What do I need to make 32bit games play on x86-64 with intel gm965?

I have been trying to get a bunch of 32bit games to play on x86-64 with no luck.
Ive tried quake4, prey, and now doom3 and all seem to have the same issues. They start to work and the screen goes black, then it just goes right back to the desktop.
I have installed the entire lib32 group, and still no luck.  I even tried install lib32-intel-dri from aur but still no luck.
Do I still use lib32-nvidia-utils with an intel chipset, because thats what gets installed by default when i install the lib32 group?
Here is the output from doom3 (quake4, and prey had a very similar output where they all said idRenderSystem::Shutdown() but I already removed the packages out of frustration so I dont have the outputs from them, Im pretty sure its probably the same exact problem with all of them though)
[tj@arch ~]$ doom3
DOOM 1.3.1.1304 linux-x86 Jan 16 2007 21:58:02
found interface lo - loopback
found interface wlan0 - 192.168.1.50/255.255.255.0
------ Initializing File System ------
Loaded pk4 /opt/doom3/base/game01.pk4 with checksum 0x51c6981f
Loaded pk4 /opt/doom3/base/game02.pk4 with checksum 0xf3ec6f7
Loaded pk4 /opt/doom3/base/game03.pk4 with checksum 0x5d4230ea
Loaded pk4 /opt/doom3/base/pak000.pk4 with checksum 0x28d208f1
Loaded pk4 /opt/doom3/base/pak001.pk4 with checksum 0x40244be0
Loaded pk4 /opt/doom3/base/pak002.pk4 with checksum 0xc51ecdcd
Loaded pk4 /opt/doom3/base/pak003.pk4 with checksum 0xcd79d028
Loaded pk4 /opt/doom3/base/pak004.pk4 with checksum 0x765e4f8b
Loaded pk4 /opt/doom3/base/pak005.pk4 with checksum 0x8ffc3621
Loaded pk4 /opt/doom3/base/pak006.pk4 with checksum 0x95b65ab
Loaded pk4 /opt/doom3/base/pak007.pk4 with checksum 0x666bdb3c
Loaded pk4 /opt/doom3/base/pak008.pk4 with checksum 0x23ae5993
Current search path:
/home/tj/.doom3/base
/opt/doom3/base
/opt/doom3/base/pak008.pk4 (3 files)
/opt/doom3/base/pak007.pk4 (38 files)
/opt/doom3/base/pak006.pk4 (48 files)
/opt/doom3/base/pak005.pk4 (63 files)
/opt/doom3/base/pak004.pk4 (5137 files)
/opt/doom3/base/pak003.pk4 (4676 files)
/opt/doom3/base/pak002.pk4 (6120 files)
/opt/doom3/base/pak001.pk4 (8972 files)
/opt/doom3/base/pak000.pk4 (2698 files)
/opt/doom3/base/game03.pk4 (2 files)
/opt/doom3/base/game02.pk4 (2 files)
/opt/doom3/base/game01.pk4 (2 files)
game DLL: 0x0 in pak: 0x0
Addon pk4s:
file system initialized.
----- Initializing Decls -----
------- Initializing renderSystem --------
using ARB renderSystem
renderSystem initialized.
5206 strings read from strings/english.lang
----- Initializing Sound System ------
sound system initialized.
----- R_InitOpenGL -----
Setup X display connection
dlopen(libGL.so.1)
Initializing OpenGL display
Using XFree86-VidModeExtension Version 2.2
DGA DirectVideo Mouse (Version 2.0) initialized
Free86-VidModeExtension Activated at 640x480
Using 8/8/8 Color bits, 8 Alpha bits, 24 depth, 8 stencil display.
GL_RENDERER: Mesa DRI Intel(R) 965GM GEM 20090712 2009Q2 RC3
GL_EXTENSIONS: GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_vertex_program GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_draw_range_elements GL_EXT_framebuffer_object GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_IBM_texture_mirrored_repeat GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_texgen_reflection GL_NV_vertex_program1_1 GL_SGIS_generate_mipmap GL_SGIS_texture_lod
------- Input Initialization -------
XKB extension: compile time 0x1:0x0, runtime 0x1:0x0: OK
XKB extension present on server ( 0x1:0x0 )
dlopen(libasound.so.2)
asoundlib version: 1.0.21a
Alsa is available
------ Alsa Sound Initialization -----
opened Alsa PCM device default for playback
device buffer size: 5644 frames ( 22576 bytes )
allocated a mix buffer of 16384 bytes
...using GL_ARB_multitexture
...using GL_ARB_texture_env_combine
...using GL_ARB_texture_cube_map
...using GL_ARB_texture_env_dot3
...using GL_ARB_texture_env_add
...using GL_ARB_texture_non_power_of_two
...using GL_ARB_texture_compression
X..GL_EXT_texture_compression_s3tc not found
...using GL_EXT_texture_filter_anisotropic
maxTextureAnisotropy: 16.000000
...using GL_EXT_texture_lod
...using GL_1.4_texture_lod_bias
X..GL_EXT_shared_texture_palette not found
...using GL_EXT_texture3D
...using GL_EXT_stencil_wrap
X..GL_NV_register_combiners not found
X..GL_EXT_stencil_two_side not found
X..GL_ATI_separate_stencil not found
X..GL_ATI_fragment_shader not found
X..GL_ATI_text_fragment_shader not found
X..GL_ARB_vertex_buffer_object not found
...using GL_ARB_vertex_program
...using GL_ARB_fragment_program
X..EXT_depth_bounds_test not found
---------- R_NV20_Init ----------
Not available.
----------- R200_Init -----------
Not available.
---------- R_ARB2_Init ----------
Available.
----- R_ReloadARBPrograms -----
glprogs/test.vfp
glprogs/test.vfp
glprogs/interaction.vfp
glprogs/interaction.vfp
glprogs/bumpyEnvironment.vfp
glprogs/bumpyEnvironment.vfp
glprogs/ambientLight.vfp
glprogs/ambientLight.vfp
glprogs/shadow.vp
glprogs/R200_interaction.vp
glprogs/nv20_bumpAndLight.vp
glprogs/nv20_diffuseColor.vp
glprogs/nv20_specularColor.vp
glprogs/nv20_diffuseAndSpecularColor.vp
glprogs/environment.vfp
glprogs/environment.vfp
glprogs/arbVP_glasswarp.txt: File not found
glprogs/arbFP_glasswarp.txt: File not found
WARNING: vertex array range in virtual memory (SLOW)
signal caught: Segmentation fault
si_code 1
Trying to exit gracefully..
Shutting down sound hardware
----------- Alsa Shutdown ------------
close pcm
dlclose
idRenderSystem::Shutdown()
double fault Segmentation fault, bailing out
*** glibc detected *** ./doom.x86: double free or corruption (!prev): 0x0c3a5560 ***
======= Backtrace: =========
/opt/lib32/lib/libc.so.6[0xf73ea5e1]
/opt/lib32/lib/libc.so.6[0xf73ebce2]
/opt/lib32/lib/libc.so.6(cfree+0x6d)[0xf73eedad]
/opt/lib32/usr/lib/libGLcore.so.1[0xf4c96c97]
/opt/lib32/lib/libc.so.6[0xf73ac36f]
/opt/lib32/lib/libc.so.6[0xf73ac3df]
./doom.x86[0x829e225]
/lib/ld-linux.so.2[0xf7759517]
/opt/lib32/lib/libdl.so.2[0xf7727c84]
/lib/ld-linux.so.2[0xf7753a96]
/opt/lib32/lib/libdl.so.2[0xf772807c]
/opt/lib32/lib/libdl.so.2(dlclose+0x2a)[0xf7727cba]
./doom.x86[0x835e008]
======= Memory map: ========
08048000-0842e000 r-xp 00000000 08:03 391681 /opt/doom3/doom.x86
0842e000-08448000 rwxp 003e6000 08:03 391681 /opt/doom3/doom.x86
08448000-0a613000 rwxp 00000000 00:00 0
0be99000-0c4e0000 rwxp 00000000 00:00 0 [heap]
f46b7000-f48b8000 rwxp 00000000 00:00 0
f48b8000-f497b000 r-xp 00000000 08:03 269600 /opt/lib32/usr/lib/libasound.so.2.0.0
f497b000-f497f000 rwxp 000c3000 08:03 269600 /opt/lib32/usr/lib/libasound.so.2.0.0
f497f000-f5999000 r-xp 00000000 08:03 270117 /opt/lib32/usr/lib/libGLcore.so.190.42
f5999000-f59df000 rwxp 01019000 08:03 270117 /opt/lib32/usr/lib/libGLcore.so.190.42
f59df000-f59ed000 rwxp 00000000 00:00 0
f59ed000-f5a84000 r-xp 00000000 08:03 270127 /opt/lib32/usr/lib/libGL.so.190.42
f5a84000-f5a9d000 rwxp 00097000 08:03 270127 /opt/lib32/usr/lib/libGL.so.190.42
f5a9d000-f5aac000 rwxp 00000000 00:00 0
f6600000-f6621000 rwxp 00000000 00:00 0
f6621000-f6700000 ---p 00000000 00:00 0
f67d7000-f67e1000 r-xp 00000000 08:03 269298 /opt/lib32/lib/libnss_files-2.10.1.so
f67e1000-f67e2000 r-xp 00009000 08:03 269298 /opt/lib32/lib/libnss_files-2.10.1.so
f67e2000-f67e3000 rwxp 0000a000 08:03 269298 /opt/lib32/lib/libnss_files-2.10.1.so
f682c000-f6833000 r-xp 00000000 08:03 269301 /opt/lib32/lib/librt-2.10.1.so
f6833000-f6834000 r-xp 00006000 08:03 269301 /opt/lib32/lib/librt-2.10.1.so
f6834000-f6835000 rwxp 00007000 08:03 269301 /opt/lib32/lib/librt-2.10.1.so
f6835000-f6839000 r-xp 00000000 08:03 269915 /opt/lib32/usr/lib/libXfixes.so.3.1.0
f6839000-f683a000 rwxp 00003000 08:03 269915 /opt/lib32/usr/lib/libXfixes.so.3.1.0
f683a000-f6842000 r-xp 00000000 08:03 269710 /opt/lib32/usr/lib/libXrender.so.1.3.0
f6842000-f6843000 rwxp 00007000 08:03 269710 /opt/lib32/usr/lib/libXrender.so.1.3.0
f6843000-f684b000 r-xp 00000000 08:03 269917 /opt/lib32/usr/lib/libXcursor.so.1.0.2
f684b000-f684c000 rwxp 00007000 08:03 269917 /opt/lib32/usr/lib/libXcursor.so.1.0.2
f684c000-f684d000 rwxp 00000000 00:00 0
f684d000-f684f000 rwxp 00000000 00:0c 1497 /dev/zero
f684f000-f6850000 r-xp 00000000 08:03 270124 /opt/lib32/usr/lib/libnvidia-tls.so.190.42
f6850000-f6851000 rwxp 00000000 08:03 270124 /opt/lib32/usr/lib/libnvidia-tls.so.190.42
f6851000-f6852000 ---p 00000000 00:00 0
f6852000-f7056000 rwxp 00000000 00:00 0
f7097000-f70cb000 rwxp 00000000 00:00 0
f710c000-f713b000 rwxp 00000000 00:00 0
f71bd000-f71fa000 rwxp 00000000 00:00 0
f72bd000-f731b000 rwxp 00000000 00:00 0
f735c000-f735d000 rwxp 00000000 00:00 0
f735d000-f7361000 r-xp 00000000 08:03 269698 /opt/lib32/usr/lib/libXdmcp.so.6.0.0f7361000-f7362000 rwxp 00003000 08:03 269698 /opt/lib32/usr/lib/libXdmcp.so.6.0.0
f7362000-f7363000 rwxp 00000000 00:00 0
f7363000-f7365000 r-xp 00000000 08:03 269696 /opt/lib32/usr/lib/libXau.so.6.0.0
f7365000-f7366000 rwxp 00001000 08:03 269696 /opt/lib32/usr/lib/libXau.so.6.0.0
f7366000-f737e000 r-xp 00000000 08:03 269664 /opt/lib32/usr/lib/libxcb.so.1.1.0
f737e000-f737f000 rwxp 00017000 08:03 269664 /opt/lib32/usr/lib/libxcb.so.1.1.0
f737f000-f74bf000 r-xp 00000000 08:03 269303 /opt/lib32/lib/libc-2.10.1.so
f74bf000-f74c1000 r-xp 00140000 08:03 269303 /opt/lib32/lib/libc-2.10.1.so
f74c1000-f74c2000 rwxp 00142000 08:03 269303 /opt/lib32/lib/libc-2.10.1.so
f74c2000-f74c5000 rwxp 00000000 00:00 0
f74c5000-f74e2000 r-xp 00000000 08:03 269791 /opt/lib32/usr/lib/libgcc_s.so.1
f74e2000-f74e3000 rwxp 0001c000 08:03 269791 /opt/lib32/usr/lib/libgcc_s.so.1
f74e3000-f7507000 r-xp 00000000 08:03 269299 /opt/lib32/lib/libm-2.10.1.so
f7507000-f7508000 r-xp 00023000 08:03 269299 /opt/lib32/lib/libm-2.10.1.so
f7508000-f7509000 rwxp 00024000 08:03 269299 /opt/lib32/lib/libm-2.10.1.so
f7509000-f750a000 rwxp 00000000 00:00 0
f750a000-f75f2000 r-xp 00000000 08:03 269783 /opt/lib32/usr/lib/libstdc++.so.6.0.13
f75f2000-f75f3000 ---p 000e8000 08:03 269783 /opt/lib32/usr/lib/libstdc++.so.6.0.13
f75f3000-f75f7000 r-xp 000e8000 08:03 269783 /opt/lib32/usr/lib/libstdc++.so.6.0.13
f75f7000-f75f8000 rwxp 000ec000 08:03 269783 /opt/lib32/usr/lib/libstdc++.so.6.0.13
f75f8000-f75ff000 rwxp 00000000 00:00 0
f75ff000-f760c000 r-xp 00000000 08:03 269921 /opt/lib32/usr/lib/libXext.so.6.4.0
f760c000-f760d000 rwxp 0000d000 08:03 269921 /opt/lib32/usr/lib/libXext.so.6.4.0
f760d000-f7723000 r-xp 00000000 08:03 269704 /opt/lib32/usr/lib/libX11.so.6.3.0
f7723000-f7727000 rwxp 00115000 08:03 269704 /opt/lib32/usr/lib/libX11.so.6.3.0
f7727000-f7729000 r-xp 00000000 08:03 269311 /opt/lib32/lib/libdl-2.10.1.so
f7729000-f772a000 r-xp 00001000 08:03 269311 /opt/lib32/lib/libdl-2.10.1.so
f772a000-f772b000 rwxp 00002000 08:03 269311 /opt/lib32/lib/libdl-2.10.1.so
f772b000-f773f000 r-xp 00000000 08:03 269308 /opt/lib32/lib/libpthread-2.10.1.so
f773f000-f7740000 ---p 00014000 08:03 269308 /opt/lib32/lib/libpthread-2.10.1.so
f7740000-f7741000 r-xp 00014000 08:03 269308 /opt/lib32/lib/libpthread-2.10.1.so
f7741000-f7742000 rwxp 00015000 08:03 269308 /opt/lib32/lib/libpthread-2.10.1.so
f7742000-f7745000 rwxp 00000000 00:00 0 /usr/bin/doom3: line 5: 10177 Aborted linux32 ./doom.x86 $*
[tj@arch ~]$
Last edited by tjwoosta (2009-11-12 21:19:35)

Dump lib32, get a 32-bit chroot, and run with schroot -p "your game"
Within your chroot you'd need to have the intel drivers installed in a version exactly matching your main system's. It takes a bit more HD space (less than 1 GB), but you get a much easier system since you're using the packages maintained in the repos by devs/TUs instead of lib32 packages maintained (primarily) by volunteers for their own specific system.

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