Space designer export problem

Hi,
I'm having a strange problem with space designer in that I'm trying to add a very faint, realistic reverb on a few tracks, which sound fine when I preview them in Soundtrack, but when I export the mix out there is this massive booming reverb like it's in a cave or something, regardless of what the Space Designer is set to. The problem goes away if I disable the space designer, but It'd really like to be able to use it.
Has anyone encountered this issue before? Anyone know what might be the problem?
Thanks

Another way of wording the question that I originally asked;
I recorded a ten second sine sweep. when I deconvolve I end up with a ten second impulse response. Is this normal? Do I now need to shorten the IR using space designer, or is it supposed to create a reverb tail automatically?
If anyone out there knows this answer please let me know.

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