Unreasonably Slow Develop Module LR 4.3/5.3

I was running LR 4.3 (updated version) on an iMac with OSX Mavericks w/ only 4GB of RAM but that hasn't been a problem in the past, 350GB of free space on the desktop hard drive, and 200 GB of space on the external drive where the images and catalog are located. Working on a wedding with RAW files, CR2 (Canon 5D Mk II)  and NEFs (D700) (about 700 images total). Develop module takes 60+ seconds (up to several minutes) to load each image with the "loading" window, then an additional 60+ seconds for the image to load completely from a pixellated preview. This also happened on my Macbook Pro wth 16GB of RAM. Tried to auto-sync develop settings (Basic exposure settings, lens profile corrections) for ~45 photos and it took over 3 hours on the MBP. Haven't been running any other programs, ran a cleanup on the desktop to clear unnecessary files. Cleared the RAW cache, increased the size of the RAW cache, optimized the catalog, rendered the 1:1 previews (took many hours), and even created a new catalog with the images on the desktop. When all of this didn't work, I upgraded to LR5.3 and I'm still having slow (not quite as slow as before, but still infuriatingly slow) reaction times from Develop. I've wasted so many hours and I can't pinpoint where the problem is coming from.
Also receive an error message that "another program is using ____ Catalog" for several other catalogs. Could that be related to this?
Is my only option to get a new computer? This iMac (21.5") supposedly doesn't support any additional RAM...or so I've heard.

myhrmar wrote:
I just had a chat with the adobe support team and they say Lightroom is working perfectly, because the changes show up in Bridge and LR. And the people from ACDSee say that the lightroom edits are Adobe specific.
Correct. That's proprietary processing with the LR engine which has yet to be done (rendered and exported). The preview in those Adobe app's understand this and show you the edits but ACDC can't. You have to render an iteration as a TIFF or similar with the edits applied for another app to 'see' that. ACDC has not access to those preivews so it doesn't show you what will be applied upon export.

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    Date: Sat, 12 Jan 2013 11:01:33 -0700
    From: [email protected]
    To: [email protected]
    Subject: sharpness between library and development module
        Re: sharpness between library and development module
        created by bob frost in Photoshop Lightroom - View the full discussion
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         Please note that the Adobe Forums do not accept email attachments. If you want to embed a screen image in your message please visit the thread in the forum to embed the image at http://forums.adobe.com/message/4988844#4988844
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    39  com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    40  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    41  com.adobe.ag.kernel                     0x0000000100018af9 luaL_gsub + 1513
    42  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    43  com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    44  com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    45  com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    46  com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    47  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    48  com.adobe.ag.ui                         0x000000010009b4a5 AgUI_fontFullNameL + 36981
    49  com.apple.AppKit                        0x00007fff884d5d75 -[NSView _drawRect:clip:] + 3566
    50  com.apple.AppKit                        0x00007fff884d354b -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topVi ew:] + 2112
    51  com.apple.AppKit                        0x00007fff884d3ed6 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topVi ew:] + 4555
    52  com.apple.AppKit                        0x00007fff884d3ed6 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topVi ew:] + 4555
    53  com.apple.AppKit                        0x00007fff884d3ed6 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topVi ew:] + 4555
    54  com.apple.AppKit                        0x00007fff884d3ed6 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topVi ew:] + 4555
    55  com.apple.AppKit                        0x00007fff884d3ed6 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topVi ew:] + 4555
    56  com.apple.AppKit                        0x00007fff884d3ed6 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topVi ew:] + 4555
    57  com.apple.AppKit                        0x00007fff885f19c4 -[NSNextStepFrame _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topVi ew:] + 276
    58  com.apple.AppKit                        0x00007fff884cf3de -[NSView _displayRectIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:] + 2683
    59  com.apple.AppKit                        0x00007fff88448c0e -[NSView displayIfNeeded] + 969
    60  com.apple.AppKit                        0x00007fff883fe5a4 -[NSNextStepFrame displayIfNeeded] + 76
    61  com.apple.AppKit                        0x00007fff88443aba _handleWindowNeedsDisplay + 678
    62  com.apple.CoreFoundation                0x00007fff82f75b07 __CFRunLoopDoObservers + 519
    63  com.apple.CoreFoundation                0x00007fff82f51434 __CFRunLoopRun + 468
    64  com.apple.CoreFoundation                0x00007fff82f50d8f CFRunLoopRunSpecific + 575
    65  com.apple.HIToolbox                     0x00007fff896db7ee RunCurrentEventLoopInMode + 333
    66  com.apple.HIToolbox                     0x00007fff896db5f3 ReceiveNextEventCommon + 310
    67  com.apple.HIToolbox                     0x00007fff896db4ac BlockUntilNextEventMatchingListInMode + 59
    68  com.apple.AppKit                        0x00007fff88418eb2 _DPSNextEvent + 708
    69  com.apple.AppKit                        0x00007fff88418801 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 155
    70  com.apple.AppKit                        0x00007fff883de68f -[NSApplication run] + 395
    71  com.apple.AppKit                        0x00007fff883d73b0 NSApplicationMain + 364
    72  com.adobe.Lightroom4                    0x0000000100001c35 main + 1073
    73  com.adobe.Lightroom4                    0x00000001000017fc start + 52
    Thread 1:  Dispatch queue: com.apple.libdispatch-manager
    0   libSystem.B.dylib                       0x00007fff88de9c0a kevent + 10
    1   libSystem.B.dylib                       0x00007fff88debadd _dispatch_mgr_invoke + 154
    2   libSystem.B.dylib                       0x00007fff88deb7b4 _dispatch_queue_invoke + 185
    3   libSystem.B.dylib                       0x00007fff88deb2de _dispatch_worker_thread2 + 252
    4   libSystem.B.dylib                       0x00007fff88deac08 _pthread_wqthread + 353
    5   libSystem.B.dylib                       0x00007fff88deaaa5 start_wqthread + 13
    Thread 2:  Worker Thread Dispatcher
    0   libSystem.B.dylib                       0x00007fff88e0ba6a __semwait_signal + 10
    1   libSystem.B.dylib                       0x00007fff88e0f881 _pthread_cond_wait + 1286
    2   com.adobe.ag.kernel                     0x000000010004152a AgConditionLock_wait + 38
    3   com.adobe.ag.kernel                     0x000000010003d007 AgTransitQueue_dequeueToLuaState + 90
    4   com.adobe.ag.kernel                     0x000000010003d125 AgTransitQueue_dequeueToLuaState + 376
    5   com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    6   com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    7   com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    8   com.adobe.ag.kernel                     0x00000001000143a1 lua_call + 47
    9   com.adobe.ag.substrate                  0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
    10  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    11  com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    12  com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    13  com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    14  com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    15  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    16  com.adobe.ag.substrate                  0x0000000100187231 makeTaskStatusLink_L + 619
    17  com.apple.Foundation                    0x00007fff87e3c114 __NSThread__main__ + 1429
    18  libSystem.B.dylib                       0x00007fff88e09fd6 _pthread_start + 331
    19  libSystem.B.dylib                       0x00007fff88e09e89 thread_start + 13
    Thread 3:  ace
    0   libSystem.B.dylib                       0x00007fff88e0ba6a __semwait_signal + 10
    1   libSystem.B.dylib                       0x00007fff88e0f881 _pthread_cond_wait + 1286
    2   ...ple.CoreServices.CarbonCore          0x00007fff8150dd87 TSWaitOnCondition + 118
    3   ...ple.CoreServices.CarbonCore          0x00007fff8147cff8 TSWaitOnConditionTimedRelative + 177
    4   ...ple.CoreServices.CarbonCore          0x00007fff81476efb MPWaitOnQueue + 215
    5   com.adobe.ag.AgImageIO                  0x00000001170d944f private_load_AgColorProfile + 2094173
    6   com.adobe.ag.AgImageIO                  0x00000001170d9a16 private_load_AgColorProfile + 2095652
    7   ...ple.CoreServices.CarbonCore          0x00007fff8144f0d1 PrivateMPEntryPoint + 63
    8   libSystem.B.dylib                       0x00007fff88e09fd6 _pthread_start + 331
    9   libSystem.B.dylib                       0x00007fff88e09e89 thread_start + 13
    Thread 4:  ace
    0   libSystem.B.dylib                       0x00007fff88e0ba6a __semwait_signal + 10
    1   libSystem.B.dylib                       0x00007fff88e0f881 _pthread_cond_wait + 1286
    2   ...ple.CoreServices.CarbonCore          0x00007fff8150dd87 TSWaitOnCondition + 118
    3   ...ple.CoreServices.CarbonCore          0x00007fff8147cff8 TSWaitOnConditionTimedRelative + 177
    4   ...ple.CoreServices.CarbonCore          0x00007fff81476efb MPWaitOnQueue + 215
    5   com.adobe.ag.AgImageIO                  0x00000001170d944f private_load_AgColorProfile + 2094173
    6   com.adobe.ag.AgImageIO                  0x00000001170d9a16 private_load_AgColorProfile + 2095652
    7   ...ple.CoreServices.CarbonCore          0x00007fff8144f0d1 PrivateMPEntryPoint + 63
    8   libSystem.B.dylib                       0x00007fff88e09fd6 _pthread_start + 331
    9   libSystem.B.dylib                       0x00007fff88e09e89 thread_start + 13
    Thread 5:  ace
    0   libSystem.B.dylib                       0x00007fff88e0ba6a __semwait_signal + 10
    1   libSystem.B.dylib                       0x00007fff88e0f881 _pthread_cond_wait + 1286
    2   ...ple.CoreServices.CarbonCore          0x00007fff8150dd87 TSWaitOnCondition + 118
    3   ...ple.CoreServices.CarbonCore          0x00007fff8147cff8 TSWaitOnConditionTimedRelative + 177
    4   ...ple.CoreServices.CarbonCore          0x00007fff81476efb MPWaitOnQueue + 215
    5   com.adobe.ag.AgImageIO                  0x00000001170d944f private_load_AgColorProfile + 2094173
    6   com.adobe.ag.AgImageIO                  0x00000001170d9a16 private_load_AgColorProfile + 2095652
    7   ...ple.CoreServices.CarbonCore          0x00007fff8144f0d1 PrivateMPEntryPoint + 63
    8   libSystem.B.dylib                       0x00007fff88e09fd6 _pthread_start + 331
    9   libSystem.B.dylib                       0x00007fff88e09e89 thread_start + 13
    Thread 6:  cr_scratch
    0   libSystem.B.dylib                       0x00007fff88e0ba6a __semwait_signal + 10
    1   libSystem.B.dylib                       0x00007fff88e0f881 _pthread_cond_wait + 1286
    2   com.adobe.ag.AgImageIO                  0x0000000116fe717e private_load_AgColorProfile + 1102220
    3   com.adobe.ag.AgImageIO                  0x000000011718f99b private_load_AgColorProfile + 2841001
    4   com.adobe.ag.AgImageIO                  0x0000000116fb7fb9 private_load_AgColorProfile + 909255
    5   libSystem.B.dylib                       0x00007fff88e09fd6 _pthread_start + 331
    6   libSystem.B.dylib                       0x00007fff88e09e89 thread_start + 13
    Thread 7:  AsyncDataServer
    0   libSystem.B.dylib                       0x00007fff88e0ba6a __semwait_signal + 10
    1   libSystem.B.dylib                       0x00007fff88e0f881 _pthread_cond_wait + 1286
    2   com.adobe.ag.kernel                     0x00000001000415af AgConditionLock_wait + 171
    3   com.adobe.ag.kernel                     0x000000010003d007 AgTransitQueue_dequeueToLuaState + 90
    4   com.adobe.ag.kernel                     0x000000010003d125 AgTransitQueue_dequeueToLuaState + 376
    5   com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    6   com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    7   com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    8   com.adobe.ag.kernel                     0x00000001000143a1 lua_call + 47
    9   com.adobe.ag.substrate                  0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
    10  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    11  com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    12  com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    13  com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    14  com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    15  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    16  com.adobe.ag.substrate                  0x0000000100187231 makeTaskStatusLink_L + 619
    17  com.apple.Foundation                    0x00007fff87e3c114 __NSThread__main__ + 1429
    18  libSystem.B.dylib                       0x00007fff88e09fd6 _pthread_start + 331
    19  libSystem.B.dylib                       0x00007fff88e09e89 thread_start + 13
    Thread 8:  Queue Processor - AgPhotoAvailability
    0   libSystem.B.dylib                       0x00007fff88e0ba6a __semwait_signal + 10
    1   libSystem.B.dylib                       0x00007fff88e0f881 _pthread_cond_wait + 1286
    2   com.adobe.ag.kernel                     0x000000010004152a AgConditionLock_wait + 38
    3   com.adobe.ag.kernel                     0x000000010003d007 AgTransitQueue_dequeueToLuaState + 90
    4   com.adobe.ag.kernel                     0x000000010003d125 AgTransitQueue_dequeueToLuaState + 376
    5   com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    6   com.adobe.ag.kernel                     0x000000010001f702 luaD_call + 97
    7   com.adobe.ag.kernel                     0x00000001000143a1 lua_call + 47
    8   com.adobe.ag.substrate                  0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
    9   com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    10  com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    11  com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    12  com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    13  com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    14  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    15  com.adobe.ag.kernel                     0x0000000100018af9 luaL_gsub + 1513
    16  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    17  com.adobe.ag.kernel                     0x000000010001f702 luaD_call + 97
    18  com.adobe.ag.kernel                     0x00000001000143a1 lua_call + 47
    19  com.adobe.ag.substrate                  0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
    20  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    21  com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    22  com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    23  com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    24  com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    25  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    26  com.adobe.ag.substrate                  0x0000000100187231 makeTaskStatusLink_L + 619
    27  com.apple.Foundation                    0x00007fff87e3c114 __NSThread__main__ + 1429
    28  libSystem.B.dylib                       0x00007fff88e09fd6 _pthread_start + 331
    29  libSystem.B.dylib                       0x00007fff88e09e89 thread_start + 13
    Thread 9:  Preview Server
    0   libSystem.B.dylib                       0x00007fff88e0ba6a __semwait_signal + 10
    1   libSystem.B.dylib                       0x00007fff88e0f881 _pthread_cond_wait + 1286
    2   com.adobe.ag.kernel                     0x00000001000415af AgConditionLock_wait + 171
    3   com.adobe.ag.kernel                     0x000000010003d007 AgTransitQueue_dequeueToLuaState + 90
    4   com.adobe.ag.kernel                     0x000000010003d125 AgTransitQueue_dequeueToLuaState + 376
    5   com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    6   com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    7   com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    8   com.adobe.ag.kernel                     0x00000001000143a1 lua_call + 47
    9   com.adobe.ag.substrate                  0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
    10  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    11  com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    12  com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    13  com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    14  com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    15  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    16  com.adobe.ag.substrate                  0x0000000100187231 makeTaskStatusLink_L + 619
    17  com.apple.Foundation                    0x00007fff87e3c114 __NSThread__main__ + 1429
    18  libSystem.B.dylib                       0x00007fff88e09fd6 _pthread_start + 331
    19  libSystem.B.dylib                       0x00007fff88e09e89 thread_start + 13
    Thread 10:  Queue Processor - PreviewFileStore
    0   libSystem.B.dylib                       0x00007fff88e0ba6a __semwait_signal + 10
    1   libSystem.B.dylib                       0x00007fff88e0f881 _pthread_cond_wait + 1286
    2   com.adobe.ag.kernel                     0x000000010004152a AgConditionLock_wait + 38
    3   com.adobe.ag.kernel                     0x000000010003d007 AgTransitQueue_dequeueToLuaState + 90
    4   com.adobe.ag.kernel                     0x000000010003d125 AgTransitQueue_dequeueToLuaState + 376
    5   com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    6   com.adobe.ag.kernel                     0x000000010001f702 luaD_call + 97
    7   com.adobe.ag.kernel                     0x00000001000143a1 lua_call + 47
    8   com.adobe.ag.substrate                  0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
    9   com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    10  com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    11  com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    12  com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    13  com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    14  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    15  com.adobe.ag.kernel                     0x0000000100018af9 luaL_gsub + 1513
    16  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    17  com.adobe.ag.kernel                     0x000000010001f702 luaD_call + 97
    18  com.adobe.ag.kernel                     0x00000001000143a1 lua_call + 47
    19  com.adobe.ag.substrate                  0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
    20  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    21  com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    22  com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    23  com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    24  com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    25  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    26  com.adobe.ag.substrate                  0x0000000100187231 makeTaskStatusLink_L + 619
    27  com.apple.Foundation                    0x00007fff87e3c114 __NSThread__main__ + 1429
    28  libSystem.B.dylib                       0x00007fff88e09fd6 _pthread_start + 331
    29  libSystem.B.dylib                       0x00007fff88e09e89 thread_start + 13
    Thread 11:  Worker Thread
    0   libSystem.B.dylib                       0x00007fff88e0ba6a __semwait_signal + 10
    1   libSystem.B.dylib                       0x00007fff88e0f881 _pthread_cond_wait + 1286
    2   com.adobe.ag.kernel                     0x000000010004152a AgConditionLock_wait + 38
    3   com.adobe.ag.kernel                     0x000000010003d007 AgTransitQueue_dequeueToLuaState + 90
    4   com.adobe.ag.kernel                     0x000000010003d125 AgTransitQueue_dequeueToLuaState + 376
    5   com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    6   com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    7   com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    8   com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    9   com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    10  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    11  com.adobe.ag.kernel                     0x0000000100018af9 luaL_gsub + 1513
    12  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    13  com.adobe.ag.kernel                     0x000000010001f702 luaD_call + 97
    14  com.adobe.ag.kernel                     0x00000001000143a1 lua_call + 47
    15  com.adobe.ag.substrate                  0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
    16  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    17  com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    18  com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    19  com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    20  com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    21  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    22  com.adobe.ag.substrate                  0x0000000100187231 makeTaskStatusLink_L + 619
    23  com.apple.Foundation                    0x00007fff87e3c114 __NSThread__main__ + 1429
    24  libSystem.B.dylib                       0x00007fff88e09fd6 _pthread_start + 331
    25  libSystem.B.dylib                       0x00007fff88e09e89 thread_start + 13
    Thread 12:  Queue Processor - NegativeQueue
    0   libSystem.B.dylib                       0x00007fff88e0ba6a __semwait_signal + 10
    1   libSystem.B.dylib                       0x00007fff88e0f881 _pthread_cond_wait + 1286
    2   com.adobe.ag.kernel                     0x000000010004152a AgConditionLock_wait + 38
    3   com.adobe.ag.kernel                     0x000000010003d007 AgTransitQueue_dequeueToLuaState + 90
    4   com.adobe.ag.kernel                     0x000000010003d125 AgTransitQueue_dequeueToLuaState + 376
    5   com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    6   com.adobe.ag.kernel                     0x000000010001f702 luaD_call + 97
    7   com.adobe.ag.kernel                     0x00000001000143a1 lua_call + 47
    8   com.adobe.ag.substrate                  0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
    9   com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    10  com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    11  com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    12  com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    13  com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    14  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    15  com.adobe.ag.kernel                     0x0000000100018af9 luaL_gsub + 1513
    16  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    17  com.adobe.ag.kernel                     0x000000010001f702 luaD_call + 97
    18  com.adobe.ag.kernel                     0x00000001000143a1 lua_call + 47
    19  com.adobe.ag.substrate                  0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
    20  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    21  com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    22  com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    23  com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    24  com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    25  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    26  com.adobe.ag.substrate                  0x0000000100187231 makeTaskStatusLink_L + 619
    27  com.apple.Foundation                    0x00007fff87e3c114 __NSThread__main__ + 1429
    28  libSystem.B.dylib                       0x00007fff88e09fd6 _pthread_start + 331
    29  libSystem.B.dylib                       0x00007fff88e09e89 thread_start + 13
    Thread 13:  Queue Processor - HistogramQueue
    0   libSystem.B.dylib                       0x00007fff88e0ba6a __semwait_signal + 10
    1   libSystem.B.dylib                       0x00007fff88e0f881 _pthread_cond_wait + 1286
    2   com.adobe.ag.kernel                     0x000000010004152a AgConditionLock_wait + 38
    3   com.adobe.ag.kernel                     0x000000010003d007 AgTransitQueue_dequeueToLuaState + 90
    4   com.adobe.ag.kernel                     0x000000010003d125 AgTransitQueue_dequeueToLuaState + 376
    5   com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    6   com.adobe.ag.kernel                     0x000000010001f702 luaD_call + 97
    7   com.adobe.ag.kernel                     0x00000001000143a1 lua_call + 47
    8   com.adobe.ag.substrate                  0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
    9   com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    10  com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    11  com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    12  com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    13  com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    14  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    15  com.adobe.ag.kernel                     0x0000000100018af9 luaL_gsub + 1513
    16  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    17  com.adobe.ag.kernel                     0x000000010001f702 luaD_call + 97
    18  com.adobe.ag.kernel                     0x00000001000143a1 lua_call + 47
    19  com.adobe.ag.substrate                  0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
    20  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    21  com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    22  com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    23  com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    24  com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    25  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    26  com.adobe.ag.substrate                  0x0000000100187231 makeTaskStatusLink_L + 619
    27  com.apple.Foundation                    0x00007fff87e3c114 __NSThread__main__ + 1429
    28  libSystem.B.dylib                       0x00007fff88e09fd6 _pthread_start + 331
    29  libSystem.B.dylib                       0x00007fff88e09e89 thread_start + 13
    Thread 14:  Queue Processor - RenderQueue_Render
    0   libSystem.B.dylib                       0x00007fff88e0ba6a __semwait_signal + 10
    1   libSystem.B.dylib                       0x00007fff88e0f881 _pthread_cond_wait + 1286
    2   com.adobe.ag.kernel                     0x000000010004152a AgConditionLock_wait + 38
    3   com.adobe.ag.kernel                     0x000000010003d007 AgTransitQueue_dequeueToLuaState + 90
    4   com.adobe.ag.kernel                     0x000000010003d125 AgTransitQueue_dequeueToLuaState + 376
    5   com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    6   com.adobe.ag.kernel                     0x000000010001f702 luaD_call + 97
    7   com.adobe.ag.kernel                     0x00000001000143a1 lua_call + 47
    8   com.adobe.ag.substrate                  0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
    9   com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    10  com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    11  com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    12  com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    13  com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    14  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    15  com.adobe.ag.kernel                     0x0000000100018af9 luaL_gsub + 1513
    16  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    17  com.adobe.ag.kernel                     0x000000010001f702 luaD_call + 97
    18  com.adobe.ag.kernel                     0x00000001000143a1 lua_call + 47
    19  com.adobe.ag.substrate                  0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
    20  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    21  com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    22  com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    23  com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    24  com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    25  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    26  com.adobe.ag.substrate                  0x0000000100187231 makeTaskStatusLink_L + 619
    27  com.apple.Foundation                    0x00007fff87e3c114 __NSThread__main__ + 1429
    28  libSystem.B.dylib                       0x00007fff88e09fd6 _pthread_start + 331
    29  libSystem.B.dylib                       0x00007fff88e09e89 thread_start + 13
    Thread 15:  Queue Processor - RenderQueue_ReadPreview
    0   libSystem.B.dylib                       0x00007fff88e0ba6a __semwait_signal + 10
    1   libSystem.B.dylib                       0x00007fff88e0f881 _pthread_cond_wait + 1286
    2   com.adobe.ag.kernel                     0x000000010004152a AgConditionLock_wait + 38
    3   com.adobe.ag.kernel                     0x000000010003d007 AgTransitQueue_dequeueToLuaState + 90
    4   com.adobe.ag.kernel                     0x000000010003d125 AgTransitQueue_dequeueToLuaState + 376
    5   com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    6   com.adobe.ag.kernel                     0x000000010001f702 luaD_call + 97
    7   com.adobe.ag.kernel                     0x00000001000143a1 lua_call + 47
    8   com.adobe.ag.substrate                  0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
    9   com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    10  com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    11  com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    12  com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    13  com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    14  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    15  com.adobe.ag.kernel                     0x0000000100018af9 luaL_gsub + 1513
    16  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    17  com.adobe.ag.kernel                     0x000000010001f702 luaD_call + 97
    18  com.adobe.ag.kernel                     0x00000001000143a1 lua_call + 47
    19  com.adobe.ag.substrate                  0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
    20  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    21  com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    22  com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    23  com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    24  com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    25  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    26  com.adobe.ag.substrate                  0x0000000100187231 makeTaskStatusLink_L + 619
    27  com.apple.Foundation                    0x00007fff87e3c114 __NSThread__main__ + 1429
    28  libSystem.B.dylib                       0x00007fff88e09fd6 _pthread_start + 331
    29  libSystem.B.dylib                       0x00007fff88e09e89 thread_start + 13
    Thread 16:  Queue Processor - RenderQueue_Video
    0   libSystem.B.dylib                       0x00007fff88e0ba6a __semwait_signal + 10
    1   libSystem.B.dylib                       0x00007fff88e0f881 _pthread_cond_wait + 1286
    2   com.adobe.ag.kernel                     0x000000010004152a AgConditionLock_wait + 38
    3   com.adobe.ag.kernel                     0x000000010003d007 AgTransitQueue_dequeueToLuaState + 90
    4   com.adobe.ag.kernel                     0x000000010003d125 AgTransitQueue_dequeueToLuaState + 376
    5   com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    6   com.adobe.ag.kernel                     0x000000010001f702 luaD_call + 97
    7   com.adobe.ag.kernel                     0x00000001000143a1 lua_call + 47
    8   com.adobe.ag.substrate                  0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
    9   com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    10  com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    11  com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    12  com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    13  com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    14  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    15  com.adobe.ag.kernel                     0x0000000100018af9 luaL_gsub + 1513
    16  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    17  com.adobe.ag.kernel                     0x000000010001f702 luaD_call + 97
    18  com.adobe.ag.kernel                     0x00000001000143a1 lua_call + 47
    19  com.adobe.ag.substrate                  0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
    20  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    21  com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    22  com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    23  com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    24  com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    25  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    26  com.adobe.ag.substrate                  0x0000000100187231 makeTaskStatusLink_L + 619
    27  com.apple.Foundation                    0x00007fff87e3c114 __NSThread__main__ + 1429
    28  libSystem.B.dylib                       0x00007fff88e09fd6 _pthread_start + 331
    29  libSystem.B.dylib                       0x00007fff88e09e89 thread_start + 13
    Thread 17:  Worker Thread
    0   libSystem.B.dylib                       0x00007fff88e0ba6a __semwait_signal + 10
    1   libSystem.B.dylib                       0x00007fff88e0f881 _pthread_cond_wait + 1286
    2   com.adobe.ag.kernel                     0x000000010004152a AgConditionLock_wait + 38
    3   com.adobe.ag.kernel                     0x000000010003d007 AgTransitQueue_dequeueToLuaState + 90
    4   com.adobe.ag.kernel                     0x000000010003d125 AgTransitQueue_dequeueToLuaState + 376
    5   com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    6   com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    7   com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    8   com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    9   com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    10  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    11  com.adobe.ag.kernel                     0x0000000100018af9 luaL_gsub + 1513
    12  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    13  com.adobe.ag.kernel                     0x000000010001f702 luaD_call + 97
    14  com.adobe.ag.kernel                     0x00000001000143a1 lua_call + 47
    15  com.adobe.ag.substrate                  0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
    16  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    17  com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    18  com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    19  com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    20  com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    21  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    22  com.adobe.ag.substrate                  0x0000000100187231 makeTaskStatusLink_L + 619
    23  com.apple.Foundation                    0x00007fff87e3c114 __NSThread__main__ + 1429
    24  libSystem.B.dylib                       0x00007fff88e09fd6 _pthread_start + 331
    25  libSystem.B.dylib                       0x00007fff88e09e89 thread_start + 13
    Thread 18:
    0   libSystem.B.dylib                       0x00007fff88dd0d7a mach_msg_trap + 10
    1   libSystem.B.dylib                       0x00007fff88dd13ed mach_msg + 59
    2   com.apple.CoreFoundation                0x00007fff82f51902 __CFRunLoopRun + 1698
    3   com.apple.CoreFoundation                0x00007fff82f50d8f CFRunLoopRunSpecific + 575
    4   com.apple.Foundation                    0x00007fff87ebb14f +[NSURLConnection(NSURLConnectionReallyInternal) _resourceLoadLoop:] + 297
    5   com.apple.Foundation                    0x00007fff87e3c114 __NSThread__main__ + 1429
    6   libSystem.B.dylib                       0x00007fff88e09fd6 _pthread_start + 331
    7   libSystem.B.dylib                       0x00007fff88e09e89 thread_start + 13
    Thread 19:  com.apple.CFSocket.private
    0   libSystem.B.dylib                       0x00007fff88e14932 select$DARWIN_EXTSN + 10
    1   com.apple.CoreFoundation                0x00007fff82f73468 __CFSocketManager + 824
    2   libSystem.B.dylib                       0x00007fff88e09fd6 _pthread_start + 331
    3   libSystem.B.dylib                       0x00007fff88e09e89 thread_start + 13
    Thread 20:  Worker Thread
    0   libSystem.B.dylib                       0x00007fff88e0ba6a __semwait_signal + 10
    1   libSystem.B.dylib                       0x00007fff88e0f881 _pthread_cond_wait + 1286
    2   com.adobe.ag.kernel                     0x000000010004152a AgConditionLock_wait + 38
    3   com.adobe.ag.kernel                     0x000000010003d007 AgTransitQueue_dequeueToLuaState + 90
    4   com.adobe.ag.kernel                     0x000000010003d125 AgTransitQueue_dequeueToLuaState + 376
    5   com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    6   com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    7   com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    8   com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    9   com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    10  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    11  com.adobe.ag.kernel                     0x0000000100018af9 luaL_gsub + 1513
    12  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    13  com.adobe.ag.kernel                     0x000000010001f702 luaD_call + 97
    14  com.adobe.ag.kernel                     0x00000001000143a1 lua_call + 47
    15  com.adobe.ag.substrate                  0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
    16  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    17  com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    18  com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    19  com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    20  com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    21  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    22  com.adobe.ag.substrate                  0x0000000100187231 makeTaskStatusLink_L + 619
    23  com.apple.Foundation                    0x00007fff87e3c114 __NSThread__main__ + 1429
    24  libSystem.B.dylib                       0x00007fff88e09fd6 _pthread_start + 331
    25  libSystem.B.dylib                       0x00007fff88e09e89 thread_start + 13
    Thread 21:
    0   libSystem.B.dylib                       0x00007fff88deaa2a __workq_kernreturn + 10
    1   libSystem.B.dylib                       0x00007fff88deae3c _pthread_wqthread + 917
    2   libSystem.B.dylib                       0x00007fff88deaaa5 start_wqthread + 13
    Thread 22:  Queue Processor - renderPixmapWorkerThreadQueue
    0   libSystem.B.dylib                       0x00007fff88e0ba6a __semwait_signal + 10
    1   libSystem.B.dylib                       0x00007fff88e0f881 _pthread_cond_wait + 1286
    2   com.adobe.ag.AgImageIO                  0x0000000116fe71de private_load_AgColorProfile + 1102316
    3   com.adobe.ag.AgImageIO                  0x0000000116fb8110 private_load_AgColorProfile + 909598
    4   com.adobe.ag.AgImageIO                  0x0000000116fb8d53 private_load_AgColorProfile + 912737
    5   com.adobe.ag.AgImageIO                  0x0000000117147175 private_load_AgColorProfile + 2544003
    6   com.adobe.ag.AgImageIO                  0x00000001171482d6 private_load_AgColorProfile + 2548452
    7   com.adobe.ag.AgImageIO                  0x0000000116eb7d71 0x116eae000 + 40305
    8   com.adobe.ag.AgImageIO                  0x0000000116ecc4fc AgDevelopSupport_load + 27921
    9   com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    10  com.adobe.ag.kernel                     0x000000010001f702 luaD_call + 97
    11  com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    12  com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    13  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    14  com.adobe.ag.kernel                     0x0000000100018af9 luaL_gsub + 1513
    15  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    16  com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    17  com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    18  com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    19  com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    20  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    21  com.adobe.ag.kernel                     0x0000000100018af9 luaL_gsub + 1513
    22  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    23  com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    24  com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    25  com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    26  com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    27  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    28  com.adobe.ag.kernel                     0x0000000100018af9 luaL_gsub + 1513
    29  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    30  com.adobe.ag.kernel                     0x000000010001f702 luaD_call + 97
    31  com.adobe.ag.kernel                     0x00000001000143a1 lua_call + 47
    32  com.adobe.ag.substrate                  0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
    33  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    34  com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    35  com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    36  com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    37  com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    38  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    39  com.adobe.ag.substrate                  0x0000000100187231 makeTaskStatusLink_L + 619
    40  com.apple.Foundation                    0x00007fff87e3c114 __NSThread__main__ + 1429
    41  libSystem.B.dylib                       0x00007fff88e09fd6 _pthread_start + 331
    42  libSystem.B.dylib                       0x00007fff88e09e89 thread_start + 13
    Thread 23:  cr_area_task
    0   com.adobe.ag.AgImageIO      

  • Crash in develop module RAW files with sidecar files from Lightroom 3

    The issue probably has to do with the differences in settings between the two versions but I figured I would document what I am experiencing. 
    I am using the 64 bit version of Windows 7.
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    I then entered the Develop module with a jpg picture selected and none of my settings made it across. The process was set to 2012.  I was able to try out the new adjustments and all worked very well. 
    I then selected a RAW file while still in the Develop module and all hell broke loose.
    I got a tip window pop up, the film strip went orange, the rest of the app screen then became greyed out and then behind tip pop up a crash window containing this information appeared:
    Problem signature:
    Problem Event Name: APPCRASH
    Application Name: lightroom.exe
    Application Version: 4.0.0.1
    Application Timestamp: 4ef2621d
    Fault Module Name: MSVCR100.dll
    Fault Module Version: 10.0.40219.1
    Fault Module Timestamp: 4d5f034a
    Exception Code: c000041d
    Exception Offset: 000000000003c1be
    OS Version: 6.1.7600.2.0.0.256.1
    Locale ID: 1033
    Additional Information 1: cc7e
    Additional Information 2: cc7e9ac0f4374c9d4c9f2c948a85a235
    Additional Information 3: 41e7
    Additional Information 4: 41e779def86567567ae94271de75e4e9
    There was no other path but to have the app close after that.  Now since Lightroom has left off with the RAW file in the develop module when I restart the app it starts in the develop module with that same RAW image selected and I crash before I can change to a jpg.   I am probably going to have to delete and recreated the data file to use the app again
    After the all this I went back and checked to see how I had the catalog settings in LR 3 set because there were no sidecar files for the jpg images.  I did not have the option to write settings to jpg and tif files but did have write settings to sidecar set.  So I have a bit of a mystery why I have no sidecar files for jpg files when I should have based on the way the settings were.  This probably explains why I had no issues at all with them in LR 4.
    I am going to get LR 4 working again and then import the same batch of pictures without any sidecar files and see if I have any issues.  I will report back soon.

    When I imported the files without the sidecar files I had no issues at all but the RAW images came under older process not the 2012 process. There were no settings without the sidecar files so why would the app not start the images at the most recent process level? I updated then to 2012 and some of the setting sliders changed.  I tried all the adjustment might use with both RAW and jpg files and no issues were observed.
    The new develop module does seem to light darker areas without impacting other lighter areas better.  The brush toll does work better and I see some additional settings were added along with presets.
    As I posted elsewhere, I am disappointed content aware fill and healing were not included.  This is the functionality that would save me from going to Photoshop when I have some undesirable reality in an image.
    I tried out the new geo coding functionality and I really like it as it beats using Google maps on the web (painfully slow these days), dropping latitude / longitude markers, copying and pasting the data from the markers into a Lightroom plug-in and then going through a time consuming three step process.

  • Rendering issue in Develop Module

    Slow rendering has been discussed in many threads, but can anyone explain what is going on with this specific issue I am having?
    If I am working in the Develop Module and I render two raw files at 1:1, after the initial rendering delay I can generally toggle between the two and they are rendered almost instantaneously.   I assume this is because some info has been stored in the ACR Cache and Lightroom can quickly display them.  Now if I render a 3rd raw file at 1:1 and try to toggle between 3 images, one of them always needs 10 seconds or so to load/render.  What is happening here?  I thought the purpose of the ACR Cache was to allow for fast rendering of previously rendered images.  I currently have my ACR Cache set to 10GB and I have recently purged it, so I am nowhere near the limit.  Other system/software specs as follows:
    LR 5.2
    NEF files from Nikon D7100 (approx 30MB)
    iMac 27-inch 2560x1440
    OS 10.8.5
    Processor:  3.06 GHz Intel Core 2 Duo
    RAM:  16GB
    Video Card:  ATI Radeon HD 4670 (256MB)
    Storage:  1TB SATA 7200rpm, 25% full

    LanceBenedict wrote:
    Thanks for the explanation on the RAM caching.  If I am understanding you correctly on the ACR Cache, it sounds like it is essentially useless once you have applied some editing to the image because you need to wait on those edits to be rendered. 
    No, I wouldn't agree that it's useless. When you load an image into Develop you'll be presented first with a brief view of your Library preview, which should quickly be replaced with the ACR Cache "scene-referred" preview that will have any existsing edits applied before you see it. That should all happen quite quickly, and when that preview is loaded the sliders will be activated. When that happens you can start work, even though the full file is being rendered in background, and there is no need to wait until the "Loading" indicator goes out (as I said earlier, you can turn that off if you prefer).
    So the benefit of the ACR Cache entry is that it allows you to start work in Develop whilst the original file is still being fully converted.
    Note that although we are talking specifically about the ACR Cache entry, the same holds true for DNG Fast Load Data and/or Smart Previews. Which one of those 3 is initially used depends on what exists at the time of loading, and what file type is being used. But the same principle applies to all three.
    In terms of reducing the rendering time, that's a more problematical issue as there are various factors in the pipeline which come into play, any one (or more) of which may be sub-optimal. These factors include:
    1. Size of the files being loaded. It should go without saying that 36mp files from a Nikon 800 are going to take quite a bit longer that the 10mp files from say a Canon 40D.
    2. Location of the files and speed of the interface, i.e. expect image files on a USB2 connected hard drive spinning at 5400rpm to be a lot slower to load than if they were on a 7200rpm drive internally connected on a 6gb/s Sata hub.
    3. Once the data has been read, how fast is the CPU.....rendering a raw file will be quite a CPU-intensive task, so the faster the processor the better.
    4. User expectation.....one man's "painfully slow" could be another's "quite acceptable".
    With that in mind, I have no idea if what you are experiencing is "typical" or too slow. Putting it into context, all my original files are on a fast internal drive on a 3gb/s connection, I have an i7-930 quad-core processor (now over 3 years old, so not leading edge by any means), 12gb of RAM. Full loading times in Develop are now about 3 seconds per image when using 22mp files from a Canon 5D3.
    Looking at the things you've tried, purging the ACR Cache and increasing its size would have no effect unless:
    a) There was a problem with the existing cache, and
    b) You regenerated new cache entries
    Discarding old previews and rebuilding would have had no effect on Develop loading times, nor would downsizing the dimensions of the develop window.
    Increasing system RAM should certainly be beneficial to other areas of Lightroom, I'm just not sure it would have a specific benefit to image loading into Develop. That might be dependant upon what else was running in the system at the time.

  • Problem with develop module

    I have LR 5.4 running on a mac OS 10.7.5. I am having problems with the software locking up in the Develop module. Sometimes a new image won't open and the preview screen stays black. I go back to the Library module and try to reneter the Develop module and get an error message saying there was an error trying to open the module. The entire LR screen is gray. I have to quit LR and restart the software to continue. I downloaded my software from Abobe and I was wondering if I can download a new version again and use my same serial number to reinstall the software.

    Hi Rodney,
    No custom print templates and this is a relatively new problem. It just
    started about a week ago. I have been using the software steady for months
    now. It did it once or twice last week but this weekend and today it has done
    it about six times so it seems the problem is getting worse. That¹s why I
    think the software may have been corrupted. I didn¹t keep a copy of the
    software I downloaded so I can¹t reinstall. That¹s why I was wondering if I
    could download it again and use the same serial number as before. I have only
    loaded the latest version on my desktop. I also have LR 4 still installed on
    my laptop and desktop. I have a big project to complete and this is really
    slowing me down.
    Michael
    Problem with develop module
    created by Andrew Rodney <https://forums.adobe.com/people/thedigitaldog>  in
    Photoshop Lightroom - View the full discussion
    <https://forums.adobe.com/message/6445126#6445126>
    Do you have any custom print templates? That might be the case, it was an
    issue at one time. Delete them and try using one of the default presets.
    Crash?
    Please note that the Adobe Forums do not accept email attachments. If you want
    to embed a screen image in your message please visit the thread in the forum
    to embed the image at https://forums.adobe.com/message/6445126#6445126 Replies
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  • Develop Module: Inaccurate Preview in Detail

    So the develop module is producing a different rendering than the library module is in regard to sharpening and noise reduction.  In develop the image is extremely blurry where in loupe view it seems to be previewed correctly. So I tested by bringing the image into PS (cmd+E) but processing the DNG in LR.  I then quit PS, leaving an untouched PSD that should be identical to the DNG. In Loupe view the DNG is close to identical, though still a little softer. In develop, the DNG is obviously more blurry than the PSD.  So I pulled my preview file, forcing LR to re-render the previews and the images were the same as before.
    PSD in Develop:
    DNG in Develop:
    PSD in Loupe:
    DNG in Loupe:
    This issue is making it really dificult to perform sharpening and noise reduction.

    There are two issues. One there is a bug with the rendering in Develop in LR 3. After you move a slider, the develop view will lose all sharpness only to regain it after zooming in and out to 1:1. See this thread: http://forums.adobe.com/message/2898311#2898311
    No solution for this yet. The Develop view is supposed to now be able to give you a preview of what the image should look like after proper output sharpening, but it doesn't really do that correctly yet.
    The second issue is that you should NEVER try to optimize sharpening (and noise reduction) in the Fit/Fill zoom views. You should only do this at 1:1. The reason is that the sharpening is supposed to be a capture sharpening meant to deal with loss of sharpness due to the demosaic process and some lens blur, meaning that it works at the pixel level, not at the very low res zoomed out level. Do not attempt to deal with sharpness at the scaled down level. This is done at the export stage and has to be done in different levels depending on the output medium (screen or print). You cannot accurately preview capture sharpening and noise reduction in a zoomed out view. It is just physically impossible due to the low res display.
    Lightroom does not show capture sharpening and noise reduction in Develop in anything but the 1:1 (and higher) zoom levels in order to make the program usable. It would be completely glacially slow if it would have to rerender the entire image at 1:1 (otherwise the sharpening has no real effect) including all the settings you apply and scale down for display. Even on the fastest computers that would take a few seconds and be unacceptably slow as a result. In Library you see some effect because the view in Library is rendered from a jpeg preview, not from the original data. This makes it much faster to display, but not as accurate.

  • Do we need a Library and Develop Module?

    Do we really need a Library and Develop module? There's lots of dissatisfaction with Lightroom speed and one of the problem areas is when switching from Library, when in standard preview or 1:1, to Develop and the 'loading' message appears or as on my mac the dreaded spinning beach ball goes crazy. Even with all the previews created it's still slow.
    So, if we have a standard preview or 1:1 loaded why can't we automatically be ready to apply any adjustments and save an extra step to another module? The quick develop in the library seems unnecessary and I've never used it. That leaves the metadata and keywording panels requiring a new location, but again these are not something I need to refer to on a regular basis.
    Anyone else any similar thoughts?

    > ...but I'm pretty darn sure there won't be any back-stepping to REMOVE or substantially alter LR's basic premise...pretty sure Develop will always be about dealing with a single image adjustment (and applying that adjustment to other images if you wish).
    And I'm okay with this premise, but it needs additional functionality, such as the ability to apply relative adjustments. It already has this via the keyboard shortcuts while hovering. It just needs a UI adjustment (I once did a mockup of this, and I think it works) and the ability for autosync to recognize them as relative adjustments to the other images.
    It also needs additional views. Grid, survey and compare would be nice, but you're only adjusting a single image's RAW data rendering at a time - the others are shown as previews and adjustments to them are rendered that way (like Library does).
    The issue is, many people like me end up switching modules far too often. I generally go back and forth between Library and Develop hundreds of times per day. That's way too many times to be suffering the module-switching penalty. I'd prefer to select the images I'm working on in Library, and never see that module again until I'm done working on them. For now, grid and survey are too often needed, and so are relative adjustments.
    Develop already has most of the needed functionality. Relative adjustments are already available to one image, a grid is available but only at 1 row (film strip supplied by Library) and a quick-render (the image in the upper left) is available as well. This just needs to be expanded and adjusted so that going back and forth to Library isn't as necessary as it is now. Ideally, you'd import in Library, to your metadata stuff there or in other related modules, choose the image group you want to work on using filters/folders/collections/find, then go to Develop and work on them until you are done.

  • Develop module sliders in LR 4.4

    Develop module sliders changed to grey from their previous colors and gradients. Any way to change back?

    Yes, I just upgraded to OSX Mavericks this morning. It's not really a huge deal, but it does slow down my workflow a little.

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