Time Remapping and Video Stabilization Simultaneously

Are you kidding me.  I found complicated help and work arounds that would help me to speed up and stabilize a video clip, however, the embarrasing discovery is that a Macintosh proprietary software that comes standard with each Apple computer purchase (Imovie), has a stabilizater and time remapper that works seamlessly.  It was so simple, I can't believe that Adobe hasn't figure that out yet. Waisted 4 hours trying figure out what I accomplished in 5 with Imovie.  Like Whoa!

The CC warp stabilizer works way better than iMovie's, has many more options, and will stabilize shots that iMovie can't deal with effectively.
The proper production workflow is to stabilize, render or pre-compose and then time remap. You can do all of this without the render by simply applying warp stabilize to a layer, pre-composing the layer, then applying time remapping to the pre-comp.
The solution to something not working when you try and apply multiple effects to a single layer is almost always apply the first effect (warp stabilizer) and then pre-compose and apply the other effects. That's how you apply a mask or an effect to a ray traced 3D layer. That's how you stabilize and time remap.

Similar Messages

  • CS6. Need to have time remapping and warp stabilizer work together.

    This should be obvious for most people. These two effects must be made to work together.
    If you're shooting with a glider you're usually moving very carefully (read: slower than normal) so the footage in post would need to be sped up plus stabilized a bit.
    Currently warp stabilizer and time remapping cannot be applied at the same time. But I *need* it to be applied at the same time. I need a workaround.
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    I've used Mercalli in the past and I time remap the footage and then apply Mercalli to the accelerated clip. Mercalli doesn't mind a bit.

    ComputerNovice25 wrote:
    Adobe might have written the code in a way that doesn't include the ability to deal with that extra variable. I'm assuming that when it's nested it then makes the timeline it's in just read it as a normal clip again instead of a clip with a non-supported variable included.
    Although I'm totally just guessing, but if what I'm saying is correct it would mean a fix wouldn't be very much work at all. Which means in the future they could simply provide a quick and easy patch to fix this. I'd highly suggest to make a feature request.
    https://www.adobe.com/cfusion/mmform/index.cfm?name=wishform
    Does Adobe read these feature requests? I often have a hard time justifying spending time to type out something when I feel like it's just being thrown into a black hole. I'm sure the team gets thousands of feature requests. It's like the lottery. Statistically you will never win. Sure, you'll never win if you don't play, but it's still a waste of time to play. I know, I'm pessimistic. Just don't have much faith in conglomerates - although Lightroom 3 is by far the most perfect program I have ever used and I would kiss the LR3 team if I could.
    With Lightroom, Photoshop is hardly needed anymore unless absolutely necessary or for truly intensive chop-like edits. Premiere DESPERATELY needs a Lightroom equivalent.
    I have half a mind to guess (nicely) that you video guys have absolutely no idea what you're missing out on, workflow-wise. It's life-changing. Literally.
    I'm doing a video right now and I can't stop thinking about how if I had a Lightroom workflow, this video consisting of 40 clips, 40 titles, 40 transitions, audio tracks could be on the way to final export in 5 minutes. 5 MINUTES. And be 100% as good as if I had to spend an hour doing this in traditional Premiere.

  • PPro + AE Workflow - Time remapping and indiviudal expressions, music sync.

    I've done a lot of work in After Effects while working with it in school and learning the program, but have never really implemented any actual effects or expressions in an actual film. Currently, for a project I'm working on a music based video and hope to include some time remapping and individual expressions on a specific clips. Since my project is music based, and such effects as time remapping would require a lot of synchronization, what would be the best way to add these effects? I've read on a few discussions that it would be best to get the base of my editing done first in Premiere, then import/export (can't remember which) to AE and finish the effects there. This makes sense to me since all of the music would be in its final context. However, I've also read from some that it's easier to add effects to the specific clips that need it, then add them to Premiere project via dynamic link. However, this seems problematic as it would be hard to synchronize with music.
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    Thanks.

    Not sure if this will help, http://www.youtube.com/watch?v=XQcVllWpwGs&feature=fvst  touches on expressions and waveforms etc. Also 2 tutorials for Premiere  http://library.creativecow.net/search.php?q=audio+%22Adobe+Premiere+Pro%22+%22Adobe+Premie re+Pro%22
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  • Is there a way to apply Time Remapping to multiple clips simultaneously?

    Is there a way to apply Time Remapping to multiple clips simultaneously? I'd like to uniformly speed up and slow down two different clips that are playing in a picture-in-picture setup. I’m hoping there’s a more elegant way to sync them up than just editing their Time Remapping functions individually (I already tried using an Adjustment Layer. It didn’t work).

    you can try nesting the two clips together, then control the time remapping of the nest.

  • Posterize time + time remapping makes video dissappear

    I am trying to duplicate an effect I've used on an avid system, speeding up video then strobing it. I've been using the time remapping to adjust the speed then applying a posterize time effect to achieve the "strobe" look. Half the time it works great, the other half as soon as I put the posterize time effect on the clip (without even adjusting the values), the video dissappears. Changing the time rate doesn't seem to make a difference...happens on clips of varying lengths...no real consistency to when it will do this.

    The CC warp stabilizer works way better than iMovie's, has many more options, and will stabilize shots that iMovie can't deal with effectively.
    The proper production workflow is to stabilize, render or pre-compose and then time remap. You can do all of this without the render by simply applying warp stabilize to a layer, pre-composing the layer, then applying time remapping to the pre-comp.
    The solution to something not working when you try and apply multiple effects to a single layer is almost always apply the first effect (warp stabilizer) and then pre-compose and apply the other effects. That's how you apply a mask or an effect to a ray traced 3D layer. That's how you stabilize and time remap.

  • How to apply Time Remap to multiple clips simultaneously

    Quite often after trimming many different clips for a wedding video I will then want the majority of them slowed down to a 50% speed. I know how to apply the Time Remap Speed % change in the Motion Tab, but have yet to figure out how to make the change to multiple clips simultaneously.
    Thanks for your help!

    You can apply a speed change from one clip to multiple clips by copying the first one, then pasting attributes (option + V, then select speed from the list) onto as many clips as you have selected.
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  • Time remapping and non integers

    why does premiere occasionally decide to make make your timeline based remapping a non whole number?  Why does it stick?  How do you get rid of it?
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    For several years I "carried the flag" for requesting that Time Remapping be included in PPro, since I (and I'm sure others) used it frequently in AE.  Then, when it was finally added and they completely changed this effect/workflow from the way it is done in AE, it was a major disappointment.
    Time Remapping in PPro is really klunky and reminds me of the Premiere 6.5 interface.  In AE you simply add a keyframe and ramp the time up or down...copy/paste keyframes...and audio gets mapped too.  I also like filling a section of the timeline and then NOT having my clip change length when adjusting TR.
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  • Time capsule and video

    Have a DSL modem/wifi router as primary network. Would like to add a time capsule to receive video streaming from the internet (netflix for example). The time capsule would be connected to a DVR via ethernet cable.
    Is this possible?
    And if so, can it still be used as a time capsule for backups.
    AND if so, how does one do that?
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    Fabian

    Fernando Fabian Okonski wrote:
    Have a DSL modem/wifi router as primary network. Would like to add a time capsule to receive video streaming from the internet (netflix for example). The time capsule would be connected to a DVR via ethernet cable.
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    Sure!
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    And if so, can it still be used as a time capsule for backups.
    Yes.
    AND if so, how does one do that?
    The TC also functions as a network storage device. Apple's Time Machine makes it easy, but you can use other utilities if you're comfortable with them. Again, I think you would be dissatisfied with its performance in that capacity unless you are using an 802.11n network, which the TC can create. A wired network is always preferable though.
    If you have computers or other devices that are not 802.11n capable, the TC can also create a b/g network for them, and bridge the two, so you won't have to use your DSL modem's wireless.
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  • Time-remapping nesting and zooms

    So I've got a clip that I want to slow down and zoom Its a 1080p clip on a 720 timeline.
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  • Time remapping / slow motion extremely jumpy with nested sequence!

    I have just finished the rough-cut of a ceremony when I went back to add effects-- slow motion, color correct, etc. only to find that ANY time-change is jittery-- extremely jittery, like it's skipping frames.
    For trial purposes I created a new timeline with only one video clip placed multiple times. I reduced one to 50% with frame-blending, the other 50% with NO frame-blending and the final using time re-mapping with frame-blending. At 50% I don't expect fluid movement, but they are all acceptable... Until I put a different timeline in the timeline (I think it's a "nested sequence").
    When speed is slowed on ANY nested sequence it is jittery. Whether it is a single nested sequence or a multi-camera sequence, it jumps.
    Has anyone else had this problem?! Is this a bug? I never noticed it until this wedding. I am using CS3 and I cannot afford the time to re-edit this ceremony with 2.0.... Unless I have no choice.

    Hi Wil,
    I have tried using both. Time remapping on the clip (not nested) works fine, so does 'speed change.' But both time remapping and speed change result in jumpy frames when applied to a nested sequenced clip.
    I tried this on another (much lower system) and have found the same results. I am begining to think it is the footage but it seems odd that it is perfect when applied to a clip in the timeline but NOT to a timeline in the timeline (nested).
    I am on vacation and do not have access to a faster machine until next late next week but for now I will try the export again to be sure Encore sees the same thing.
    I am dumbfounded because I had been using 1.5, then 2.0 and now CS3 for weddings for years and have never noticed this. I have noticed it on the both the last project and now this current one.
    I thought it could have been the original footage (or a camera problem except that the problems are not there until a nested sequence comes along. I will try moving the footage to my internal drive now and see what happens...
    Thank you so far for giving me ideas.

  • Time Remapped Dolly Shot, Smooth in AE, but Jerky in Rendering

    Hi,
    My workflow:  Canon h.264 original footage transcoded to ProRes 4444 in Compressor.  Imported to HD project in AE, footage time remapped to smooth out uneveness in dolly speed, with Frame Blending turned on.  AE 5.5 Mac OS 10.6
    My question is that the ram preview  below is relatively smooth, but when I exported a PR4444 sequence to FCP, once in the timeline it's jerky and stutters. (Forgive the sloppy mask, it's now fixed).  The stutters and jerks also appear when playing the 4444 clip back in QT10, and Vimeo.
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    http://vimeo.com/39895088
    Jesse

    > My question is that the ram preview  below is relatively smooth, but when I exported a PR4444 sequence to FCP, once in the timeline it's jerky and stutters. (Forgive the sloppy mask, it's now fixed).  The stutters and jerks also appear when playing the 4444 clip back in QT10, and Vimeo.<
    Depends on what your set up is in FCP. I'm going to assume you know what you're doing in FCP as far as how to set sequences properly and you know the limitations of your machine.
    > Yes I'm aware of the timeline issues, and had hoped that once exported/rendered out of fcp that it would go away.  The above link was a Vimeo compressed RAM preview out of AE And that plays smoothly!.  Not out of fcp however. <
    Well, exporting out of FCP is not really part of this equation. If you export to the codec you're using for your playback of the finished project, say, H.264 or MP4 or MPEG2, the clip will play perfectly within the capabilites of your machine and the player app you are using.
    > Would it help to see what it looks like out of fcp on Vimeo? <
    Nope. The vimeo clip will always play fine because, regardless of what it started out as, when you upload to vimeo it is transocded to the vimeo-friendly codec.
    > Do you think this is because of the heaviness of the 4444 clip?<
    Not liekly. Heavy, maybe, but ProRes is designed to be used without issues in FCP on Macs in Quicktime. One uses 4444 only if one needs the alpha. If you don't need the alpha, any of the 422s will work fine. I didn't see the mask you mentioned so I don't know why you're using 4444. It is not often that 4444 cannot be played in FCP unless the pixel dimensions are just too large or you've chosen a weird frame rate. In that case, the clip must be heavily processed before it can fit the timeline's settings.
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    Message was edited by: bogiesan

  • Any way to STOP Time Remap from rippling clips?

    Hi Guys,
    I'm editing a music clip right now that requires a fair bit of slow-mo and fast-mo and I am using Final Cut's very capable time remapping tool to acheive this. Please bear in mind that I am using the "Constant Speed" option.
    One thing that really spoils my day is the way re-mapped clips ripple through the rest of the sequence, moving all the rest of my clips up or down. As you can imagine, I've got everything going to the beat and when I remap a clip it screws up my timing.
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    All the best
    Iain

    One thing that really spoils my day is the way re-mapped clips ripple through the rest of the sequence, moving all the rest of my clips up or down. < </div>
    I've been kvetching about this silly design decision for years. This is the only extend-length-of-clip function FCP treats as an insert. It's lame. Or, if it's not lame, at least the operation should be user-switchable.
    Time changes are handled much more efficiently in every other NLE. The workarounds described here are all kluges and require many additional steps. But the workarounds work and you get used to them. My method is to have a special sequence open dedicated to only time remapping and speed changes. Bouncing in and out of the TIMING sequence ain't that tough but it sure bugs me.
    bogiesan

  • Why can't Adobe Premiere Pro CC 2014 Time remap Audio and Video together?

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    That sounds like a great idea.  File a Feature Request:
    Adobe - Feature Request/Bug Report Form

  • Audio and Video are out of sync after time remaping.

    After I did the time remap,audio and video are completely out of sync.
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    I did a short video(43seg) to explain myself better
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    ha. having the video is killer. there are a couple ways to do this. i'd recommend using the blade tool (tap b twice to get the one that cuts all tracks), make a cut through the audio and the video at the points where you want it sped up, then right click the clip itself (which should be linked with audio and video) and then just set it to whatever speed you want. it'll have the same effect. you might have to adjust boundaries or you can select ripple.
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