How do I assign audio tracks to different stereo outputs?

There doesn't seem to be a menu option on my Audio Track Mixer...

When working with a stereo sequence there is only one stereo output. If you want more tham one you will need a multi channel master. When creating that sequence you can chose how many output channels you need. They will be mono outputs but in the track mixer you will be able to pan between selected odd and even channels.

Similar Messages

  • How to make the audio track independent from the video track?

    Can someone remind me how to make the audio track independent from the video track? My memory just went blank. Must be the age.
    Thanks

    Hi -
    Select the clip in the timeline.
    Type Command + L or go to the menu Modify > Link to toggle it off.
    MtD

  • How to create new audio tracks as stereo by default?

    Is this possible?
    For some reason all my audio tracks by default are mono.
    Would save time if they were stereo.

    Open the New Tracks Window and select the Audio Track. When you open the "Details" disclosure triangle, you will see the Input and Output settings for the new Audio Track. Select Stereo and Logic remembers that settings as a default for any newly created Audio Track from now on.
    Hope that helps
    Edgar Rothermich
    http://DingDingMusic.com/Manuals/
    'I may receive some form of compensation, financial or otherwise, from my recommendation or link.'

  • How do I send audio tracks to an Aux channel

    I want to send 3 channels of back up vocal to an Aux channel.
    An Aux channel has Sends, which a Bus does not. I EQ and set the levles on each channel. Then after I have a good blending mix, I would like to send them to an Aux channel and use a compressor & limiter.
    The point is to send the processed vocals from the Aux to a Bus that has a good reverb and then turn the send knob depending on how much of the backup vocals I want to send to the reverb on the Bus channel, and also that I can assign other channels to that bus too. When I click under the I/O on one of the channels, there are only Bus options.
    How can I get vocals in to an Aux channel and control the volume, compression, and limiting and then send them to a Bus?

    Route your audio track to bus 1 (for example) . . . now on an Aux object, set it's input as Bus 1. Now you are free to use the Sends on Aux 1 (to a different Bus) as you see fit.

  • How to make two mono audio tracks into a stereo pair?

    My video clip, brought over into Premiere CS6 from Final Cut Pro 5, has the usual left and right audio tracks, but in Premiere they are not linked into a stereo pair. Thus the volume level has to be adjusted separately in each track.
    In Final Cut, I can quickly convert two independent audio tracks into a stero pair by selecting the tracks and then going to the menu Modify > Stereo Pair.  I can't figure out how to do this in Premiere.
    When two audio tracks are not linked, the volume level has to be adjusted separately in each track, which wastes time. But after two tracks are linked into a Stereo Pair in Final Cut, adjusting either track adjusts them both, together. That's what I want to do now in Premiere.
    So, how do I make two separate audio tracks into a linked Stereo Pair in Premiere?
    Tom

    Hi Tom,
    Tom77 wrote:
    I need to do in my videos that I either can't do in Premiere or that require involved workarounds like this, things that I can do instantly
    I used to think like you do. These aren't workarounds, per se. The issue is that Premiere Pro is a different program, so you have to approach some things slightly differently.
    Actually, Premiere Pro's audio capability is more like a DAW than Final Cut was, and more powerful too, so if you know that workflow it makes more sense. A lot of FCP people don't have training in programs like ProTools or Audition, so it's more difficult for folks like yourself (and me, too) to catch on. Once you learn it, though, you begin to see its power.
    Tom77 wrote:
    things that I can do instantly with the flick of a keyboard command in Final Cut, such as link and unlink audio tracks.
    In Premiere Pro CC, you can link and unlink audio and video tracks with a keyboard shortcut for "Linked Selection." You have to create it in your Keyboard Shortcuts dialog box, but it works just like the one in FCP. Make it Shift + L if you like.
    Tom77 wrote:
    Not to mention the fact that I can have as many projects open in Final Cut as I want, and copy and paste between them. Each open project becomes a tab on the timeline, and I can jump beween projects by just clicking on their tabs. I was shocked when I tried to open two projects in Premiere to find that it only allows one at a time to be open. That seems really primitive--
    Again, you can achieve what you want (copying and using items from other projects), you just have to go about it differently. All you do is navigate to the other project files in the Media Browser and import items that you need in this fashion. So, no, you don't have more than one project open at a time, but you got what you wanted, stuff from another projects in your current project. That works for me, anyway.
    Again, Premiere Pro is a different program. You can achieve the same goals, but sometimes have to go about it differently. Some things are faster, some slower. Some are easier to learn, some harder. Hopefully, you see my point.
    I need video generators to make arrows, circles, squares, etc. and transitions such as edge wipes and clock wipes to animate them, all to point out and emphasize things that I'm demonstrating and explaining in my videos. Premiere has no such generators, nor are there any third-party plug-ins available to add them, that I've been able to find.
    Do you know about the Titler? It has a lot of useful shapes. You can also create shapes in After Effects and Photoshop and import them. The shapes you make in those programs can look a lot better than the stock FCP effects.
    There are lots of third party effects, some that have generators. Check out Boris Continuum, FX Factory, CoreMelt, Film Impact, and more.
    There are pitifully few transitions in Premiere at all (the Mac version) compared to Final Cut.
    I'm really not a transitions person, and I find the FCP transitions looking tired anyway. The only one I really need is a white flash and I can either create it, or use a third party flash effect. If you need cool, modern transitions, check out Film Impact or the other third party plug in foundries I mentioned. There is an Edge Wipe transition, called "Wipe." If you need feathering, check out the Wipe Effect, which you can keyframe to look like a transition.
    More and more I would like to be moving completely into Premiere, but I keep running into these inadequacies in the program, these roadblocks, for my purposes at least.
    The more you work with it, the less you'll be working with FCP. That's what most people are saying anyway. Sure, there are minor annoyances associated with learning a new app, but you also take the good along with it. I suggest you just dive right in. It may take longer at first, but you can get your speed up in time.
    I have no doubt that sometime in the future Premiere will become everything that I want it to be, and at that time I can finally abandon Final Cut for good, as I wish I could do right now.
    I also came from FCP, taught FCP for nearly a decade, wrote a book about FCP, help start the first FCPUG, worked at Apple on two versions of FC Studio, so I do know what you are going through. Just keep at it and keep posting here. I'll be glad to help you with any workarounds or confusion related to moving over from FCP.
    Thanks,
    Kevin

  • Quicktime Audio - discrete channels vs. assigned audio tracks

    Hello everyone,
    I just recently started using Quicktime 7 Pro's audio options.
    Now there is an issue I need help understanding:
    A partner sent me a mov file with 8 discrete audio channels (l,r,c,lfe,ls,rs,lt,rt). When I play the mov, I only hear ambience/background audio. I hear no dialog. When I assign each channel using cmd+j -> audio settings I can hear every audio track correctly (atleast I think so, is there a way/software to check whether every single track has output?).
    I tested playback with VLC and it plays the audio fine, without any adjustments (also only tested by hearing).
    I start distributing digital movies to cinema operators. Is there an audio standard for digital cinema ProRes movs? Are cinema operators okay with 8-ch discrete audio mov files? Do their players ignore or use the lt/rt? I guess it depends on the cinema operator but maybe there's a standard. I'm keen to learn.
    Thank you in advance, cheers
    Loki

    What are you doing with these clips after you digitise, and before you export them? Make sure that if you edit your clips into a Sequence, you are not re-establishing them as a stereo pair (in the Timeline, if the clips display with a little 'bowtie' icon, they are enabled as a stero pair). Also, don't forget to check how you're monitoring your audio.
    The process you've just done should absolutely create what you need.

  • How do you combine audio tracks in quicktime 10.2

    Students in my class recorded some voice overs in multipe clips.  We want to combine them into one track in quicktime 10.2.  However the choice to copy the track is grayed out.  How can we combine the tracks into one in quicktime 10.2?

    Students in my class recorded some voice overs in multipe clips.  We want to combine them into one track in quicktime 10.2.  However the choice to copy the track is grayed out.  How can we combine the tracks into one in quicktime 10.2?
    You don't. Use QT 7 Pro or GarageBand instead. (Video editors will also merge multiple audio tracks but they are likely more limited than QT 7 Pro which allows up to 99 data tracks.) GarageBand, also based on older QT 7 Pro technology, allows you to segment tracks, set track or selected track segment volumes to duck track or track segments, adjust or "rubberband" master track volumes, adjust stereo pan for track or selected track segments as well as, "slide" tracks or track segments along the time axis and apply numerous enhancements beyond my ability to even remember here.

  • Audio tracks playing different audio tracks - routing issue?

    I'm having trouble with some routing issues I believe. Here's the deal:
    Some audio tracks are playing different audio tracks, when that region is not even in it. For instance:
    Track #2 is Soloed. Output is Output 1-2. I hear the audio file that is in Track #1, which is NOT Soloed and I shouldn't even hear. I don't hear anything from Track #2. The only way I can hear Track #2 is by playing it from the audio bin, which obviously isn't going to work out right.
    If I drag the audio region of Track #2 to a brand new audio track, I still don't hear anything. Is it possible this audio file(s) got corrupted somehow?
    Please help!

    Chris Joye wrote:
    I'm having trouble with some routing issues I believe. Here's the deal:
    Some audio tracks are playing different audio tracks, when that region is not even in it. For instance:
    Track #2 is Soloed. Output is Output 1-2. I hear the audio file that is in Track #1, which is NOT Soloed and I shouldn't even hear. I don't hear anything from Track #2. The only way I can hear Track #2 is by playing it from the audio bin, which obviously isn't going to work out right.
    If I drag the audio region of Track #2 to a brand new audio track, I still don't hear anything. Is it possible this audio file(s) got corrupted somehow?
    Please help!
    Check the parameters, in the left side of the arrange page window.
    To me, it sounds as if you have a bunch of arrange tracks, which are all playing back through audio track #1.
    Cheers

  • How to disable the audio track in QT Pro Movie Recording

    I have a device that allows me to record DVI video (1900x1200 uncompressed) into QuickTime Pro through the Movie Recording function. It all works very well except I am trying to record video only (it's the video output of a medical device, so there is no sound). In QT pro preferences, the choices for audio input are "automatic", built-in microphone", or "line-in". I need the choice of "none" (at these files sizes I need all of the CPU's resources working on the video to improve continuity and frame rate). Does anyone know of a script to disable the audio recording portion, or how I might write one? I have never written script before, but that won't stop me from trying to learn how (or rather, launching into a prolonged period of trial and error).
    I am also going to approach this by nagging the video device manufacturer, but they are more Windows- centric (they do support Mac OS X and some Linux platform so all hope is not lost). However, it would be easier if I could have more control over my own destiny, and Mac folk seem to be much more helpful.
    Thanks in advance to anyone who may be able to help.

    First, thanks for the quick reply.
    Setting the audio option to line-in with nothing plugged in yields the same results. The device (which is essentially a continuous frame grabber) doesn't have any audio feed at all, and I think that is what is confusing QuickTime. The file I record generates one video track and several sequential audio tracks that start at roughly every 4 seconds. The movie info say that these are Big Endian Stereo L&R tracks, and that have virtually no file size to speak of. Audibly there is nothing. However, the constant "start over" with the audio is causing 2-3 second skips in the video. When the video is recording contiguously, the frame rates are on the order of 15 to 20 fps, which at 1900x1200 is fantastic for what I am doing (software training video of a Linux-based medical device; nothing cool like Snapz available for this beast).
    By the way, I have tried Hack TV Carbon, hTV 0.2 and QT Broadcaster, all which will recognize the device as an input source, but not choose it. These would let me deselect the audio input. As mentioned, I am prodding the device manufacturer for help, too, so maybe they will come up with something to address this.
    The other thing is that this device creates a video stream that is transferred by USB2. If it was a Firewire device, I would be all over this with iMovie HD or a HD Video recorder, and just be done with it. Apple may have to come up with some universal driver to accept USB video in since they have dropped FW on some of the new models, but this frame grabber isn't on the list as of now.
    No real solution I can find to convert USB to Firewire.
    Anyway, I am hoping that somehow I could get into the QT script and just disable the audio recording, like the old "save as Un-editable" script would pullout the "save" function of the QuickTime action.
    Of course, dumping the audio tracks after the fact doesn't fix the video; once it's chopped up coming in...
    I suspect that the real answer to this issue lies with the frame grabber manufacturer. But, I am still hopeful that the QuickTime Script writers out there (or the Terminal folks) may have something up their sleeves.
    Thanks for noticin' me.

  • How do I collapse audio tracks

    I'm in FCP X 10.1 and can't figure how to collapse the audio so the black line is remove above the track so I can do cut without getting out of sync (see right side of image). Here's what it looks like. PS what is the view called and how did it happen.

    Are you talking about this black bar?
    You can't remove that. It's the shelf that connects the secondary storyline that's created when the audio cross fade transition is applied. It connects the two pieces of audio that were separate connected clips, connected to the multicam clip on the primary storyline. It looks like you detached the multicam clip audio from the multicam clip.

  • How to play multiple audio tracks simultaneously?

    Hi there,
    I am having problem with playing multiple audio tracks. I want to play 2 or more audio tracks at exact time (without delay) - is it possible? how can it be done?

    So, essentially, you're trying to take a recording of say, a singer and a guitar player, and end up with the singer in one file and the guitar in the other. Got it.
    [http://java.sun.com/javase/technologies/desktop/media/jmf/2.1.1/solutions/Merge.html]
    That sample will merge multiple input files into a single file. Because you want to play the files together rather than save them, just take the sample and strip out all of the DataSink stuff, and add the following line right after the Processor "outputProcessor" is realized...
    outputProcessor.setContentDescriptor(null);
    So, it'll make the following revision to the code:
         // Create the output processor
         ProcessorModel outputPM = new MyPMOut(merger);
         try {
             outputProcessor = Manager.createRealizedProcessor(outputPM);
                        outputProcessor.setContentDescriptor(null);
             outputDataSource = outputProcessor.getDataOutput();
         } catch (Exception exc) {
             System.err.println("Failed to create output processor: " + exc);
             System.exit(-1);
         }That'll make the outputProcessor play the file, as if it was a Player object. You won't have any visual controls, but if you need visual controls, then don't do that, and just create a Player object to play the outputDataSource.

  • Opened FCP Clip In STP . . . Now How Do I Add Audio Tracks?

    I have opened an FCP 6 video clip in STP and the video and 2 audio tracks are facing me.
    I want to get rid of the clip's audio tracks and replace them with tracks on which I am going to create a musical background.
    I am not concerned about deleting the original audio tracks as I can mute them back in FCP but I would like to add some new tracks for the music.
    It was dead simple in the old Soundtrack 1.5 but how do I do it in STP ?

    I'm on STP 2.0.2 and page 409 doesn't seem to have anything relevant but your sentences do!
    I tried "Send to STP Multitrack Project" and that seems to fit the bill.
    So why didn't I try it earlier? I made an assumption . . . . . I assumed that "multitrack" was synonymous with "multicam" and as I wasn't exporting a multicam file, it would not be appropriate.
    It's not the first time I have been tripped up by terminology.
    Thanks for nudging me in the right direction, Paul.

  • How do you make audio tracks independent?

    I need to be able to export my live audio tracks 1+2 and M+E tracks 3+4 to QT AIFF mono files
    Problem is even when I unclick the speakers and select just 1+2 tracks I still end up with 3+4 mixed in as well.What am I doing wrong?

    Check the Audio Outputs assignment on sequence tracks 3 & 4 as this determines the output and therefore export patching ... to see the output assignment for a given track you can right click on or around the track's track lock or auto select button and view the assignment from the context menu displayed.
    Hope it helps
    Andy

  • How do you keep audio tracks connected to a video track?

    I mostly keep the audio and video of captured clip together, in synch. When I put a clip on the timeline, the audio tracks become disconnected from the video track. This is happening regularly and I can't get on with the edit. Every time I move a clip, the audio gets separated from the video. I think something is wrong with my setup. How can I set the project up so that the audio tracks stay with the video track until I unlock them?

    I am running into another effect which I don't understand.
    I select the video of a clip in the timeline. Then I shift click the stereo audio. This connects the audio and video (which I never separated in the first place). Then when I move the video+audio clip, the clip is copied, which I do not want. I must have turned on something that I don't want. Maybe this has something to do with my linking problem. Shift L did not solve the problem yet, but I need to experiment with it more.

  • How to combine Razored Audio Tracks?

    Hi, I just razored up a big track into chunks to move around..
    Now how exactly do I mold them together so I can export to Soundbooth to DeNoise?
    Or I guess I should have done that in the beginning huh?

    I use Craig's method, and then just Import the adjusted WAV into PrPro, placing it on a new Audio Track, even if I have to create one. Then, I just Mute the original Audio Track with the Razored Clips, or Delete them. I'll usually leave them Muted, just in case.
    Good luck,
    Hunt

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