8.1.7 Select a Points Coordinates.
Please excuse this newbie question. I am using Oracle 8.1.7. I have a two dimensional point table and all I want to do is now extract the X and Y coordinates from each point.
How do you do this? I have looked through the forum and seen reference to SDO_UTIL.GETVERTICES function and tried it but don't think its available in 8.1.7.
Thanks in advance,
Tim
If you have stored the X/Y-values in SDO_POINT_TYPE
(it would look like follows:
SDO_GEOMETRY(2001, NULL, SDO_POINT_TYPE(14848.674, 4635.151, NULL), NULL, NULL))
you can easily access the two values by:
select x.geoloc.sdo_point.x as X, x.geoloc.sdo_point.y as Y
from e3_gis_eort x
where rownum <5;
RESULT:
=======
X Y
14848.674 4635.151
14071.406 4705.06
11943.957 4567.079
15010.953 5186.186
Caution: it is very important to give a table-alias in the select (x) and acccess the spatial-column by referencing over this alias.
regards
Anna
Similar Messages
-
Retrieving the selected anchor points coordinates.
I have read the scripting guide,
and learned about finding coordinates this way:
var aDoc = activeDocument;
var topObject = aDoc.selection[0];
var coord = topObject.pathPoints[0].anchor
alert(coord[0])
I'm wondering how you would find the coordinates of a selected anchor point.
For example: You make a hexagon, and then click on a single anchor point with the direct select tool.
I want the script to know the coordinates of that anchor point.
I'm using javascript and CS5.
Thanks!hmm....selected path points include direction handles, so this should get us the correct coordinates
var idoc = app.activeDocument;
var ipath = idoc.pathItems[0];
var sel = ipath.selectedPathPoints;
//alert(sel.length);
for (i=0; i<sel.length; i++) {
var pp = sel[i];
if (pp.selected == PathPointSelection.ANCHORPOINT)
alert(pp.anchor);
//$.writeln(pp.selected);
//$.writeln(pp.anchor); -
Pointer coordinates in design view.
Is there a way to see what my pointer coordinates are in design view? This would greatly increase my production!
What? AP Div's work great for positioning div's that need to be Absolutely Positioned! When it's selected, I can use the cursor keys to move it where I want.
I'm not going to debate the merits/downsides of using APDivs with you. I'll just say that 98% of my layouts are built with default CSS positioning (none specified, or static), which keeps content within the normal document flow. Margins, padding & floats are used to align elements where needed.
I'm still curious if there is a way to turn on pointer coord to display in a status area. Does anyone know for sure if it's in Dreamweaver somewhere or if there is an extension for it?
Not that I'm aware of. DW is not a graphics application. It's web authoring software which adheres to different design rules (based on HTML and CSS web standards).
As far as Photoshop is concerned... that's really retarded that the fonts can't match what we use in html when they know damn well that we use it for mockups!
I'm about to test and see if GIMP is any better about it.
This just doesn't make any sense. Graphics applications don't adhere to web standards any more than DW adheres to graphical standards. Knowing the differences and using the right tools for your task will make your job much easier.
Good luck with your project,
Nancy O.
Alt-Web Design & Publishing
Web | Graphics | Print | Media Specialists
http://alt-web.com/
http://twitter.com/altweb -
OK,
here is the dilemma, and i bet there is a nifty shortcut to it.
We all know how to continue select say object or points within illustrator yes, in saying this we will select one point, and then use thte mouse to select more points by covering space over a document, whilst holding shift(multiple itmes etc.)
As i am trying to select more points, but say, they are scattered small individual shapes, like say little specks of small shapes, but countless, millions, but at the same time i have other shapes which i dont want to select, but, i want to continue selecting shapes thouhgh whilst holding down shift, i dont want to reverse the procedure, i want to select more and more tiny dots, even if i click and drag over the already selected dots.
Now, how do i go about saying holding down an extra key, lets just say, the letter h for example on the keyboard, and it will activate the whole click drag and shift procedure but to not deselect the points i already i have selected..
If this does not make sense let us know, but i was wondering for what i am doing, i want to be able to continue working my way up with selecting a whole array of tiny shapes, but select more and more as i work my way up or down.
If you dont understand try it in illustrator first and see what i mean, then get back to us, as for what i am doing i need a shortcut, along with the shift key and click drag.
Thanks.
GaNa85Short answer.. You can't. Shift-clicking is a toggle. It selects or deselects based on the current selection state. If you shift-click or shift-click-drag over a selected object, it will become deslected in all cases.
Long answer... Probects invoving intricate objects are generally best handled by good layer management. Setting up a project using layers as you construct can make selections much, much, easier in the long run. Of course, if something is already created it may not be an easy task to rethink layers. There's also the little known "Save Selection" item in the Select menu. This will allow you to save something you already have selected and reslect it later. You might find that you can shift-select an area, save that selection, then start selecting another areas. This doesn't really address your initial issue since you can't shift-load a selection to add it to the existing selection. But it may help with getting some things selected, then reselected easily.
You can also shift-click the selection circle next to an object in the Layers Panel. This avoids mis-clicks or accidentally selecting something you already had selected. -
Then 'm selecting 3 points and right click them there is no SET GROUND PLANE in the list, can U help me?
Quit farting around with the camera tracker. You're not nearly ready to handle it. Go here:
Getting started with After Effects (CS4, CS5, CS5.5, CS6, & CC) -
Can you ask the user to select a point?
Is there a way in a javasript to ask the user to select a point and then get that information back as an X and Y value?
EricOne way, if you have cs4, is have the user drop a color sampler. Then you could do something like this
app.activeDocument.colorSamplers[0].position;// get the position
app.activeDocument.colorSamplers[0].remove()// remove the sample -
Motion 5.1 Go to Selection In Point does not move playhead correctly
Hello,
anyone seen strange playhead locations using 'selection in/out point' when opening motion projects created with 5.0.. ?
Kennethi checked a few smaller projects and dont see the same issue.
For the project with the issue - check the playhead - layer group selected (the layer group is a sub-group of a group with a large number of groups ~ 15-20 groups with 5-10 objects per group'ish .. ).
go to selected in point
go to selected out point
Strange... ps. i deleted my motion preferences in the ~Library/Preferences wo luck. -
Cs2 or cs3 can I select a point on a curve without clicking on it?
When I have a very subtle correction it would be nice to select a point and know for sure it was input 43, output 44 and had not been input 42, output 44 because in trying to select the point on the curve I moved it ever so slightly.
alan> Control-tab will cycle through the points.
Hey, nice tip J. -
Connect Selected End Point Question
Hi everyone:
I am trying to connect selected end points. I have drawn my open path and Illustrator is not letting me select my two anchor points. I keep getting selections of the entire path. So, of course, the connect selected end points icon is greyed out. I have tried selecting the two endpoints with the lasso and variations of the direct select and select and they all select parts of or the entire path. Does anyone know how to isolate the selection to just the two end points? Thanks so much for your help!ALWAYS state WHAT VERSION you are using. No fewer than six different versions of Illustrator are discussed here, and functionality changes between versions.
function(){return A.apply(null,[this].concat($A(arguments)))}
I am trying to connect selected end points. I have drawn my open path and Illustrator is not letting me select my two anchor points. I keep getting selections of the entire path.
(Emphasis mine.)
The way you stated this suggests you are trying to close a single open path, not join two open paths. If so, selecting the entire path is what you want. With the whole path selected, key Ctrl-J. The Join command also closes an open path.
JET -
Rounded Rectangle - Select one point to select side
I work with shapes all day designing mobile apps. Thus, I'm constantly selecting and resizing rounded rectangles. When resizing I have to individually select all four points of a side to move it without distorting the rounded corners. I cannot click and drag, because that will activate any shapes underneath the one I want to select.
I'm looking for a plugin or alternative to easily select the entire side of a rounded rectangle. IE - I click one point on a side, and it auto selects all four points on that side, or the like.
Thanks.I didn't say I couldn't move or resize it. I said I have to select four points (because of the rounded corners) just to move a side (ie, make a button wider). Some have suggested I click and drag over all four points to select them, but this doesn't work if there is another shape (yes, on another layer) below the layer you are trying to select points on.
-
Improve the way you select anchor points - more tips?
Ok, now have found some methods to make selection of points esier:
In "Preferences" and "Selection&Anchordisplay" I have enhanced the tolerance and checked the "Snap to Point" (I also change the value). Also under "Anchor point and Handle Display" I have selected the bottom choices. Frankly, It's almost no difference, but you get those anchor points little, little bigger.
From my time in Macromedia FreeHand I remember it was possible to make the anchor points bigger with values. Anyone know if this is possible in AI (edit pref-file or something).
Regards / JimmyJimmy,
It has been up from time to time over the years, and apart from chnaging resolution and using Magnifier (Windows) or similar there there seems to be little to do about it.
Smart Guides may also be your friends of course. -
Drag Select Inside Points With The Direct Selection Tool While Above An Object?
I'm trying to modify a path in InDesign CS5 (Fig. 2), as it is now I have to select each point individually. Becasue while you're zoomed in (Fig. 1), you can't drag and select the points. When you attempt to do that, you end up dragging the whole image.
Is there a way to drag select inside points with the direct selection tool while your directly above the image with the paths you want to select?
Fig. 1
Fig. 2FAIL #1:
No. When you copy paste the Cliiping Path [NOT the frame] into Illustrator, then alter the path and paste back into Indesign, it pastes it back as a FRAME, NOT a CLIPPING PATH.
FAIL #2:
Why do people comment on this stuff without first testing what they are suggesting?
What you suggested doesn't work or even make sense.
Apprently in InDesign, you can't have a CLIPPING PATH without an IMAGE there to begin with. When a FRAME OBJECT contains an IMAGE the option to convert the object to an UNNASSIGNED OBJECT is greyed-out, as in UNSELECTABLE, as in NOT POSSIBLE, which is another way of saying IMPOSSIBLE, which in most circles pertains to MAJOR FAILAGE.
When you CUT [hold command then press X] the CLIPPING PATH, from the FRAME/OBJECT you can then unassign the object, but when you paste the CLIPPING PATH back in, it invariably pastes the IMAGE along with the CLIPPING PATH, and once again the UNASSIGNED OBJECT is simply an ordinary frame with an image, and thus NO LONGER AN UNASSIGNED FRAME.
People like you make life harder dude, seriously.
Again, like some of the folks above, you're confusing a FRAME PATH [that you can alter and create with the pen tool as well] with a CLIPPING PATH. They are NOT the same thing.
Know the difference between the two before you feel inclined to respond.
My kingdom for someone out there with some merit and sense of accountability.
It's like, where do you people work? Are you serious? SMH. -
Trim shortcut doesn't always select edit points
Hello my trim mode shortcut isn't always working. When I press T, the majority of the time nothing happens. I've checked in my keyboard shortcuts and T is indeed the key for trim mode.
I've found that if I maually select edit points then press T it will go into trim mode, but only for that edit point. If I press up/down trim mode will go away until I select a edit point again.
If I press T and don't have any edit points selected the program doesn't respond at all.
Previously trim mode was working normally, but I've started a new project and I'm not sure why it stopped.
I have Adobe Premier CC and I'm pretty sure it's the latest version since I'm only 10 days into my trial.Ok I checked my version, it's 7.2.1 (4)
In this video at 1:43, he presses T without having any edit points selected and it selects an edit point.
https://www.video2brain.com/en/lessons/dynamic-trimming-and-editing-with-the-keyboard
That's what's wasn't working for me.
Today it seems to be working for me again, however I still don't know what I did to make it stop working yesterday. If there is something I did wrong I like to know so I know how to fix it if I have this problem again.
Either way thank you for the help. -
[CS4] AIPathSuite::SetPathSegments() selects all points
Hi,
I'm desparetly trying to adapt my Plug-in to AI CS4. It works fine under CS3 & older. But the same code recompiled under CS4 SDK, does nastly changes in the selection of points within paths. Indeed, calling AIPathSuite::SetPathSegments() does NOT retain the existing selection state as it did in CS3 & older, but will ALWAYS select ALL points of a partially selected path. This is an ABSOLUTE NECESSITY for my plug-in to retain the existing selection state for partially selected paths. I tried without any success any ways I could imagine to turn around this bug, incl. saving the selection state before changing the points' ordinates and restoring it after; similarly for the path art attr... Apparently, this is out of control of the plus-in. AI seems to alter the selection after my plus-in routines exits.
FWIW, my plug-in does not use LiveEffet since it does not make sense for the plug-in. I'm developping under Mac OS X, but I guess it would give the same results under Windows.
Please help, I'm deperate.
Too many customers are angry because I cannot provide an update for CS4
TIAI assume this is a filter? I believe AI auto-selects anything touched when a filter runs. I thought it had always done that frankly.
If you need to maintain selection, I'd try adding one step to your 'save & restore' strategy. Illustrator is going to beat on you selection, you can't win that fight. So you just have to let it change the selection and THEN restore your previous selection. I believe you can achieve that using a timer. Create a timer with a zero length and I think it will fire after Illustrator is finished. You can create this and turn it on when you finish your filter, then turn it off as soon as you catch it, effectively making it a one-shot timer. When you catch the timer, you restore you selection at that point and hopefully you've circumvented Illustrator's attempt to 'help' you. Why this isn't an option on the filter I'll never know.
I've used this technique before to solve simillar problems, so I think it will help here. At any rate, good luck -
Can't select anchor points of some shapes in Photoshop CC 2014
I have a multi-layered file with a number of shape objects. When I go to the direct selection tool and try to click on an anchor point the points simply do not show up. Is there some property that I am not aware of that prevents selection?
Can you upload the psd file. The Path palette shows a very small triangle path on the right edge of the canvas up some from the bottom of the document. With the direct path tool active and the shape layer targeted even if no point is selected I would expect the see the path outline shown in the Path Palette for the shape layer to be shown in the image window also I see none. Can you see the path outline? Are you on a Mac I'm on a PC using cc2014 with todays update
here is my Photoshop System Info...
Adobe Photoshop Version: 2014.1.0 20140730.r.148 2014/07/30:23:59:59 x64
Operating System: Windows 7 64-bit
Version: 6.1 Service Pack 1
System architecture: Intel CPU Family:6, Model:13, Stepping:7 with MMX, SSE Integer, SSE FP, SSE2, SSE3, SSE4.1, SSE4.2, AVX, HyperThreading
Physical processor count: 12
Logical processor count: 24
Processor speed: 1995 MHz
Built-in memory: 40886 MB
Free memory: 34729 MB
Memory available to Photoshop: 37129 MB
Memory used by Photoshop: 94 %
3D Multitone Printing: Disabled.
Touch Gestures: Disabled.
Windows 2x UI: Disabled.
Image tile size: 1024K
Image cache levels: 4
Font Preview: Huge
TextComposer: Latin
Display: 1
Display Bounds: top=0, left=0, bottom=1080, right=1920
Display: 2
Display Bounds: top=0, left=-1360, bottom=768, right=0
OpenGL Drawing: Enabled.
OpenGL Allow Old GPUs: Not Detected.
OpenGL Drawing Mode: Advanced
OpenGL Allow Normal Mode: True.
OpenGL Allow Advanced Mode: True.
AIFCoreInitialized=1
AIFOGLInitialized=1
OGLContextCreated=1
NumGLGPUs=1
NumCLGPUs=1
glgpu[0].GLVersion="3.0"
glgpu[0].GLMemoryMB=2048
glgpu[0].GLName="Quadro 4000/PCIe/SSE2"
glgpu[0].GLVendor="NVIDIA Corporation"
glgpu[0].GLVendorID=4318
glgpu[0].GLDriverVersion="9.18.13.4052"
glgpu[0].GLRectTextureSize=16384
glgpu[0].GLRenderer="Quadro 4000/PCIe/SSE2"
glgpu[0].GLRendererID=1757
glgpu[0].HasGLNPOTSupport=1
glgpu[0].GLDriver="nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um"
glgpu[0].GLDriverDate="20140702000000.000000-000"
glgpu[0].CanCompileProgramGLSL=1
glgpu[0].GLFrameBufferOK=1
glgpu[0].glGetString[GL_SHADING_LANGUAGE_VERSION]="4.40 NVIDIA via Cg compiler"
glgpu[0].glGetProgramivARB[GL_FRAGMENT_PROGRAM_ARB][GL_MAX_PROGRAM_INSTRUCTIONS_ARB]=[6553 6]
glgpu[0].glGetIntegerv[GL_MAX_TEXTURE_UNITS]=[4]
glgpu[0].glGetIntegerv[GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS]=[192]
glgpu[0].glGetIntegerv[GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS]=[32]
glgpu[0].glGetIntegerv[GL_MAX_TEXTURE_IMAGE_UNITS]=[32]
glgpu[0].glGetIntegerv[GL_MAX_DRAW_BUFFERS]=[8]
glgpu[0].glGetIntegerv[GL_MAX_VERTEX_UNIFORM_COMPONENTS]=[4096]
glgpu[0].glGetIntegerv[GL_MAX_FRAGMENT_UNIFORM_COMPONENTS]=[4096]
glgpu[0].glGetIntegerv[GL_MAX_VARYING_FLOATS]=[124]
glgpu[0].glGetIntegerv[GL_MAX_VERTEX_ATTRIBS]=[16]
glgpu[0].extension[AIF::OGL::GL_ARB_VERTEX_PROGRAM]=1
glgpu[0].extension[AIF::OGL::GL_ARB_FRAGMENT_PROGRAM]=1
glgpu[0].extension[AIF::OGL::GL_ARB_VERTEX_SHADER]=1
glgpu[0].extension[AIF::OGL::GL_ARB_FRAGMENT_SHADER]=1
glgpu[0].extension[AIF::OGL::GL_EXT_FRAMEBUFFER_OBJECT]=1
glgpu[0].extension[AIF::OGL::GL_ARB_TEXTURE_RECTANGLE]=1
glgpu[0].extension[AIF::OGL::GL_ARB_TEXTURE_FLOAT]=1
glgpu[0].extension[AIF::OGL::GL_ARB_OCCLUSION_QUERY]=1
glgpu[0].extension[AIF::OGL::GL_ARB_VERTEX_BUFFER_OBJECT]=1
glgpu[0].extension[AIF::OGL::GL_ARB_SHADER_TEXTURE_LOD]=1
clgpu[0].CLPlatformVersion="1.1"
clgpu[0].CLDeviceVersion="1.1 CUDA"
clgpu[0].CLMemoryMB=2048
clgpu[0].CLName="Quadro 4000"
clgpu[0].CLVendor="NVIDIA Corporation"
clgpu[0].CLVendorID=4318
clgpu[0].CLDriverVersion="340.52"
clgpu[0].CUDASupported=1
clgpu[0].CUDAVersion="6.5.12"
clgpu[0].CLBandwidth=7.49684e+010
clgpu[0].CLCompute=185.005
License Type: Subscription
Serial number: 96040035116912554961
Application folder: C:\Program Files\Adobe\Adobe Photoshop CC 2014\
Temporary file path: C:\Users\JOHNJM~1\AppData\Local\Temp\
Photoshop scratch has async I/O enabled
Scratch volume(s):
F:\, 465.2G, 173.4G free
C:\, 224.2G, 102.3G free
Required Plug-ins folder: C:\Program Files\Adobe\Adobe Photoshop CC 2014\Required\Plug-Ins\
Primary Plug-ins folder: C:\Program Files\Adobe\Adobe Photoshop CC 2014\Plug-ins\
Installed components:
A3DLIBS.dll A3DLIB Dynamic Link Library 9.2.0.112
ACE.dll ACE 2014/04/14-23:42:44 79.554120 79.554120
adbeape.dll Adobe APE 2013/02/04-09:52:32 0.1160850 0.1160850
AdbePM.dll PatchMatch 2014/04/23-10:46:55 79.554276 79.554276
AdobeLinguistic.dll Adobe Linguisitc Library 8.0.0
AdobeOwl.dll Adobe Owl 2014/03/05-14:49:37 5.0.33 79.552883
AdobePDFL.dll PDFL 2014/03/04-00:39:42 79.510482 79.510482
AdobePIP.dll Adobe Product Improvement Program 7.2.1.3399
AdobeXMP.dll Adobe XMP Core 2014/01/13-19:44:00 79.155772 79.155772
AdobeXMPFiles.dll Adobe XMP Files 2014/01/13-19:44:00 79.155772 79.155772
AdobeXMPScript.dll Adobe XMP Script 2014/01/13-19:44:00 79.155772 79.155772
adobe_caps.dll Adobe CAPS 8,0,0,13
AGM.dll AGM 2014/04/14-23:42:44 79.554120 79.554120
ahclient.dll AdobeHelp Dynamic Link Library 1,8,0,31
amtlib.dll AMTLib (64 Bit) 8.0.0.91 BuildVersion: 8.0; BuildDate: Tue May 27 2014 22:3:7) 1.000000
ARE.dll ARE 2014/04/14-23:42:44 79.554120 79.554120
AXE8SharedExpat.dll AXE8SharedExpat 2013/12/20-21:40:29 79.551013 79.551013
AXEDOMCore.dll AXEDOMCore 2013/12/20-21:40:29 79.551013 79.551013
Bib.dll BIB 2014/04/14-23:42:44 79.554120 79.554120
BIBUtils.dll BIBUtils 2014/04/14-23:42:44 79.554120 79.554120
boost_date_time.dll photoshopdva 8.0.0
boost_signals.dll photoshopdva 8.0.0
boost_system.dll photoshopdva 8.0.0
boost_threads.dll photoshopdva 8.0.0
cg.dll NVIDIA Cg Runtime 3.0.00007
cgGL.dll NVIDIA Cg Runtime 3.0.00007
CIT.dll Adobe CIT 2.2.6.32411 2.2.6.32411
CITThreading.dll Adobe CITThreading 2.2.6.32411 2.2.6.32411
CoolType.dll CoolType 2014/04/14-23:42:44 79.554120 79.554120
dvaaudiodevice.dll photoshopdva 8.0.0
dvacore.dll photoshopdva 8.0.0
dvamarshal.dll photoshopdva 8.0.0
dvamediatypes.dll photoshopdva 8.0.0
dvametadata.dll photoshopdva 8.0.0
dvametadataapi.dll photoshopdva 8.0.0
dvametadataui.dll photoshopdva 8.0.0
dvaplayer.dll photoshopdva 8.0.0
dvatransport.dll photoshopdva 8.0.0
dvaui.dll photoshopdva 8.0.0
dvaunittesting.dll photoshopdva 8.0.0
dynamiclink.dll photoshopdva 8.0.0
ExtendScript.dll ExtendScript 2014/01/21-23:58:55 79.551519 79.551519
icucnv40.dll International Components for Unicode 2013/02/25-15:59:15 Build gtlib_4.0.19090
icudt40.dll International Components for Unicode 2013/02/25-15:59:15 Build gtlib_4.0.19090
igestep30.dll IGES Reader 9.3.0.113
imslib.dll IMSLib DLL 7.0.0.145
JP2KLib.dll JP2KLib 2014/03/12-08:53:44 79.252744 79.252744
libifcoremd.dll Intel(r) Visual Fortran Compiler 10.0 (Update A)
libiomp5md.dll Intel(R) OpenMP* Runtime Library 5.0
libmmd.dll Intel(r) C Compiler, Intel(r) C++ Compiler, Intel(r) Fortran Compiler 12.0
LogSession.dll LogSession 7.2.1.3399
mediacoreif.dll photoshopdva 8.0.0
MPS.dll MPS 2014/03/25-23:41:34 79.553444 79.553444
pdfsettings.dll Adobe PDFSettings 1.04
Photoshop.dll Adobe Photoshop CC 2014 15.1
Plugin.dll Adobe Photoshop CC 2014 15.1
PlugPlugExternalObject.dll Adobe(R) CEP PlugPlugExternalObject Standard Dll (64 bit) 5.0.0
PlugPlugOwl.dll Adobe(R) CSXS PlugPlugOwl Standard Dll (64 bit) 5.0.0.74
PSArt.dll Adobe Photoshop CC 2014 15.1
PSViews.dll Adobe Photoshop CC 2014 15.1
SCCore.dll ScCore 2014/01/21-23:58:55 79.551519 79.551519
ScriptUIFlex.dll ScriptUIFlex 2014/01/20-22:42:05 79.550992 79.550992
svml_dispmd.dll Intel(r) C Compiler, Intel(r) C++ Compiler, Intel(r) Fortran Compiler 12.0
tbb.dll Intel(R) Threading Building Blocks for Windows 4, 2, 2013, 1114
tbbmalloc.dll Intel(R) Threading Building Blocks for Windows 4, 2, 2013, 1114
TfFontMgr.dll FontMgr 9.3.0.113
TfKernel.dll Kernel 9.3.0.113
TFKGEOM.dll Kernel Geom 9.3.0.113
TFUGEOM.dll Adobe, UGeom© 9.3.0.113
updaternotifications.dll Adobe Updater Notifications Library 8.0.0.14 (BuildVersion: 1.0; BuildDate: BUILDDATETIME) 8.0.0.14
VulcanControl.dll Vulcan Application Control Library 5.0.0.82
VulcanMessage5.dll Vulcan Message Library 5.0.0.82
WRServices.dll WRServices Fri Mar 07 2014 15:33:10 Build 0.20204 0.20204
wu3d.dll U3D Writer 9.3.0.113
Required plug-ins:
3D Studio 15.1 (2014.1.0 x001)
Accented Edges 15.1
Adaptive Wide Angle 15.1
Angled Strokes 15.1
Average 15.1 (2014.1.0 x001)
Bas Relief 15.1
BMP 15.1
Camera Raw 8.6
Camera Raw Filter 8.6
Chalk & Charcoal 15.1
Charcoal 15.1
Chrome 15.1
Cineon 15.1 (2014.1.0 x001)
Clouds 15.1 (2014.1.0 x001)
Collada 15.1 (2014.1.0 x001)
Color Halftone 15.1
Colored Pencil 15.1
CompuServe GIF 15.1
Conté Crayon 15.1
Craquelure 15.1
Crop and Straighten Photos 15.1 (2014.1.0 x001)
Crop and Straighten Photos Filter 15.1
Crosshatch 15.1
Crystallize 15.1
Cutout 15.1
Dark Strokes 15.1
De-Interlace 15.1
Dicom 15.1
Difference Clouds 15.1 (2014.1.0 x001)
Diffuse Glow 15.1
Displace 15.1
Dry Brush 15.1
Eazel Acquire 15.1 (2014.1.0 x001)
Embed Watermark 4.0
Entropy 15.1 (2014.1.0 x001)
Export Color Lookup NO VERSION
Extrude 15.1
FastCore Routines 15.1 (2014.1.0 x001)
Fibers 15.1
Film Grain 15.1
Filter Gallery 15.1
Flash 3D 15.1 (2014.1.0 x001)
Fresco 15.1
Glass 15.1
Glowing Edges 15.1
Google Earth 4 15.1 (2014.1.0 x001)
Grain 15.1
Graphic Pen 15.1
Halftone Pattern 15.1
HDRMergeUI 15.1
IFF Format 15.1
IGES 15.1 (2014.1.0 x001)
Ink Outlines 15.1
JPEG 2000 15.1
Kurtosis 15.1 (2014.1.0 x001)
Lens Blur 15.1
Lens Correction 15.1
Lens Flare 15.1
Liquify 15.1
Matlab Operation 15.1 (2014.1.0 x001)
Maximum 15.1 (2014.1.0 x001)
Mean 15.1 (2014.1.0 x001)
Measurement Core 15.1 (2014.1.0 x001)
Median 15.1 (2014.1.0 x001)
Mezzotint 15.1
Minimum 15.1 (2014.1.0 x001)
MMXCore Routines 15.1 (2014.1.0 x001)
Mosaic Tiles 15.1
Multiprocessor Support 15.1 (2014.1.0 x001)
Neon Glow 15.1
Note Paper 15.1
NTSC Colors 15.1 (2014.1.0 x001)
Ocean Ripple 15.1
OpenEXR 15.1
Paint Daubs 15.1
Palette Knife 15.1
Patchwork 15.1
Paths to Illustrator 15.1
PCX 15.1 (2014.1.0 x001)
Photocopy 15.1
Photoshop 3D Engine 15.1 (2014.1.0 x001)
Photoshop Touch 14.0
Picture Package Filter 15.1 (2014.1.0 x001)
Pinch 15.1
Pixar 15.1 (2014.1.0 x001)
Plaster 15.1
Plastic Wrap 15.1
PLY 15.1 (2014.1.0 x001)
PNG 15.1
Pointillize 15.1
Polar Coordinates 15.1
Portable Bit Map 15.1 (2014.1.0 x001)
Poster Edges 15.1
Radial Blur 15.1
Radiance 15.1 (2014.1.0 x001)
Range 15.1 (2014.1.0 x001)
Read Watermark 4.0
Render Color Lookup Grid NO VERSION
Reticulation 15.1
Ripple 15.1
Rough Pastels 15.1
Save for Web 15.1
ScriptingSupport 15.1
Shake Reduction 15.1
Shear 15.1
Skewness 15.1 (2014.1.0 x001)
Smart Blur 15.1
Smudge Stick 15.1
Solarize 15.1 (2014.1.0 x001)
Spatter 15.1
Spherize 15.1
Sponge 15.1
Sprayed Strokes 15.1
Stained Glass 15.1
Stamp 15.1
Standard Deviation 15.1 (2014.1.0 x001)
STL 15.1 (2014.1.0 x001)
Sumi-e 15.1
Summation 15.1 (2014.1.0 x001)
Targa 15.1
Texturizer 15.1
Tiles 15.1
Torn Edges 15.1
Twirl 15.1
U3D 15.1 (2014.1.0 x001)
Underpainting 15.1
Vanishing Point 15.1
Variance 15.1 (2014.1.0 x001)
Virtual Reality Modeling Language | VRML 15.1 (2014.1.0 x001)
Water Paper 15.1
Watercolor 15.1
Wave 15.1
Wavefront|OBJ 15.1 (2014.1.0 x001)
WIA Support 15.1 (2014.1.0 x001)
Wind 15.1
Wireless Bitmap 15.1 (2014.1.0 x001)
ZigZag 15.1
Optional and third party plug-ins:
CUR (Windows Cursor) NO VERSION
GREYCstoration NO VERSION
ICO (Windows Icon) NO VERSION
Reduce Noise 7.0.0.0
ScriptListener 13.0
StarFilter Pro 3 3.0.5.1
SuperPNG 2.0
Plug-ins that failed to load: NONE
Flash:
Adobe Kuler
Installed TWAIN devices: NONE
Maybe you are looking for
-
Ever since I installed Safari 5.1 on my PC (XP) I can no longer access the pdf files on my website. I have no problems with Chrome and Firefox. I keep on getting a message from WebKit2WebProcess.exe that the LogTransport2.dill was not found. (I HATE
-
Delivery block on the line item and on schedule line
why are there two delivery block on the line item and on schedule line respectively in the sales order? which one is exactly used for blocking delivery order from creating ? thank you very much!
-
Can't get past continue button
Just got a request to run and update. Update completed. Upon restart, What's new splash screen. Continue button has blue ring around it (selected) but I only have iPad remote control or iPhone remote control and gestures (tap, double tap) not working
-
Contolling drop down for a field in table controll.
Can we controll the drop down of a field in a table controll ..which will vary from one row to another. Like for one row that field shud have add, delete in drop down, and for another row it shud hav only replace in the drop down
-
Error when creating table (Document contains no data)
Hi, I've installed htmldb 2.0 and after playing with it for a while, everything seems to be ok, except for table creation. No matter I use the sql command console or the object creation wizard, the situation is the same: i can arrive until the last c