CS6 Exporter Plugin doesn't open in Premiere Elements 11 (Windows)

I want to make my (Windows) exporter-plugin compatible with Premeire Elements 11.
So far, I have been gotten my exporter-plugin to appear in Adobe Premiere Pro CS6 and Media Encoder CS6, and the plugin runs there correctly.
I then followed the directions for running Premeire CS6 to create an export a preset file (*.epr).  I copied copied  that exported *.epr file to "OTHERS/MyCompany/MyPreset.epr" in my Premere 11 [App installation folder].  (As well as copying the plugin-binary *.prm to Plug-ins/common
In the <Publish:Share> tab, when I use the mouse to highlight 'OTHERS', I receive an error-dialog-box :
"Premiere Elements has encountered an error.
[..\..\Src\Exporter_Accessors.cpp-213]"   [Continue]
After I click continue, I don't get the dialog-box for my exporter-plugin.  In the <Publish:Share> tab, I now see the warning-triangle and some text next to it: "Export Settings Invalid"

Hmm, I forgot about using Visual Studio's debugger.  After some debugging, the error was triggered the first time the SDK_Exporter plugin called anything involving the <exportParamSuite>.
After a little more digging, I found that Adobe Premiere Elements 11 doesn't support the latest version of the exportParamSuite (kPrSDKExportParamSuiteVersion4).
In the CS6 SDK sample project SDK_Exporter, the function exSDKBeginInstance() grabs all of the suiteAPIs.  The following call fails:
     spError = spBasic->AcquireSuite(
         kPrSDKExportParamSuite,
         kPrSDKExportParamSuiteVersion, // CS6 supports v4,  but crashes in Premiere Elements 11
         const_cast<const void**>(reinterpret_cast<void**>(&(mySettings->exportParamSuite))));
The original-call returns an spError code of <kSPSuiteNotFoundError>, which is actually misleading. I changed the version-argument to v3, and the error-call went away.
     spError = spBasic->AcquireSuite(
         kPrSDKExportParamSuite,
         kPrSDKMemoryManagerSuiteVersion3, // compatible with Premiere Elements 11
         const_cast<const void**>(reinterpret_cast<void**>(&(mySettings->exportParamSuite))));
so it looks like Premiere Pro CS6 SDK's sample SDK_Exporter project requires a few tweaks to run with Premiere elements 11.

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