Warp Stabilizer for large sections of video?

Greetings,
I have a pretty strong editing rig with 24gig of memory but with CS5, I still only selectively used the warp stabilizer in After Effects for short clips I was editing in Premiere Pro.  I guess both because of the link and render hassles vs. benefits and time involved.  In short, I used in when I had to and it usually worked. 
With having it integrated in CS6 Premiere Pro now, I was wondering how performance was and if it was feasable for using it on longer shoot segments.  Say I am editing some older camcorder footage that is rather shaky.  Could I take a 20 or 30 minute chunk and expect it to correct and render in a reasonable time?  Is there any ballpark estimate of footage time vs. warp stabilizer analyze and finish time?
I can't wait to use this as I upgrade to CS6 but don't want to expect too much.
Thanks,
BJBBJB1

Kevin,
Thanks for the on point link! Sigh....it still looks like it consumes a lot of resources.  They recommend splitting clips at the 5 minute mark.
However, perhaps running a larger clip through the process and rendering it out in a lossless format, and then bringing it back in for editing might be the way to go.
Which, come to think of it, is what we had to do with AE!
But certainly having it integrated for short clip stabilizing is still very nice.
BJBBJB1

Similar Messages

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    Thanks...
    Bill

    I have a GoPro 3 Black, flying on a DJI Phantom Quadcopter with a 2-axis "gimbal", which does a great job of stabilizing pitch and roll, but not yaw.
    I have two questions:
    1)  Can I set warp stabilizer to stabilize pan ONLY?  Of course I do pan on purpose as well, so I'd like the panning stabilization to just smooth out the "wiggles", and not the purposeful pans.  What is the best way to do that?
    2)  I am shooting in 16x9, 2.7k, at 30 fps, which is, ah, 2704x1440 pixels.  I want the final product to be 16x9, 1080p, so I have a lot of pixels I can throw out in the process of stabilization, and still wind up with 1080p.  Is there a setting in warp stabilizer to tell it to "use as much of the pixels over and above 1920x1080 for stabilization as you want, but not more"?  (For this question, I am talking "normal" stabilization, pitch, roll, and yaw.)
    Thanks...
    Bill

  • Steps to send a clip to AE to utilize Warp Stabilizer VFX then back to Premiere Pro CC

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    a) Select a clip in PrPro timeline, right-click and choose 'Replace With After Effects Composition'. Take care of handles if you might need them (that's rather general tip).
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    and Mathias Möhl:
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  • Best way to warp stabilize between premiere cs6 and AE cs6

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    Thanks

    You can make a new sequence from that 1080p file, stabilize it, nest it, then copy and paste it into your 720p project. This way you won't need to export it beforehand.
    I notice this topic is old, but it may help someone.
    Best,
    Bogdan

  • Warp Stabilizer crops bottom of video if videos layers are beneath it for no reason.  Why???

    Warp Stabilizer crops bottom of video if videos layers are beneath it for no reason.  Why???
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    I have noticed similar: apply crop to a layer and with all settings at 0 a line of underlying video can be seen at the bottom.

  • Is there a warp stabilizer or video stabilizer plug-in for cs6 ?

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    I'd love to hear from Adobe Staff on this one. Hopefully they can focus on fixes over features for the next update, especially for one it's most touted effects.
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    https://dl.dropboxusercontent.com/u/105331144/Warp_Stabilizer_SAMPLE_Project.prproj
    See for yourself.
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    BUG #1: (It affects 7.0.1 and the new 7.1 Release/Update)
    1) With GPU Acceleration Enabled and both sequences open, once the timeline render bar has turned yellow, hit save.
    2) Now toggle to the 2nd sequence and you'll notice a delay/freeze as the render bar switches back to red and then yellow again.
    3) Now toggle back to the other sequence and you have the same thing occur. Then, you can toggle back and forth with no delay...until...the project saves (or auto-saves) again...and then the delay/freeze will happen all over again.
    4) Side Note: Even when you right-click on the sequence in the Project window, there's a delay. Right-click on a sequence with no Warp Stabilizers and the drop down list pops up immediately.
    What's the Big Deal?: When you have tons more warp stabilizer effects applied to multiple sequences, not only does it take a while to save, but when it does, you are forced to wait while Premiere Pro freezes momentarily. This affects AUTO-SAVE too!!! The more warp stabilizers, the longer the wait. Our sequences have delayed up to 30-40 seconds depending on how much we've used warp stabilizer in each sequence. Imagine if you have Auto-Save set to every 30 minutes or less, well that means that every 30 minutes or less you'll be forced to stop while premiere freezes up for 30-40 seconds or so (depending on how much this effect is used). Other effects do NOT have this issue.
    BUG #2: (It affects only the new October Release/Update of Premiere 7.1...this issue is NEW and does NOT occur in 7.0.1!!!)
    1) Take the above project into Premiere Pro CC 7.1 (again, this does NOT occur in the previous 7.0.1 release) and hit FILE>EXPORT>Media.
    2) You'll notice a delay while the EXPORT SETTINGS popup opens.
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    UNFORTUNATE FEATURE #1:
    We obviously use Warp Stabilizer A LOT. It's a great effect. The above bugs cripple the user experience. This last issue isn't a bug, but rather a default setting on Premiere Pro's warp stabilizer that should be changed. Within the settings of Warp Stabilizer there's a section called "Method". The default setting is "Subspace Warp". That sounds pretty cool. But in practice, and we have had lots of practice (eg. THOUSANDS of clips stabilized in just the last few months alone (no exaggeration)), we've found that switching the default method to "Position, Scale, Rotation" is a MUCH more effective way to stabilize a clip. Most of the time it cuts down on that "wobble" that you might see in complex moving clips...but more importantly, 9 out of 10 times it crops the video either the same or less than when you use the default method. By "crops less" I mean that the "Auto-Scale %" is less. Of those 9 times, I'd guess 7 or 8 of them would crop in on the video less while the other 1 or 2 times there would be no change to the Auto-Scale %. Less scaling = better.
    What's the Big Deal?: Well, as cool as Subspace Warp sounds, our numbers don't lie. Again, we use this effect on HUNDREDS of clips every week. When you have to go into hundreds and hundreds of clips every week and keep switching the setting so the effect will work better, it gets old real fast. We end up wasting so much time doing this but it's worth it because the results are undeniable. Why not create a CUSTOM PRESET???! Well, that'd be nice if it worked...but it doesn't. The problem with a custom preset like that is that when you drop it on a clip, it doesn't activate/analyze the clip automatically so you have to manually go into the settings and hit analyze which negates any time saved. It's be great if the default "method" was simply changed to Position, Scale, and Rotation. Or at the very least, it'd be great if one could create a custom preset that would automatically activate/analyze the clip it's dropped on (just like the original effect does). 
    (BONUS FEATURE: It'd also be nice to have the ability to set a "max scaling %" too so you never crop in more than a preselected amount...but first things first...fixes over features.)
    NOTE: I'm on a 2011 suped up iMac running OSX 10.8.5

    [r]Evolution wrote:
    Would it help to  Render these Warp Stabaliized clips instead of leaving them in the sequence w/ the Effect applied?
    Any way to "Batch" Warp Stabalize your media before editing so the effect is not needed during the edit?
    Sounds like you guys could benefit from having your shooters use a "Stabalizer".
    Thanks for the rendering tip rEvolution. Rendering the clips does help with BUG#1, however, I'm not sure if it would truly save us any time because of the constant need to render and rerender tons of very short clips with this effect as we make adjustments to the edit. Warp Stabilizer is GPU Accelerated so playback is really smooth which is great but why does saving a project have any effect on this and cause it to freeze up? And then it works great...until the next time the project is saved. Using any other effect, there is no issue (that I've found) when a project is saved or auto-saved.
    Rendering unfortunately has no effect on BUG#2 in Premiere 7.1 (again, this bug/issue did not occur in Premiere 7.0.1)
    Regarding "batch" stabilizing...I'm not entirely sure what you mean. We do stabilize dozens of clips at a time before editing because it's imperative for us to know which clips (the sections we've pulled) will stabilize effectively. And then once the longer edit is complete we end up pulling all the best shots from that long sequence and copy/paste it to another sequence to make a 2nd shorter edit.
    To say we've gone back and forth about the use of stabilizers would be an understatement. The fact is that we've spent almost 4 years creating a unique way to shoot based almost entirely around the effectiveness of warp stabilizer. It's taken years of trial and error but our style of shooting effectively allows us to mimick and thus replace the need for stabilizers, sliders and cranes. The extra freedom allows us to get MUCH more varied coverage of live events. It's different, I know, but it's fun and rewarding having a unique style. Granted the extra work is passed on to the editing side, but it's worth it IMO especially if these issues were addressed/fixed.
    Regarding the "unfortunate feature" I mentioned, I would be satisfied knowing the default method works great for others if one were simply able to apply a custom preset of the clip with the adjusted method and it activated automatically and began analyzing the clip without the need to manually go into settings and hit analyze. That would be nice.
    Thanks again for your input.

  • Warp stabilizer crops bottom of video!

    When I try to stabilize some footage shot with my GoPro Hero 3 Black, warp stabilizer crops off the bottom of the video and greatly reduces the res of the video.
    The steps I am following:
    Import video using GoPro Cineform software (This leaves me with an .mp4 file)
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    I cant for the life in me figure out what is going on! Please help!
    Thanks

    So, the first image is jsut before it gets to the stabilized section....
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  • Stabilization for the project with the different video settings

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  • Is there a suitable replacement for Warp Stabilizer in earlier versions of Premiere Pro?

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  • Warp Stabilization turn my video black, if I use more then "just stabilize".

    Hey guys,
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    Hey guys,
    I've just started using the Master Collection of Adobes CS6 and I my first task was to stabilize a video.
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    I want to use the option stabilize, crop, scale.
    So, any idea what went wrong?
    Thanks for reading.

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  • Warp Stabilizer in Premiere CS6 is excellent

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  • Script Warp Stabilize

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