Captivate is confusing my movie controls

Hi,
I have a shell project that includes some animations
(published captivate movies with controls on). When I import that
movies as animations into my project, I can see in the library that
the controls I chose from the skin properties are correct.
When I preview or publish, I get totally different controls
I've never seen before located in a different location on the
screen. I tried add the move to an empty project and it looked
fine. I decided to recreate my shell with a new empty project, add
some movies but I still get the same results.
Do anybody have similar issues or a workaround.
Thank lisa

Hi Rick,
Oh, I hope you can help since my whole course is based on
this structure. Let's see if I can explain better. I don't know if
screen shots will help. let me know.
1)I have a project which I call my shell. It basically
contains branding, back and next navigation. This project will
becomes the a module in my course.
2) I have multiple projects that are demonstrations. They are
small enough to fit in the main shell movie.
3) The smaller projects have a few controls like rewind,
pause and back.
4) once ready i insert the small projects as animations
(published swfs with controls) into the main shell.
5) If I look at the shell library, I see my animatons with
the proper controls.
6) However, if I preview or publish I get different controls
in different locaton.
I've tested this as a simple case. I have even add blank
slides between, played with timing of animations, etc, but still
get the same results. If there are no controls in the smaller
movies, there is no problem.
1) create a new blank project
2) add 3 blank slides
3) on each slide insert an animation (captivate published
movie with controls)
4) once i preview or publish I get inconsistent results where
one has the proper controls but the others don't

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