Making keyframing as smooth as behaviors (ease in AND out)...

I try time and time again to get keyframes to be as smooth as behaviors with "ease in and out." No matter how I do it, bezier, ease in, ease out... the keyframes always jerk in one direction or another. Is there a way to have keyframes exhibit this "ease in and out" behavior? When selecting the keyframes in keyframe editor, it only offers an ease IN or and ease OUT.

I'm more focused on camera-moves (no pun intended). Dolly, sweep, these all have "ease both" options which feel VERY organic. Without them I think 3d comes off as "digital," so I prefer to always use ease-both.
When I start key-framing for major complex moves, I have to bezier the **** out of X,Y AND Z moves. It gets really overwhelming. I just would like the option to select all and choose -ease-both-, rather than have to set each one.

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    As of Flash 8 you can use the Advanced Easing Panel and shape
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    ~~~~~~~~~~~~~~~~
    --> Adobe Certified Expert
    --> www.mudbubble.com
    --> www.keyframer.com
    ~~~~~~~~~~~~~~~~
    KOunapuu wrote:
    > I have a motion tween that I want to ease on both the
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    >
    > As far as I can tell I can only set one value for easing
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  • I am making code to try to make a game and my problem is that my code......

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         double eB = 0;                                   // equipment bonus'
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              System.out.println("rockCrabs health: " + instance2.health);
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              System.out.println("rockCrabs health: " + instance1.health);
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              System.out.println("rockCrabs health: " + instance2.health);
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              System.out.println("rockCrabs health: " + instance1.health);
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              System.out.println("rockCrabs health: " + instance2.health);
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              System.out.println("rockCrabs health: " + instance1.health);
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    RockCrab hit 7
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    you hit 1
    RockCrabs health is 8
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    you hit 1
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    my point is whatever some one hits it always repeats that
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    RockCrab hit 9
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    RockCrab hit 4
    your health is 33
    you hit 2
    RockCrabs health is 4
    RockCrab hit 7
    your health is 26
    you hit 3
    RockCrabs health is 1
    RockCrab hit 6
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