Upgrade FMS2 - Streaming Server 3.5 - Video not streaming - NetConnection.Connect.Rejected

I have Flash Media Server 2 set up with a simple bandwidth detection application (with serverside code), and a videoplayer application (no serverside code).    I have upgraded to Flash Media Streaming Server 3.5 and have managed to successfully get video to stream using the basic examples on the startup screen both locally and from another machine.  However, when I try and connect to either the bandwidth detection application, or the videoplayer I get the error message:
NetConnection.Connect.Rejected
[ Server.Reject ] : (_defaultRoot_, _defaultVHost_) : Application (**my appname**/) is not a valid signed application; loading access denied.
I saw another post in this forum saying that for custom applications you need Flash Media Interactive Server instead of Streaming Server.  This worries me as I'm quite far down this route now and don't want to tell my boss that actually we need to find another £2k to make this a viable solution!  But looking at the credentials of Flash Media Streaming server (http://www.adobe.com/products/flashmediaserver/compare/), it seems to be that what I want to do is viable.  At worst I would have thought that only the bandwidth application would be a problem as it has serverside code.  But even so, the Streaming Server apparently does have bandwidth detection.  How does this work then?
By having the Steaming Server am I somehow tied into Adobe video players if I want to use the streaming capabliities?  Am I not able to have my own named application?    Or is it simply likely that there is some setting somewhere I have missed which is causing the error.
Any advice would be much appreciated as I'm struggling to get to the root of these answers on my own.

You just need to define handlers specially onBWDone on client side to do Bandwidth detection. Just check example "Bandwidth" in documentation/samples/Bandwidth/Bandwidth.as.
Since you are using VOD, i think you can just pass "true" as second parameter when you make nc.connect call in you client side and VOD application would make call to checkBandwidth and would call onBWDone when it finishes bandwidth detection. Read more about this in Client API documentation in SSLR.pdf and Dev_Guide.pdf.
Also Adobe has come with advanced Bandwidth detection which you can do using client-side Flash Player API's - Please check this link for more info:http://www.adobe.com/devnet/flashmediaserver/articles/dynstream_on_demand.html
Also you can NetStreamInfo documentation which should be present in AS3LR (check documentation folder of FMS)

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