Can warp stabilizer ignore a portion of my film?

I work at a film archive where we use a digital scanner to capture images from 35 and 16 millimeter film frame by frame. The result is a file with what we refer to as "overscan" where the perforations and some of the information from the preceding and following frames are visible.
This works very well and turns out beautiful results, but the film will often have a slight bounce to it. I've found that warp stabilizer works very nicely to reduce or even completely do away with this bounce on clips that have an immobile camera. I do not wish to stabilize camera shake (that wouldn't exactly be preserving the work), but I do wish to stabilize this bounce.
Is there a way for shakier footage, for example, a collection of home videos we've been attempting to stabilize, to be masked off in some way so that the Warp Stabilizer focuses only on the bounce of the film itself and not the shake from the original operator of the camera? I imagine there must be some way (without point-tracking, preferably) to focus the stabilizer on the perforations or some part of the film itself rather than the footage it contains.
I've looked at the videos where keylighting is used to "outsmart" the Warp Stabilizer's assumptions about foreground, but unfortunately that doesn't exactly work for my particular problem.
Any help is very much appreciated.

No, unfortunately not. At this point there is no way to differentiate between different types of shake e.g. by ways of additional trackers or mask paths like you can do in some plug-ins. It's an all or nothing thing.
Mylenium

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    >

  • The Next Version of Premiere Pro CC - Warp Stabilizer

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    CoSA_DaveS wrote:
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  • Possible to turn OFF "Rolling Shutter Ripple" correction in CS5.5 Warp Stabilizer?

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    Mind the bloating issue, keep the amount of applied Warp Stabilizer instances in a single AE project reasonable.

  • When is Adobe going to fix Warp Stabilizer?

    I asked this question back in February but I only got one reply. Warp Stabilizer may provide decent footage stabilization, but it is incredibly poorly coded, especially when compared to Mercalli Pro, or the Edius 7 Pro stabilizer, which I believe is a lite version of Mercalli Pro. One would think that since it was introduced at least 3 years ago (I can't remember if the first version it came with was CS6 or a previous one), Adobe would have troubleshot it and fixed its terrible performance. I mean, we're not talking about a stabilizer that is half as slow as Mercalli Pro. Warp Stabilizer is 14.5 times slower than Mercalli Pro. These are times for one minute of footage, the same footage in both NLEs:
    Edius Pro 7 Stabilizer: 29 seconds
    Premiere Pro Warp Stabilizer normal analysis and solving: 12 minutes 16 seconds
    Warp Stabilizer detailed analysis and solving: 14 minutes 28 seconds
    This is on a six core i7 3930k CPU with 32 GB of RAM and two GTX770 cards with 4 GB each (even though WP doesn't use the graphics card for analyzing and solving, only for playback)
    And the terrible analyzing and solving times are not the only problem. If you decide to run WP on a long clip, say 13 minutes long, even after the two hours that it takes to analyze and solve, the next time you open that project, be prepared to not be able to use Premiere for who knows how long. I say who knows because about 30 minutes ago I opened Premiere, loaded the project, and it froze completely when it was loading the footage files. For the last half hour, Premiere has been stuck with the spinning circle mouse pointer. Task Manager shows that Premiere has zero CPU usage and about 3 GB of RAM usage. So it's doing nothing at all, just frozen because Warp Stabilizer is one of the worst coded pieces of software not only from Adobe, but from any company.
    Putting aside the terrible analyzing and solving times, and the eternal wait next time you load the project, there's the fact that as soon as you use WP on a few clips, or on one long clip, saving times are unbearably slow.
    So I'm just asking, what makes a company with the huge resources Adobe has, not only launch a plugin that performs so terrible, but also doing nothing to fix it for three years or more?

    In this case, yes, I have a 13 minute long take that I have to stabilize. However, the original footage clip is a few minutes longer, so I'm not trying to stabilize the full clip, only most of it.
    I could spend a lot of money on the plugin, but I usually don't have a lot of footage that needs stabilization. Besides, I already have the plugin that came bundled with Edius 6, so I just use that when I need to. However, since Adobe advertises Warp Stabilizer as part of Premiere, and the plugin is absolutely dreadful, it seems to me that it's false advertising. I would much rather use WP in my Premiere project rather than having to load the footage in Edius and then export to a gigantic file to avoid losing picture quality.
    As for drive space, I have two 3 TB very fast hard drives that have plenty of empty space. Besides, Mercalli Pro in Edius analyses and solves this long clip in about ten minutes, as opposed to the over two hours WP needs for the same clip. In fact, in Premiere I only applied WP to part of the clip, when in Edius I loaded the original AVCHD clip so I can just do a replace in Premiere and have the same ins and outs.

  • Adobe Premiere CC 2014.2: losing rendered files when using warp stabilizer

    Hi,
    I am constantly losing rendered files when using the warp stabilizer. So far I have tried about every hint I could find on the web such as cleaning the cache, rebuilding the rendered files, creating additional sequences etc etc.
    Honestly I am getting tired of using a product that isnt cheap in the first place to rent and where a bug like this apparently persists over several product versions without being fully fixed (I have had this problem throughout 2014 but according to forum postings others seem to have problems with much earlier versions as well).
    I would be really grateful if somebofy has any suggestion how this can be addressed.
    I am also happy to help testing fixes - if there are any fixes available.
    Thanks a lot and Happy New Year!
    Martin

    Hi Catherine,
    Welcome to the Adobe forums.
    Please try the steps mentioned below and check if it works for you.
    1. Launch Premiere Pro and create a Project, go to File menu>Project Settings>Renderer and change the Renderer to Software only mode, delete previews if you get a prompt and then try to import the clip.
    2. If step 1 fails or the Renderer is already on Software only mode, go to Start Menu and search for Device Manager, go into Display Adapters and Right click on the Graphics card to select Update driver software option, on the next screen choose "Browse my computer for driver software", then choose "Let me Pick from a list..." option and from the list select "Standard VGA Graphics adapters. You might need to change the screen resolution of your screen and once done restart the machine again.
    Launch Premiere Pro and import the clip to check.
    Regards,
    Vinay

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