Installing cc glass effect
how can i install that effect?
By inserting your install disc and finding the Cycore FX folder. If it isn't there, then you have a version of AE that does not include them like older Standard versions.
Mylenium
Similar Messages
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The application manager keeps crashing every time I open it. I need to install the After Effects trial, what to do? I have a Mac with maverik.
uninstall it and then reinstall it.
if that fails, uninstall,clean and reinstall per Use the CC Cleaner Tool to solve installation problems | CC, CS3-CS6 -
HELP! Illustrator CC Stained Glass effect issue
Hello. I'm relatively new to Illustrator. I'm designing a pair of shorts and have come across a problem. I'm using the stained glass effect to give the shorts a reptile look over a gradient green to black 90 degrees. When I select the stained glass effect, the edges are white and black while the rest of the shorts are the green to black gradient. It's very frustrating why the color gradient does not run to the bleed lines. Can someone please help me? I have created this look in the past using Photoshop and had a bunch of uniforms made up for my customer. I need to make more, but my new supplier cannot use the photoshop file as he needs an editable file in vector. I'm trying to upload the image, but it's not working. The file is 3.6mb. Please help if you can, this is urgent.
Thank you!
AnthonyStained Glass is a pixel effect, so what's the point of using AI? And even if it wasn't, if there was gradation of some sort your supplier would have to use a printing process based on creating discrete halftones to capture all tones, not sharp contours. Really doesn't make much sense. Either way, make the object with the effect larger and constrain it with a clipping mask. The same would apply for importing a pre-made texture from PS. What you see are simply the edges of the object as AI processes them with all their appearance attributes and then you get all sorts of issues with overprint and such stuff, which is one more reason why using raster effects in AI not necessarily makes sense....
Mylenium -
Hi,
I try to get the vista glass effect working in JFrame via calling DwmExtendFrameIntoClientArea over JNI
It basically works but the problem is, that the jrootpane draws an opaque rect over the client area.
So I hacked the jframe a little bit to set my own jrootpane
jf.setRootPane(new JRootPane() {
public void paint(Graphics g)
super.paint(g);
still isn't working. disabling double buffering:
RepaintManager.currentManager(jf).setDoubleBufferingEnabled(false);
works. I now get a wonderful glass background :)
but as soon as i add some other component, like an opaque JPanel to the contentpane, it draws a gray opaque rect over the entrie contentpane (even there where the added component isn't).
I traced it and it happens where the added component draws its background (windows size e.g: 300x300, component bounds: e.g. 20,20,50x50 -> [0,0,300x300] becomes gray and component gets it background color)
Graphics Debug output says that this happens on : D3DFillRect
So my question is: How do I avoid that this gray background iis drawn and it would be cool if it even works with double buffering.
My idea is, that it is maybe related to Sun2dGraphics->surfaceData->(WFramePeer)peer->eraseBackground which is set to false or Sun2dGraphics->surfaceData->(WFramePeer)peer->background which is set to this nice gray color.
Bye,
Thomasseams to work with GDIpipline and this trick:
JPanel cp = new JPanel(){
public void paint(Graphics g)
Graphics2D g2d = (Graphics2D) g;
Composite oc = g2d.getComposite();
g2d.setComposite(AlphaComposite.Clear);
g2d.fillRect(0, 0, getWidth(), getHeight());
g2d.setComposite(oc);
g2d.setComposite(AlphaComposite.Src);
super.paint(g2d);
cp.setOpaque(false);
jf.setContentPane(cp);but D3Dpipeline still draws it's gray background or a black one with the trick above -
"Glass" Effect Lettering Created In Photoshop Does Not Appear Correctly.
I have made some "glass" effect transparent titles in Photoshop by putting a normal title over a transparent background, adding an inner glow and bevel and then reducing the Fill Opacity to zero.
This is how it should look:-
However, when I import it into FCE/FCP and superimpose it over video the title usually looks solid black - as it did originally before I reduced the Fill Opacity.
I have tried every combination of Composite mode I can find in FCE/FCP to no avail.
Is it possible to show it the way it is intended and if so, can anyone suggest where I am going wrong?
Ian.Hi(Bonour)!
Start with a transparent background in photoshop. Compose your title document (yopu can put a reference layer at bottom of the stack to see how title will appears on your image clip- if so, pay attention to make this backgroud inactive upon exporting) and save in PNG format (this format save the alpha channel-transparency- with your graphic elements).
Import in FCE, and compose your title over your video clip.
Use normal composite mode.
You can also use Boris title or livetype to achieve the same result.
Michel Boissonneault -
How to install missing kaleidoscope effect
I'm trying to edit a Final Cut project created by a friend who has the same version of FCStudio that I do: 5.1.4
I copied the project and media files onto my computer, but when I try to render it I get the message:
"The following effects could not be loaded:
Kaleidoscope
Membrane
These effects will not be applied. Please install the appropriate effects and re-open the project."
I took a look at the FCP install instructions on the install disk, and there was a custom install, but it didn't appear to offer selections of effect groups, just the whole FCP or not.
The only difference between my install and that of my friend that jumps out at me is that she installed Motion and I didn't. Would FCP effects be installed with Motion?
Otherwise, how do I "install the appropriate effects?""Would FCP effects be installed with Motion?"
Kaleidoscope and Membrane are FXPlug Plugins installed with Motion.
FCP 5.1.2-5.1.4 has access to Motion's FXPlug Plugins.
If you didn't install Motion, you will be missing the Kaleidoscope FX plugin (which is found in the FCP Effects "Tiling" folder) and Membrane FX plugin (which is found in the FCP Effects "Render" folder) as well as the following FXPlug Plugins:
Directional Blur
Prism
Soft Focus
Channel Swap
Insect Eye
Refraction
Stripes
Target
Twirl
Light Rays
Overdrive
Color Reduce
Gradient Colorize
HSV Adjust
Threshold
Matte Magic
Color Emboss
Extrude
Indent
Lens Flare
Line Art
Noise Dissolve
Slit Scan
Slit Tunnel
Vectorize Color
Vignette
Kaleidoscope
Random Tile
Time Scrub
Time Strobe
Time Trails
Color Solid
Cellular
Clouds
Membrane
Noise
Swirly
But you say you can't install motion:
"which I can't do on my computer because of the video card"
Then you are out of luck, sorry.
But if you did have an approved card and you wish to install Motion now to get these effects, you need to follow these instructions from Apple.
http://docs.info.apple.com/article.html?artnum=304456
"If you install Motion 2.1 after installing the Final Cut Pro 5.1.2 update, Final Cut Pro may subsequently fail to open."
G5 1.8 DP (PCI-X) Mac OS X (10.4.9) ATI X800 XT, 4GB RAM, 20" & 23" ACDs, M-Audio Revolution 5.1, Fostex D15 DAT -
Installing Adobe after effects CS4 \m/
this is my problem when installing adobe after effects Cs4
here's a video that i made..so that u can understand it..http://www.youtube.com/watch?v=oWMDwlmbBQESorry, but you have wasted your time. There is no way to discern anything. Provide higher resolution screenshots along with some system info.
Mylenium -
Need help installing adobe after effects CS5 free trial
i cant install adobe after effects CS5 trail it keeps giving me an erorr that says "error occured with connection with adobe.com (error 107), how do i restart adobe download assingment,and the bar at the bottom tells me to sing in when i already have, anyways i need help, can u guys helpme install adobe after effects CS5 trial?
http://kb2.adobe.com/cps/898/cpsid_89867.html
Mylenium -
Cannot install adobe after effects cs5 {64 bit problem}(on vista)
hi i have a problem with installing adobe after effects it says somthing about 64 bit but i have a vista laptop {windows vista home premium acer laptop}
plz help me!!!wel i have downloaded the newest and i go to the tab Caches
and it says
L1 D-Cache
size 32KBytes x2
discriptor 8-way set associative , 64 bite line size
L1 I-Cache
size 32KBytes x2
discriptor 8-way set associative , 64 bite line size
L2 Cache
size 1024 KBytes
discriptor 4-way set associative , 64 bite line size -
How to make Tool Strip have a glass effect?
How to make Tool Strip have a glass effect? Please Help Me As Fast As Possible . Thx .
Note : Please write as details as Possible because I am new to vb.Another possibility extending the Aero Glass effect.
ToolStrip backcolor has to be transparent.
Option Strict On
Imports System.Runtime.InteropServices
Public Class Form1
<StructLayout(LayoutKind.Sequential)> _
Public Structure MARGINS
Public cxLeftWidth As Integer
' width of left border that retains its size
Public cxRightWidth As Integer
' width of right border that retains its size
Public cyTopHeight As Integer
' height of top border that retains its size
Public cyBottomHeight As Integer
' height of bottom border that retains its size
End Structure
<DllImport("DwmApi.dll")> _
Public Shared Function DwmExtendFrameIntoClientArea(hwnd As IntPtr, ByRef pMarInset As MARGINS) As Integer
End Function
Private Sub Form1_Load(sender As Object, e As EventArgs) Handles MyBase.Load
Me.Location = New Point(CInt((Screen.PrimaryScreen.WorkingArea.Width / 2) - (Me.Width / 2)), CInt((Screen.PrimaryScreen.WorkingArea.Height / 2) - (Me.Height / 2)))
Me.TransparencyKey = Color.Silver
Me.BackColor = Color.Silver
Dim BordersWidth As Integer = CInt((Me.Width - Me.ClientRectangle.Width) / 2)
ToolStrip1.BackColor = Color.Transparent
Try
Dim margins As New MARGINS()
margins.cxLeftWidth = BordersWidth
margins.cxRightWidth = BordersWidth
margins.cyTopHeight = ToolStrip1.Height
margins.cyBottomHeight = BordersWidth
DwmExtendFrameIntoClientArea(Me.Handle, margins)
Catch ex As Exception
End Try
End Sub
Private Sub Form1_Resize(sender As Object, e As EventArgs) Handles Me.Resize
Me.Refresh()
End Sub
Private Sub Form1_Paint(sender As Object, e As PaintEventArgs) Handles Me.Paint
Using Brush1 As New SolidBrush(SystemColors.Control)
e.Graphics.FillRectangle(Brush1, Me.ClientRectangle.Left, Me.ClientRectangle.Top + ToolStrip1.Height, Me.ClientRectangle.Width, Me.ClientRectangle.Height)
End Using
End Sub
End Class
La vida loca -
Best settings in Raytrace for glass effect?
I was wondering what are the best possible settings for the materials in a 3D text layer to make the letters look like glass, under the Raytrace renderer. I managed to achieve a rather decent metallic look with the aid of 3 lights, but the glass effect seems more difficult. For starters, I would like the letters to look like glass but not show so much detail of the other side of the letters, which depending on the angle makes it look like a double layer instead of extruded text. Turning down the Transparency percentage helps with this, but it makes the text look more like metal than glass.
I've been trying different things all day and I got a bit closer, but nowhere near something that looks real. Here are the settings I'm using:
Bevel Depth: 3 (the larger the number, the more the text gets fat. It doesn't work like the bevel style in Photoshop.
Hole Bevel depth: 50
Extrusion depth: 30 (text size is 300px)
Casts shadows: On
Light transmission: 0%
Accepts shadows: On
Accepts lights: On
Ambient: 100%
Diffuse: 50%
Specular intensity: 50%
Specular shininess: 5%
Metal: 0%
Reflection intensity: 80%
Reflection sharpness: 50%
Reflection rolloff: 0%
Transparency:100%
Transparency rolloff: 0%
Index of refraction: 1.00
Any suggestions?Todd_Kopriva wrote:
Start with the glass material in John Dickinson's project here:
http://blogs.adobe.com/toddkopriva/2012/05/free-3d-material-options-pr oject-and-tutorials-for-after-effects-cs6.html
I finally got a chance to take a look at that project, and it looks amazing, but the glass comps still look too much like a 3D graphic than real glass. Is there a way to make it look more real? For example, I noticed that most effects do not work when the text layer is made 3D. Is there a way to apply a texture to a text layer? I imagine that would help. And another thing that I don't know if it's possible, but I can't seem to find: if the transparency is set to 100% or close, is there a way to blur or diffuse the back of the layer so that it doesn't show lines that are not as perfect as those on the foreground? Text can be confusing to read because the back of the letter is showing through (when text is extruded) and some lines can look double depending on the camera positioning. Think for example of an ice sculpture, where you see a shape that almost looks like glass but you can't see through as if it were glass. Is there a way to achieve that without a 3rd party plugin? -
Importing 4 Glass Effect Buttons in FLEX from Photoshop?
Hi,
I made 4 glass effect buttons in Photoshop CS3, for mouse up,
over, click and out. I want to use these buttons in FLEX by
importing them and relate them with these mouse events.
How do I do that?
ThanksI did figure out a work around to both problems.
I still use a timer but now I set the constructor to fire every 1 frame. While I have not been able to attach a listener directly to the child movieclips that tells me when the MovieClip reaches the last frame, I did find that I'm able to test for this state without the listener. Each time my Timer calls the listener, I have it check to see if the child in question has reached the last frame or not. If so, I stop the MovieClip. Works great now.
private var btnMovieClip:MovieClip;
btnMovieClip.addEventListener(MouseEvent.CLICK, btnMovieClipListener);
private var btnClicked:String = "";
public function btnMovieClipListener(event:Event):void {
if(event.target.name == "myInstance") {
btnClicked = event.target.name;
btnMovieClip.gotoAndPlay(0);
var timer:Timer = new Timer(1);
timer.start();
timer.addEventListener(TimerEvent.TIMER, checkFrames);
private function checkFrames(event:TimerEvent):void {
if(btnClicked == "myInstance") {
if(btnMovieClip.currentFrame == btnMovieClip.totalFrames) {
btnMovieClip.gotoAndStop(0);
event.target.stop();
event.target.removeEventListener(TimerEvent.TIMER, checkFrames); -
Hey guys,
In order to highlight text on a specific image, I'm trying to give it "magnifying glass" effect in which I plan to have a "bubble" over the main text in order to make it larger. If you have any suggestions on how to do this please let me know.
DanOkay, I tried doing that, however it samples the whole layer. I copied the part of the image that I want to zoom in on into a new layer but the sphere still acts over the whole layer. How do I center the sphere on just the part of the image I want to be spherized?
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How to create glass effect??
hi
i wish to creat a mobile phone on screen and wish to know if it is possible to produce a glass screen?
any help would be great
thank
martinCreate an image which shows a glass effect. Then use this image as a transparent texture on a plane which is your glass.
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Glass effect doesn't work on iphone 4s
Hi all,
I've just updated my IPhone 4s to IOS7.0.2
Instead of the glass effect on folders and dock panel, I just have a plain grey background... Is there any setup or thing to do to get the folders transparency working?
CheersHowdy BrunoX208,
Thank you for using Apple Support Communities.
From what you are describing, it sounds like the Increase Contrast option is turned on. Check in the setting to see if it is turned On. If so, then turn it Off. If not, try turning it off, then back on.
Increase text contrast on difficult backgrounds when possible. Go to Settings > General > Accessibility and turn on Increase Contrast.
From: iPhone User Guide
http://help.apple.com/iphone/7/#/iph73b89c6
Take care,
Sterling
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