"thumb tacks"

Hello,
I'm working on a flash map and am trying to affix "thumb
tacks" to the map that maintain their relative position no matter
how far in or out the map is zoomed.
I have the zoom and pan functions of the map woked out but
I'm not sure how I should proceed with this part. I am looking for
a nudge in the right direction.
Thanks.
Thanks.

Okay... so what you'll want to do is create a "container"
movieclip that
holds your richMap movieclip. Right-click on the richMap
movieclip and
choose "Convert to Symbol". Give the new symbol an instance
name on
stage of "mapContainer_mc".
I've found the easiest way to set different points on the map
at which
to attach thumbtacks to be to create an invisible "marker"
clip and
position instances of it around the map where I'll want the
thumbtacks
to show up.
So double-click into your mapContainer_mc, create a new
layer, and on
that layer draw a little circle, or something. Convert that
circle to a
movieclip. Select the circle instance on stage, and position
it at your
first point. Let's call it "pointA" for this example. Give it
the
instance name "pointAMarker_mc". Go to the properties panel
and set the
color to Alpha=0. It's invisible! Copy the marker clip on
stage and
place in on another point on your map, then give change the
instance
name to "pointBMarker_mc". Keep doing this for all of the
places you'll
want the thumbtacks to show up.
Now we need buttons that, when pressed, will add thumbtacks
on the
appropriate spots. Go back to the main timeline (click "Scene
1" on top
of the timeline panel), and create a button symbol. Give it
the
instance name "pointA_btn". Copy and paste it and give the
new button
an instance name "pointB_btn". Do that for all the different
buttons
you'll need.
In this example, it's important that you use the same name
for the
beginning of the marker clip in the map and the button
outside the map.
One of your marker clips could have the instance name
"kalamazooMarker_mc", and the corresponding button would have
the
instance name "kalamazoo_btn".
Almost there! Now we just need a symbol to use as the
"thumbtack".
Draw a thumbtack, and convert it to a movieclip symbol.
Delete it from
the stage and right-click it in the library and choose
"Linkage". Check
off "Export for ActionScript" and give it the instance name
"tack".
Then, use code like the below:
// example button for attaching at tack at "Point A"
pointA_btn.onRelease = function() {
attachTack(mapContainer_mc.pointAMarker_mc);
// example to set up all of your buttons to work
// create an array to hold the names of all of the places on
the map
// to which you'll want to attach tacks
// these are the same names you'll use
// in the instance names of your markers and buttons
var tackPointsArray:Array =
["pointA", "pointB", "pointR", "kalamazoo", "timbucktoo"];
for (var p in tackPointsArray) {
theButton = _root[tackPointsArray[p]+"_btn"];
theButton.marker =
mapContainer_mc[tackPointsArray[p]+"Marker_mc"];
theButton.onRelease = function() {
attachTack(this.marker);
// set a variable for the depth at which to attach the tack
// so a new one won't replace one that's already on stage
var theDepth:Number = 40;
// the function to attach the tack to the holder clip
function attachTack(placeToAttach) {
var tackHolder_mc =
mapContainer_mc.createEmptyMovieClip("tackHolder",
theDepth);
tackHolder_mc.attachMovie("tack", "tack"+theDepth, 30,
{_x:placeToAttach._x, _y:placeToAttach._y,
onEnterFrame:reverseScaleF});
theDepth++;
// function to scale a clip in reverse to the main map
background
function reverseScaleF() {
this._xscale = this._yscale=100*100/newScale;
// change your zoom and pan functions to target the
mapContainer_mc
//newX moves the map along the x-axis.
//newY moves the map along the y-axis.
//newScale keeps track of the "zoom" of the map
newX = _root.mapContainer_mc._x;
newY = _root.mapContainer_mc._y;
newScale = 100;
//button pan functions
//panRight button
panRight.onPress = function() {
mapContainer_mc.onEnterFrame = function() {
newX = newX-4;
mapContainer_mc._x = newX;
panRight.onRelease = function() {
delete mapContainer_mc.onEnterFrame;
zoomIn.onPress = function() {
newScale = newScale+10;
_root.mapContainer_mc._xscale = newScale;
_root.mapContainer_mc._yscale = newScale;

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    It works in IE6 as well but for what its worth that browser is practically dead and I no longer support it. To get it to work in that browser you need to use a conditional comment to narrow the .content <div> by 1 px. You'll see the following <!--[ IE 6]> conditional comment in the code/css below, right after the main css styles finish.
    <!--[if IE 6]>
    <style>
    .content {width: 633px;}
    </style>
    <![endif]-->
    Once you have tested the code/css below out have a look and see how I've set it up as opposesd to what you had. You can then move the css back into a linked stylesheet.
    CODE STARTS FROM HERE:
    <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
    <html xmlns="http://www.w3.org/1999/xhtml">
    <head>
    <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
    <title>Notice This</title>
    <link href="CSS/noticethiscss.css" rel="stylesheet" type="text/css" />
    <script type="text/javascript">
      var _gaq = _gaq || [];
      _gaq.push(['_setAccount', 'UA-21282691-1']);
      _gaq.push(['_setDomainName', '.noticethis.com.au']);
      _gaq.push(['_trackPageview']);
      (function() {
        var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true;
        ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js';
        var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s);
    </script>
    <style type="text/css">
    #apDiv1 {
        width:864px;
        background-color:#CC00FF;
        layer-background-color:#D6D6D6;
        border:thick double #90C;
        z-index:1;
        background-image: url(images/corkboard.jpg);
        padding: 20px;
        margin-top: 100px;
        margin-right: auto;
        margin-bottom: 0px;
        margin-left: auto;
    #contentImage {
    float: left;
    width: 343px;
    #contentImage img {
        padding: 10px;
        border: 4px dotted #90C;
        margin-right: 10px;
        margin-bottom: 5px;
        margin-left: 10px;
    #contentImageText {
    float: left;
    width: 270px;
    padding: 50px 0 0 0;
    #contentImageText p {
    padding: 0 0 30px 15px;
    margin: 0;
    body,td,th {
        font-family: "Trebuchet MS", Arial, Helvetica, sans-serif;
        font-size: 16px;
        color: #FFF;
        font-style: normal;
        background-color: #000;
    /* ~~ Element/tag selectors ~~ */
    ul, ol, dl { /* Due to variations between browsers, it's best practices to zero padding and margin on lists. For consistency, you can either specify the amounts you want here, or on the list items (LI, DT, DD) they contain. Remember that what you do here will cascade to the .nav list unless you write a more specific selector. */
        padding: 0;
        margin: 0;
        background-color: #000;
    h1, h2, h3, h4, h5, h6, p {
        margin-top: 0;     /* removing the top margin gets around an issue where margins can escape from their containing div. The remaining bottom margin will hold it away from any elements that follow. */
        padding-right: 15px;
        padding-left: 15px; /* adding the padding to the sides of the elements within the divs, instead of the divs themselves, gets rid of any box model math. A nested div with side padding can also be used as an alternate method. */
        text-align: left;
        color: #FFF;
    a img { /* this selector removes the default blue border displayed in some browsers around an image when it is surrounded by a link */
        border: none;
    body {
        background-image: url(images/zebra-pattern-wallpaper.gif);
        background-repeat: repeat;
        background-attachment: auto;
    a:link {
        color: #09F;
        text-decoration: none;
    a:hover, a:active, a:focus { /* this group of selectors will give a keyboard navigator the same hover experience as the person using a mouse. */
        text-decoration: none;
    /* ~~this fixed width container surrounds the other divs~~ */
    .container {
        width: 800px;
        margin-top: 0;
        margin-right: auto;
        margin-bottom: 0;
        margin-left: auto;
        overflow: visible;
    /* ~~ the header is not given a width. It will extend the full width of your layout. It contains an image placeholder that should be replaced with your own linked logo ~~ */
    .header {
        background-image: url(images/corkboard.jpg);
        border: thin solid #90C;
        margin: 0px;
    /* ~~ These are the columns for the layout. ~~
    1) Padding is only placed on the top and/or bottom of the divs. The elements within these divs have padding on their sides. This saves you from any "box model math". Keep in mind, if you add any side padding or border to the div itself, it will be added to the width you define to create the *total* width. You may also choose to remove the padding on the element in the div and place a second div within it with no width and the padding necessary for your design. You may also choose to remove the padding on the element in the div and place a second div within it with no width and the padding necessary for your design.
    2) No margin has been given to the columns since they are all floated. If you must add margin, avoid placing it on the side you're floating toward (for example: a right margin on a div set to float right). Many times, padding can be used instead. For divs where this rule must be broken, you should add a "display:inline" declaration to the div's rule to tame a bug where some versions of Internet Explorer double the margin.
    3) Since classes can be used multiple times in a document (and an element can also have multiple classes applied), the columns have been assigned class names instead of IDs. For example, two sidebar divs could be stacked if necessary. These can very easily be changed to IDs if that's your preference, as long as you'll only be using them once per document.
    4) If you prefer your nav on the right instead of the left, simply float these columns the opposite direction (all right instead of all left) and they'll render in reverse order. There's no need to move the divs around in the HTML source.
    .sidebar1 {
    float: left;
    width: 120px;
    background-color: #FFF;
    background-image: url(images/corkboard.jpg);
    border: 2px solid #90C;
    padding: 10px;
    height: 863px;
    .content {
        width: 634px;
        background-color: #000;
        float: left;
        text-align: left;
    border: 1px solid #90C;
    padding: 10px;
    /* ~~ The navigation list styles (can be removed if you choose to use a premade flyout menu like Spry) ~~ */
    ul.nav {
        list-style: none;
        background-color: #000;
        border: 1px solid #FFF;
    ul.nav li {
        border: 1px solid #FFF;
    ul.nav a, ul.nav a:visited { /* grouping these selectors makes sure that your links retain their button look even after being visited */
        display: block; /* this gives the link block properties causing it to fill the whole LI containing it. This causes the entire area to react to a mouse click. */
        width: 105px;  /*this width makes the entire button clickable for IE6. If you don't need to support IE6, it can be removed. Calculate the proper width by subtracting the padding on this link from the width of your sidebar container. */
        text-decoration: none;
        background-color: #000;
        color: #90C;
        border: 1px solid #FFF;
        padding: 5px;
    ul.nav a:hover, ul.nav a:active, ul.nav a:focus { /* this changes the background and text color for both mouse and keyboard navigators */
        color: #FFF;
        background-color: #909;
        border: 1px solid #FFF;
    /* ~~ The footer ~~ */
    .footer {
        position: relative;/* this gives IE6 hasLayout to properly clear */
        clear: both;
        color: #90C;
        background-color: #9900CC;
        padding-top: 0px;
        padding-right: 0;
        padding-bottom: 0px;
        padding-left: 0;
    .clearfloat { /* this class can be placed on a <br /> or empty div as the final element following the last floated div (within the #container) if the #footer is removed or taken out of the #container */
        clear:both;
        height:0;
        font-size: 1px;
        line-height: 0px;
    a:visited {
        text-decoration: none;
        color: #906;
    a:hover {
        text-decoration: underline;
        color: #00C;
    a:active {
        text-decoration: none;
        color: #0FF;
    h1 {
        font-size: 24px;
        color: #90C;
        font-weight: bold;
        text-align: center;
    h2 {
        font-size: 20px;
        color: #F93;
        font-weight: bold;
        text-align: center;
        font-family: "Trebuchet MS", Arial, Helvetica, sans-serif;
    </style>
    <!--[if IE 6]>
    <style>
    .content {width: 633px;}
    </style>
    <![endif]-->
    </head>
    <body>
    <div class="container">
      <div class="header"><a href="#"><img src="images/banner2.png" alt="Notice This header" name="Insert_logo" width="799" height="180" id="Insert_logo" style= "display:block;" /></a>
    <!-- end .header --></div>
      <div class="sidebar1">
        <ul class="nav">
          <li><a href="index.html">Home</a><a href="boards.html">Boards</a></li>
          <li><a href="uses.html">Uses</a></li>
          <li><a href="order.html">Order </a></li>
          <li><a href="About Us.html">About Us</a></li>
          <li><a href="Contact.html">Contact</a>  </li>
        </ul>
      </div>
      <div class="content">
        <h1>Notice This</h1>
    <h2> The only noticeboard worth noticing</h2>
    <div id="contentImage">
    <img src="images/bluestripeblue.gif" alt="blue stripe with blue ribbon board" width="305" height="229" />
    <img src="images/icecreampurple.gif" alt="ice cream with purple ribbon board" width="305" height="229" />
    <img src="images/heartbabypink.gif" alt="hearts with pink ribbon board" width="305" height="229" align="left"/>
    </div><!--end contentImage -->
    <div id="contentImageText">
    <p>Notice This provides a fashionable alternative to the  corkboard to brighten up any room.</p>
    <p>All boards are made with high quality fabric and ribbon  which covers the framed pin board. There are thumb tacks to hold the ribbon in place where it crosses over.</p>
    <p>Notice This boards are a fabulous addition to any room of  the house for use as a noticeboard, the boards are also a favourite with kids  to show off their artwork around the house.</p>
    <p>Notice This boards can be used as a place to remind you about notices, bills, invitations, reminders, as a photo board, dream/vision board, children’s artwork or anything you like!</p>
    </div><!--end contentImageText -->
    </div><!-- end content -->
      <div class="footer">
        <p>Copyright 2011</p>
        <!-- end .footer --></div>
      <!-- end .container --></div>
    </body>
    </html>

  • Rendering issues

    I am currently rendering a 2 minute movie in professional quality, but nothing seems to be happening at all- if I switch to best performance it is rendered in about 3 minutes- am I doing something wrong- I know it takes longer, but there's longer and then theres looooonnnngggggeeerrrrrrr.......
    thanks

    In a manner of speaking, you may be using a sludge hammer on a thumb tack.... I was reading over the following from F Shippey which may help explain:
    It can't be done because of the playback bit-rate limit. 'Professional Quality' is good when you are trying to put more than 60 minutes on a single-layer disc or more than 120 minutes on a double-layer disc. 'Professional Quality' uses two passes. The first pass looks at your content to decide where the high detail/movement is and where parts of low detail/movement are. The second pass actually encodes your content using something close to the 'Best Performance' bit-rate where it found high detail/movement and a lower bit-rate where the low detail/movement was.
    http://discussions.apple.com/thread.jspa?messageID=6296992&#6296992

  • Something stuck in my friends iPhone Headphone Jack! HELP

    So my friend's iPhone 4S (out of warenty anyway) had a headphone accessory in the iPhone, and it snapped off. This plasticy bendable rubber is now stuck in the headphone. To make matters worse she tried to pick it out with a thumb tack, only making it go deeper. What can she do to get it out! A vacume cleaner will not work either...

    You can try a toothpick.

  • Script request: switch Presets

    Martin

    Sorry Paul may have things a bit confused your script return me…
    0.5 cm Black Arrow
    5 Point White Star
    Airbrush Soft Round 50% flow
    Art History Brush 20 pixels
    Aurora
    Background Eraser 30 pixels
    Chalk Build Up
    Chalk with Medium Heavy Flow
    Circular Rainbow
    Close Cross Hatch
    Crop 4 inch x 6 inch 300 ppi
    Crop 5 inch x 3 inch 300 ppi
    Crop 5 inch x 4 inch 300 ppi
    Crop 5 inch x 7 inch 300 ppi
    Crop 8 inch x 10 inch 300 ppi
    Desaturate 13 pixels
    Fill with Bubbles Pattern
    Fuzzy Cluster Loose
    Fuzzy Gesture Tool Small
    Granite
    Healing Brush 21 pixels
    Heavy Marker Smaller Tip
    Heavy Marker with Fuzzy Edges
    Horizontal Type Myriad Roman 24 pt
    Magnetic Lasso 24 pixels
    Marker Medium Tip
    No Style
    Paintbrush Oval 45 pixels Multiply
    Pointillism
    Scattered Ornament Flower
    Spongy
    Spray Can
    Starburst Color Target
    Texture with Brush
    TieDyed Impressionist 25 pixels
    Transparent Red Spray Paint
    Vertical Type Myriad Roman 24 pt
    Which is my tools presets yes? Where as X's gives me…
    [Brushes]
    Hard Round 1 pixel
    Hard Round 3 pixels
    Hard Round 5 pixels
    Hard Round 9 pixels
    Hard Round 13 pixels
    Hard Round 19 pixels
    Soft Round 5 pixels
    Soft Round 9 pixels
    Soft Round 13 pixels
    Soft Round 17 pixels
    Soft Round 21 pixels
    Soft Round 27 pixels
    Soft Round 35 pixels
    Soft Round 45 pixels
    Soft Round 65 pixels
    Soft Round 100 pixels
    Soft Round 200 pixels
    Soft Round 300 pixels
    Airbrush Hard Round 9
    Airbrush Hard Round 13
    Airbrush Pen Opacity Flow
    Airbrush Soft Round 17
    Airbrush Soft Round 45
    Airbrush Soft Round 65
    Airbrush Soft Round 100
    Airbrush Soft Round 200
    Airbrush Soft Round 300
    Spatter 14 pixels
    Spatter 24 pixels
    Spatter 27 pixels
    Spatter 39 pixels
    Spatter 46 pixels
    Spatter 59 pixels
    Chalk 11 pixels
    Chalk 17 pixels
    Chalk 23 pixels
    Chalk 36 pixels
    Chalk 44 pixels
    Chalk 60 pixels
    Star 14 pixels
    Star 26 pixels
    Star 33 pixels
    Star 42 pixels
    Star 55 pixels
    Star 70 pixels
    Dune Grass
    Grass
    Scattered Maple Leaves
    Scattered Leaves
    Flowing Stars
    Fuzzball
    Chalk
    Charcoal Large Smear
    Hard Pastel on Canvas
    Oil Pastel Large
    Dry Brush Tip Light Flow
    Dry Brush
    Watercolor Loaded Wet Flat Tip
    Watercolor Small Round Tip
    Oil Heavy Flow Dry Edges
    Oil Medium Wet Flow
    Wet Sponge
    Rough Round Bristle
    Airbrush 75 Tilt Size and Angle
    Airbrush Dual Brush Soft Round 45
    Sampled Brush 1
    Circle 1
    Circle 2
    Circle 3
    Circle 4
    Concentric Circles
    Crosshatch 1
    Crosshatch 2
    Crosshatch 3
    Crosshatch 4
    Dashed Circle 1
    Dashed Circle 2
    Dashed Circle 3
    Diamond
    Ornament 1
    Ornament 2
    Ornament 3
    Ornament 4
    Ornament 5
    Ornament 6
    Ornament 7
    Ornament 8
    Snowflake
    Star - Small
    Star - Large
    Starburst - Small
    Starburst - Large
    Texture 1
    Texture 2
    Texture 3
    Texture 4
    Texture 5
    Texture 6
    Triangle
    Triangle - Dots
    Brush Heavy Flow Scattered
    Drippy Water
    Dry Brush on Towel
    Heavy Scatter Flow
    Heavy Stipple
    Brush on Light Weave
    Light Oil Flat Tip
    Paint on Rough Texture
    Paintbrush Tool Texture Comb
    Rough Dry Brush
    Rough Ink
    Scattered Dry Brush
    Scattered Dry Brush Small Tip
    Large Texture Stroke
    Oil Heavy Flow Small Tip
    Brush with Thick Flow Medium Tip
    Oil Medium Brush  Wet Edges
    Oil Small Tip
    Oil Medium to Large Tip
    Brush Light Texture Medium Tip
    Watercolor Heavy Loaded
    Watercolor Heavy Pigments
    Watercolor Heavy Medium Tip
    Watercolor Fat Tip
    Watercolor Textured Surface
    Watercolor Light Opacity
    [Colors]
    Red
    Orange
    Yellow-???
    Green
    Blue
    Violet
    [Gradients]
    Foreground to Background
    Foreground to Transparent
    Black, White
    Red, Green
    Violet, Orange
    Blue, Red, Yellow
    Blue, Yellow, Blue
    Orange, Yellow, Orange
    Violet, Green, Orange
    Yellow, Violet, Orange, Blue
    Copper
    Chrome
    Spectrum
    Transparent Rainbow
    Transparent Stripes
    [Styles]
    Default Style (None)
    Color Target (Button)
    Double Ring Glow (Button)
    Striped Cone (Button)
    Blue Glass (Button)
    Negative (Image)
    Puzzle (Image)
    Sepia Tone (Image)
    Sun Faded Photo (Image)
    Blanket (Texture)
    Nebula (Texture)
    Sunspots (Texture)
    Tie-Dyed Silk (Texture)
    Chiseled Sky (Text)
    Chromed Satin (Text)
    Overspray (Text)
    Sunset Sky (Text)
    Basic Drop Shadow
    1 Px Stroke 0% Fill Opacity
    1 Px stroke 100% Fill Opacity
    Default Style (None)
    Color Target (Button)
    Double Ring Glow (Button)
    Striped Cone (Button)
    Blue Glass (Button)
    Negative (Image)
    Puzzle (Image)
    Sepia Tone (Image)
    Sun Faded Photo (Image)
    Blanket (Texture)
    Nebula (Texture)
    Sunspots (Texture)
    Tie-Dyed Silk (Texture)
    Chiseled Sky (Text)
    Chromed Satin (Text)
    Overspray (Text)
    Sunset Sky (Text)
    Basic Drop Shadow
    1 Px Stroke 0% Fill Opacity
    1 Px stroke 100% Fill Opacity
    Pink Gloss
    White Gloss
    Orange Gloss
    Black 3D
    Blue 3D
    White Gloss
    Grey 3D
    Blue 3D
    Wax Flat
    Yellow 3D
    Yellow 3D
    Grey Gloss
    Green Flat
    Black 3D
    Pink Gloss
    Orange Flat
    Grey Blue 3D
    Wax 3D
    Red 3D
    Blue 3D
    Yellow Flat
    Grey Gloss
    Red Flat
    Blue 3D
    Blue Gloss
    Red Gloss
    Grey Flat
    Green 3D
    Blue 3D
    Green Gloss
    Black Gloss
    Blue 3D
    Wax 3D
    Green 3D
    Blue 3D
    Blue 3D
    Orange 3D
    Green 3D
    Pink 3D
    Red 3D
    Gren 3D
    Olive 3D
    Yellow 3D
    Red 3D
    Blue Gloss\
    Blue Gloss
    Pink 3D
    White 3D
    Blue Grey 3D
    Orange 3D
    Blue Flat
    Olive Flat
    Blue Gloss
    Green 3D
    Orange 3D
    Olive 3D
    Gold 3D
    Pink 3D
    Green Gloss
    Green Flat
    Grey Blue 3D
    Blue 3D
    Blue Gloss
    Blue 3D
    Blue Pipe
    Purple 3D
    Olive 3D
    Blue 3D
    Olive 3D
    Green Flat
    Green Flat
    Orange 3D
    Black Gloss Pipe
    Blue 3D
    Green Semi Flat
    Blue 3D
    Blue 3D
    Pink Flat
    Blue 3D
    Blue 3D
    Blue Pipe\
    Green 3D
    Grey Gloss
    Grey 3D
    Neon -  Use on Black BG
    Grey Blue Gloss
    Ornage 3D
    Green Flat
    Blue Pipe
    Orange Flat
    Wax 3D
    Blue 3D
    Grey 3D
    Wax 3D
    Black Gloss
    Yellow 3D
    Red Gloss
    Green 3D
    Blue Gloss
    Blue 3D
    Pink 3D
    White Gloss
    Blue Flat
    Grey Pipe
    White 3D
    Blue Grey Flat
    Green Flat
    Blue 3D
    Purple 3D
    Lavendar 3D
    Blue Flat
    Blue 3D
    Blue 3D
    Red Flat
    Grey 3D
    Yellow Flat
    Green 3D
    Brown 3D
    Brown Red 3D
    L Green 3D
    Grey Black 3D
    Grey 3D
    Blue 3D
    Green Gloss
    Orange 3D
    Red Gloss
    Brown Gloss
    L Brown 3D
    Red Gloss
    Blue Gloss
    Blue Gloss
    drop
    tj hughes blue
    tj hughes yellow
    tj hughes red
    tj hughes green
    tj hughes warehouse
    [Patterns]
    Bubbles
    Wrinkles
    Woven
    Wood
    Tie Dye
    Satin
    Optical Checkerboard
    Nebula
    Molecular
    Metal Landscape
    Herringbone 2
    Clouds
    Pattern 1
    Pattern 2
    Optical Checkerboard
    Pattern 3
    [Shaping Curves]
    Linear
    Cone
    Cone - Inverted
    Cove - Deep
    Cove - Shallow
    Gaussian
    Half Round
    Ring
    Ring - Double
    Rolling Slope - Descending
    Rounded Steps
    Sawtooth 1
    [Custom Shapes]
    Arrow 5
    Arrow 7
    Arrow 9
    Banner 3
    Frame 7
    Eighth Notes
    Lightning
    Flower 5
    Grass 2
    Light Bulb 2
    Thumb Tack
    Envelope 2
    Scissors 2
    Stamp 2
    Fleur-De-Lis
    Hedera 2
    Heart Card
    Blob 1
    Checkmark
    Registration Target 1
    "No" Sign
    Talk 1
    Tile 2
    Tile 4
    Grid
    Starburst
    Cat Print
    Circle Thin Frame
    Square Thin Frame
    Copyright symbol
    Registered Trademark symbol
    Trademark symbol
    Talk 1
    Talk 2
    Talk 3
    Talk 4
    Talk 5
    Thought 1
    Thought 2
    Bone
    Fish
    Cat
    Dog
    Snail
    Rabbit
    Bird 1
    Bird 2
    Dog Print
    Cat Print
    Arrow 1
    Arrow 2
    Arrow 3
    Arrow 4
    Arrow 5
    Arrow 6
    Arrow 7
    Arrow 8
    Arrow 9
    Arrow 10
    Arrow 11
    Arrow 12
    Arrow 13
    Arrow 14
    Arrow 15
    Arrow 16
    Arrow 17
    Arrow 18
    Arrow 19
    Arrow 20
    Banner 1
    Banner 2
    Banner 3
    Banner 4
    Ribbon 1
    Ribbon 2
    Seal
    Frame 1
    Frame 2
    Frame 3
    Frame 4
    Frame 5
    Frame 6
    Frame 7
    Frame 8
    Whole Note
    Half Note
    Quarter Note
    Eighth Note
    Eighth Notes
    Sixteenth Note
    Bass Clef
    Treble Clef
    Flat Symbol
    Sharp Symbol
    Tree
    Fern
    Shamrock
    Butterfly
    Sun 1
    Sun 2
    Waves
    Raindrop
    Cloud 1
    Cloud 2
    Lightning
    Fire
    Snowflake 1
    Snowflake 2
    Snowflake 3
    Moon
    Leaf 1
    Leaf 2
    Leaf 3
    Leaf 4
    Leaf 5
    Leaf 6
    Leaf 7
    Flower 1
    Flower 2
    Flower 3
    Flower 4
    Flower 5
    Flower 6
    Flower 7
    Grass 1
    Grass 2
    Grass 3
    Light Bulb 1
    Light Bulb 2
    Left Hand
    Right Hand
    Left Foot
    Right Foot
    Umbrella
    Key 1
    Key 2
    Bow
    Puzzle 1
    Puzzle 2
    Puzzle 3
    Puzzle 4
    Pencil
    Pen
    Marker
    Paintbrush
    Crayon
    Phone 1
    Phone 2
    Hourglass
    Thumb Tack
    Sheriff's Badge
    Crown 1
    Crown 2
    Crown 3
    Crown 4
    Crown 5
    Envelope 1
    Envelope 2
    Scissors 1
    Scissors 2
    Paper Clip
    Stamp 1
    Stamp 2
    Confetti
    Splatter
    Holly
    US Flag
    Point Right
    Point Left
    Fleur-De-Lis
    Ornament 1
    Ornament 2
    Ornament 3
    Ornament 4
    Ornament 5
    Ornament 6
    Ornament 7
    Ornament 8
    Leaf Ornament 1
    Leaf Ornament 2
    Leaf Ornament 3
    Floral Ornament 1
    Floral Ornament 2
    Floral Ornament 3
    Floral Ornament 4
    Hedera 1
    Hedera 2
    Hedera 3
    Spiral
    ZigZag
    10 Point Star
    10 Point Star Frame
    5 Point Star
    5 Point Star Frame
    Flower 1
    Flower 1 Frame
    Flower 2
    Flower 2 Frame
    Hexagon
    Hexagon Frame
    Club Card
    Heart Card
    Spade Card
    Diamond Card
    Crescent Moon
    Crescent Moon Frame
    Diamond
    Diamond Frame
    Heart
    Heart Frame
    8 Point Star
    8 Point Star Frame
    Rounded Square
    Rounded Square Frame
    Triangle
    Triangle Frame
    Blob 1
    Blob 1 Frame
    Blob 2
    Blob 2 Frame
    Circle
    Circle Frame
    Circle Thin Frame
    Square
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