Flash stage size problem
Am using Flash Pro CS5 and although the documentation for Flash Player 10 at the link below
http://helpx.adobe.com/flash-player/kb/size-limits-swf-bitmap-files.html
says that the max is 4050 by 4050.
We are trying to run a swf in a monitor array of 3840 by 4320 but in the editing of the document properties the limit is only 2880 by 2880.
Has this been fixed in FLash CS6?
Does anyone have any advice?
We are stumped.
Originally were using FP11.2 and then tried FP11.1 and went back to FP11.2 but couldn't load the swf at full stage with either. We can load a 1920 by 2160 stage but it doesn't look to be the right size - but were able to load the swf with the smaller stage size.(That is a separate issue though - the non-exactness of the stage dimensions.)
We are attempting to output to a two by four monitor array aiming for a 3840 (1920 x 2) by 4320 (1080 x 4) and the large stage size should be possible according to the specs but no go.
Similar Messages
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So, call me ridiculous, but I use 64 bit software whenever possible because I have a 64 bit OS with 64 bit CPU cores. Naturally, then, I use a 64 bit web browser: Firefox (nightly). This means I need a 64 bit version of flash which is still in a horrible beta flux: http://labs.adobe.com/technologies/flas … 10/square/
The problem: the Fullscreen functionality of flash opens a new window (good) but with the video not actually full... screen (bad). Pictures are more descriptive:
I've been seeing this problem for a little while though, and wanted to know if it's happening to anybody else -- especially if they've found a solution.
And yes, I watch videos about lettuce.
Last edited by secretrobotron (2011-06-01 00:57:25)Ooooooh. Looks like it's some third-party problem. Everyone must be using the same video player library for streaming.
Ignore this. It's a much wider problem. -
Is there a way to set a swf up via html to allow what's
outside the canvas on the left and right sides but not the top and
bottom.
Meaning, I have a large scrolling photo gallery, and what I'd
like to happen is that if a user has a resolution of 1900xWhatever,
the window will stretch out and they can see photos that are off
stage (since the stage is only 950xWhatever).
Is this possible?
Thanks in advance for the help!
KWhat have you used as your html Export settings in Flash? (In
Publish settings)
You should be able to resize the swf (proportionately) and it
will scale. -
Stage size for a Flash website?
I am taking a beginners Flash course and our final project is to create a movie/website in Flash. 100% Flash based. In a previous course, I made an HTML site. For this project, I am recreating that website in Flash. But what should the stage size be? That is where I am stuck. I don't know what a normal Flash site size should be to fit the screen like a normal HTML site. Can anyone help me here with this please? I already know to havethe dimentions set to 100% and 100%. But for some reason, when I use Control > Test movie, it never seems to fit right. It's either crunched together to much or spread out to far to where the header and footer are partially off the screen. I've seen posts on the web from years ago that said 950x550 is the size needed. Is that still the case? Because it just doesn't look right. With HTML the page height would adjust to the content and it would automatically scroll if needed. But Flash doesn't seem to do that. It seems that you are stuck with 1 size and you have to work around it. But I don't know what size that is supposed to be. Sorry for the long rant. Just getting really frustrated. I'm using Flash CS4 if that helps any as well.
if you want to use 100%x100% and not have your display objects resize, set your stage's scaleMode to noscale. check the stage properties for your actionscript version for exactly how to do that.
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Flash CC Brush Tool abruptly stops drawing when stage size is small
When using the Brush Tool, I'm having an issue that the stroke I'm drawing will abrupty cut off at a certain point on the screen (roughly halfway down the monitor, it doesn't relate to the canvas position or any coordinates). This seems to happen when I have the Stage size set to a smaller size (64 x 64 pixels for example). I've been able to reproduce the same behavior on multiple files, and on both a Windows 8.1 machine and a Windows 7 machine, both using the up-to-date version of Flash CC. Both machines are dual monitor, I'm not sure if that plays a factor in this.
To reproduce:
1. Create a new FLA in Flash CC and set the stage size to 64 x 64 pixels.
2. Use the Brush Tool and attempt to draw from the top to the bottom of the screen (zoom level and position on the canvas does not matter, as long as your cursor is going from near the top of your monitor to the bottom of your monitor).
3. The stroke will abruptly cut off mid-drawing at a certain point on the screen, roughly half-way down. You can continue to draw and move upwards and it will reappear when it crosses this barrier again.
This does not happen if the stage size is set to something larger (640 x 480 for example). This also does happen in Flash CS5 or CS6, and have only noticed this happening in Flash CC.
This is happening using the mouse for drawing, and also happened when I tested it on a different PC with a Wacom tablet attached.
Is this happening for others as well, and is there any fix for this behavior? (aside from always using a large stage size)Hi All,
Just want to update you all that the latest Flash CC 2014 release(14.0.0.110) has the fix for this drawing issue.
This release also features
* New and improved Motion Editor
* SVG export
* WebGL for animation
* Variable Width Tool
* Tweening for variable-width strokes
* Object-level Undo
* Export as Projector
* HTML5 extension support
and much more...
To know more about what's new and exciting in Flash CC 2014, please visit
Flash CC 2014 Overview : Animation software | Download free Flash Professional CC trial
Flash CC 2014 Blog Post : http://blogs.adobe.com/flashpro/2014/06/18/flashprofessionalcc2014/
Thanks!
Mohan -
Changing Stage size at runtime
I have been poking around and not finding any info on this.
What I want to do is change the height of the STAGE (not a
MovieClip) based
on which view I'm showing the customer at a particular time.
For instance...
I may have a thumbnail and a detail view for a product. I
don't need a lot
of screen real estate to show the thumbnail view, but I'd
like to make the
swf taller if the user switches to the detail view.
I don't simply want to make the swf taller by default because
I'll have a
ton of unused whitespace in thumbnail view, which will look
stupid.
I shouldn't have a problem with the JavaScript to change the
height
properties in the HTML tags for the Flash object, but not
really sure if/how
to do the other part in Flash. Everything I've seen so far
has been
read-only properties.
Thanks,
Chris.did you change stage size?
how can you do this without javascript?
"Christopher Hayes" <[email protected]> escreveu
na mensagem
news:ee4csi$ent$[email protected]..
>I have been poking around and not finding any info on
this.
>
> What I want to do is change the height of the STAGE (not
a MovieClip)
> based on which view I'm showing the customer at a
particular time.
>
> For instance...
>
> I may have a thumbnail and a detail view for a product.
I don't need a lot
> of screen real estate to show the thumbnail view, but
I'd like to make the
> swf taller if the user switches to the detail view.
>
> I don't simply want to make the swf taller by default
because I'll have a
> ton of unused whitespace in thumbnail view, which will
look stupid.
>
> I shouldn't have a problem with the JavaScript to change
the height
> properties in the HTML tags for the Flash object, but
not really sure
> if/how to do the other part in Flash. Everything I've
seen so far has
> been read-only properties.
>
> Thanks,
>
> Chris.
>
>
> -
I'm just getting started with Flash and thought I'd work
through the tutorials included in the programs help. The tutorial
I'm stuck on is called: Creating Graphics - Applying Gradients. The
section I'm stuck on is Create a transform gradient with a shape.
I'm having problems applying the radial gradient—either
it doesn't work at all or applies to the fill but not the stoke.
This leads me to the question of what stroke and fill settings I
should have set up—after all I don't really want a stroke! Is
this oval shape drawn with object drawing turn't on or something?
I've looked at the completed .fla file and this shadow oval
shape seems to be a group. Has the person who created it grouped
the stoke and the fill or what? Which ever way the shape is
created, it doesn't say anything in the tutorial about how it
should be selected to apply the radial gradient! Surely it needs to
be selected somehow? Because when I try to apply the radial
gradient nothing happens!
Please can somebody help me figure this out—it's really
bugging me!rename your gallery to something other than galleryinprogress.swf, say gallery.swf.
in flash create a new fla named galleryinprogress.fla with the same stage size and background color as your previous galleryinprogress.swf and attached to frame one of your new galleryinprogress.fla add:
var tf:TextField = this.createTextField("tf",1,0,0,100,40);
tf.autoSize = "center";
tf._x = Stage.width/2;
tf._y = Stage.height/2;
this.createEmptyMovieClip("mc",1);
mc.loadMovie("http://homepage.mac.com/nakean/.Public/swf/gallery.swf");
preloadI=setInterval(preloadF,100);
function preloadF(){
tf.text=mc.getBytesLoaded() +" bytes loaded out of "+mc.getBytesTotal()+" bytes total.";
if(mc.getBytesLoaded()>0&&mc.getBytesLoaded()>=mc.getBytesTotal()){
clearInterval(preloadI);
tf.removeTextField();
publish your new galleryinprogress.swf and upload to the same directory as your previous (but now renamed) galleryinprogress.swf. -
Hi..
I'm Ajanthan.. I work for a e-learning concern. Now i had a problem. I have developed the entire module with 800x600 Resolution.
But Now I got an issue that i need to reduce the content area (Shrink the contents instead of changing the resolution). Because some one had developed the custom player that will affect some of the margins of the content.
Is there any AS2 script is avail for scaling the entire stage to 80 % of its original size for the entire module... If so Please help me in this...
Thank you..
Ajanthan Mor take the as2 v-cam from the internet and put it in your flash on a new layer, and scale the vcam +20% of the stage size.
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My SWF is not the same size as my Flash document size
My SWF is not the same size as my Flash document size. How can I get it to be the same.
ThanksI spent a little time trying to figure out if there's some setting anywhere that might explain this, but couldn't find anything. That doesn't mean there isn't any--I just don't know of any.
I'm wondering if you could take a screen shot that shows the stage size versus the swf size when it plays? It will help to make sure the problem is what I think you have it explained it to be.
Does this happen in all files you create or is it occuring just in one particular file? What version of Flash are you using? If you can make your file available maybe someone can see if the problem remains when they open it--possibly even track down some cause. I am unable to open CS4 files (don't have it), but if it's an earlier version I can take a look.
If you are using CS4, have you updated it to the latest release (10.0.2, I believe)? There were numerous bugs when CS4 was released, though I don't know if this would be one of them. -
Is there a way to have the stage size change during this one
section that is vertically longer? I'd prefer not to have the html
scrollbar through the whole site, but I need overflow to show for
this one page of the Flash website (website is one long timeline
with labeled frames for each of the pages)
Thanks to all the smarties!in a manner of speaking you are correct jp - you *can* use
the onResize event of the Stage class to adjust the size of the
stage to the browser window or table, you *can* also 'scale' the
content of the stage through publishing and code, on-the-fly
durring runtime in a similar manner. however that is not what the
halo's problem relates to, he wants to change the stage only during
one portion of the site navigation, so unless the entire site was
built dynamically, and any other page content was present, it would
be problematic to scale the contents 'all' to the height of the MC
in question. a better solution for the issue as he describes it is
to use a scrollpane window, as i'd mentioned. -
If the stage size is set to 640x480 then...
This may seem like a dumb question, but if I set the stage to
640x480, then shouldn't the testing of the flash piece be displayed
at that size as well? Its almost a different size every time I test
the file (ctrl+enter).
What gives?
Yes I have some clips that are larger in width than the stage
size but should that cause the player to be opened larger than the
specified stage size?
Thanks for the input.Never heard of this problem before - do you have your prefs
set to display your tested movie in tabs?
Chris Georgenes
Adobe Community Expert
www.mudbubble.com
www.keyframer.com
www.howtocheatinflash.com
ooba wrote:
> This may seem like a dumb question, but if I set the
stage to 640x480, then
> shouldn't the testing of the flash piece be displayed at
that size as well? Its
> almost a different size every time I test the file
(ctrl+enter).
>
> What gives?
> Yes I have some clips that are larger in width than the
stage size but should
> that cause the player to be opened larger than the
specified stage size?
>
> Thanks for the input.
> -
Stage size versus imported file size
I am new to the flash universe ... I am running Flash CS3 Pro on a Mac OSX 10.5.8
Why is the stage size larger or file size always smaller when I import a file into Flash.
I create a new project (Action Script 3.0), change the Stage size to 125 px x 162 px. Then import jpg images at that same pixel size, but they never fill the entire stage.
Any help would be great, thanks.
Greg
SOCS MAGWhen you alter (reduce) an image's size in Flash it can display the wavy lines. What you might try to overcome that is to right click the image in the library, select Properties, and in the image properties panel select the option to allow smoothing.
As far as what is going on with Phtoshop not creating the images to the dimensions you specify, you may need to check the manual. I have never had a problem, though I never really used Photoshop much. Try using Fireworks if you have it and see how it fairs. -
Hello,
I need help for a little problem.
Is it possible to detect the actual player/stage size in the
browser from within the flash movie?
A flash movie has its own width and height, but if the player
dimensions are set to be scaled to, for example, 100% in the
browser, then the actual size in pixels of the stage (or of the
flash player) is changed on the screen when the player is loaded
and resized to fit the browser space.
How can I detect this dimensions in runtime?
Is there a browser independent way? In other words, is it
possible to have the running flash movie read them?
Using Stage.width and Stage.height I get the values set in
flash for the movie clip, which are not useful in this case.
Please help!
Thnx a lot in advance.I haven't read it all but it looks like this article might
help. It described your situation with the Stage.height and width
on the page after this one in the link. I think the tutorial sounds
like what you're after. Sorry if its not, I didn't look through it
all.
http://www.communitymx.com/content/article.cfm?page=3&cid=FD491 -
Reducing/increasing stage size centrally
I notice that Flash makes changes to a stage size to the right. Is there a way of making the change so it expands out from a central point, i suppose like photoshop and similar. This has caused me some problems in the past when a client has asked for the site to be increased or reduced in width for example, and it can take a considerable ammount of time to move everything accordinly, so wondering if there is a solution.
CheersAs far as I know the registration of the stage is upper left corner and cannot be changed. The stage will only change relative to the registration point. And even if you could adjust the stage as you desire, you would still run into the same problems.
Your best bet if you deal with this on a regular basis is to build your content into a movieclip so that the main timeline only contains that movieclip. Then you can easily resize and adjust the location and size of the content. Alternatively, you could create your content as one swf and load it into another swf. This would effectively provide the same result. -
SCN document: 'Insert Image' greyed out at a certain stage/size
I noticed a similar issue likeTammy has reported in discussion/thread .Cannot insert or upload an image
After having inserted text and several images to a draft document, the 'Insert Image' icon became greyed out at a certain stage/size.
I did some tests following document Solution for Error: Cannot Insert Images on SCN Content, but the the behavior remained the same. Only after having deleted the last inserted image in the document > Save Draft > Edit again the 'Insert Image' icon was not greyed out anymore which is argueing for a size restriction.
The same html coding as in the document put into a blog does not grey out the ‘Insert Image’ icon. But I found out that after clicking on the ‘Insert Image’ icon > ‘From your Computer’ tab ‘Browse’ is greyed out. Strange and argueing against a size limit is, when I choose ‘Uploaded Images’ I can select images and still insert them into the blog.
Does someone have similar experiences / can assist.
Thank you, BarbaraWe have a recent discussion in SCN support.
He has same problem. Have a look into the discussion Issue with 'Insert Image' button while creating document in SCN
I suggest to split you document into two part as part 1 and part 2.
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