Ezdrummer velocity/volume swells

i'm trying to accomplish a drum roll that gradually gets louder and louder. How can I accomplish this with Ezdrummer? Also I want one or two drum parts in my song to have effects on them but not the rest of the kit for the rest of the song. How can I have two instances of Ezdrummer running in the same session?

yea it's multi channel and when i go into the environment i have seperate aux channels for it for each kit piece, but if lets say I apply a reverb to the snare, I only want a certain part in the song to have this effect, while the rest of the song i want the snare left untouched with no effect. Is their a way to do this that i'm not seeing

Similar Messages

  • Newby question - sorry - Velocity/volume confusion - my head

    Hello!
    Sorry about this. If it's any consolation, I have tried searching for the answer, but I'm still none the wiser.
    I've played some midi stuff in, and now I want to fade out some notes at the end of a region. Firstly, how does one change the VOLUME of midi notes, rather than VELOCITY, which is easy?
    Secondly, I can happily fade out audio regions with the crossfade tool, but not midi. Do I use automation? Is that the easiest way?
    Help. I hurt.
    Thank you.

    Fader automation would be the best way to control volume.
    As far as velocity and volume are concerned, volume will only follow velocity changes if volume is mapped to velocity in a given patch. For example, if you bring up the *Basic Synth Det* patch in EXS24, playing a note with a velocity value of 127 will not be much louder than playing at note with a velocity value of 12, because the volume is not programmed to vary according to velocity.
    Given another example, if you bring up the *Reso King MW* patch in EXS24, changing the velocity value will provide little change in volume, but a big change in the filter mapped to the velocity.
    One can tweak these patches to tie the volume to velocity, but one can't say that velocity and volume are the same.
    The biggest difference between MIDI velocity and MIDI volume is that velocity is triggered at the start of a MIDI note, whereas the volume controller values can be raised or lowered before, during and after a key is struck. You might say volume is "continuous" MIDI data and does not even rely on a single note being struck (which makes for very uninteresting music, but I digress). This is the fundamental reason why you can't have a "volume value" for a given note--the volume is not dependent on the note, because it's continuous.
    Given a real-world scenario, consider the difference between a drum patch and a string patch. With a drum patch, it makes sense (in arguably most cases) to map the volume level to velocity, so that the harder you strike the key, the louder the sound is. In the case of a string patch, you may want to control the volume levels over time, for example, holding a chord, fading out a bit, then in, then back out again. Well, because the the volume changes over time, you can't assign a single value to the "note-on" as you would velocity. You need to draw the volume swells over time (or use a controller to control the volume levels).
    That said, if you look at your piano roll editor, click on View->Hyper Draw, you can see the various MIDI parameters you can control, including Volume and Note Velocity. Now that I think of it, you should check this out anyway because you can see the difference between drawing velocity changes and drawing volume changes. Velocity is based on the attack of each note so each note has its associated velocity value (a dot with a little line extending from it), whereas volume is a continuous line that extends from left to right.
    To close this long-winded speech, if you want to control volume, do so with automation. If you want to control volume as you would velocity (i.e. by notes), (re-)program your patch so that volume changes with velocity.

  • General help, velocity/volume matrix edit

    Does anyone know if there is a way to increase the volume/velocity of all the midi notes in a song in one go.
    Also does anyone know if it is possible to set a velocity/volume for all of the notes (midi obviously), so say i wanted all of the notes, of varying vel/vol, in my song to be 127 vol/vel would it be possible to do that n if so how?
    Thank you very much.
    Message was edited by: jono Roberts

    Hi
    One way i can think of is to select all the tracks/regions.
    Open them in the matrix editor.
    Select the transformer and choose the velocity option.
    Choose velocity as required and operate.
    hope this helps
    Bronwyn

  • EZDrummer Velocity Sweep Automation?

    Anyone who has ezdrummer probably loves that velocity sweep knob. i haven't spent too much time on it yet, but in 15 minutes i couldn't figure out how to emulate that velocity sweep with automation after i put it's midi files into the arrange window. does anyone know how to do this in Logic?

    I don't have EZDrummer but I guess you basically want to 'modulate' velocity.
    This can be done in the environment with a transformer using meta events.
    Have a look at the following link to admire Mr. LPH's handiwork.
    http://www.logicprohelp.com/viewtopic.php?p=1845

  • Strange volume swells in DLSMusicDevice, general midi playback, since Lion upgrade

    Hi all,
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    Hello,
    My problem is similar of yours.
    That is unusually small sound by attached plug-in of DLS music device,
    on sequence softwares, and playback SMF file with Quick time and finder.
    I tried MacOSX ver. 7.0 to 7.2 with installed to external USB hard disk,
    but there aren't improvement.
    And It heard for me peculiar limiter effect sound, by listening carefully.
    I've been searched that some one encountered status like my problem, with posted in japanese Apple communities, from July.
    But, no body replied to now.
    So, I searched english sites with my poor english abilities, and I found your contents.
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    I expect fixed this problem in near days, by update OSX version, or i'll find any other answer for it.
    If I leave this distress, I will announce about it.
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  • Any tips for creating a realistic midi cymbal swell?

    surely there has be to a way to create a nice cymbal swell - I used to use cubase but it never sounded realistic just filling in a large number of cymbal crashes jammed together - too percussive.
    any assistance would be awesome!
    thanks,
    stefano targhetti

    Creating a cymbal swell performed in midi (rather than as a previously recorded audio track), is done in a manner similarly to how a real cymbal swell is actually played: namely, a midi note corresponding to a software instrument patch's cymbal is played rapidly over and over, and the track volume level is increased.  For a swell that increases and peaks in volume at the half-way point of note playing, and then decrescendo's back to opening volume, adjust the track volume automation accordingly.
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  • Beats in software tracks seems really low volume and abrupt

    If i use the keyboard to play beats, they seems really electronic - meaning abrupt- i would like them to gradual - like it should sound like they start, hit a peak and then fade, not simply "boom", is there any way i can do this? also, the volume of the software track is not that great, max volume is causin clipping, Manu

    If i use the keyboard to play beats, they seems really electronic - meaning abrupt- i would like them to gradual - like it should sound like they start, hit a peak and then fade, not simply "boom", is there any way i can do this?
    What drum set are you using? The drum sets consist of samples, they are triggered with every note, no matter how long or short it is, you can only change the velocity ("volume"). However, some drum sets have pretty natural sounding sounds, maybe you're using an electronic or hip hop kit.
    also, the volume of the software track is not that great, max volume is causin clipping
    Well, then turn the track volume down. It's not meant to be cranked up all the way all the time. The opposite would be really bad - if you couldn't hit the ceiling no matter how you turn up the volume.

  • Logic Pro X In, Most Other Functions Out

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  • Quantized 16th Notes in regions not playing correctly

    I was tracking a 16th note riff into Logic - it was a MIDI string part that was quantized to 16th notes and locked to the quantize grid.  It was playing back perfectly until I drew in a cc11 volume swell.  After drawing in the cc11 curve, the rhythm didn't play back correctly. I checked in the piano roll window to see if the notes were still lined up to the grid and they were. I deleted the cc11 curve and decided to draw in a volume swell with the hyper editor in the arrange window.  Same problem. When I went into the piano roll and clicked on a note, the message below popped up:
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    Sorry delete the post if someone can I don't know how to ..he he
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  • Terrible feedback/noise using jamlab with macbook

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  • Suggestions for controller for logic pro

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  • Use hyperdraw vs. automation for mixing?

    hi,
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    First of all, congratulations on your first score!
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  • Mainstage - how to "hold" a note - which CC is used?

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  • Converting Volume data to Velocity data?

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    I'd suggest to ask specific questions on the dedicated forums.
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    http://community.sonikmatter.com/forums/index.php?showforum=29
    For Plogue Bidule
    http://www.plogue.com/phpBB2/viewforum.php?f=4
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    G4/1.2GHz   Mac OS X (10.4.6)   Logic 7.2.1

  • Automate velocity with ezdrummer?

    I want to know how i can automate the velocity of the notes i hit with ezdrummer. I basically want to do a build up with the snare and toms so that it goes from soft to loud. How can i accomplish this?

    take a look at the "transform" functions in the matrix editor. You should be able to use these to get something you'd like.

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