So, this isn't an uncommon security alert when you have your system scanned.  One thing to keep in mind is the placement of your server and who/what it is accessed for.  In any case, you're not likely to find a Cisco doc that references this specifically.  Instead, if you really want to move forward with making the appropriate registry changes then you'll want to open a TAC case and find out if this is supported or not.  In terms of further info on your issue:
    There is a McAfee article about making websites more secure.  It is here:  http://www.codeproject.com/KB/aspnet/MakeWebsiteMcAfeeSecured.aspx
    Your alert is referenced as follows:
    Vulnerability Name:  Weak Supported SSL Ciphers Suites
    Description
    The remote host supports the use of SSL ciphers that offer either weak encryption or no encryption at all. This vulnerability is valid for all SSL/TLS sessions that are passing sensitive information.
    PCI defines strong cryptography, for secret key based systems, as anything above 80 bit encryption.
    Solution
    The solution to this is very simple but requires registry tweak again. Following are the steps:
    Click Start, click Run, type regedt32 or type regedit, and then click OK.
    In Registry Editor, locate the following registry key:HKey_Local_Machine\System\CurrentControlSet\Control\SecurityProviders
                                  \SCHANNEL\Ciphers
    Under the Cipher key, there are several Ciphers.
    Locate the ciphers which have encryption less than 128 bit.
    Create DWORD values named Enabled and Value 0 for each of them, just as the previous case.
    For convenience, I have marked them with red arrows in the picture above.
    System Restart is NOT required for this.
    Now the server is secured.
    The above mentioned security issues are the major ones that most of the systems have. However other than this, there may be some easy and minor vulnerabilities like:
    Using robots.txt in the pages. (Generally inserted by Web Marketing team to track user hit).
    Directory Scanner: Common directories are revealed. This can be resolved by URL rewriting and setting “Directory Browsing” off.
    Note: For the above vulnerabilities, minor registry tweaks will be necessary. So it is strongly recommended to back up the registry before doing anything. By any chance if something gets messed up, just delete the SCHANNEL key and restart the machine, the key will be auto-generated.
    Hailey
    Please rate helpful posts!

  • Control references vs. global variables

    I guess my question centers on the appropriate application of control references.
    I am writing a complex program that has a state machine at the top level, and, for one frame of the state machine, a while loop containing a couple subVIs, each of which contains many subVIs. The lower-level subVIs are affected by buttons on the top-level VI. Information from the lower-level VIs must be shown on the top-level front panel within the loop. My question is: what is the best way to do this?
    (I have a previous version of the program that I wrote that keeps just about everything on the top level so that I can update the front panel, but this is not at all modular.
    In addition, I considered breaking things up into more than on
    e front panel, but this doesn't seem to be a good option for this section of this program.)
    Last week I read about control references, and decided that this could be the way to deal with this issue. I have not worked with them before, so I want to know: Are control references an appropriate solution for this issue? Is it good programming practice to use them, especially to update data on charts and graphs? How do they compare programming-wise and efficiency-wise to global variables?
    Global variables are another solution, I think, but I would have way too many variables to update. I think the advantage with global variables is that one could just insert a global variable in a subVI and not have to wire it up through the different subVI levels, which one would have to do (I think) with control references.
    Can you offer any advice?
    Thanks!

    Paul,
    The actual implementation of the solution is up to you. This is indeed a complex question.
    I would offer the following advice:
    On globals:
    Try to avoid them. I try to restrict the use of globals to unidirectional. If you have ever dealt with a race condition, you will know why. Mistakes are often made with globals, and they are quite apt to become the biggest source of bugs in a program, especially in one as large and/or complex as your appears to be. If you must use globals, try using a shift register, or LabVIEW 2 style global instead. Basically, you use an unitialized shift register with two (or more) cases: Read and Write. This prevents race conditions, but only if the VI is non reentrant. However, implementation is still difficult.
    Control References:
    I also have read and heard about control references. I have had much use for them, for controlling the appearance of controls and indicators (and decoratiopns too, I guess...). However, I would caution you on using them to pass data around. This violates dataflow in a big way, as you are passing around pointers, instead of data. I believe this is difficult to implement, and even more difficult to keep straight. I personally recommend using them only for attributes of FP components, not for passing data.
    So, what do I believe is the most elegant solution? I think a data server is your best bet. This is close to a LabVIEW 2 style global, but a little more active. Simply write all of your data into a subVI in any manner, a queue, a FIFO, LIFO, etc. Then, retrieve the data as desired. Buffering, queuing, etc are all handled by the data storage and retrieval subVI. It becomes sort of a small active database. The two sides (storage and retrieval) are independent of each other, and the code is all handled in the function. A basic version is a LIFO, Last In First Out, wherein the data is overwritten constantly. The data is then read by the reading VI, the front panel VI in your case, at any time, and the data is always the latest. You can add complexity as you need, such as making it a FIFO. This is done by simply writing the data to an array, then reading back the oldest value (by reversing the array and reading index 0.)
    I believe this is an elegant solution to your problem. It does maintain dataflow, except that time is taken out of the equation, depending on how you look at it. It simplifies your program because you only need to do three things. Write the data handler, then drop in the function into the VI that writes, and the one that reads. It is also flexible in handling the data.
    Good luck, and let us all know how you do.

  • Unity 4.2(1.0) delayed messages

    We have customer who are having issues of delayed delivery of voicemails.. sometimes days...
    The problem is that Unity holds some voicemails for days before releasing them. Some users saying that after return from holiday, they clear down all voicemails and then the following day they get some from a few days ago.
    I have restarted the server and MTA service but this issue seems to return after few days.
    Any idea what could be the issue or is there a bug in this version?
    Help would be much appreciated.
    Thanks

    this is the text for the Cisco Unity 4.2(1) Engineering Special 173 (I also reported the broken link that you saw earlier):
    Release Notes for 4.2(1) Engineering Special 173
    System Requirements
    Overview
    Engineering Special Installation Instructions
    Post Installation Steps
    New Options and Features
    Uninstall Instructions
    Resolved Defects
    System Requirements
    This Engineering Special (patch) requires Cisco Unity 4.2(1) and needs to be installed on both Primary and Secondary Cisco Unity failover servers in the case of a failover configuration.
    Overview
    A complete list of defects addressed by this Engineering Special can be found in the section titled Resolved Defects. This Engineering Special is a roll-up of the following Engineering Specials and service patches:
    ES172, ES171, ES170, ES169, ES168, ES167, ES166, ES165, ES164, ES163, ES162, ES161, ES160, ES159, ES158, ES157, ES155, ES153, ES152, ES150, ES149, ES148, ES147, ES146, ES145, ES144, ES143, ES142, ES140, ES139, ES137, ES135, ES134, ES133, ES132, ES131, ES130, ES129, ES127, ES126, ES125, ES123, ES122, ES121, ES120, ES119, ES118, ES117, ES116, ES115, ES114, ES113, ES112, ES111, ES110, ES109, ES108, ES107, ES106, ES105, ES104, ES103, ES102, ES101, ES100, ES99, ES98, ES97, ES96, ES95, ES94, ES93, ES92, ES91, ES89, ES88, ES87, ES86, ES85, ES84, ES83, ES82, ES81, ES80, ES79, ES78, ES77, ES76, ES75, ES73, ES72, ES71, ES70, ES69, ES68, ES67, ES66, ES64, ES63, ES62, ES61, ES59, ES58, ES57, ES56, ES55, ES54, ES53, ES52, ES51, ES50, ES49, ES48, ES47, ES46, ES44, ES43, ES42, ES41, ES40, ES39, ES38, ES37, ES36, ES35, ES34, ES33, ES32, ES31, ES30, ES28, ES27, ES26, ES25, ES24, ES23, ES22, ES20, ES19, ES18, ES17, ES16, ES15, ES14, ES13, ES12, ES11, ES10, ES9, ES8, ES6, ES5, ES4, ES3, ES2, ES1
    Engineering Special Installation Instructions
    Logon to the Cisco Unity server console either directly (physical console) or via VNC (do not use Terminal Services / Remote Desktop)
    Double click the executable install file CU4.2(1)_ES173.exe
    Step through the installation wizard clicking 'Next' as appropriate
    Once the installation has completed select the option to reboot the Cisco Unity server
    Post Installation Steps
    1) This patch must be installed after applying this Engineering Special, available here for download: Other non-Cisco Unity Patch 70.
    This patch installs new prompts to provide a warning when the Reply-All recipient list either contains a PDL or is above a threshold.
    2) These steps must be applied after applying this Engineering Special:
    a. Stop Tomcat service.
    b. Delete only the files in
    \CommServer\cscoserv\Tomcat\work\Standalone\localhost\ciscopca directory.
    c. Restart Tomcat service.
    3) Customers using the Blackberry feature with Cisco Unity must apply this patch on the Blackberry server after applying this Engineering Special, available here for download: Other non-Cisco Unity Patch 76.
    4) Customers with systems based in Australia shall be affected by the Daylight Saving Time changes introduced by the Australian Gov't across several of their territories. The changes cause systems to report incorrect time stamps and to resolve them patches from Microsoft and Sun Microsystems must be applied after applying this engineering special:
    Sun Microsystems patch:
    a. Download the TZUpdater 1.2.2 or later from here: TZ Updater to the Cisco Unity system.
    b. Stop the Tomcat service.
    c. Unzip the contents to the same folder, file extracted tzupdater.jar
    d. Open a CMD window and change directories to where tzupdater.jar is located
    e. Enter "%JAVA_HOME%\jre\bin\java -jar tzupdater.jar -u -v -bc" and press enter. The output should be similar to this:
    - java.home: E:\CommServer\cscoserv\Java2SDK\jre
    - java.vendor: Sun Microsystems Inc.
    - java.version: 1.4.2_13
    - JRE time zone data version: tzdata2006g
    - Embedded time zone data version: tzdata2007h
    - Extracting files... done.
    - Making changes for JDK 1.1 compatibility... done.
    - Renaming directories... done.
    - Validating the new time zone data... done.
    - Time zone data update is complete.
    Windows Patch
    Apply the relevant Windows patch (Windows 2003 SP1/SP2 or Windows 2000 SP4) to the following machines:
    a. Each Cisco Unity Server
    b. Each Cisco Unity Bridge
    c. All servers hosting Microsoft Exchange or Lotus Domino housing a mailbox of a Cisco Unity subscriber
    d. The Cisco Unity partner mail server
    e. Each Exchange server with the Internet Voice Connector installed
    f. Each domain controller in an Active Directory (AD) domain with a Cisco Unity server
    g. Each global catalog server within the AD forest where Cisco Unity is present
    The Windows 2003 SP1/SP2 patch may be obtained directly from Microsoft under Knowledge Base article 955839. The Windows 2000 SP4 patch, KB article 942763, is only available to customers with a Microsoft Extended Hotfix Service Agreement for Windows 2000.
    Defect: CSCsm32946, CSCtc11035
    4) Customer sites where Cisco Unity integrated with multiple PIMG devices is failing to start after Microsoft hotfix MS08-037 - KB 953230 was applied must do the following after applying this Engineering Special:
    a) Open and close the Manage Integrations (UTIM) utility.
    b) Reboot the Cisco Unity server for the changes to take affect.
    Defect: CSCsv54175
    New Options and Features
    The following sections detail how to enable new options and features that are supported by this ES. Prior to following these steps, you must first install the ES as per the above Engineering Special Installation Instructions section
    1) Customers wishing to change the number of Microsoft Exchange mailstores Cisco Unity supports, shall need to modify the registry key found here:
    [\HKLM\Software\Active Voice\AvWm\1.00]
    Registry Key Name: Max Stores
    Registry Key Type: DWORD
    Registry Key Default Value: 250
    Other Settings:
    After changing the number of mailstores to support, stop Cisco Unity and the CuMdbStoreMonitor service and then re-start Cisco Unity.
    Defect: CSCsu03848
    2) Customer's wishing to enable the enhanced Cross-server login functionality shall need to upgrade to the latest version of the Advanced Setting Tools.
    Launch the Advanced Setting Tool and look for Networking - Allow Transfer Override on Cross-server Transfer Handoff and follow the instructions in the description for a full understanding on how this works feature can be enabled/disabled.
    Defect: CSCsd69934
    3) Customer's wishing to enable the enhanced functionality for transfers to alternate contact numbers shall need to upgrade to the latest version of the Advanced Setting Tools.
    Launch the Advanced Setting Tool and look for Conversation - ACN Follows Current Transfer Rule and follow the instructions in the description for a full understanding on how this works feature can be enabled/disabled.
    Defect: CSCsi02306
    4) Customers wishing to enable the functionality to prevent accidentally reply-all to PDLs shall need to upgrade to the latest version of the Advanced Setting Tools.
    Launch the Advanced Setting Tool and look for Conversation - Reply-to-All Warning and follow the instructions in the description for a full understanding on how this works feature can be enabled/disabled.
    Defect: CSCsi01131
    5) Customer's experiencing issues with cross-server transfers to VPIM, Bridge or AMIS subscribers under the conditions listed below should consider enabling this functionality:
    - Cisco Unity A and Cisco Unity B are two servers in the same directory and dialing domain.
    - Cisco Unity A has a VPIM (or Bridge or AMIS) Delivery Location configured for remote location X.
    - Cisco Unity A has a VPIM (or Bridge or AMIS) Subscriber (SubExt) associated with the Delivery Location.
    - Cisco Unity B, on the SA Dialing Domain page, "Cross-server transfer: Pass control to the called subscriber's Cisco Unity server" is enabled.
    In these conditions, if a caller calls Cisco Unity B and enters the id of SubExt, Cisco Unity B will prompt "One moment please", then immediately "You cannot be transferred now" and the caller will be returned to the previous conversation state.
    Upgrade to the latest version of the Advanced Setting Tools.
    Launch the Advanced Setting Tool and look for Networking - Cross-server Transfer Behavior for External Subscribers and follow the instructions in the description for a full understanding on how this works feature can be enabled/disabled.
    Defect: CSCsh56194
    6) Customers wishing to set the pre-pended and post-pended digits to any extension that a caller may dial while listening to the greeting for a Call Handler or Subscriber shall need to upgrade to the latest version of the Bulk Edit Utility.
    Launch the Bulk Edit Utility and perform topic search in the Help file for instructions on how to set the pre-pend and post-pend digits for Callhandlers and Subscribers.
    Defect: CSCse16249
    Uninstall Instructions
    On the Cisco Unity server console browse to the X:\CommServer\EngineeringSpecialBackup\ folder
    Search for the folder called CU4.2(1)_ES173
    Double click the Restore.bat file and follow the instructions
    Once the un-install completes reboot the Cisco Unity server
    Resolved Defects
    All defects listed below are included in this ES
    Fixes introduced in CU4.2(1)_ES173
    CSCsf27378
    CSCsf27378 - Media Master fails to load with "not found" errors in PCA
    CSCtc24189
    CSCtc24189 - HTTP TRAP - CPCA TRaP record does not work
    CSCsv30015
    CSCsv30015 - Unity failing to connect to SQL causing Unity to stop working as expected
    CSCsx94938
    CSCsx94938 - Recording New Greetings causes a file lock condition
    CSCta71728
    CSCta71728 - Issue with ActiveX controls shipped with Unity PCA
    CSCsz17586
    CSCsz17586 - Unity Inbox timestamp incorrect for some time zones
    CSCtc11035
    CSCtc11035 - DST change for Western Australia
    Fixes introduced in CU4.2(1)_ES172
    CSCsz19418
    CSCsz19418 - modify exclusion pattern so . (period) is allowed
    CSCsi74619
    CSCsi74619 - Conv - Empty-body TTS message can cause AV
    CSCsy10773
    CSCsy10773 - Intermittent License Corruption on double-byte Unity systems
    Fixes introduced in CU4.2(1)_ES171
    CSCsq76448
    CSCsq76448 - primary active but ports unregistered after reboot when sec. offline
    CSCsx67429
    CSCsx67429 - modify exclusion pattern so _ (underscore) is allowed with Exchange
    CSCsx95506
    CSCsx95506 - Remove feedback link from CPCA and SA
    Fixes introduced in CU4.2(1)_ES170
    CSCsx20874
    CSCsx20874 - Double-free in Event Log class can cause heap corruption, crash
    Fixes introduced in CU4.2(1)_ES169
    CSCsx20874
    CSCsx20874 - Double-free in Event Log class can cause heap corruption, crash
    Fixes introduced in CU4.2(1)_ES168
    Fixes introduced in CU4.2(1)_ES167
    CSCsv54175
    CSCsv54175 - Unity has IP Port conflicts with DNS after MS08-037 installed.
    CSCsw73149
    CSCsw73149 - Unity not starting Unexpected result in CAvLic::QueryS. Unspecified error
    Fixes introduced in CU4.2(1)_ES166
    CSCsv37908
    CSCsv37908 - If Interview Handler Question Skipped, Unity States Message Has No Audio
    CSCsv10048
    CSCsv10048 - DOM: Unity does not keep BusinessTelephoneNumber in sync
    CSCsv93549
    CSCsv93549 - Failover: FCW can fail if run after certain ESs applied
    Fixes introduced in CU4.2(1)_ES165
    CSCsm80598
    CSCsm80598 - TdsProxy fails due to corrupted Performance Counter Registry
    CSCso96540
    CSCso96540 - Unity should write eventlog warning when MAPI stalls
    CSCsd89417
    CSCsd89417 - SA does not create a MWI device correctly in SQL
    CSCsw19755
    CSCsw19755 - Port MWI improvements, fixes, diags to 4.2 from 5.0 and 7.0
    CSCsj35854
    CSCsj35854 - AvWm - Request to port MAPI function diags
    CSCsl48610
    CSCsl48610 - Unity sends port 0 in SDP information
    CSCsw25257
    CSCsw25257 - Unity AD sync - offer setting to disable sync'ing Scope DL's
    Fixes introduced in CU4.2(1)_ES164
    CSCsh04473
    CSCsh04473 - SA: Administrative Access report is empty
    Fixes introduced in CU4.2(1)_ES163
    CSCsv24693
    CSCsv24693 - Missing stored procedures after running scripts in UnitydbEx
    Fixes introduced in CU4.2(1)_ES162
    CSCsr86345
    CSCsr86345 - SA>Primary Location page is vulnerable to Cross Site Scripting
    Fixes introduced in CU4.2(1)_ES161
    CSCsr86971
    CSCsr86971 - Anonymous Auth Logon page counts against the session count
    CSCsr86943
    CSCsr86943 - Authentication bypass w/ anonymous auth
    Fixes introduced in CU4.2(1)_ES160
    CSCsr91797
    CSCsr91797 - AvLic diagnostics don't show Unity location being processed
    Fixes introduced in CU4.2(1)_ES159
    CSCsq80836
    CSCsq80836 - AvDSAD: Syncing of ScopeDls causes performance problems.
    Fixes introduced in CU4.2(1)_ES158
    CSCsm46139
    CSCsm46139 - CUOM voicemail test fails to deliver msg to inbox
    CSCso28123
    CSCso28123 - Unity repeats option to record message
    Fixes introduced in CU4.2(1)_ES157
    CSCse87865
    CSCse87865 - Change greeting to CUBI subscriber will change all others to default
    Fixes introduced in CU4.2(1)_ES155
    CSCso69772
    CSCso69772 - When sending message, if hang up after continuing, is not delivered
    Fixes introduced in CU4.2(1)_ES153
    CSCsm27607
    CSCsm27607 - JPN: Message Locator cannot search messages
    CSCsm09325
    CSCsm09325 - Unnecessary Drafts folder in unexpected language is created in Outlook
    CSCsd26042
    CSCsd26042 - Realspeak engine buffer overflow results in email TTS failure
    Fixes introduced in CU4.2(1)_ES152
    CSCsm90314
    CSCsm90314 - Dom: message notification re-sent on MWI Resync
    Fixes introduced in CU4.2(1)_ES150
    CSCsm97318
    CSCsm97318 - ReportDb_log.ldf or TempLog.ldf fill disk, may cause failsafe
    Fixes introduced in CU4.2(1)_ES149
    CSCsm82003
    CSCsm82003 - Streamsweeper logic deletes DB reference when it shouldn't
    Fixes introduced in CU4.2(1)_ES148
    CSCsi22389
    CSCsi22389 - Virtual Bytes / Fragmentation in AvCsMgr
    Fixes introduced in CU4.2(1)_ES147
    CSCsm17318
    CSCsm17318 - Unity can't set Continue adding names after each addressee from Web SA
    Fixes introduced in CU4.2(1)_ES146
    CSCsm32946
    CSCsm32946 - DST Australia Unity: Update for Unity
    Fixes introduced in CU4.2(1)_ES145
    CSCsg90913
    CSCsg90913 - Inconsistent subject line on subscriber to subscriber message
    CSCsk56884
    CSCsk56884 - Subscriber sign in should respect system first & inter digit dtmf delays
    Fixes introduced in CU4.2(1)_ES144
    CSCsm10385
    CSCsm10385 - MWI Refresh/resync turns MWI Off for New Urgent Domino Msg
    Fixes introduced in CU4.2(1)_ES143
    Fixes introduced in CU4.2(1)_ES142
    CSCsl79289
    CSCsl79289 - MWI lengthy after Exchange Cluster Failover
    Fixes introduced in CU4.2(1)_ES140
    CSCsl59482
    CSCsl59482 - VMO reports errors when form is published by not locally installed
    Fixes introduced in CU4.2(1)_ES139
    CSCsk79469
    CSCsk79469 - DST: Venezuela
    Fixes introduced in CU4.2(1)_ES137
    CSCsl56254
    CSCsl56254 - GC total resync should sync typically most important objects first
    Fixes introduced in CU4.2(1)_ES135
    CSCdx12345
    CSCdx12345
    Fixes introduced in CU4.2(1)_ES134
    Fixes introduced in CU4.2(1)_ES133
    CSCsh9258
    CSCsh9258
    CSCsf2633
    CSCsf2633
    CSCse7788
    CSCse7788
    CSCsg0314
    CSCsg0314
    Fixes introduced in CU4.2(1)_ES132
    CSCsl10496
    CSCsl10496 - Conversation Exception can cause Unity to ring-no-answer (RNA)
    CSCsk88930
    CSCsk88930 - Duplicate Alias can cause system to become unresponsive
    Fixes introduced in CU4.2(1)_ES131
    CSCsh61500
    CSCsh61500 - Can't forward Domino msgs without an intro via TUI with streamlined conv
    Fixes introduced in CU4.2(1)_ES130
    Fixes introduced in CU4.2(1)_ES129
    CSCsi43057
    CSCsi43057 - Heap Corruption in Miu during ASR cleanup
    CSCsk67827
    CSCsk67827 - MWI's may fail for PIMG integrations greater than the first integration.
    Fixes introduced in CU4.2(1)_ES127
    CSCsd16651
    CSCsd16651 - When invalid password entered at known extension, do not prompt for ID
    Fixes introduced in CU4.2(1)_ES126
    CSCsk08880
    CSCsk08880 - SA: SA use causes memory spikes/leak in AvCsMgr process
    Fixes introduced in CU4.2(1)_ES125
    CSCsk08880
    CSCsk08880 - SA: SA use causes memory spikes/leak in AvCsMgr process
    Fixes introduced in CU4.2(1)_ES123
    CSCsj76543
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    Menu entry: 4
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    Menu entry: 7
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    I downloaded the most recent version of dBWalker and it runs clear, I took care of all of the errors and warnings it listed, but I still get the errors when I run the Bulk Edit utility.
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    If anyone has any insight in tot this error and would let me know, I would greatly appreciate it.
    Thanks a lot!!
    heather

    Hi Heather,
    I've taken a look at the "(error) this subscriber is missing notification devices!" error
    There's a bugID which matches up with the error you are seeing which relates to the SMS entry for notifications not being added to the NotificationDevice table which results in the same error and the resolution there was a customized SQL query to insert the required rows. We'll need to gather more information in order to confirm if
    this is the same issue (and to build the custom query)
    For your reference the bugID is;
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    Please run SQL Query Analyzer, select the UnityDb and run following query:
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    Then copy the output and insert it into an Excel spreadsheet and send that to me.
    Using this data, we will then build the SQL query that you will have to execute to get all
    the rows inserted so that you no longer get the BulkEdit error...
    gogasca at cisco dot com
    HTH
    //G

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