Reference Unity
What reference i should to add for to acces the method rotate?
look what i added.
Sorry for my english
this is all references add by me:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using UnityEngine;
using System.Collections;
using System.Windows.Media.Media3D;
Hi friend,
I am sorry to tell you that this is off-topic post since UnityEngine is a third-party component.You can click Here for more details. Thanks for understanding.
Have a nice day!
Kristin
Similar Messages
-
Null reference exception using Microsoft.Unity on DisposeOfChildContainer()
I am working on mvc application which also has webapi. Application is throwing System.NullReference Exception in production.
(MVC 5, WebApi 2.0, .Net 4.5, Unity 3.0)
Error message
System.NullReferenceException: Object reference not set to an instance of an object.
Stack trace
at Unity.Mvc5.UnityDependencyResolver.DisposeOfChildContainer()
at System.Web.HttpApplication.SyncEventExecutionStep.System.Web.HttpApplication.IExecutionStep.Execute()
at System.Web.HttpApplication.ExecuteStep(IExecutionStep step, Boolean& completedSynchronously)
This is how the container is built and is called from Application_Start in global as UnityBootstrapper.Initialize(); -
public static class UnityBootstrapper
public static void Initialize()
var container = BuildUnityContainer();
DependencyResolver.SetResolver(new Unity.Mvc5.UnityDependencyResolver(container));
GlobalConfiguration.Configuration.DependencyResolver = new Unity.WebApi.UnityDependencyResolver(container);
ControllerBuilder.Current.SetControllerFactory(new UnityMvcControllerFactory(container));
private static IUnityContainer BuildUnityContainer()
var container = new UnityContainer();
// MVC/WebApi controller factories
container.RegisterInstance<IHttpControllerActivator>(new UnityApiControllerActivator(container,
new DefaultHttpControllerActivator()));
// NHibernate sessions
container.RegisterInstance<ISessionBuilder>(SessionBuilder.Instance);
container.RegisterType<IClientCodeRequestContext, ClientCodeRequestContext>(
new CurrentRequestContextLifetimeManager<IClientCodeRequestContext>());
container.RegisterType<IUnitOfWork, UnitOfWork>(
new CurrentRequestContextLifetimeManager<IUnitOfWork>(),
new InjectionConstructor(container.Resolve<ISessionBuilder>()));
container.RegisterType<IUnitOfWorkContext>(
new InjectionFactory(c => container.Resolve<IUnitOfWork>().CommonContext));
container.RegisterType<IUnitOfWorkClientContext>(
new InjectionFactory(
c => container.Resolve<IUnitOfWork>()[container.Resolve<IClientCodeRequestContext>().ClientCode]));
//Repositories
container.RegisterType<IUserRepository, UserRepository>();
//Business Logic
container.RegisterType<IMembershipPrincipalBusiness, MembershipPrincipalBusiness>();
// Other
container.RegisterType<IAuthenticationProvider, CoreMembershipProvider>();
return container;
In global.asax.cs-
protected void Application_PostAuthenticateRequest(object sender, EventArgs e)
var principalBusiness = DependencyResolver.Current.GetService<IMembershipPrincipalBusiness>();
The issue is in production only and is caught by newrelic.
Is the exception a bug in unity or something is missed in this implementation. I have been searching the issue since a week but could not get anything.Hello,
For issues related with MVC, please post it to the MVC forum:http://forums.asp.net/1146.aspx, the current forum is used to discuss and ask questions about .NET Framework Base Classes (BCL) such as Collections,
I/O, Regigistry, Globalization, Reflection.
Regards.
We are trying to better understand customer views on social support experience, so your participation in this interview project would be greatly appreciated if you have time. Thanks for helping make community forums a great place.
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HERE to participate the survey. -
Hi All,
Hopefully someone can help me out. I'm trying to install uc-locale-en_GB-8.6.2.1-12.cop on our unity connection cluster which is running 8.6.2.20000-2. The cop files successfully installs and I've rebooted the both servers but I cannot select the language anywhere in unity connection administration.
I suspect this is because I'm running 8.6(2a) from the cisco site and not Unity Connection 8.6(2) Engineering Special 12 as per the release notes for Unity Connection 8.6(2a). Are Cisco likely to release language packs for version 8.6(2a)? Otherwise I guess I'm going to have to try and raise a TAC call and get access to the engineering special so I can gain the british langauge back again.
For reference :-
admin:show version active
Active Master Version: 8.6.2.20000-2
Active Version Installed Software Options:
uc-locale-en_GB-8.6.2.1-12.cop
ciscocm.refresh_upgrade_v1.1.cop
cm-locale-en_GB-8.6.2.1000-1.cop
Thanks,
MikeHi Mike,
I'm not sure about the versioning, but am curious if you followed these steps;
To Install Connection 8.x Language Files from a Disc
Step 1 Stop the Connection Conversation Manager and Connection Mixer services:
a. Start Cisco Unity Connection Serviceability.
b. From the Tools menu, select Service Management.
c. Under Critical Services, in the Connection Conversation Manager row, select Stop.
d. Wait for the service to stop.
e. Also under Critical Services, in the Connection Mixer row, select Stop.
f. Wait for the service to stop.
Step 2 Insert the Languages disc in the disc drive.
Step 3 Sign in to Cisco Unified Operating System Administration.
Step 4 From the Software Upgrades menu, select Install/Upgrade. The Software Installation/Upgrade window appears.
Step 5 In the Source list, select DVD/CD.
Step 6 In the Directory field, enter the path to the folder that contains the language file on the CD or DVD.
If the language file is in the root folder or if you created an ISO image DVD, enter a slash (/) in the Directory field.
Step 7 To continue the language installation process, select Next.
Step 8 Select the language that you want to install, and select Next.
Step 9 Monitor the progress of the download.
Step 10 If you want to install another language: Select Install Another, and repeat Step 4 through Step 9.
If you are finished installing languages: Restart services:
a. Start Cisco Unity Connection Serviceability.
b. From the Tools menu, select Service Management.
c. Under Critical Services, in the Connection Conversation Manager row, select Start.
d. Wait for the service to start.
e. Also under Critical Services, in the Connection Mixer row, select Start.
f. Wait for the service to start.
g. If you installed Japanese: Run the CLI command utils service restart Cisco Tomcat to restart the Tomcat service.
Note Make sure that the multilingual .cop files are installed on the exact specific CUC build that they were created for. Applying incorrect .cop files for your specific version results in an unexpected behavior of the user conversations.
http://www.cisco.com/en/US/docs/voice_ip_comm/connection/8x/upgrade/guide/8xcucrug027.html#wp1054157
Cheers!
Rob -
Unity Connection 8.6.2 report error and issues
Hello,
I found some other hits on this error and tried the workarounds (restarting tomcat, and report data harvester) but am still getting "Unable to find any report data based on parameter(s)" for a certain timeframe on multiple reports when I know activity occurred in that timeframe.
User Phone login report, Outcall Billing Detail Report, others.
CUC version is 8.6.2.20000-2
Problem is during this timeframe someone dialed into system and changed the transfer extensions to various LD numbers throughout an entire day and the reports aren't showing these outcalls. Call Manager CDR data show the calls being placed from Unity VM ports and the Unity Conversation Manager traces I grabbed for the timeframe show the calls to those numbers to. I'm just trying to match up with a report and figure out if there is some other log or trace file I can look to determine for sure the caller logged in to the voicemail box and changed the transfer extension on it. (guessed the voicemaill password). The failed log in report doesn't even show the failed login attempt in output from traces below. The transfer extension dest addr was different on the transfers on this same mailbox. Have locked down the system since but want to get better grip on this with the reports and traces.
I looked over the CUC 8.6.2 SU1 and SU2 release notes and not seeing any resolved bugs for these matters either.
Here are some samples lines from Conversation Manager traces:
00:32:46.399 HDR|02/04/2013 ,Significant
00:32:46.399 |9744,PhoneSystem-1-001,E68CA6DB3CAE4118BE9F9612BD3540A9,Arbiter,-1,Incoming Call [callerID='' callerName='' calledID='555123' redirectingID='555123' lastRedirectingID='555123' reason=4=FwdNoAnswer lastReason=8=FwdUncond] port=PhoneSystem-1-001 portsInUse=1 ansPortsFree=23 callGuid=E68CA6DB3CAE4118BE9F9612BD3540A9
00:33:55.006 |9744,PhoneSystem-1-001,E68CA6DB3CAE4118BE9F9612BD3540A9,MiuGeneral,25,Enter CAvMiuCall::TransferEx destAddr='715551231234' type=2=Release maxRings=4 mediaSwitch='00a499fa-a193-45b0-a153-564a64019eb8'
00:33:58.955 |9744,PhoneSystem-1-001,E68CA6DB3CAE4118BE9F9612BD3540A9,MiuGeneral,25,Exit CAvMiuCall::TransferEx=0x00000000=S_OK
00:34:37.090 |9832,PhoneSystem-1-001,9DB394E443A3419FA0020BC9D1A92806,Arbiter,-1,Incoming Call [callerID='' callerName='' calledID='555123' redirectingID='555123' lastRedirectingID='555123' reason=4=FwdNoAnswer lastReason=8=FwdUncond] port=PhoneSystem-1-001 portsInUse=1 ansPortsFree=23 callGuid=9DB394E443A3419FA0020BC9D1A92806
00:34:50.403 |9832,PhoneSystem-1-001,9DB394E443A3419FA0020BC9D1A92806,CDL,11,CCsCdlImsAccess::AuthenticateSubscriber: Cannot authenticate user: JOESMITH IMS Result Code: 1 on line 108 of file CdlIms/src/CsCdlImsAccess.cpp: Error: 0x80046505 Description: E_CDL_SP_EXEC_FAILURE
00:34:50.403 |9832,PhoneSystem-1-001,9DB394E443A3419FA0020BC9D1A92806,CDE,3,Authentication Failed for Subscriber 555123 (Src/CsCallSubscriber.cpp 2969)
00:34:50.404 |9832,PhoneSystem-1-001,9DB394E443A3419FA0020BC9D1A92806,-1,-1,An invalid password entered when trying to log into a user mailbox. Details - [].
00:36:29.331 |9832,PhoneSystem-1-001,9DB394E443A3419FA0020BC9D1A92806,MiuGeneral,25,Enter CAvMiuCall::TransferEx destAddr='715551231234' type=2=Release maxRings=4 mediaSwitch='00a499fa-a193-45b0-a153-564a64019eb8'
00:36:33.484 |9832,PhoneSystem-1-001,9DB394E443A3419FA0020BC9D1A92806,MiuGeneral,25,Exit CAvMiuCall::TransferEx=0x00000000=S_OK
00:44:53.444 |9743,PhoneSystem-1-001,FEB6975B82284F37A161CD66ECBA61C6,Arbiter,-1,Incoming Call [callerID='' callerName='' calledID='555123' redirectingID='555123' lastRedirectingID='555123' reason=4=FwdNoAnswer lastReason=8=FwdUncond] port=PhoneSystem-1-001 portsInUse=1 ansPortsFree=23 callGuid=FEB6975B82284F37A161CD66ECBA61C6
00:45:20.019 |9743,PhoneSystem-1-001,FEB6975B82284F37A161CD66ECBA61C6,MiuGeneral,25,Enter CAvMiuCall::TransferEx destAddr='715551231234' type=2=Release maxRings=4 mediaSwitch='00a499fa-a193-45b0-a153-564a64019eb8'
00:45:24.121 |9743,PhoneSystem-1-001,FEB6975B82284F37A161CD66ECBA61C6,MiuGeneral,25,Exit CAvMiuCall::TransferEx=0x00000000=S_OK
ThanksHello ebergquist,
As advised we could try to run a report before an upgrade was performed to verify if it will pull the information, which in the event it does we would be matching the bug, therefore access the CUC CLI and type the following command: file get install *
You will be required to have an SFTP available for the file transfer and port 22 open on the sftp client.
Once you receive the files you would need to check system-history.log, below is an example.
=======================================
Product Name - Cisco Unity Connection
Product Version - 8.5.1.12900-7
Kernel Image - 2.6.9-89.0.20.EL
=======================================
02/24/2013 13:35:02 | root: Boot 8.5.1.12900-7 Start
02/24/2013 16:03:45 | root: Install 8.5.1.12900-7 Success
Once you check the time stamp and date of the upgrade try to gather a report for a time range before the upgrade was performed, even though they might be overwritten, there still could be a possibility that it succeeds.
If this bug is not the issue then you might want to take into consideration:
1. Make sure that the service ReportDB is [STARTED] in the output of the command: utils service list.
2. If you have Digital Networking on your server make sure there is no stalled replication. Go to RTMT (Real Time Monitoring Tool)> Syslogs> Select on the dropdown your server> Doble click on Application logs> CiscoSyslog. You can then do a manual search or sort with the filter option:
Severity: Error
App ID: CuReplicator
Hit apply. Below is an example:
Date: Feb 19 08:01:15
Machine Name: LAB1111
Severity: Error
App ID: CuReplicator
Message: : 1151681: LAB1111.corpnet2.com: Feb 19 2013 08:01:11.662 UTC : UC_UCEVNT-3-EvtReplicatorStalledReceiveReplication %[ClusterID=][NodeID=LAB1111]: Detected stalled replication receiving from location LAB1111. Waiting for missing USN 2222. This situation may indicate network connectivity problems.
3.Make sure that replication is working properly in the cluster. You can check them via the following commands: showcuc cluster status and utils dbreplcation runtimestate
For the TransferEx that you state changed to ceros -> TransferEx=0x00000000=S_OK , this is just a hexadecimal value that is returned stating that the transfer that took place during the call was successful, in this case the actual transfer was to the following destination -> TransferEx destAddr='715551231234', and was during a call to ->calledID='555123' , this does not have to do with the actual change of a transfer number performed by a user.
Those traces won't be enough you will have to additionally set: ConvSub, level 3 and CDE, level 16 so that you may see output in the traces as the example posted in the previous thread.
Traces would be the path to follow in order to verify the user that changed the transfer rule, as this is as i understand the goal your pursuing.
However if it is of any help, another way to get on hold of the numbers that were updated on the Transfer Rule is to use the User Data Dump tool, this information reflects changes regardless of whether it was done via TUI (Telephone User Interface) or GUI (Graphic User Interface). For more information on the tool go to:
http://ciscounitytools.com/Applications/CxN/UserDataDump/Help/UserDataDump.htm
Traces are extensive to be reviewed if done manually, however you can do a text search with a tool as Notepad ++ to look for keywords as "NewTransferNumber =" or "CDE,16,Transfer allowed", once you find this you check the call GUIDwhich is the reference number of the call and that exists during the entire length of the call, whether it is while a person is leaving a voicemail or the user is accessing his/her's inbox. This would speed up your search.
So as explained in the first thread you would then do another text search returning all possible matches with that callGUID.
Now if you get to the very beginning of the call you would see something like:
Line 13712: 18:58:05.156 |24720,CCIE-1-001,0C9C97BDF5F444F0B535D231C32DDCB4,Arbiter,-1,Incoming Call [callerID='2199' callerName='' calledID='6789' redirectingID='' lastRedirectingID='' reason=1=DirectlastReason=1024=Unknown] port=CCIE-1-001 portsInUse=1 ansPortsFree=1callGuid=0C9C97BDF5F444F0B535D231C32DDCB4
In this example you see my test user callerID='2199' calling the Pilot number 6789 which is the voicemail button
calledID='6789, and the what type of call is it whether Forward or Direct, when logging to voicemail you are going to see Direct which is going to match the Direct Routing Rules and send the call to the attempt sign in conversation.
The other approach is a rule out method between the Audit traces and the User Data Dump tool.
So let's say you have a baseline document that states all of the Transfer numbers for all users.
If the User Data Dump reflects a different number and the Audit logs do not show any change, starting from the time the baseline was created and the point of time where the number was changed, then you could deduce the change was done via TUI (Telephone User Interface). Unfortunately you wouldn't be able to tell who did the change in this case.
Nevertheless, remember that a user may have for example an Alternate Extension so the change might not necessarily be done from the office phone: "Alternate extensions can make calling Cisco Unity Connection from an alternate device—such as a mobile phone, a home phone, or a phone at another work site—more convenient. When you specify the phone number for an alternative extension, Connection handles all calls from that number in the same way that it handles calls from a primary extension (assuming that ANI or caller ID is passed along to Connection from the phone system). This means that Connection associates the alternate phone number with the user account, and when a call comes from that number, Connection prompts the user to enter a PIN and sign in."
Best regards,
David Rojas
Cisco TAC Support Engineer, Unity
Email: [email protected]
Phone: 1-407- 241-2965 ext 6406
Mon, Wed, and Fri 12:00 pm to 9:00 pm ET, Tue and Thu 8:00 am to 5:00pm ET
Cisco Worldwide Contact link is below for further reference.
http://www.cisco.com/en/US/support/tsd_cisco_worldwide_contacts.html -
Issue on Cisco Unity Connection after performing 'utils ntp restart'
Hello everybody.
There's a client with Cisco Unity Connection 8.5.1.10000-206. After doing a 'utils ntp restart', the following message showed up:
Communication is not functioning correctly between the servers in the Cisco Unity Connection cluster. To review server status for the cluster, go to the Tools > Cluster Management page of Cisco Unity Connection Serviceability.
The client states that there was no service for 5 minutes and wants to know if performing this task shoud be disruptive or not and if there is any official document from Cisco stating this.
See SrvConnUnity_1.jpg sent by the client after performing the ntp restart.
Right now the service is normal (see SrvConnUnity_2.jpg attached). The client also sent a 'utils ntp
status':
admin:utils ntp status
ntpd (pid 10899) is running...
remote refid st t when poll reach delay offset jitter
==============================================================================
*127.127.1.0 LOCAL(0) 10 l 16 64 377 0.000 0.000 0.002
synchronised to local net at stratum 11
time correct to within 12 ms
polling server every 64 s
Current time in UTC is : Fri Apr 26 16:01:23 UTC 2013
Current time in America/Argentina/Buenos_Aires is : Fri Apr 26 13:01:23 ART 2013
admin:
Could anybody help me with this? What steps should I take? Many thanks in advance.
Best,
PatricioHello Patricio,
On the command line guide you won't see any downtime requirements for the Unity Connection server:
Command Line Interface Reference Guide for Cisco Unified Communications Solutions Release 8.5(1)
http://www.cisco.com/en/US/docs/voice_ip_comm/cucm/cli_ref/8_5_1/cli_ref_851.html
Utils ntp restart
This command restarts the NTP service.
Command syntax
utils ntp restart
Parameters
None
Requirements
Command privilege level: 0
Allowed during upgrade: Yes
Also on the caveats i do not see any particular mention for this: (Caveats could be found applicable to CUC)
Release Notes for Cisco Unified Communications Manager Release 8.5(1)
http://www.cisco.com/en/US/docs/voice_ip_comm/cucm/rel_notes/8_5_1/cucm-rel_notes-851.html
Breaking up the output of the "utils ntp status" there are are two considerations:
admin:utils ntp status
ntpd (pid 10899) is running...
remote refid st t when poll reach delay offset jitter
==============================================================================
*127.127.1.0 LOCAL(0) 10 l 16 64 377 0.000 0.000 0.002
First, you are using the ip address 127.127.1.0 which is the referenced used for the local system clock, the asterisc means is the preferred option as there is no other IP available. This is not a good practice and not recommended.
Secondly the stratum is unreliable, meaning too high to reach or too low to be accepted by Unity Connection.
If you would happen to run 'utils diagnose test' you would have probably seen an output as the following example below:
admin:utils diagnose test
Log file: platform/log/diag1.log
Starting diagnostic test(s)
===========================
test - disk_space : Passed (available: 25680 MB, used: 7849 MB)
skip - disk_files : This module must be run directly and off hours
test - service_manager : Passed
test - tomcat : Passed
test - tomcat_deadlocks : Passed
test - tomcat_keystore : Passed
test - tomcat_connectors : Passed
test - tomcat_threads : Passed
test - tomcat_memory : Passed
test - tomcat_sessions : Passed
test - validate_network : Reverse DNS lookup missmatch
test - raid : Passed
test - system_info : Passed (Collected system information in diagnostic log)
test - ntp_reachability : Passed
test - ntp_clock_drift : Passed
test - ntp_stratum : Failed
The reference NTP server is a stratum 11 clock.
NTP servers with stratum 5 or worse clocks are deemed unreliable.
Please consider using an NTP server with better stratum level.
Please use OS Admin GUI to add/delete NTP servers.
skip - sdl_fragmentation : This module must be run directly and off hours
skip - sdi_fragmentation : This module must be run directly and off hours
test - ipv6_networking : Passed
And on the RTMT (Real Time Monitoring Tool) you would have seen a Critical event:
Condition:
The best external NTP server, , is stratum , which is unacceptably high. External NTP servers must be <= strata 8 and should be <= strata 5. NTP server strata can be verified using the CLI 'utils ntp status' command ('st' column). Try using different NTP servers.
Problem cause:
All specified external NTP server(s) have unacceptably high stratum values. Network issues exist or the designated servers have unreliable stratum values.
Information is self explanatory and therefore reassures the need of having a NTP different from the server itself.
By the snippet you sent we can know that it is the publisher server, as the Subscriber polls this information from the Publisher.
Installing the Operating System and Cisco Unity Connection 8.x
http://www.cisco.com/en/US/docs/voice_ip_comm/connection/8x/installation/guide/8xcucig020.html
"Cisco recommends that you use an external NTP server to ensure accurate system time on the publisher server. Ensure the external NTP server is stratum 9 or higher (meaning stratums 1-9). The subscriber server will get its time from the publisher server"
Documentation also reaffirms the need for that NTP to be accessible otherwise your system can be degraded. Some addtional information which would be interesting to know is:
- Why did they had to restart the NTP in the first place?
System Requirements for Cisco Unity Connection Release 8.x
http://www.cisco.com/en/US/docs/voice_ip_comm/connection/8x/requirements/8xcucsysreqs.html
"A network time protocol (NTP) server must be accessible to the Connection server"
On the Cisco Unity Connection Serviceability> Tools> CLuster Management screen shot you sent i see that the ports were "Not Available" and that the customer stated "there was no service for 5 minutes".
By no service did they mean that over the phone they heard a disconnected tone or a failsafe message?
Additionaly after the servers resolved from SBR the Subscriber never recovered entirely as it did not start the Conversation Manager service.
Bottom line if they are able to reproduce it then it would be worth a while checking with TAC
Best regards,
David Rojas Peck
Cisco TAC Support Engineer, Unity
Email: [email protected]
Mon, Wed, and Fri 12:00 pm to 9:00 pm ET, Tue and Thu 8:00 am to 5:00pm ET
Cisco Worldwide Contact link is below for further reference.
http://www.cisco.com/en/US/support/tsd_cisco_worldwide_contacts.html -
Assassin's Creed: Unity Spin to Win Codes
One of the great offers for pre-ordering Assassin’s Creed: Unity at Best Buy is to receive a code to enter and receive chances to win prizes with the Spin to Win game. You’ll find all the details below on how we are sending these codes to customers that pre-order the game.
Once you’ve placed your pre-order for Assassin's Creed: Unity, you can expect to receive your Spin to Win code via email within 24-48 hours. If you place your pre-order Monday through Thursday, your code should be sent the following day. If you place your pre-order Friday through Sunday, your code should be sent the following Monday. Please ensure to reference these time frames before reaching out to inquire about your code.
In the event that you do not see an email with your code within this time frame, please check your spam folder or other filtered inboxes. If it is not there, please contact our Gaming-BBY inbox (click that hyperlink to bring up a private message already addressed to that inbox) and send a message that includes the information outlined below. Once they receive the message, they will research your pre-order and respond as soon as they can.
Private Message Details
Message Subject: Game Title & Platform (Assassin's Creed: Unity PS4, for example)
Message Body: Include...
Proof of purchase (Customer Service PIN from in-store receipt or BestBuy.com order #)
Email address (the one you provided for the code)
Once you receive your code, head on over to the Assassin’s Creed: Unity website to redeem your code. You will need to have a Uplay account in order to do so. Account creation and code redemption can all be done by following the link below.
Redeem Your Assassin’s Creed: Unity Spin to Win Code >
Haven't pre-ordered yet? Head on over to BestBuy.com or your local Best Buy store to pre-order your copy of Assassin’s Creed: Unity today.
For more information on Assassin’s Creed: Unity pre-order offers and to join the conversation with other games, visit our forum post here.
Matt|Senior Social Media Specialist | Best Buy® Corporate
Private MessageHello GallantKnight,
Thanks for reserving your copy of Assassin's Creed: Unity with us! The game's starting to look good, so I've been thinking about reserving a copy myself.
If you still haven't received your Spin to Win game code, then you'll want to send a message to our Gaming-BBY inbox with the following information:
Message Subject: Game Title & Platform
Message Body: Include...
• Proof of purchase (Customer Service PIN from in-store receipt or BestBuy.com order #)
• Email address (the one you provided for the code)
One of our gaming specialists will then review your order and determine why you may not have received your code.
Thanks for your patience and understanding.
Aaron|Social Media Specialist | Best Buy® Corporate
Private Message -
Hi,
for jabber 9.1 integration i sync'ed all users at Callmanager, Presence and Unity to our LDAP (MS AD). with CUCM and Presence (both 8.6.x), it works fine, just Unity Connection sync the Users from AD, but i cannot import Users with german special characters ä, ö, ü (i.E. German Name in LDAP-su: Müller).
Jabber 9.1 need for Voicemail Integration the AD Authentication. Know somebody, if there is an Workaraound or Fix ?
This is a general issue, with or without Jabber, with sync directly from AD, or indirectly through CUCM (sync'ed with AD)
thx and regards
JackyI located an identical defect (CSCts28455) that was closed as unreproducible. The defect references CSCtj73444 "Add support for UTF-8 password to LDAP and RADIUS/MSCHAP" which is added to 8.4.2 with the recommendation of RADIUS/MSCHAP or LDAP only for international character support. It would make sense to go to the latest in your current train (ie: 8.4.4.1.ED) and see if the issue remains. What you want to do appears to be supported.
Matthew -
Classic Unity 5.x ActiveX Audio Plug-In Permissions Issue
End customer with Unity 5.x in UM/AD integration.
All of a sudden (according to them anyway) when they try to use SA audio tool it will ask for domain level user authenticaion. They log into SA no problem as UnityAdmin or UnityInstall both of which have full integration with AD. Permissions Wizard says all is good too. No combination of known Unity centric user credentials seems to work.
I cannot find any references on Cisco.com support for this nor have I located anything in this support forum (yet).
Anyone have any ideas?
Thanks,
JonHi -
Take a look at this post, it's a bit old, but could still apply -
https://supportforums.cisco.com/message/1190351#1190351
See if DCOM got disabled on the user's PC.
Regards, Ginger -
Unity 7.0 - AD Domain Admin Group
I have Unity 7.0 with failover, AD, and Exchange 2010. Unity accounts are created in AD in the Domain Admin Group. Most that I have read states if Unity is a domain controller it needs to be in the Domain Admin group. I do not know how to see if Unity is a domain controller and do not know why (previous to me), Unity was setup in the Domain Admin Group.
Can you help me understand why Unity might be setup in the Domain Admin Group, reasons?
Thanks,Melinda;
-> if you use the tools depot option in the unity server you will see an option called dc\gc reconnect tool to check if unity looks at itself as a domain controller; here is a link that will give you more informaiton on this tool; http://www.ciscounitytools.com/Applications/Unity/DCGCReconnect/Help/DCGCConnectionManager.htm
-> Can you clarify if you are asking whether the unity reference account ( unityinstall/unimgstoresvc/unitydirsvc) needs to be domain admin or not ? If you query is related to the above mentioned accounts ; what permissions do they need is documented in the following link;
http://www.cisco.com/c/en/us/td/docs/voice_ip_comm/unity/5x/installation/guide/umexfo/5xcuigumefox/5xcuigumefo070.html
-i hope this helps. -
CUCM and Unity LDAP Support for Server 2008 R2
I am planning on upgrading our Primary DC from Server 2003 Standard to Server 2008 R2. We current have 2 CUCM's version 7.1.5.31900-3 and 1 Cisco Unity version 7.0 (2). Both reference LDAP and/or GC. I need to know will everything break once I demote the 2003 DC. I already have one 2008 R2 domain controller in place. Also is the 2008 R2 domain functional level supported?
Hi,
The directory hierachy for a backup taken using windows server backup will be something like this:
\WindowsImageBackup\<ServerName>\<Backup datetime>\<guid name>.vhd file along with some xml config files.
The directory heirachy above suggests the backup was not taken using Windows Server Backup, at least directly, if it is taken using some software scripted over windows server backup, the .chm file may belong to that software.
The .vhd file created by windows server backup is not mountable in readonly mode, it is mountable in readwrite mode only.
Thanks,
Abhinav
This posting is provided "AS IS" with no warranties, and confers no rights -
Hi,
Would like to know if unity connection : when press message button on the phone should be announcement "enter your password follow by #" but it does not, it prompted instead "welcome to unity message service..." . Would like to know why is that so ?
ThanksHi Alan,
Just to add another reference to the great tips from my friend Brad (+5 B-Man)
I would try this Tool from the excellent suite of Unity Tools to have a look
at the call flow to see what # is being passed to Unity Connection;
Port Status Remote Monitor for Connection (rPSM)
http://www.ciscounitytools.com/Applications/CxN/PortStatusMonitorCUC7x/PortStatusMonitorCUC7x.html
Cheers!
Rob -
Weak SSL ciphers on Unity 5.0 server during a security scan
Hello,
We received informaition from our security team when they did a scan on our Unity server...."the remote host supports the use of SSL ciphers that offer weak encryption or no encryption at all" I have found some articles on the web (Microsoft) to edit the registry key so that nothing lower than 128 bit encryption is accepted. I am looking for a Cisco paper to agree or disagree with this...can anyone help?
Thank you.So, this isn't an uncommon security alert when you have your system scanned. One thing to keep in mind is the placement of your server and who/what it is accessed for. In any case, you're not likely to find a Cisco doc that references this specifically. Instead, if you really want to move forward with making the appropriate registry changes then you'll want to open a TAC case and find out if this is supported or not. In terms of further info on your issue:
There is a McAfee article about making websites more secure. It is here: http://www.codeproject.com/KB/aspnet/MakeWebsiteMcAfeeSecured.aspx
Your alert is referenced as follows:
Vulnerability Name: Weak Supported SSL Ciphers Suites
Description
The remote host supports the use of SSL ciphers that offer either weak encryption or no encryption at all. This vulnerability is valid for all SSL/TLS sessions that are passing sensitive information.
PCI defines strong cryptography, for secret key based systems, as anything above 80 bit encryption.
Solution
The solution to this is very simple but requires registry tweak again. Following are the steps:
Click Start, click Run, type regedt32 or type regedit, and then click OK.
In Registry Editor, locate the following registry key:HKey_Local_Machine\System\CurrentControlSet\Control\SecurityProviders
\SCHANNEL\Ciphers
Under the Cipher key, there are several Ciphers.
Locate the ciphers which have encryption less than 128 bit.
Create DWORD values named Enabled and Value 0 for each of them, just as the previous case.
For convenience, I have marked them with red arrows in the picture above.
System Restart is NOT required for this.
Now the server is secured.
The above mentioned security issues are the major ones that most of the systems have. However other than this, there may be some easy and minor vulnerabilities like:
Using robots.txt in the pages. (Generally inserted by Web Marketing team to track user hit).
Directory Scanner: Common directories are revealed. This can be resolved by URL rewriting and setting “Directory Browsing” off.
Note: For the above vulnerabilities, minor registry tweaks will be necessary. So it is strongly recommended to back up the registry before doing anything. By any chance if something gets messed up, just delete the SCHANNEL key and restart the machine, the key will be auto-generated.
Hailey
Please rate helpful posts! -
Control references vs. global variables
I guess my question centers on the appropriate application of control references.
I am writing a complex program that has a state machine at the top level, and, for one frame of the state machine, a while loop containing a couple subVIs, each of which contains many subVIs. The lower-level subVIs are affected by buttons on the top-level VI. Information from the lower-level VIs must be shown on the top-level front panel within the loop. My question is: what is the best way to do this?
(I have a previous version of the program that I wrote that keeps just about everything on the top level so that I can update the front panel, but this is not at all modular.
In addition, I considered breaking things up into more than on
e front panel, but this doesn't seem to be a good option for this section of this program.)
Last week I read about control references, and decided that this could be the way to deal with this issue. I have not worked with them before, so I want to know: Are control references an appropriate solution for this issue? Is it good programming practice to use them, especially to update data on charts and graphs? How do they compare programming-wise and efficiency-wise to global variables?
Global variables are another solution, I think, but I would have way too many variables to update. I think the advantage with global variables is that one could just insert a global variable in a subVI and not have to wire it up through the different subVI levels, which one would have to do (I think) with control references.
Can you offer any advice?
Thanks!Paul,
The actual implementation of the solution is up to you. This is indeed a complex question.
I would offer the following advice:
On globals:
Try to avoid them. I try to restrict the use of globals to unidirectional. If you have ever dealt with a race condition, you will know why. Mistakes are often made with globals, and they are quite apt to become the biggest source of bugs in a program, especially in one as large and/or complex as your appears to be. If you must use globals, try using a shift register, or LabVIEW 2 style global instead. Basically, you use an unitialized shift register with two (or more) cases: Read and Write. This prevents race conditions, but only if the VI is non reentrant. However, implementation is still difficult.
Control References:
I also have read and heard about control references. I have had much use for them, for controlling the appearance of controls and indicators (and decoratiopns too, I guess...). However, I would caution you on using them to pass data around. This violates dataflow in a big way, as you are passing around pointers, instead of data. I believe this is difficult to implement, and even more difficult to keep straight. I personally recommend using them only for attributes of FP components, not for passing data.
So, what do I believe is the most elegant solution? I think a data server is your best bet. This is close to a LabVIEW 2 style global, but a little more active. Simply write all of your data into a subVI in any manner, a queue, a FIFO, LIFO, etc. Then, retrieve the data as desired. Buffering, queuing, etc are all handled by the data storage and retrieval subVI. It becomes sort of a small active database. The two sides (storage and retrieval) are independent of each other, and the code is all handled in the function. A basic version is a LIFO, Last In First Out, wherein the data is overwritten constantly. The data is then read by the reading VI, the front panel VI in your case, at any time, and the data is always the latest. You can add complexity as you need, such as making it a FIFO. This is done by simply writing the data to an array, then reading back the oldest value (by reversing the array and reading index 0.)
I believe this is an elegant solution to your problem. It does maintain dataflow, except that time is taken out of the equation, depending on how you look at it. It simplifies your program because you only need to do three things. Write the data handler, then drop in the function into the VI that writes, and the one that reads. It is also flexible in handling the data.
Good luck, and let us all know how you do. -
Unity 4.2(1.0) delayed messages
We have customer who are having issues of delayed delivery of voicemails.. sometimes days...
The problem is that Unity holds some voicemails for days before releasing them. Some users saying that after return from holiday, they clear down all voicemails and then the following day they get some from a few days ago.
I have restarted the server and MTA service but this issue seems to return after few days.
Any idea what could be the issue or is there a bug in this version?
Help would be much appreciated.
Thanksthis is the text for the Cisco Unity 4.2(1) Engineering Special 173 (I also reported the broken link that you saw earlier):
Release Notes for 4.2(1) Engineering Special 173
System Requirements
Overview
Engineering Special Installation Instructions
Post Installation Steps
New Options and Features
Uninstall Instructions
Resolved Defects
System Requirements
This Engineering Special (patch) requires Cisco Unity 4.2(1) and needs to be installed on both Primary and Secondary Cisco Unity failover servers in the case of a failover configuration.
Overview
A complete list of defects addressed by this Engineering Special can be found in the section titled Resolved Defects. This Engineering Special is a roll-up of the following Engineering Specials and service patches:
ES172, ES171, ES170, ES169, ES168, ES167, ES166, ES165, ES164, ES163, ES162, ES161, ES160, ES159, ES158, ES157, ES155, ES153, ES152, ES150, ES149, ES148, ES147, ES146, ES145, ES144, ES143, ES142, ES140, ES139, ES137, ES135, ES134, ES133, ES132, ES131, ES130, ES129, ES127, ES126, ES125, ES123, ES122, ES121, ES120, ES119, ES118, ES117, ES116, ES115, ES114, ES113, ES112, ES111, ES110, ES109, ES108, ES107, ES106, ES105, ES104, ES103, ES102, ES101, ES100, ES99, ES98, ES97, ES96, ES95, ES94, ES93, ES92, ES91, ES89, ES88, ES87, ES86, ES85, ES84, ES83, ES82, ES81, ES80, ES79, ES78, ES77, ES76, ES75, ES73, ES72, ES71, ES70, ES69, ES68, ES67, ES66, ES64, ES63, ES62, ES61, ES59, ES58, ES57, ES56, ES55, ES54, ES53, ES52, ES51, ES50, ES49, ES48, ES47, ES46, ES44, ES43, ES42, ES41, ES40, ES39, ES38, ES37, ES36, ES35, ES34, ES33, ES32, ES31, ES30, ES28, ES27, ES26, ES25, ES24, ES23, ES22, ES20, ES19, ES18, ES17, ES16, ES15, ES14, ES13, ES12, ES11, ES10, ES9, ES8, ES6, ES5, ES4, ES3, ES2, ES1
Engineering Special Installation Instructions
Logon to the Cisco Unity server console either directly (physical console) or via VNC (do not use Terminal Services / Remote Desktop)
Double click the executable install file CU4.2(1)_ES173.exe
Step through the installation wizard clicking 'Next' as appropriate
Once the installation has completed select the option to reboot the Cisco Unity server
Post Installation Steps
1) This patch must be installed after applying this Engineering Special, available here for download: Other non-Cisco Unity Patch 70.
This patch installs new prompts to provide a warning when the Reply-All recipient list either contains a PDL or is above a threshold.
2) These steps must be applied after applying this Engineering Special:
a. Stop Tomcat service.
b. Delete only the files in
\CommServer\cscoserv\Tomcat\work\Standalone\localhost\ciscopca directory.
c. Restart Tomcat service.
3) Customers using the Blackberry feature with Cisco Unity must apply this patch on the Blackberry server after applying this Engineering Special, available here for download: Other non-Cisco Unity Patch 76.
4) Customers with systems based in Australia shall be affected by the Daylight Saving Time changes introduced by the Australian Gov't across several of their territories. The changes cause systems to report incorrect time stamps and to resolve them patches from Microsoft and Sun Microsystems must be applied after applying this engineering special:
Sun Microsystems patch:
a. Download the TZUpdater 1.2.2 or later from here: TZ Updater to the Cisco Unity system.
b. Stop the Tomcat service.
c. Unzip the contents to the same folder, file extracted tzupdater.jar
d. Open a CMD window and change directories to where tzupdater.jar is located
e. Enter "%JAVA_HOME%\jre\bin\java -jar tzupdater.jar -u -v -bc" and press enter. The output should be similar to this:
- java.home: E:\CommServer\cscoserv\Java2SDK\jre
- java.vendor: Sun Microsystems Inc.
- java.version: 1.4.2_13
- JRE time zone data version: tzdata2006g
- Embedded time zone data version: tzdata2007h
- Extracting files... done.
- Making changes for JDK 1.1 compatibility... done.
- Renaming directories... done.
- Validating the new time zone data... done.
- Time zone data update is complete.
Windows Patch
Apply the relevant Windows patch (Windows 2003 SP1/SP2 or Windows 2000 SP4) to the following machines:
a. Each Cisco Unity Server
b. Each Cisco Unity Bridge
c. All servers hosting Microsoft Exchange or Lotus Domino housing a mailbox of a Cisco Unity subscriber
d. The Cisco Unity partner mail server
e. Each Exchange server with the Internet Voice Connector installed
f. Each domain controller in an Active Directory (AD) domain with a Cisco Unity server
g. Each global catalog server within the AD forest where Cisco Unity is present
The Windows 2003 SP1/SP2 patch may be obtained directly from Microsoft under Knowledge Base article 955839. The Windows 2000 SP4 patch, KB article 942763, is only available to customers with a Microsoft Extended Hotfix Service Agreement for Windows 2000.
Defect: CSCsm32946, CSCtc11035
4) Customer sites where Cisco Unity integrated with multiple PIMG devices is failing to start after Microsoft hotfix MS08-037 - KB 953230 was applied must do the following after applying this Engineering Special:
a) Open and close the Manage Integrations (UTIM) utility.
b) Reboot the Cisco Unity server for the changes to take affect.
Defect: CSCsv54175
New Options and Features
The following sections detail how to enable new options and features that are supported by this ES. Prior to following these steps, you must first install the ES as per the above Engineering Special Installation Instructions section
1) Customers wishing to change the number of Microsoft Exchange mailstores Cisco Unity supports, shall need to modify the registry key found here:
[\HKLM\Software\Active Voice\AvWm\1.00]
Registry Key Name: Max Stores
Registry Key Type: DWORD
Registry Key Default Value: 250
Other Settings:
After changing the number of mailstores to support, stop Cisco Unity and the CuMdbStoreMonitor service and then re-start Cisco Unity.
Defect: CSCsu03848
2) Customer's wishing to enable the enhanced Cross-server login functionality shall need to upgrade to the latest version of the Advanced Setting Tools.
Launch the Advanced Setting Tool and look for Networking - Allow Transfer Override on Cross-server Transfer Handoff and follow the instructions in the description for a full understanding on how this works feature can be enabled/disabled.
Defect: CSCsd69934
3) Customer's wishing to enable the enhanced functionality for transfers to alternate contact numbers shall need to upgrade to the latest version of the Advanced Setting Tools.
Launch the Advanced Setting Tool and look for Conversation - ACN Follows Current Transfer Rule and follow the instructions in the description for a full understanding on how this works feature can be enabled/disabled.
Defect: CSCsi02306
4) Customers wishing to enable the functionality to prevent accidentally reply-all to PDLs shall need to upgrade to the latest version of the Advanced Setting Tools.
Launch the Advanced Setting Tool and look for Conversation - Reply-to-All Warning and follow the instructions in the description for a full understanding on how this works feature can be enabled/disabled.
Defect: CSCsi01131
5) Customer's experiencing issues with cross-server transfers to VPIM, Bridge or AMIS subscribers under the conditions listed below should consider enabling this functionality:
- Cisco Unity A and Cisco Unity B are two servers in the same directory and dialing domain.
- Cisco Unity A has a VPIM (or Bridge or AMIS) Delivery Location configured for remote location X.
- Cisco Unity A has a VPIM (or Bridge or AMIS) Subscriber (SubExt) associated with the Delivery Location.
- Cisco Unity B, on the SA Dialing Domain page, "Cross-server transfer: Pass control to the called subscriber's Cisco Unity server" is enabled.
In these conditions, if a caller calls Cisco Unity B and enters the id of SubExt, Cisco Unity B will prompt "One moment please", then immediately "You cannot be transferred now" and the caller will be returned to the previous conversation state.
Upgrade to the latest version of the Advanced Setting Tools.
Launch the Advanced Setting Tool and look for Networking - Cross-server Transfer Behavior for External Subscribers and follow the instructions in the description for a full understanding on how this works feature can be enabled/disabled.
Defect: CSCsh56194
6) Customers wishing to set the pre-pended and post-pended digits to any extension that a caller may dial while listening to the greeting for a Call Handler or Subscriber shall need to upgrade to the latest version of the Bulk Edit Utility.
Launch the Bulk Edit Utility and perform topic search in the Help file for instructions on how to set the pre-pend and post-pend digits for Callhandlers and Subscribers.
Defect: CSCse16249
Uninstall Instructions
On the Cisco Unity server console browse to the X:\CommServer\EngineeringSpecialBackup\ folder
Search for the folder called CU4.2(1)_ES173
Double click the Restore.bat file and follow the instructions
Once the un-install completes reboot the Cisco Unity server
Resolved Defects
All defects listed below are included in this ES
Fixes introduced in CU4.2(1)_ES173
CSCsf27378
CSCsf27378 - Media Master fails to load with "not found" errors in PCA
CSCtc24189
CSCtc24189 - HTTP TRAP - CPCA TRaP record does not work
CSCsv30015
CSCsv30015 - Unity failing to connect to SQL causing Unity to stop working as expected
CSCsx94938
CSCsx94938 - Recording New Greetings causes a file lock condition
CSCta71728
CSCta71728 - Issue with ActiveX controls shipped with Unity PCA
CSCsz17586
CSCsz17586 - Unity Inbox timestamp incorrect for some time zones
CSCtc11035
CSCtc11035 - DST change for Western Australia
Fixes introduced in CU4.2(1)_ES172
CSCsz19418
CSCsz19418 - modify exclusion pattern so . (period) is allowed
CSCsi74619
CSCsi74619 - Conv - Empty-body TTS message can cause AV
CSCsy10773
CSCsy10773 - Intermittent License Corruption on double-byte Unity systems
Fixes introduced in CU4.2(1)_ES171
CSCsq76448
CSCsq76448 - primary active but ports unregistered after reboot when sec. offline
CSCsx67429
CSCsx67429 - modify exclusion pattern so _ (underscore) is allowed with Exchange
CSCsx95506
CSCsx95506 - Remove feedback link from CPCA and SA
Fixes introduced in CU4.2(1)_ES170
CSCsx20874
CSCsx20874 - Double-free in Event Log class can cause heap corruption, crash
Fixes introduced in CU4.2(1)_ES169
CSCsx20874
CSCsx20874 - Double-free in Event Log class can cause heap corruption, crash
Fixes introduced in CU4.2(1)_ES168
Fixes introduced in CU4.2(1)_ES167
CSCsv54175
CSCsv54175 - Unity has IP Port conflicts with DNS after MS08-037 installed.
CSCsw73149
CSCsw73149 - Unity not starting Unexpected result in CAvLic::QueryS. Unspecified error
Fixes introduced in CU4.2(1)_ES166
CSCsv37908
CSCsv37908 - If Interview Handler Question Skipped, Unity States Message Has No Audio
CSCsv10048
CSCsv10048 - DOM: Unity does not keep BusinessTelephoneNumber in sync
CSCsv93549
CSCsv93549 - Failover: FCW can fail if run after certain ESs applied
Fixes introduced in CU4.2(1)_ES165
CSCsm80598
CSCsm80598 - TdsProxy fails due to corrupted Performance Counter Registry
CSCso96540
CSCso96540 - Unity should write eventlog warning when MAPI stalls
CSCsd89417
CSCsd89417 - SA does not create a MWI device correctly in SQL
CSCsw19755
CSCsw19755 - Port MWI improvements, fixes, diags to 4.2 from 5.0 and 7.0
CSCsj35854
CSCsj35854 - AvWm - Request to port MAPI function diags
CSCsl48610
CSCsl48610 - Unity sends port 0 in SDP information
CSCsw25257
CSCsw25257 - Unity AD sync - offer setting to disable sync'ing Scope DL's
Fixes introduced in CU4.2(1)_ES164
CSCsh04473
CSCsh04473 - SA: Administrative Access report is empty
Fixes introduced in CU4.2(1)_ES163
CSCsv24693
CSCsv24693 - Missing stored procedures after running scripts in UnitydbEx
Fixes introduced in CU4.2(1)_ES162
CSCsr86345
CSCsr86345 - SA>Primary Location page is vulnerable to Cross Site Scripting
Fixes introduced in CU4.2(1)_ES161
CSCsr86971
CSCsr86971 - Anonymous Auth Logon page counts against the session count
CSCsr86943
CSCsr86943 - Authentication bypass w/ anonymous auth
Fixes introduced in CU4.2(1)_ES160
CSCsr91797
CSCsr91797 - AvLic diagnostics don't show Unity location being processed
Fixes introduced in CU4.2(1)_ES159
CSCsq80836
CSCsq80836 - AvDSAD: Syncing of ScopeDls causes performance problems.
Fixes introduced in CU4.2(1)_ES158
CSCsm46139
CSCsm46139 - CUOM voicemail test fails to deliver msg to inbox
CSCso28123
CSCso28123 - Unity repeats option to record message
Fixes introduced in CU4.2(1)_ES157
CSCse87865
CSCse87865 - Change greeting to CUBI subscriber will change all others to default
Fixes introduced in CU4.2(1)_ES155
CSCso69772
CSCso69772 - When sending message, if hang up after continuing, is not delivered
Fixes introduced in CU4.2(1)_ES153
CSCsm27607
CSCsm27607 - JPN: Message Locator cannot search messages
CSCsm09325
CSCsm09325 - Unnecessary Drafts folder in unexpected language is created in Outlook
CSCsd26042
CSCsd26042 - Realspeak engine buffer overflow results in email TTS failure
Fixes introduced in CU4.2(1)_ES152
CSCsm90314
CSCsm90314 - Dom: message notification re-sent on MWI Resync
Fixes introduced in CU4.2(1)_ES150
CSCsm97318
CSCsm97318 - ReportDb_log.ldf or TempLog.ldf fill disk, may cause failsafe
Fixes introduced in CU4.2(1)_ES149
CSCsm82003
CSCsm82003 - Streamsweeper logic deletes DB reference when it shouldn't
Fixes introduced in CU4.2(1)_ES148
CSCsi22389
CSCsi22389 - Virtual Bytes / Fragmentation in AvCsMgr
Fixes introduced in CU4.2(1)_ES147
CSCsm17318
CSCsm17318 - Unity can't set Continue adding names after each addressee from Web SA
Fixes introduced in CU4.2(1)_ES146
CSCsm32946
CSCsm32946 - DST Australia Unity: Update for Unity
Fixes introduced in CU4.2(1)_ES145
CSCsg90913
CSCsg90913 - Inconsistent subject line on subscriber to subscriber message
CSCsk56884
CSCsk56884 - Subscriber sign in should respect system first & inter digit dtmf delays
Fixes introduced in CU4.2(1)_ES144
CSCsm10385
CSCsm10385 - MWI Refresh/resync turns MWI Off for New Urgent Domino Msg
Fixes introduced in CU4.2(1)_ES143
Fixes introduced in CU4.2(1)_ES142
CSCsl79289
CSCsl79289 - MWI lengthy after Exchange Cluster Failover
Fixes introduced in CU4.2(1)_ES140
CSCsl59482
CSCsl59482 - VMO reports errors when form is published by not locally installed
Fixes introduced in CU4.2(1)_ES139
CSCsk79469
CSCsk79469 - DST: Venezuela
Fixes introduced in CU4.2(1)_ES137
CSCsl56254
CSCsl56254 - GC total resync should sync typically most important objects first
Fixes introduced in CU4.2(1)_ES135
CSCdx12345
CSCdx12345
Fixes introduced in CU4.2(1)_ES134
Fixes introduced in CU4.2(1)_ES133
CSCsh9258
CSCsh9258
CSCsf2633
CSCsf2633
CSCse7788
CSCse7788
CSCsg0314
CSCsg0314
Fixes introduced in CU4.2(1)_ES132
CSCsl10496
CSCsl10496 - Conversation Exception can cause Unity to ring-no-answer (RNA)
CSCsk88930
CSCsk88930 - Duplicate Alias can cause system to become unresponsive
Fixes introduced in CU4.2(1)_ES131
CSCsh61500
CSCsh61500 - Can't forward Domino msgs without an intro via TUI with streamlined conv
Fixes introduced in CU4.2(1)_ES130
Fixes introduced in CU4.2(1)_ES129
CSCsi43057
CSCsi43057 - Heap Corruption in Miu during ASR cleanup
CSCsk67827
CSCsk67827 - MWI's may fail for PIMG integrations greater than the first integration.
Fixes introduced in CU4.2(1)_ES127
CSCsd16651
CSCsd16651 - When invalid password entered at known extension, do not prompt for ID
Fixes introduced in CU4.2(1)_ES126
CSCsk08880
CSCsk08880 - SA: SA use causes memory spikes/leak in AvCsMgr process
Fixes introduced in CU4.2(1)_ES125
CSCsk08880
CSCsk08880 - SA: SA use causes memory spikes/leak in AvCsMgr process
Fixes introduced in CU4.2(1)_ES123
CSCsj76543
CSCsj76543 - No audio if SIP call not cleared correctly, UDP port re-used
Fixes introduced in CU4.2(1)_ES122
CSCsd93217
CSCsd93217 - Cross box login SIP not functioning
Fixes introduced in CU4.2(1)_ES121
CSCsj53656
CSCsj53656 - New Call Routing Rules Should be disabled by default
CSCsh15836
CSCsh15836 - Unity 4.1.1 multiple admin adding call routing rules get mixed
CSCsc8690
CSCsc8690
CSCsi1374
CSCsi1374
CSCsg4933
CSCsg4933
Fixes introduced in CU4.2(1)_ES120
CSCsc51996
CSCsc51996 - DInterop-Interop subs on member servers not deleted from Global sub tbl
CSCsf10680
CSCsf10680 - DOM: deleted Domino users are not removed from GlobalSubscriber table
Fixes introduced in CU4.2(1)_ES119
CSCsj80282
CSCsj80282 - User name with Apostrophe will generate error
Fixes introduced in CU4.2(1)_ES118
CSCsj81527
CSCsj81527 - Unity Inbox: time stamp adjustment not valid for DST change in 2007 NZ
CSCsh35828
CSCsh35828 - Unity Inbox: time stamp adjustment not valid for DST change in 2007
Fixes introduced in CU4.2(1)_ES117
CSCse77587
CSCse77587 - TMP files in Unity Message Store account's temp folder fill drive
Fixes introduced in CU4.2(1)_ES116
Fixes introduced in CU4.2(1)_ES115
Fixes introduced in CU4.2(1)_ES114
Fixes introduced in CU4.2(1)_ES113
Fixes introduced in CU4.2(1)_ES112
CSCsj57251
CSCsj57251 - Errors during Play Speed Adj with g.711 to g.729a conversion
Fixes introduced in CU4.2(1)_ES111
CSCsi73888
CSCsi73888 - PCA Unity4.2.1- UK language reverse day with month in Alternate Greeting
Fixes introduced in CU4.2(1)_ES110
CSCsd39975
CSCsd39975 - PCA cannot read or write to database when JDBC connections are refused
Fixes introduced in CU4.2(1)_ES109
CSCsi76164
CSCsi76164 - DOM: Msg sent to a sub even if deleted from reply to all recipient list
Fixes introduced in CU4.2(1)_ES108
CSCsj16707
CSCsj16707 - Crossbox showing event log warnings on caller disconnect
CSCsj03459
CSCsj03459 - Streamlined Conversations are inconsistent
Fixes introduced in CU4.2(1)_ES107
CSCsg76524
CSCsg76524 - BusinessLogicManagerSvr.dll violates DLLMain rules and causes deadlock
Fixes introduced in CU4.2(1)_ES106
Fixes introduced in CU4.2(1)_ES105
Fixes introduced in CU4.2(1)_ES104
CSCsi95296
CSCsi95296 - Optional Conversion Help (Zero for Help) is not functioning
Fixes introduced in CU4.2(1)_ES103
CSCsi88008
CSCsi88008 - AvConcCVMENU006.wav causes call to terminate prematurely
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Fixes introduced in CU4.2(1)_ES101
CSCsi98311
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Fixes introduced in CU4.2(1)_ES100
Fixes introduced in CU4.2(1)_ES99
CSCsi77374
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Fixes introduced in CU4.2(1)_ES98
CSCsd46384
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Fixes introduced in CU4.2(1)_ES97
CSCsi85034
CSCsi85034 - Extension remapping fails for calling # with SIP Fwd'd calls
Fixes introduced in CU4.2(1)_ES96
Fixes introduced in CU4.2(1)_ES95
CSCsi64012
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Fixes introduced in CU4.2(1)_ES94
CSCsi86913
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CSCsi82851
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Fixes introduced in CU4.2(1)_ES91
CSCsh94992
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Fixes introduced in CU4.2(1)_ES86
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Fixes introduced in CU4.2(1)_ES82
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CSCsi16038
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CSCsi02306
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CSCsi01131
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CSCsi01116
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CSCsf14610
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CSCsg52066
CSCsg52066 - Subscriber not able to toggle between Standard and Alternate greeting
Fixes introduced in CU4.2(1)_ES78
CSCsh35894
CSCsh35894 - MWI doesn't work for VPT added Unity subscribers
Fixes introduced in CU4.2(1)_ES77
CSCsi04112 -
Unity 4.2.1 Bulk Edit Error
Hi there,
I just recently upgraded my Unity Voicemail Only server from 3.1.3 to 4.2.1.
Everything is working correctly, but I have one issue.
Normally, I use the Bulk Edit tool to set a Subscriber's voicemail to loopback to self on an Error during a Subscriber's greeting, so that if a caller starts randomly entering digits during the greeting and the digits entered do not match anything, the Subscriber's greeting just replays rather than the caller getting thrown out to the default Unity Greeting ('Cisco Unity Messsaging System, from a touch tone phone...).
Since the upgrade, I am getting the following error when I use Bulk Edit to try and set 'loopback to self' on an Error on the Bulk Edit Greetings tab:
Alias=APay
ObjectID={09E9F57B-5834-40F7-882C-8BEC7924187A}
Extension=7293
Updating transfer rule: Alternate
Updating transfer rule: Off Hours
Updating transfer rule: Standard
Standard Messaging Rule
Off Hours Messaging Rule
Busy Messaging Rule
Alternate Messaging Rule
Internal Messaging Rule
Error Messaging Rule
Menu entry: 0
Menu entry: 1
Menu entry: 2
Menu entry: 3
Menu entry: 4
Menu entry: 5
Menu entry: 6
Menu entry: 7
Menu entry: 8
Menu entry: 9
Menu entry: *
Menu entry: #
Edits for Error greeting:
After greeting action value set to: 2
After greeting action conversation name set to:PHGreeting
After greeting action destination object id={13B581E1-F458-404C-9517-EBE1C002B935}
(error) this subscriber is missing notification devices! This is a serious error, you shoudl contact TAC.
I downloaded the most recent version of dBWalker and it runs clear, I took care of all of the errors and warnings it listed, but I still get the errors when I run the Bulk Edit utility.
It appears that all of the greetings are in place for these Subscribers, that all of the Subscriber's greetings are set to take a message after the greeting, so I am not really sure what this error is.
It does not appear to be effecting the Unity system's performance yet, but I am worried that this error indicitive of other issues.
If anyone has any insight in tot this error and would let me know, I would greatly appreciate it.
Thanks a lot!!
heatherHi Heather,
I've taken a look at the "(error) this subscriber is missing notification devices!" error
There's a bugID which matches up with the error you are seeing which relates to the SMS entry for notifications not being added to the NotificationDevice table which results in the same error and the resolution there was a customized SQL query to insert the required rows. We'll need to gather more information in order to confirm if
this is the same issue (and to build the custom query)
For your reference the bugID is;
CSCed64238 - SMS entry is not added to SQL table for existing user after upgrade
Please run SQL Query Analyzer, select the UnityDb and run following query:
SELECT subscriberobjectid, alias, subscribertype from subscriber
Then copy the output and insert it into an Excel spreadsheet and send that to me.
Using this data, we will then build the SQL query that you will have to execute to get all
the rows inserted so that you no longer get the BulkEdit error...
gogasca at cisco dot com
HTH
//G
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