How to recapture from the timeline?

I had a hard drive crash with 6 hours of footage on it. I need to re-capture the footage from the timeline. The project is only 2 min long but when I try and re-capture FCP wants to digitize all 6 hours of footage. How can I make it only capture what is in the timeline and not entire tapes?

I media managed the project using copy which kept all of the render files. Then I media managed the project as offline. I'm recapturing the segments that were lost with the offline and copy/pasting them into the copied sequence. Seems to be working. I just need to get 2 Betas out and then I can ditch the entire project!

Similar Messages

  • How do you mark a section from the timeline to send to Compressor 4 using Final Cut Pro X?

    I am trying to send just a certain piece from the Timeline to Compressor 4 using Final Cut Pro X and I can't figure it out. Please help!

    jakelovesanna wrote:
    The video itself is intirely 5 minutes, but the timeline goes to 24 hrs.
    24 hours?
    If you select the timeline and press Shift+Z do you see a lot of black space in the timeline? If so, you may have a huge gap clip (although I fail to understand how you achieved it). Click on it and if it can be selected, delete it with the Backspace Key (next to the = key).
    Then press Shift+Z again.
    If I've got this wrong, can you post a screen grab of your timeline?
    Andy

  • How do I completely remove a clip from the timeline?

    I just bought a mac pro and final cut pro x to go with it (after a couple of years of being used to using adobe on a pc) so apologies if this sounds like a stupid question, but how do I completely delete/remove a clip from the timeline instead of merely 'disabling' it?

    If you have a keyboard without the numerical keypad, then FN delete will delete the clip and replace it with a gap if it's on the primary storyline. If it's a normal Mac keyboard, then the back delete will do the trick.
    You can also lift a clip from the primary storyline by right-clicking and choosing lift from primary storyline, then just delete.

  • Is there a way to copy & paste a clip from the timeline in one project in to another project?

    Hello Popular Premiere Pontificaters,
    I am using Premiere 6 on a Windows 7 machine.
    Is there a way to copy and paste a clip from the timeline in one project in to another project?... I can copy my clip, but when I open the other project, it will not allow me to paste it in there... but I am able to copy and paste a clip within a single project.  I tried everything... pasting in to a new video track and pasting in to an existing video track in the second project, but the paste option simply isn't there when I open the second project.
    And if Premiere itself will not allow me to do this in any way, will a copy-paste clipboard type of accessory app allow me to do this?... if so, which is the best, trustworthy copy-paste app that is malware free?
    Thanks,
    digi

    Hi Bill Hunt,
    I just read the page that you provided about "Handles"... thanks allot for that ARTICLE.  In your article and the subsequent article HANDLES, "Transitions Overview: applying transitions" linked from your article, it indicates (in PrE and PrPro anyway - I'm in Premiere 6) that transitions can be applied to non-Video 1 tracks... the paragraph below is a quote from that "Transitions Overview: applying transitions" article...
    "Whatever is below the transition in a Timeline panel appears in the transparent portion of the transition (the portion of the effect that would display frames from the adjacent clip in a two-sided transition). If the clip is on Video 1 or has no clips beneath it, the transparent portions display black. If the clip is on a track above another clip, the lower clip is shown through the transition, making it look like a double-sided transition."
    So this indicates that transitions can be applied to non-Video 1 tracks since it is referring to content in tracks beneath a transparent fade that would show through... and only non-Video 1 tracks can be transparent and have other clips "beneath" them in the timeline, right?
    In the screenshot sample in your article at this LINK, I see the handles (referred to as B and E) and I can see in my monitor window how those handles would be represented by the two little bracket symbols {  }  ... you can see how they appear in my monitor window in Premiere 6 in this screenshot, and below, from a different thread that isn't related to this topic.
    But I'm still trying to figure out how the handles can be applied in the non-Video 1 tracks in the timeline to insert a transition (cross-dissolve) between two clips.
    Can you advise me on this?... I posted a separate thread HERE on this topic, but I haven't got any further with finding an answer.
    Thanks so much for your article,
    digi

  • Next button in symbol, start animation from the timeline and after 3 sec playReverse

    Hello,
    I have a next button in a symbol. When I click on the button I would like to start the animation from the timeline.
    It wil starts at one second. But if the timeline is after 3 seconds I would like to play the animation backwards (if you click on the same button).
    I tried it with the code below but it starts always at 1 second.
    var pos = sym.getPosition() //
    if (pos <= '1000'){
             sym.getComposition().getStage().play(1001);
    else if (pos <= '3000'){
              sym.getComposition().getStage().playReverse(2999);
    Can anybody help me with the code?
    Thanks!

    Hello,
    Thanks for the demo file, I checked it, tried it in my project and it works.
    But I think I have to explain better.
    I have a button in the symbol. When I am between 0 and 1 second on the stage timeline
    and I click on the button. The stage timeline (slider) will start from 1 second till 2.
    But when I'm in the timeline after 3 seconds (doesn't matter if its at 10 sec) and I click on the button,
    I would like to play the stage timeline from 3 seconds till 2.
    Is this possible and how do I do that?
    Thanks

  • Feature Request:  Modify Audio Channels from the Timeline in Premiere CC.1

    Why have we never been able to modify audio channels once a clip is added to a sequence?  I'm guessing there's a good reason Adobe has never had this feature.  The lack of this feature is explicitly mentioned a few times in the audio section of the Premiere Pro CC manual, as if it's a benefit NOT to have it.  But the benefit is entirely lost on me. 
    In my workflow, I synchronize my double-system video and audio before anything else.  I do this in PluralEyes (and unfortunately I'll have to keep doing it this way, until PPr's sync on sound feature gets fixed—for me it's never worked).
    Once PluralEyes has synched hours of footage and audio and placed it on a PLURALEYES GENERATED sequence, I import that sequence into Premiere.  Note:  Since I haven't gone through the step of creating a blank New Sequence, I don't get the opportunity to setup my audio channels the way I'd like in my sequence (i.e. Stereo recordings should occupy ONE track, not two.  Typically these tracks come from a camcorder and are used for reference sound, or ambient noise at best, so I don't need them taking up precious real estate in my sequence). 
    Since PluralEyes doesn't merge my clips for me (or rather I don't want it to since I'm usually doing multi-cam sequences where I want to keep all 14, or so, tracks of audio), I have to go through the clips one by one and do a Merge Clip action once I've adjusted any minor sync issues, or determined which tracks I actually want to keep.  But, and here's the key, at this stage I'm not yet 100% certain whether I'll use the nat sound or the wireless mic sound (separate audio recorder, etc).  Furthermore, I don't really want to think about that at this point.  After I've spent a few mind-numbing hours just ingesting files, sync and merges, I want to jump into the edit as soon as possible, before I lose all will to finish this edit.  If I modify my audio channels right now, I'll lose the ability to make some creative decisions later on.
    I'd like to start whacking out an assembly edit.  And then after I have a rough program, I can start looking at which audio tracks (nat or double-system) I like better in each circumstance.  This is where I become stumped that at this stage, I'm locked into whatever audio channels I've setup (or not) in the earliest stage of the edit, back before any media was actually on the timeline!  It's at this stage, and usually only at this stage that I want to start Modifying Channels—FROM THE TIMELINE!
    Does anyone else feel the same?  If not, what is your workflow?
    Feature Summary:  Right-click on any clip, (master clip, sub-clip, merged, nested or otherwise) in the timeline and choose Modify > Audio Channels.
    I've submitted a feature request, with a link back to this discussion, so please pipe in—especially if you want this feature. 

    Maybe its your specific workflow, asset mangement  and use of a 3rd party application that  runs you into an issue.
    Take Pluraleyes out of the equation, I would imagine my workflow is the same as most everyone else.  Find footage in the Media Browser.  Import it.  Create a Sequence and start editing.  Use the Source Monitor to set Ins and Outs and then Insert the clip on the timeline. 
    At this point, if the audio needs to be modified, it cannot be done on the Timeline.  The workaround, of course, is to Find Clip in Project; Modify Audio in the Project panel; then do a Matchframe to replace the audio clip.  This works, but requires many steps per clip.  Also, Matchframe in Premiere Pro CC is not reliable. 
    Introducing a new Modify Audio (from Timeline) feature as seen in the fantasy screenshot above would solve it.
    I dont use Pluraleyse ...which I understand to be a synching aid...so I dont know the workflow it imposes on one .
    Returning to Pluraleyes workflow, this issue is compounded by the need to Modify almost ALL audio.  Every stereo track is separated and placed on two MONO tracks taking up precious real estate.  This is not something Pluraleyes imposes.  It is due to the way Premiere imports XML timelines.  This would apply to sequences imported from Final Cut as well.
    In this case it would be ideal to select both the LEFT and RIGHT mono tracks and choose "Modify > Audio Channels > Merge L/R Mono to a Single Stereo track."  Ideal?  No.  I guess Ideal would be if Premiere would interpret XML files properly in the first place.
    What actually is the issue with Premieres synch and merge workflow in your case?
    Audio Sync in Premiere Pro doesn't work.  Period.

  • How to record from the video in or S-video Ports on Qosmio G40?

    Can anyone tell me how to record from the video in or S-video ports, because i've tried the Ulead DVD factory program and the only capture device it could see was the webcam, and it did capture from it
    After that i've downloaded the update file that was provided by the support website
    The devices that the program could see are the TV tuner and the webcam (which it couldn't access anymore for some reason)
    After that i've downloaded a newer update which simply is the same as the last update and seems that someone in the support website directed the link of the new update which they don't have to the file of the previous update which doesn't really do anything.

    Hi
    There are 2 s-video ports; s-video out port is not designed to capture the signals from any external source. The name of this port says everything; its an OUT port!
    The s-video-in port must be placed at the right side of the notebook. Dont mix the both ports. But note; this port receives only the video signals. To hear the sounds, use a video cable to connect the sound terminals of the audio device and your computer.
    Red: sound right channel
    White: sound left channel
    The Ulead DVD Movie factory can be used to capture this signal.

  • Recording to tape from the timeline

    I'm trying to get my sequence onto tape by recording from the timeline.  I'm able to capture footage from camera (Canon XLH1), but when I try to export to tape, my cam is not recognized.  I've checked the manual settings and have checked the control panel and the cam is recognized by my computer.  Any thoughts?

    Thanks for the link to that thread!
    My computer is ok but not great.
    Dell Inspiron 530:
    1 TB 7200 rpm dedicated video drive recently bought.
    3 gigs of ram ( machine only holds 4).
    CPU is an Intel Core 2 Quad Q6600 @2.4 Ghz
    OS is Vista Home Premium 32-bit with service pack 2 installed.
    My OS drive is on the small side (250 gigs).
    All my drives were just defragged today.
    Graphics card is ATI Radeon 2400 HD Pro.
    Have front and back firewire ports
    I'm wondering if I may be sucessfull with a Canon HV 30 or 40 in lieu of using an A1.
    Maybe my firewire cord is not up to the task.
    Something is interupting the flow of data while it exports as it transcodes fine!

  • How to query from the xml table a single, specified element.

    I'm quite new in Xml Db. Pleas, can anybody tell me how to query from the xml table below a single element (i.e. the element 'rapportoparentela = NIPOTE' related to the element 'codicefiscale = CRRVNC76R52G337R', or the element 'rapportoparentela = FIGLIO' related to the element 'codicefiscale = CRRRNT51L23G337Q')?
    - <dati xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
    <codiceinterno />
    <codicefiscaleassistito>CRRMNL81R31G337H</codicefiscaleassistito>
    - <famigliare>
    <codicefiscale>CRRVNC76R52G337R</codicefiscale>
    <rapportoparentela>NIPOTE</rapportoparentela>
    </famigliare>
    - <famigliare>
    <codicefiscale>CRRRNT51L23G337Q</codicefiscale>
    <rapportoparentela>FIGLIO</rapportoparentela>
    </famigliare>
    - <famigliare>
    <codicefiscale>CBRPRN15S65E080W</codicefiscale>
    <rapportoparentela>I.S.</rapportoparentela>
    </famigliare>
    - <famigliare>
    <codicefiscale>CRRMNL81R31G337H</codicefiscale>
    <rapportoparentela>NIPOTE</rapportoparentela>
    </famigliare>
    - <famigliare>
    <codicefiscale>BCCCML54C50I845G</codicefiscale>
    <rapportoparentela>NUORA</rapportoparentela>
    </famigliare>
    </dati>
    Using SELECT extractValue(value(t),'/rapportoparentela') into result FROM NF_XMLT X,
    TABLE ( xmlsequence (extract(value(X),'/dati/famigliare/rapportoparentela'))) t
    I get all the elements 'rapportoparentela' and I want to get only one specified.
    Regards.
    Piero

    Piero,
    you can add the condition "CRRVNC76R52G337R" to your xpath-expression like:
    SELECT extractValue(value(t),'/rapportoparentela')
    FROM NF_XMLT x
    ,TABLE ( xmlsequence (extract(value(X),'/dati/famigliare[rapportoparentela="CRRVNC76R52G337R"]'))) tto select only those famigliare-elements that have a child-element rapportoparentela with value "CRRVNC76R52G337R".
    When you stored your XML in an XMLType column in the table, i think the following queries are better:
    SELECT extractValue(x.your_XMLType_column,'/dati/famigliare/rapportoparentela')
    FROM NF_XMLT x
    WHERE extractValue(x.your_XMLType_column,'/dati/famigliare/codicefiscale')
    = 'CRRVNC76R52G337R'or
    SELECT extractValue(x.your_XMLType_column,'/dati/famigliare/rapportoparentela')
    FROM NF_XMLT x
    WHERE existsNode(x.your_XMLType_column,'/dati/famigliare[codicefiscale="CRRVNC76R52G337R"]')
    != 0

  • How do I fix the timeline so both the images and the timeline are 1080p?

    Hello everybody. I'm a relative newbie to FCP, but not totally new to the world of video editing. I've got a problem that I hope somebody out there can assist me with.
    I've shot a lot of footage in HD (1080p) and have imported everything into a timeline. I've performed all my edits, transitions, music integration etc - now when I go to output the footage I realise I've made the mistake of doing everything in a 576p timeline.
    I've figured out how to resize the timeline, but all the clips appear in their original 576p resolution in the middle of the canvas (ie huge bars around the image)..
    My question is simple enough.. How do I fix the timeline so both the images and the timeline are 1080p? Is there a method to 'resize' all the clips to the new timeline? Will this resize the 576p clips or will they still be native 1080p?
    If importing all those clips into the original timeline has destroyed pixels, then resizing to 1080p is definately not what I want to do. I want to retain all the resolution of the original clips.
    Any advice would be very much appreciated. I've created nearly 300 edits in this timeline, not including all the effects and transitions. If I have to redo all this because I set up the timeline incorrectly I'm going to be rather upset!
    Thanks everybody.

    If you captured the footage as 1080 then the fastest way to re-size all the clips back to 1080 is to select all the clips on the time line and then in the menu bar go to Edit -> Remove Attributes. This will pop up window asking which attributes you want to remove. I would try checking the Basic Motion and Distort attributes and click OK. This should pop everything back to their original size and shape.
    However, this will also remove any re-sizing or distortion that is intentional (ie to blow up a particular clip so you can focus on something).

  • Audio won't play in the Viewer but will in the Canvas from the timeline.

    If I select a clip from the timeline to open in the viewer, I cannot hear the audio even though both video and audio are selected. This only happens in certain projects. Anyone know why?

    In the View menu, make sure the Audio Playback is set correctly.

  • When I export from the timeline in Final Cut Pro HD, I get a general error message

    When I export from the timeline in Final Cut Pro HD, I get a general error message and the export quits. Any ideas on a fix?

    Also, if I remember correctly, Final Cut Pro HD was version 4.5. Is this what you are running?
    If so, what version of OSX and Quicktime are you running?
    x

  • No playback from the timeline.

    What is up with Premiere Pro CC 2014 today? It was working just fine after the update and now I get no playback from the timeline. And I can't preview my edits on clips. Is this a recent issue? It seems I'm not the only one with it.
    [Please choose only a short description for the thread title.]
    Message was edited by: Jim Simon

    VIEW>Video Playback>Digital Cinema Preview.
    Then VIEW>External>All frames. Or CMD-F12.
    Shane

  • I am a brand new mac user...trying to figure out how to switch from the Mac Pro screen to my external monitor.  Appreciate any help.

    am a brand new mac user...trying to figure out how to switch from the Mac Pro screen to my external monitor.  Appreciate any help.  thanks

    In Finder... goto Help... In the Search Window type in Displays...
    Lots of Useful Information there...
    You may find these Links Useful too:
    http://www.apple.com/support/mac101/
    http://www.apple.com/support/macbookpro/
    Cheers,

  • Anyone having problems with art/animation/audio disappearing from the timeline after a save?

    Hello,
    I'm having problems with many files losing their assets from the timeline after a save and reopening the file in Mac OS X Snow Leopard. This is happens quite often now and there seems to be no pattern to it. For example, I will open an existing Flash animation complete with sound and artwork, make changes to the animation timing, test the SWF and everything looks good, then save. After reopening the exact same file, there will be audio that was on the timeline will be an empty frame. In addition, there is art work that was swapped out or updated to a character and the symbols becomes empty after reopening. I'm losing days and hours of work and I can't seem to find any answers or help to figure out what's going on.
    Any insight would be appreciated!
    thanks!

    I now use CS5.5 but I've noticed it on every version since CS4.
    I JUST ran the latest update to 11.5.1.349
    I'll let you know if it continues but for now I'm planning to learn a new software. Finally have some time to focus on this and if it works out I may say so long to Flash. I'll give CS6 a try but if it's not SIGNIFICANTLY improved (Brush tool comparable to ToonBoom, No losing data, Better Playback, Ability to export HTML5), it's just not worth it anymore. I've been using Flash since version 1 and since Adobe took it over, I hate to say that anything other than actionscript has gone WAY downhill. Many new features but they don't actually work well, or crash at runtime if used beyond a tutorial's level intensity. What's the point of all that functionality if it looks like garbage and can't perform on a professional level? Even if you do take the extra time to work slowly or limited to make it look nice - it loses the data! or now without HTML5 your venues of use are sliced in half? Pointless. I don't want to trash all my Flash experience, but I'm done defending an inferior product and waiting for it to catch up to a modern professional standard. I think my Flash days may be over very soon unfortunately. I feel like the're more interested in defending what they've created, than in making it work or even asking us what we want. I feel like a Girlfriend who's Man keeps promising to get steady work but hasn't after 10 years. Flash...we need to talk.

Maybe you are looking for