Imported PNG Transparency Lost
I created an image in Photoshop that included a gradient layer fading from transparency to a foreground color (in this case, black). I saved this image as a PNG file and imported the file onto my Flash stage. The gradient appears on the image as expected when viewing the stage in the Flash editor, however, when I test the movie, the gradient no longer appears. Any thoughts on what may be causing this? Thanks in advance.
My bad... I forgot to resize my flash screen to the dimensions of the PNG image I was using for a background. When I would test the movie, the image of course, was cropped to the actual size of the screen, thereby leaving out the gradient at the bottom of the image. I feel foolish now. Thanks for your offer to help, doghouseJim.
Similar Messages
-
Png transparency lost from PS to AI
When I use the slice tool in PS cs4 and save as a png the transparency is lost when dragging it into AI. The results were the same when I used either linked or unlinked.
When I use the "save as" in PS as a png the transparency is preserved.
Transparency is preserved in both cases. I drag the png into PS and the background is transparent, so the file is good.
The results were the same for png-8 and png-24.
Is there a setting in AI that toggles the transparency?Sorry for the confusion. I am not dragging from ps to ai. I save the images as separate pngs, then drag the individual files to into AI.
The real issue stems from the slice tool in PS not giving me a transparency that is recognized by AI when I drag the previously saved .png file into AI.
Doing a "save as" in PS to a separate .png does preserve transparency (but I get a large region, not the specific slice) when dragged into AI. But then I have to do an extra step of cropping with Miscrosoft office picture manager. The slice tool solves the extra step, but introduces the transparency problem. -
PNG transparency lost using event.target.loader.content.bitmapData
I load a png 24 (tripple checked alpha is ok)
override public function loadData():void
var request:URLRequest = new URLRequest(url);
var loader = new Loader();
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, imageloadedSuccess);
loader.load(request);
public function imageloadedSuccess(e:Event):void
showPNG(e.target.loader.content.bitmapData);
in Air 1.5 png (e.target.loader.content.bitmapData) has no transparency
same code using Flash 10 export transparency is there.
both of course loading same png file.
Is this a known issue?
I haven't tried yet using 2.0
is there a workarround to load external png and keep the transparency?
thx by advance
Fabricefor each loader created, create a movieclip and add your loader to the movieclip. assign all the properties you want to retrieve later to the movieclip and assign your event listeners to the movieclip.
-
PNG Transparency Lost on PDF Print
I have been googling and experimenting like a maniac for the last five hours and I am close to giving up. Please help me.
What I want to do: I want to be able to open a PDF form I created in LiveCycle Designer with Adobe Reader and print it without all the PNG's losing their transparency. I conducted an experiment to pinpoint the problem:
I started with these pictures.
background.jpg - a run-of-the-mill colour image
logo.png - a PNG-24 image with transparency saved using "Save for Web" in PS
Using MS Word, I create a blank document, insert background.jpg and then logo.png on top of it. The background is visible through the transparent portions of the PNG.
Using LC Designer, I create a blank document, insert background.jpg and then logo.png on top of it. The background is visible through the transparent portions of the PNG.
I save the MS Word document as a PDF, using default settings (not that I can identify any settings that ought to affect the issue at hand), as word-doc.pdf
I save the LC Designer document as a PDF, using default settings (not that I can identify any settings that ought to affect the issue at hand), as lc-doc.pdf
I open word-doc.pdf in Adobe Reader XI and am satisfied to see that the transparency works as intended.
I open lc-doc.pdf in Adobe Reader XI and am satisfied to see that the transparency works as intended.
Since the ultimate outcome of my project is a form where the user should be able to save their changes by printing to PDF, I do the following.
I save a copy of word-doc.pdf by printing to Adobe PDF, and name the new file word-printed.pdf
I save a copy of LC-doc.pdf by printing to Adobe PDF, and name the new file LC-printed.pdf
I open word-printed.pdf in Adobe Reader XI and am satisfied to see that the transparency works as intended.
I open lc-printed.pdf in Adobe Reader XI and am HORRIFIED to see that the transparency DOES NOT WORK as intended.
I try the same thing with printing to a physical printer instead of to a PDF file - same results.
I try the same thing using all different PDF version (1.X) - same results.
I try the same thing using a GIF instead of a PNG - same results.
...and so on.
PLEASE HELP!!!You have a bigger problem than you realise. That Adobe PDF driver comes with Acrobat. Not with Windows, and not with Adobe Reader. That's why you have it. Your end users with Adobe Reader will not have it unless they also buy Acrobat (which is of course Adobe's preferred outcome and the reason for all limitations in Reader).
In terms of graphics issues, it's probably because you are using a LiveCycle Designer (XFA) form. These are not really PDF and don't use PDF quality graphics. They are just a thin PDF wrapper round a simple XML forms architecture. If you want graphics quality, use an acroform.
In terms of flattening, the popular way seems to be JavaScript, but there may be significant limitations on use in Reader. (The JavaScript API document gives information in Reader compatibility for each method). -
Problem: importing a transparent image from Photoshop to Premiere.
Dear Adobe community,
I am trying to import a transparent image from Photoshop to Premiere Pro CC. Whatever file format I choose to export from Photoshop, Premiere Pro CC will not import the file correctly. When I import is, two things occur: 1) the image gets imported, but the white background is still there or 2) the image gets an error "The importer reported a generic error".
Does anyone have an idea how I can get an image with a white background transparent into Premiere Pro CC.
Specs:
MacBook Pro (Retina, 13-inch, eind 2013)
2.8 GHz Intel Core i7
16GB RAM
1536MB Intel Iris videocard
Thanks!
ChristiaanYou need to make sure the image has an alpha channel.
Images like jpeg dont have an alpha channel.
Psd or png do and the image has to be RGB.
Make sure the background in PS is also transparant. -
Imported PNG pics from PS problem. .
Hi to all members here! I am new to this forum, and if I posted here wrongly I am sorry. You can delete or move this if this post already exists or in the wrong thread..
I am new to flash CS5 and I am having a problem creating a character with multiple parts. .
My problem is. I created the character parts in PS: CS5 and save it individually as PNG with transparent background, but when I Imported it to Flash CS5 and applied a bone on it and test the bone. The image is messed up and as I realize that the individual png transparent image has a background. . That's why the imae pic is distorted, messed up. .
I know it's hard to imagine so I post a pic. .
As what I have said. It is only an example screen cap of the problem. . When I apply a bone and test that is the result. .
Please.. Help me. . I am unable to draw in Flash cause it's different from PS which where I draw the chars, parts, and everything. . Please help me!1. Hold control and R, this will bring up the import manager.
2. Locate your PSD FIle (The Photoshop file) will be a blue icon.
3. Select the file.
4. Flash will import it onto the stage, it will be displaying everything you would normally see in photoshop.
5. Look on the timeline, it will have folders ect, representing the layers in photoshop.
- If you drew your character in photoshop and used common sense; Each arm leg ect should be on seperate layers, this will benifit you once in flash.
6. Once all of your assets are in flash. Which they should be if you followed this. Select say the right arm, convert it to a symbol (Just to make things easier) Because if its a separate symbol you can ignore the folders on the timeline, and if you have common sense delete them whist still using thw symbol.
7. Then use your bone tool to animate according to your goals.
If you are still completely confused Email me the PSD, or upload it onto rapidshare or something and i'll show you what i mean. -
PyGtk/Python 2.0 png transparency help
I've googled and tried to solve this myself for the past few hours to no avail, so i'm hoping someone will be able to help. I installed gmail-notify and decided i wanted to make the popup transparent, so i started looking into the .py file. Even though i'm learning C, and some Assembly, i just can't fully understand python and the gtk library and the frustration is starting to get me. So basically what i'm trying to achieve is to make the image that pops up (background.png) transparent. I'm running stand-alone Openbox, with Cairo. And iv'e made the alpha layers and all that too in the png image. Any help would be greatly appreciated.
#!/usr/bin/env python2
# -*- coding: utf-8 -*-
# Uploaded by juan_grande 2005/02/24 18:38 UTC
import pygtk
pygtk.require('2.0')
import gtk
import time
import os
import pytrayicon
import sys
import warnings
import ConfigParser
import xmllangs
import GmailConfig
import GmailPopupMenu
import gmailatom
sys.path[0] = "/usr/share/gmail-notify"
BKG_PATH=sys.path[0]+"/background.png"
ICON_PATH=sys.path[0]+"/icon.png"
ICON2_PATH=sys.path[0]+"/icon2.png"
def removetags(text):
raw=text.split("<b>")
raw2=raw[1].split("</b>")
final=raw2[0]
return final
def shortenstring(text,characters):
if text == None: text = ""
mainstr=""
length=0
splitstr=text.split(" ")
for word in splitstr:
length=length+len(word)
if len(word)>characters:
if mainstr=="":
mainstr=word[0:characters]
break
else: break
mainstr=mainstr+word+" "
if length>characters: break
return mainstr.strip()
class GmailNotify:
configWindow = None
options = None
def __init__(self):
self.init=0
print "Gmail Notifier v1.6.1b ("+time.strftime("%Y/%m/%d %H:%M:%S", time.localtime())+")"
print "----------"
# Configuration window
self.configWindow = GmailConfig.GmailConfigWindow( )
# Reference to global options
self.options = self.configWindow.options
# Check if there is a user and password, if not, load config window
while ( self.options["gmailusername"] == None or self.options["gmailpassword"] == None ):
self.configWindow.show()
# Load selected language
self.lang = self.configWindow.get_lang()
print "selected language: "+self.lang.get_name()
# Creates the main window
self.window = gtk.Window(gtk.WINDOW_POPUP)
self.window.set_title(self.lang.get_string(21))
self.window.set_resizable(1)
self.window.set_decorated(0)
self.window.set_keep_above(1)
self.window.stick()
self.window.hide()
# Define some flags
self.senddown=0
self.popup=0
self.newmessages=0
self.mailcheck=0
self.hasshownerror=0
self.hassettimer=0
self.dont_connect=0
self.unreadmsgcount=0
# Define the timers
self.maintimer=None
self.popuptimer=0
self.waittimer=0
# Create the tray icon object
self.tray = pytrayicon.TrayIcon(self.lang.get_string(21));
self.eventbox = gtk.EventBox()
self.tray.add(self.eventbox)
self.eventbox.connect("button_press_event", self.tray_icon_clicked)
# Tray icon drag&drop options
self.eventbox.drag_dest_set(
gtk.DEST_DEFAULT_ALL,
[('_NETSCAPE_URL', 0, 0),('text/uri-list ', 0, 1),('x-url/http', 0, 2)],
gtk.gdk.ACTION_COPY | gtk.gdk.ACTION_MOVE)
# Create the tooltip for the tray icon
self._tooltip = gtk.Tooltips()
# Set the image for the tray icon
self.imageicon = gtk.Image()
pixbuf = gtk.gdk.pixbuf_new_from_file( ICON_PATH )
scaled_buf = pixbuf.scale_simple(24,24,gtk.gdk.INTERP_BILINEAR)
self.imageicon.set_from_pixbuf(scaled_buf)
self.eventbox.add(self.imageicon)
# Show the tray icon
self.tray.show_all()
# Create the popup menu
self.popup_menu = GmailPopupMenu.GmailPopupMenu( self)
# Create the popup
self.fixed=gtk.Fixed()
self.window.add(self.fixed)
self.fixed.show()
self.fixed.set_size_request(0,0)
# Set popup's background image
self.image=gtk.Image()
self.image.set_from_file( BKG_PATH )
self.image.show()
self.fixed.put(self.image,0,0)
# Set popup's label
self.label=gtk.Label()
self.label.set_line_wrap(1)
self.label.set_size_request(170,140)
self.default_label = "<span size='large' ><i><u>"+self.lang.get_string(21)+"</u></i></span>\n\n\n"+self.lang.get_string(20)
self.label.set_markup( self.default_label)
# Show popup
self.label.show()
# Create popup's event box
self.event_box = gtk.EventBox()
self.event_box.set_visible_window(0)
self.event_box.show()
self.event_box.add(self.label)
self.event_box.set_size_request(180,125)
self.event_box.set_events(gtk.gdk.BUTTON_PRESS_MASK)
self.event_box.connect("button_press_event", self.event_box_clicked)
# Setup popup's event box
self.fixed.put(self.event_box,6,25)
self.event_box.realize()
self.event_box.window.set_cursor(gtk.gdk.Cursor(gtk.gdk.HAND1))
# Resize and move popup's event box
self.window.resize(180,1)
self.width, self.height = self.window.get_size()
self.height+=self.options['voffset']
self.width+=self.options['hoffset']
self.window.move(gtk.gdk.screen_width() - self.width, gtk.gdk.screen_height() - self.height)
self.init=1
while gtk.events_pending():
gtk.main_iteration(gtk.TRUE)
# Attemp connection for first time
if self.connect()==1:
# Check mail for first time
self.mail_check()
self.maintimer=gtk.timeout_add(self.options['checkinterval'],self.mail_check)
def connect(self):
# If connecting, cancel connection
if self.dont_connect==1:
print "connection attemp suspended"
return 0
self.dont_connect=1
print "connecting..."
self._tooltip.set_tip(self.tray,self.lang.get_string(13))
while gtk.events_pending():
gtk.main_iteration( gtk.TRUE)
# Attemp connection
try:
self.connection=gmailatom.GmailAtom(self.options['gmailusername'],self.options['gmailpassword'])
self.connection.refreshInfo()
print "connection successful... continuing"
self._tooltip.set_tip(self.tray,self.lang.get_string(14))
self.dont_connect=0
return 1
except:
print "login failed, will retry"
self._tooltip.set_tip(self.tray,self.lang.get_string(15))
self.default_label = "<span size='large' ><u><i>"+self.lang.get_string(15)+"</i></u></span>\n\n"+self.lang.get_string(16)
self.label.set_markup(self.default_label)
self.show_popup()
self.dont_connect=0
return 0
def mail_check(self, event=None):
# If checking, cancel mail check
if self.mailcheck==1:
print "self.mailcheck=1"
return gtk.TRUE
# If popup is up, destroy it
if self.popup==1:
self.destroy_popup()
self.mailcheck=1
print "----------"
print "checking for new mail ("+time.strftime("%Y/%m/%d %H:%M:%S", time.localtime())+")"
while gtk.events_pending():
gtk.main_iteration( gtk.TRUE)
# Get new messages count
attrs = self.has_new_messages()
# If mail check was unsuccessful
if attrs[0]==-1:
self.mailcheck=0
return gtk.TRUE
# Update tray icon
self.eventbox.remove(self.imageicon)
self.imageicon = gtk.Image()
if attrs[1]>0:
print str(attrs[1])+" new messages"
sender = attrs[2]
subject= attrs[3]
snippet= attrs[4]
if len(snippet)>0:
self.default_label="<span size='large' ><u><i>"+self.lang.get_string(17)+sender[0:24]+"</i></u></span>\n"+shortenstring(subject,20)+"\n\n"+snippet+"..."
else:
self.default_label="<span size='large' ><u><i>"+self.lang.get_string(17)+sender[0:24]+"</i></u></span>\n"+shortenstring(subject,20)+"\n\n"+snippet+"..."
self.show_popup()
if attrs[0]>0:
print str(attrs[0])+" unread messages"
s = ' '
if attrs[0]>1: s=self.lang.get_string(35)+" "
self._tooltip.set_tip(self.tray,(self.lang.get_string(19))%{'u':attrs[0],'s':s})
pixbuf = gtk.gdk.pixbuf_new_from_file( ICON2_PATH )
else:
print "no new messages"
self.default_label="<span size='large' ><i><u>"+self.lang.get_string(21)+"</u></i></span>\n\n\n"+self.lang.get_string(18)
self._tooltip.set_tip(self.tray,self.lang.get_string(18))
pixbuf = gtk.gdk.pixbuf_new_from_file( ICON_PATH )
self.label.set_markup(self.default_label)
scaled_buf = pixbuf.scale_simple(24,24,gtk.gdk.INTERP_BILINEAR)
self.imageicon.set_from_pixbuf(scaled_buf)
self.eventbox.add(self.imageicon)
self.tray.show_all()
self.unreadmsgcount=attrs[0]
self.mailcheck=0
return gtk.TRUE
def has_new_messages( self):
unreadmsgcount=0
# Get total messages in inbox
try:
self.connection.refreshInfo()
unreadmsgcount=self.connection.getUnreadMsgCount()
except:
# If an error ocurred, cancel mail check
print "getUnreadMsgCount() failed, will try again soon"
return (-1,)
sender=''
subject=''
snippet=''
finalsnippet=''
if unreadmsgcount>0:
# Get latest message data
sender = self.connection.getMsgAuthorName(0)
subject = self.connection.getMsgTitle(0)
snippet = self.connection.getMsgSummary(0)
if len(sender)>12:
finalsnippet=shortenstring(snippet,20)
else:
finalsnippet=shortenstring(snippet,40)
# Really new messages? Or just repeating...
newmsgcount=unreadmsgcount-self.unreadmsgcount
self.unreadmsgcount=unreadmsgcount
if unreadmsgcount>0:
return (unreadmsgcount, newmsgcount, sender, subject, finalsnippet)
else:
return (unreadmsgcount,0, sender, subject, finalsnippet)
def show_popup(self):
# If popup is up, destroy it
if self.popup==1:
self.destroy_popup()
# Generate popup
print "generating popup"
self.popuptimer = gtk.timeout_add(self.options['animationdelay'],self.popup_proc)
self.window.show()
return
def destroy_popup(self):
print "destroying popup"
if self.popuptimer>0:gtk.timeout_remove(self.popuptimer)
if self.waittimer>0: gtk.timeout_remove(self.waittimer)
self.senddown=0
self.hassettimer=0
self.window.hide()
self.window.resize(180,1)
self.window.move(gtk.gdk.screen_width() - self.width, gtk.gdk.screen_height() - self.height)
return
def popup_proc(self):
# Set popup status flag
if self.popup==0:
self.popup=1
currentsize=self.window.get_size()
currentposition=self.window.get_position()
positiony=currentposition[1]
sizey=currentsize[1]
if self.senddown==1:
if sizey<2:
# If popup is down
self.senddown=0
self.window.hide()
self.window.resize(180,1)
self.window.move(gtk.gdk.screen_width() - self.width, gtk.gdk.screen_height() - self.height)
self.popup=0
return gtk.FALSE
else:
# Move it down
self.window.resize(180,sizey-2)
self.window.move(gtk.gdk.screen_width() - self.width,positiony+2)
else:
if sizey<140:
# Move it up
self.window.resize(180,sizey+2)
self.window.move(gtk.gdk.screen_width() - self.width,positiony-2)
else:
# If popup is up, run wait timer
sizex=currentsize[0]
self.popup=1
if self.hassettimer==0:
self.waittimer = gtk.timeout_add(self.options['popuptimespan'],self.wait)
self.hassettimer=1
return gtk.TRUE
def wait(self):
self.senddown=1
self.hassettimer=0
return gtk.FALSE
def tray_icon_clicked(self,signal,event):
if event.button==3:
self.popup_menu.show_menu(event)
else:
self.label.set_markup(self.default_label)
self.show_popup()
def event_box_clicked(self,signal,event):
if event.button==1:
self.gotourl()
def exit(self, event):
dialog = gtk.MessageDialog( None, gtk.DIALOG_MODAL, gtk.MESSAGE_QUESTION, gtk.BUTTONS_YES_NO, self.lang.get_string(5))
dialog.width, dialog.height = dialog.get_size()
dialog.move( gtk.gdk.screen_width()/2-dialog.width/2, gtk.gdk.screen_height()/2-dialog.height/2)
ret = dialog.run()
if( ret==gtk.RESPONSE_YES):
gtk.main_quit(0)
dialog.destroy()
def gotourl( self, wg=None):
print "----------"
print "launching browser "+self.options['browserpath']+" [url]http://gmail.google.com[/url]"
os.system(self.options['browserpath']+" [url]http://gmail.google.com[/url] &")
def show_quota_info( self, event):
print "Not available"
#if self.popup==1:self.destroy_popup()
#print "----------"
#print "retrieving quota info"
#while gtk.events_pending()!=0:
# gtk.main_iteration(gtk.TRUE)
#try:
# usage=self.connection.getQuotaInfo()
#except:
# if self.connect()==0:
# return
# else:
# usage=self.connection.getQuotaInfo()
#self.label.set_markup("<span size='large' ><u><i>"+self.lang.get_string(6)+"</i></u></span>\n\n"+self.lang.get_string(24)%{'u':usage[0],'t':usage[1],'p':usage[2]})
#self.show_popup()
def update_config(self, event=None):
# Kill all timers
if self.popup==1:self.destroy_popup()
if self.init==1:gtk.timeout_remove(self.maintimer)
# Run the configuration dialog
self.configWindow.show()
# Update timeout
self.maintimer = gtk.timeout_add(self.options["checkinterval"], self.mail_check )
# Update user/pass
self.connection=gmailatom.GmailAtom(self.options["gmailusername"],self.options["gmailpassword"])
self.connect()
self.mail_check()
# Update popup location
self.window.resize(180,1)
self.width, self.height = self.window.get_size()
self.height +=self.options["voffset"]
self.width +=self.options["hoffset"]
self.window.move(gtk.gdk.screen_width() - self.width, gtk.gdk.screen_height() - self.height)
# Update language
self.lang=self.configWindow.get_lang()
# Update popup menu
self.popup_menu = GmailPopupMenu.GmailPopupMenu(self)
return
def main(self):
gtk.main()
if __name__ == "__main__":
warnings.filterwarnings( action="ignore", category=DeprecationWarning)
gmailnotifier = GmailNotify()
gmailnotifier.main()
Cheers!Anyone?
-
Imported pngs can be compressed, what about pngs added externally?
I love how I can import a PNG file with transparency and then
give it jpeg compression. it keeps the transparency, and the file
size is a lot smaller. What are my options when it comes to
importing external PNGs with transparency? Will I have to put each
one in its on swf and then load the swf instead? I would like to
avoid this step if possible, thanks!quote:
Originally posted by:
Newsgroup User
MikeTheVike1 wrote:
> I love how I can import a PNG file with transparency and
then give it jpeg
> compression. it keeps the transparency, and the file
size is a lot smaller.
> What are my options when it comes to importing external
PNGs with transparency?
> Will I have to put each one in its on swf and then load
the swf instead? I
> would like to avoid this step if possible, thanks!
You can import png directly and maintain transparency.
It would be actually much quicker to try than post and wait
for reply, isn't ?
Best Regards
Urami
"Never play Leap-Frog with a Unicorn."
<urami>
If you want to mail me - DO NOT LAUGH AT MY ADDRESS
</urami>
maybe I didn't word my post correctly...When I import a png
to the library, i can give it jpg compression and maintain the
transparency. I want to load png files from an external source at
runtime, using the Loader class. Is there a way to give them the
jpg compression doing it this way? If not, is my only option to put
each png in its own swf and compress it, then load the swf's at
runtime? -
getting error could not place the document because there is not enough memory RAM wile importing .png file into Photoshop cc
Without knowing anything about your system, your image file, your working document and so on nobody can even begin to guess. The file could be damaged, there could be color management issues at play and what have you...
Mylenium -
I'm having trounble with PNG transparency in Firefox
After I publish my site I see all the PNG transparency in Firefox but in other browsers the PNG transparency works well.
Is there a fix for this?You would need to publish a URL to get help with this and also mention which version of Firefox you are using. Are you using the latest V 4.0?
-
Hidden color in PNG transparency. How does photoshop define it and can i change it?
There is hidden colorinformation in PNG transparency. I need to set the hidden color to black.ow can i change this information?
You can see the false colorinformation of the PNG, when you open the file in Paintshop Pro.
My workaround of this is using PSP instead of Photoshop.Nice! Never thought of Shift clicking the Mask...Thank you for that information!
So when i click on the mask, i really get those hidden information. But i cant change it, do i?
I am using CS6.
And mask from transparency does not work for Smartobjects or does it? -
FCP 7 ignores PNG transparency if you don't design the "right" way :)
So here I am, doing my own thing as usual, editing, getting ready to slap on a lower third. So I decide to design it a different way this time. What if it looks like a curvy sheet of paper coming from the bottom of the screen, so that it's not just a regular suspended lower third that flashes on and off.
All good until I export the thing. It took me 2 hours to understand why FCP 7 is ignoring png transparency. Apparently, it's not how you export it, it's not the content (weird layers modes), and it's not even the DPI setting. It is the design itself. For some reason, FCP thinks you should never attempt to bring in a lower third that starts at the bottom of the screen, filling it completely. So there ya go. If you want PNG transparency, DO NOT FILL THE BOTTOM PART OF THE IMAGE. Leave some transparent space. Talk about putting your creativity on a leash.
To better illustrate this odd behavior which I would classify as a bug, I wasted 5 minutes recreating my "problem" for the world to see.
Have fun!
http://vimeo.com/19856624Hello,
Thank you for your advice. I have no experience using TIFF or even alpha channels when exporting an image. I understand how they work though, so I'll try that.
I have fiddled with that regular save as well, and it seemed to make a difference but then again it would still not be recognized as a transparent PNG either way. It may be a bug in my setup, I don't know.
Usually, if I want to animate something I use motion and that seems to take care of alpha channels on export. But of course, it would be a lot faster to do it right there in FCP, so thank you for again, I'll try using TIFF exports. -
Design in flash or import png files
Hi,
I'm having someone help with the design of my site.
He wants to give me png files for the graphics.
Won't that increase the file size?
Would it be better if he designed the graphics in flash
instead of importing png files?
Just wondering which way is recommended.
Thanks.depends on the design, the images, style, file size concerns
- yes you are right, file size will
usually increase with imported bitmaps - and if they contain
alpha, then processor/performance
issues may arise.
Also consider that flash does not handle bitmaps very well
unless they yare at 100% with no rotation
- so hopefully you won't need to scale or rotate them.
If the graphics can be made with vectors, then i recommend
it.
--> **Adobe Certified Expert**
--> www.mudbubble.com
--> www.keyframer.com
dc12 wrote:
> Hi,
> I'm having someone help with the design of my site.
> He wants to give me png files for the graphics.
> Won't that increase the file size?
> Would it be better if he designed the graphics in flash
instead of importing
> png files?
> Just wondering which way is recommended.
> Thanks.
> -
.PNG Transparency in Photoshop CC won't carry over to Photoshop Touch
Whenever I creat a template in Photoshop CC with the intent of using it in Photoshop Touch, the.PNG transparency will not show in PS Touch. I open the document in Photoshop CC and its all layed out perfectly, I open it in Photoshop Touch and its flat and filled with white.
I'd really appreciate any help with this issue. Thanks!Does Photoshop Touch support PC and Mac files like .png files
Adobe Photoshop Touch for tablet
Photoshop Touch for phone -
So I believe I have successfully accomplished importing PNG
sequences before more than once. However, this time around, I'm
losing my mind. I just successfully rendered a PNG sequence out of
Adobe After Effects CS3, roughly 130 images, and I'm attempting to
import all of them as a sequence to FlashCS3. However, when I do
this, every image is duplicated with a graphic, and the graphics
are about 50x larger than the original PNG size. I cannot figure
out what I am doing wrong, I've never come across this problem. If
anyone has any advice, please let me know; it will be greatly
appreciated.
I also wanted to know how to move the position of images or
movie clips on multiple key frames at one time. If that makes
sense. As this PNG sequence for example.... If I don't like the
position of the sequence, I have to manually click each key frame,
and move the selected position... any help.
Thank you
Austin
[email protected]Please disregard this post... I have found a solution. Thanks
for taking the time to read this post.
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