Preoblem with live streaming

Hi,
Now I am trying to develop a web cam capturing movie. I
created two swf's, one for broadcasting and the other for
receiving. The broadcaster captures the live video from web cam.
After connecting the receiver with media server, it ll displays the
video capturing by broadcaster. When i am doing this in the system
where media server is installed, its working fine. That means
broadcaster swf and receiver swf are placed in the system where
media server is running But when i tried it by opening the
broadcaster swf form system where media server is running and
receiver swf from any other system, its not working. The code that
i used for broadcaster is attached following:
Broadcaster:
startstop_pb.enabled = false;
connect_pb.onRelease = function(){
if(this.label == "Connect"){
status_txt.text += "Connecting..." + newline;
this.label = "Disconnect";
nc.connect(rtmp_txt.text);
} else {
status_txt.text += "Disconnecting." + newline;
this.label = "Connect";
nc.close();
nc = new NetConnection();
nc.onStatus = function(info) {
status_txt.text += "NC.onStatus> info.code: " + info.code
+ newline;
if (info.code == "NetConnection.Connect.Success") {
status_txt.text = "Connected to " + this.uri + newline;
startstop_pb.enabled = true;
createNetStream(this);
createNetStream = function(nc){
ns = new NetStream(nc);
ns.onStatus = function(info) {
status_txt.text += "NS.onStatus> info.code: " + info.code
+ newline;
mycam = Camera.get();
mycam.setQuality(25600, 0);
mymic = Microphone.get();
mymic.setRate(11);
ns.attachVideo(mycam);
ns.attachAudio(mymic);
myvid.attachVideo(mycam);
startstop_pb.onRelease = function(){
if (this.label == "Start Broadcast"){
status_txt.text += "Starting broadcast" + newline;
this.label = "Stop Broadcast";
ns.publish(streamname_txt.text, "live");
} else {
status_txt.text += "Stopping broadcast" + newline;
this.label = "Start Broadcast";
myvid.attachVideo(null);
myvid.clear();
ns.close();
The script that i used for receiver is following:
Receiver:
startstop_pb.enabled = false;
connect_pb.onRelease = function(){
if(this.label == "Connect"){
status_txt.text += "Connecting..." + newline;
this.label = "Disconnect";
nc.connect(rtmp_txt.text);
} else {
status_txt.text += "Disconnecting." + newline;
this.label = "Connect";
nc.close();
nc = new NetConnection();
nc.onStatus = function(info) {
status_txt.text += "NC.onStatus> info.code: " + info.code
+ newline;
if (info.code == "NetConnection.Connect.Success") {
status_txt.text = "Connected to " + this.uri + newline;
startstop_pb.enabled = true;
createNetStream(this);
createNetStream = function(nc){
ns = new NetStream(nc);
ns.onStatus = function(info) {
status_txt.text += "NS.onStatus> info.code: " + info.code
+ newline;
myvid.attachVideo(ns);
ns.play(streamname_txt.text, -1)
I have already wasted 3 days because of this issue. So please
help me. I am the only one in my office for flash scripting. And i
am bginner having 4 months experience. Thats why i joined here. So
plz help me.

Hi,
I am not able to connect any applications.For example, i
just tried with other application provided by adobe(Hello Server),
in which if the connection is established with flash media server
that i am running locally, i had written a code in the server side
to display a text in the client side.But its working in my system.
I tried this application as i did with web cam capturing
application on different system.Thus it was not working. Is there
any problem in the source code I had written.Did u refer it.I
wasted many days for this problem.So please help me.I want to fix
this problem as soon as possible.
Thanks and Regards,
Sreelash.S.

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