Motion Blur help.

Alrighty, I'm using Photoshop CS4 Extended, and I'm having troubles with motion blur.
When I set the angle to anything above 60 really and distance to about 300 it crashes saying Adobe Photoshop CS4 has encountered a problem and needs to close.
This happens every time. So I tried restarting Photoshop, then restarting my computer, then I uninstalled and reinstalled fresh and it still crashes when I begin to use motion blur, infact I believe it even crashed just by opening the motion blur window for over 40 seconds.
Any help or ideas?
Thanks in advance!

Thanks a lot Mylenium! I'll do that in a few minutes, by the way heres an update with some more information.
Photoshop crashes when I change the angle to 49 or higher, anything lower is fine.
I went to my event viewer and I found this:
Faulting application photoshop.exe, version 11.0.0.0, faulting module mmxcore.8bx, version 11.0.0.0, fault address 0x0000d62a.

Similar Messages

  • How do I select an image with motion blur so that I can put it onto a different background ?

    How do I overlay a image with motion blur on a white background (like the first image) onto a different background (to look like the second image)? any help would be greatly appreciated, many thanks ,ed
    Message was edited by: motoredd

    I’m afraid you may have bitten off more than you might want to chew.
    The resulting pixels of an in-camera-blur combine information about the color/brightness of back- and foreground (edit: the result of surface properties and lighting conditions) with motion (basically transparency for this task) in such a way that it seems exceedingly difficult (maybe even improssible) to isolate the foreground in a »pure« form.
    One may get a halfway decent mask (as the backgound is at least almost uniform and brighter than the foreground elements) but you may have to manually decontaminate the transparent areas, otherwise the masked object in front of a dark background would have a bright edge.

  • CS4 Export: Motion Blur problem.

    Hi,
    I'm having problems exporting a bunch of sequences to h264. Source files are MPEG2, sequence is DV, export is h264 through Adobe Media Encoder. For some reason, the exported video has weird motion blur, but that effect is not added to the videos. All I did was level the audio and export. What could be wrong? Known bug, perhaps?
    Any help appreciated. Thanks.

    Had the same problem as well. Did some experiment on it and managed to solve it on CS4.
    Select entire clip in the timeline
    Right click on the clips and uncheck "Frame Blend"
    Then export it.
    It works for me... hope it does for u too.
    Cheers

  • MOTION BLUR & LIP SYNC PROBLEM

    This problem is with encoding in CS5.
    Using Encore to make a DVD I had to Transcode all my assets because of the "end of file" error
    on doing this I had 7 clips out of 18 with either motion blur (may be jitter) and audio out of sync with the video but not on all of them.
    Then I re encoded my originals in Prem Pro using different settings but still the same problem.
    Your help would be appreciated
    johnacs5

    Hi Jim & sellador,
    As I am from England all my work is PAL 25 fps
    This particular clip has the worst blur or jitter quite painful to watch. Oddly enough plays fine on the time line or viewer but not in WMP or DVD on computer or television (this must tell us something)
    I have now done over 20 different outputs the best being de interlace no blur but the quality suffered.
    Right some info:
    Material, Original clip as shown in adobe properties: mpeg - 25fps Aspect 4:3 1.094 pixel
    720 x 576 - Upper field first - average bit rate 871kb/s - Audio 48k
    Sequence settings: DV PAL upper field first - 25fps  - 1.094 pixel - Audio 48k
    Export settings: MPEG2 - Custom - 720 x 576 - pixel 1.094 - upper field first
    Profile Main - level Main. - Max render Quality - 6.5 - 8.5 mb/s
    Gop 3 & 12
    johnacs5

  • Motion Blur caused by Shutter Speed 50?!

    Hi All,
    I'm a GH2 user. Shoot in 50i-50ss-5.6f. I realized that is an effect such like "Motion Blur" which caused by the low shutter speed as I mentioned (50ss). Search around some forum, it is quite common. In fact, it looks not really comfortable to me! How do you solve this issue or perhaps reducing/smoothen the motion blur issue?
    Picture like focus clear & sharp while talent do not move to left or right. Once his/her head move to left or right, there is motion blur after it. In fact, facused while talent did not move his/her head then.
    Thanks!

    David,
    Thanks for the prompt reply and confirmation.
    Perhaps, 1/50 producing slow shutter speed result--motion blur? It just like a man walk from left to right in front of my cam, and the man will be blur in motion during the recording. It'll only stay focused while the man stop and stand still. Double up the shutter speed will helps this? like 1/100? Might need your opinion.
    Some friends ask me "are you shooting a speedy subject?". Not really that speed or fast. Just like what i've mention above, perhaps just walking...turn around...hand up...those might blur in 1/50 shutter speed with fully Continuos Focus Function.
    I'm just curious, how could those GH2 friends shooting a Dance Genre Music of MV? They are dancing, moving fast enough...but, surprise, MV is just sharp and stay focused on every person! What do you say?
    Is those below's MV consider pretty smooth? Can you tell what's the shutter speed on those? Continuos Focus + Manual Focus in use?
    Thanks for now and hear from you soon! Apprciate to your precious time to answer
    http://www.youtube.com/watch?v=i9KJEbCRPI0&feature=related
    http://www.youtube.com/watch?v=5VNlsRk5FoM
    http://www.youtube.com/watch?v=vZ9YW4RfdiU
    http://www.youtube.com/watch?v=3FmSHWnlgSw&feature=related

  • Motion Blur problem in CS3

    I use Windows XP. In Photoshop CS3, everytime I try to put the distance for Motion Blur, the hole program closes. I don't really know what to do! Can anyone please help me?
    System Info:
    AMD Sempron 3000 +
    1535 RAM.
    163,3 G free.
    ATI RADEON 9600 SE 128 MB.

    oops. :) forgot to post the link for you from the faq:
    http://www.adobeforums.com/webx/.ef4a07f/1

  • Standard motion blur on 3d camera uses premature frame samples

    Hi there everyone, I was wondering if anyone has ever noticed the following issue:
    I have created a couple of 3D layers in AE "space", having a camera zip panning and tilting from one to the other. We're talking like 15 frames rotation moves, so worth a little blurring. Now AE creates a very nice motion blur on those zippy camera moves, be it that half of the sixteen samples needed to calculate the motion blur are taken from the frames yet to come (?????) So, especially in a 'banking' kind of rotation, causing an over time calculated spin blur, the blur itself pops in even before the camera has moved (it's like five frames 'ahead').
    Does anyone of you have a similar experience? Is there a workaround without having to create every blur manually?
    Oh, by the way, CC Force Time blur crashes on this because it does not like certain effects I used, like Text Anarchy and a couple of standard AE effects (??)
    Please help me out on this one. It's easy to recreate this issue: create a new comp, throw in a camera and a video layer and have this video layer rotating round its Z-axis once in a five frames duration, in linear interpolation. Now switch on motion blur for this layer and the timeline. You will notice the blur appears before the video layer has started rotating and when the rotation has stopped, the motion blur is long gone. Appreciate any help, thx.

    Hi Mylenium and thanks for taking the time. I appreciate it a lot, certainly when a known AE guru like you picks up a question like this one.
    Unfortunately, though I have tried every offset in steps of 90 degrees up to 720, but the problems persists. Maybe a bigger offset helps? Or a negative one (if possible, haven't tried yet...)
    I don't think this would be of any importance, but the layers I use are mainly AE generated text layers.... but now that I think of it, the entire camera move was imported from Cinema 4D, so every timeline frame is a lineair camera keyframe as well... 546 frames, and thus 546 keyframes for the poor 3D cam... could that be messing up the motion blur calculation.....?
    I guess I will try that right after dinner. Thanks again so far, I feel honoured.

  • I'm getting this choppy effect with motion, please help!

    Hi all.
    I'm animating photos with white borders in AE, like polaroids. It's basically a camera slow panning and tracking around them.
    Each time the camera gets closer, and pans appear to be faster, I get this choppy look caused by the sharp white borders.
    I have tried
    - Subtle Gaussian Blue
    - Enabling Motion Blur
    and while they help a little, the effect is still there. Is there another technique? Someone suggested to take into PPro and apply the anti flicker effect.
    Please help. Deadline today.

    There are things like critical panning speeds that you must be aware of. The lower the frame rate the bigger the problem. The FAQ section of this forum has a link to two articles that may help. One is for horizontal motion the other is for vertical. FAQ: Why does horizontal motion stutter (judder) in my movies, such as during pans?
    There is a lot of good information about all kinds of problems in the FAQ section. You'll find a link on the form homepage. After Effects FAQ List
    You could also be experiencing skipped frames during playback. The answer to that problem is also in the FAQ: FAQ: Why is my output file huge, and why doesn't it play back smoothly in a media player?

  • Motion Blur for lower layers

    Hello!
    Could you help me?
    I've checked all motion blur indicators. My layers of rope are on the top of composition.
    But rotating rope doesn't blur lower layers. (Pointed by red arrows on screenshot)
    I'm waiting for your help.
    Thank you.

    Two .ai file are at the top of composition. But they are not blur lower layers
    Thank you!

  • AE CS5.5: Motion Blur creates random twirl effects on text layer

    Hello @ all!
    I'm facing the following problem:
    I imported a scene rendererd out of Cinema 4D which contains few Null-objects. The Nulls are supposed to be placeholders and they have 3D-Data. They are animated.
    When i link my textlayers to the nulls and switch on motion blur, the text layers seem to be affected by a random affect. They twirl all around the scene.
    I played around with the shutter angle, but i can only avoid this unwanted effect, when i set it to zero.
    Does this have to do with a problem according to the interpretation of the coordinates exported out of cinema 4D?
    How could i solve this problem?
    Any help is appreciated....
    Best,
    Paul

    Sounds like a problem in the export where angles flip over when gretar than 180 degrees, a.k.a. gimbal lock. Depending on what features you used in C4D this could be perfectly normal, but it could also be a bug in the AEC export. Impossible to tell without seeing the scene, but e.g. using the Align to Spline tag does this consistently if the spline makes turns exceeding those angular limits. Just a normal limitation in that case... So more or less your issue is in C4D, not AE and you need to fix it there.
    Mylenium

  • Mirror, Cast Shadow,(Motion) Blur, Extrude Layer Styles

    Layer styles are useful because of their parametric and their non-destructive natures.
    I'd like to suggest new layer styles, of commonly used effects, that would help to automate lenghty tasks.
    Mirror would create a reflection of the layer that fades with distance, it is commonly used in the products pictures of a famous computer /music player/phone manufacturer, and is even available as a word art in Powerpoint! Another common name for that effect is "wet floor".
    Proposed settings would be to be able to select the direction (bottom by default), the angle of the reflection, the starting point of the reflection (so that the object/layer can appear to be floating in the air above the reflecting surface), the distance/curve of the fade, maybe an option to desaturate, lighten/darken, and/or blur with distance) There could also be an option to increase/decrease the width of the reflection. An additional eye candy would be to be able to distort the shadow with a map, for effects like waves, but we are way over in the cliché mode...
    Cast Shadow would be very similar to the mirror effect, and would simulate the shadow casted by a light placed behind the object/layer. It would use most of the controls found on the Mirror layer style, or it would be available when one desaturates the mirror effect.
    Motion Blur would create the effect of a displacement of the layer. It should be able to create the lenght of the blur, a start fade (so that the whole object/layer is not blurred, but only part of it). The fade could have two settings: flat or parametric. Flat would blur based on a gradient, while parametric would fade the blur according to a fixed distance to the edges of the layer. It would be very useful to be able to create a path that the blur would follow, but I'm not sure about the best interface: on image, or in a dedicated widget.
    Blur would be a simple blurring routine, that would alleviate the need to create smart objects, and use smart filters.
    Extrude could be the equivalent of creating step and repeat copies of a layer/object. It would create nudged copies of the layer simulating a third axis.
    Controls would be: angle, distance, fade, where the copies become desaturated, blurred, and/or would have lower opacities.
    I hope that other users will chime in with proposed refinements, or additional (useful and feasible) layer styles they'd like to see.

    I like these Pierre.
    Also
    Noise - at the moment its possible to use Pattern Overlay and generate patterns to put grain texture and noise into layers. But a layer style with the correct parameters, grain size, blur, intensity, saturation (Saturation applies to the saturation of the noise not the image), would be useful.
    This brings me back to  feature request made about a year or so ago, that it woud be possible to sample overall image 'noise'or 'grain' and to apply this to areas. It would use image analysis tecniques, although Im not sure yet what these would be -   to create an 'average' grain structure for the existing image (probably the base layer but this could be redefined). This would mean that any bad retouching (blurring or image softening) could be more easily salvaged, and would also mean that its easy to do much more destructive editing, more freely on an image than before, without the worry of banding on output.
    If I think of any others I'll post them

  • AE Compositor Link & 3ds Max Motion Blur Flip

    Hi,
    I have imported an object into AE via the compositor link and state sets in 3ds Max. However the key frames come in as held key frames so I have to first fix that. Does anyone know why they might come in as square key frames instead of diamond shaped ones? Here is an Autodesk tutorial that clearly shows the imported object having diamond shaped key frames without having to change them. Using State Sets - Part 8 - Working with Solids and PSD files - YouTube
    But the big problem I am unable to fix is when I apply motion blur to the object. At certain key frames the object flips see a screen shot here: https://assets.adobe.com/link/8eb67d7d-88e0-4ce5-a1e9-4d24802f1dd0?section=activity_public.
    It appears that the rotation swaps from being a plus to a minus value in AE at certain key frames causing the object motion blur to get confused. I have spoken to Autodesk support and they are stumped at when could be the cause and suggested I ask here as it may be an AE problem and not 3ds Max. Here is a link to the AE file: https://assets.adobe.com/link/6bceafc4-5410-44ef-9328-bb8011e4a86f?section=activity_public
    Thanks,

    Thanks for the help guys. The problem was in Max, I don't know exactly what, the Gamma settings looked fine to me. To fix it I just deleted the Save State and it's Output file and Targa. Then remade them. My guess is when I changed the exposure control it screwed everything up.
    I also played around with masking, just getting to know what I have to do before I do it.
    Yes, no color correction has been done, even the placement of the Windmill isn't final, this was just for practice and preparation. I am curious as to HOW I should color correct this, I'm still not sure if I want the video darker or more colorful....
    Mylenium, I'll look into the Rotobrushing and Refine Edge, and thanks Rick for the link, I'll watch it sometime soon!

  • IPhone 4S screen looks motion blurred?

    So about two or so weeks ago, my iPhone (4S) started to look almost like a light motion blur effect was used on the screen. I haven't gotten it wet or anything like that, so I'm not sure why it started doing this. I've tried to find a fix for this, but I haven't found any posts/other online resources where the problem is the type of blurring that I seem to be having. I've got a few photos of what it looks like:
    (blurred on the "enter passcode" text and the white squares)
    (for reference, that last walking dead photo, this is what it actually looks like: http://distilleryimage2.ak.instagram.com/aa7274a2347111e39c3022000a1fb14d_8.jpg - as you can see, quite a difference from how the image is displayed on my phone).
    It's obviously a fairly minor thing and seems to only happen with white colored text and areas, but it's starting to get a bit annoying. I was hoping someone here might have some suggestions for me on how to fix this? I've already toggled with the brightness and restarted the phone (both regularly and with a hard reset), but neither helped. Any advice would be much appreciated.

    No.
    You would have to send your iphone to someone you know in Canada, then that person would have to get the iphone to Apple.
    Apple will not accept a shipment from outside the country.

  • Fast motion blur/ghosting

    i have seen various posts on problems with slow motion where it creates a ghosting/lag/blurry eye hurting product. I have seen responses to this problem via changing the motion blur attributes in the video tab.
    I am seeing a similar effect when i speed things up too. Is it the same answer?
    how can i get rid of that seizure inducing lag/ghosty problem when i speed up video in FCP?
    please help, deadline imminent!

    Turn off MOTION BLUR when you make the speed adjust.
    Or use the Nattress 50% filter. www.nattress.com
    Shane

  • Magic Move goes Motion Blur

    I have a horizontal strip of thumbnail images which I am using Magic Moves to navigate left and right between slides.
    When I increased the number of image thumbnails to approx >20 (still determining limits) the Magic Move 'motion blurs' the images for the duration, even if it's moving at a snails pace of 160 px in 3 seconds. Grouping the images makes no difference. Saving the images as a single image file the Magic Move works as normal. However – and this is the problem – I need hyperlinks on the images so the single image file is not an option.
    The motion-blur effect threshold is undocumented. Any assistance gratefully received.

    Yes this was my instinct too regarding transparent hyperlinks. It seems the limit for these thumbnail images (each one is 160px x 90px) is 22 and then it motion-blurs. I just tried with 17 images and 10 or so transparent rectangles and it worked okay. So seems they aren't such are drag on MM
    Was trying to make the whole thing modular so client can re-arrange and substitute into the thumbnails (image placeholders) and the projects slides they link to which is why I wanted it simple. One thumb with one hyper-link for each project; all grouped together to help MM along. I'm trying to convince my client KN is better than PPT and he can't understand it when I come across limitations, no matter how much complexity he keeps throwing into the brief as I go! This whole scheme was actually impossible prior to MM due to hundreds of possible transitions 28x9 approx. that would have required move builds.
    Now he wants the flexibility to add projects without me :/. Which is why I resisted the transparent links above single file with a few extra empty boxes for expansion. He and his staff may struggle to comprehend the madness!
    Thanks Tulse

Maybe you are looking for

  • Premiere Trial doesn't work with P2???

    I downloaded the trial version before I spend the $799, and it does not support HDV. Is that feature not available in the trial? I'm trying to import MXF files from the P2 card and it says File Format not Supported. But according to Adobe's website i

  • Email attachment file support - TIF etc

    Is anyone aware of any new applications for TIF (tagged image file format) support for email attachments? I frequently receive them but the iPhone was unable to render them prior to 2.0. As of the 2.0 update, I can open one I received today, but it d

  • Pls,help me find this phone is legit or not ,,

    IS THIS PHONE LEGIT SERIAL NO :C3******TWF MODEL  :MF353ZP/A <Edited by Host>

  • Troubleshooting installation error

    Hello, all! I'm having difficulty installing Adobe Reader. I have a Mac (version 10.7.5) and have tried installing Adobe Reader multiple times, but to no avail. After each attempted download, I deleted the downloaded Adobe files, restarted my compute

  • Triming VOB for export to mov

    Hi there, I don't seem to be able to use the "trim to selection" feature when i have a vob file open in Quicktime. Am I not able to trim these files before export? I've got QT pro with the mpeg2 component. Thanks indavance! s! G5 single 1.8   Mac OS