AIR 15 broke build, Base64

Our project has com.sociodox.utils.Base64, as source, included in a SWC project's source paths.
Starting with AIR15, the compiler is unable to resolve this Base64 class - I unzipped the SWC in question and looked at the catalog, and I found dependencies on it, but no definition.
The compiler is definitely processing the Base64.as file - I can introduce syntax errors into it, and the compiler catches them.
Again, this all worked correctly on AIR 14 and previous.
By chance, working on an unrelated issue, one of our developers discovered that adding the AIR SDK lib "gamepad.swc" to the project works around the error. Looking at the catalog for gamepad.swc, I see that the Sociodox Base64 class is defined there.
In short: the compiler can't resolve our Base64 class, forcing us to provide it from another source.

Could you please open a new bug report on this over at bugbase.adobe.com?  When adding the bug, please include a sample project and details on the device we should test against.  If you'd like to keep this private, feel free to email the attachment to me directly ([email protected]). 
Once added, please let me know the bug number and I'll ask the mobile team to investigate.

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    If you would like real-time notification for announcements related to the AIR Beta Channel, please subscribe to our Twitter feed @FlashPlayerBeta, or follow the Flash Runtime Announcements forums by choosing "Follow this forum" from the right-hand menu on the Forums page.
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