Shifting and moving images on a canvass

I have to prgramm a little board game, where different images have to shift and move. I created a 2-dimensional array [j] as a surface and i want to shift the images around (when clicked) by changing their array-index. This doesnt work so far... can anybody give me hints how to move images around on a canvass with a method like that? everything helps!

Hi.
I don't know what you tried to do, but here is what I suggest:
1. Make an array that represents the board.
2. Mark each cell in the array where an image exists.
3. repaint the canvas within a loop on the array.
On each iteration u decide whether to draw an empty cell or a cell with an image.
This won't animate the image (dragging it on the board), but rather make it disappear from its original cell and pop in its new position.
Hope it helped.

Similar Messages

  • My apple photo order has shifted and discolored images

    I got a mail from the Apple store stating:
    Dear Apple customer,
    It appears when your order was submitted, an error caused your image file to be unprintable. The file Apple received contains shifted and discolored images.  As a result, Apple is unable to process your order and you will not be charged.
    We recommend updating your software, previewing your print product in iPhoto or Aperture, and placing the order again.
    For instructions on how to update your software, refer to:
    Mac OS X - Updating your software
    http://support.apple.com/kb/ht1338
    For instructions on how to preview your order, refer to the article below. 
    How to preview an order in iPhoto or Aperture
    http://support.apple.com/kb/HT1040
    If you have any questions, please contact AppleCare Technical Support. To find the hours and contact number for your country, refer to: http://support.apple.com/kb/HE57
    We appreciate your business and apologize for any inconvenience.
    Sincerely,
    Sincerely,
    Apple Print Products Support
    Even after updating the software, the problem remains! Please help!

    Here's the iPhoto forum, where your question will be answered by iPhoto experts:
    https://discussions.apple.com/community/ilife/iphoto

  • Problem in rotating and moving image at the same time

    the problem is that im making a car game(2D) in which u have upper view of car.
    i have make the car rotate bt problem is that i canot move it forward or backward correctly
    .wen i move it forward or backward i goes wrong...
    nd another problem is that i cannot both rotate and move the car at same time
    example if i press both up nd right arrow keys i doesnt move nd rotate..
    nd also plz tell me the accelerate nd reverse method so i can speedup my car like other car games
    here is the code
    import java.awt.*;
    import java.awt.event.*;
    import javax.swing.*;
    import java.awt.geom.*;
    import java.applet.*;
    import java.net.URL;
    public class RaceGame extends JComponent
    static int x=560;
    static int y=410;
    static int currentAngle=0;
    static double hspeed,vspeed;
    static int carspeed=1;
    Image car;
    //int angle=car.getAngle();
    Image getImage(String filename)
    URL url = getClass().getResource(filename);
    ImageIcon icon = new ImageIcon(url);
    return icon.getImage();
    //Rectangle2D.Float rect=new Rectangle2D.Float(x,y,30,30);
    //Rectangle rect=new Rectangle(x,y,30,30);
    public RaceGame()
    car=getImage("car1.jpeg");
    public void CreateBase()
    JFrame frame=new JFrame("Dare2Race");
    frame.setBounds(70,30,650,500);
    frame.setVisible(true);
    frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
    Container c=frame.getContentPane();
    c.add(new RaceGame());
    frame.addKeyListener(new adapter());
    c.setBackground(Color.BLACK);
    //JLabel finish=new JLabel("FINISH");
    //c.add(finish);
    public void rotate()
    currentAngle+=1;
    if(currentAngle>=360)
    currentAngle=0;
    repaint();
    public void paint(Graphics g)
    super.paint(g);
    Graphics2D g2d=(Graphics2D)g;
    AffineTransform origXform=g2d.getTransform();
    AffineTransform newXform=(AffineTransform)(origXform.clone());
    newXform.rotate(Math.toRadians(currentAngle),x,y);
    g2d.setTransform(newXform);
    g2d.drawImage(car,x,y,this);
    g2d.setTransform(origXform);
    g.setColor(Color.WHITE);
    g.drawLine(640,380,420,380);
    g.drawLine(640,460,320,460);
    g.drawLine(420,380,420,300);
    g.drawLine(320,460,320,380);
    g.drawLine(420,300,125,300);
    g.drawLine(320,380,230,380);
    g.drawLine(230,380,230,460);
    g.drawLine(230,460,2,460);
    g.drawLine(125,300,125,370);
    g.drawLine(125,370,105,370);
    g.drawLine(2,460,2,180);
    g.drawLine(105,370,105,300);
    g.drawLine(2,180,450,180);
    g.drawLine(105,300,105,250);
    g.drawLine(105,250,550,250);
    g.drawLine(550,250,550,20);
    g.drawLine(550,20,275,20);
    g.drawLine(450,180,450,100);
    g.drawLine(450,100,360,100);
    g.drawLine(360,100,360,160);
    g.drawLine(360,160,10,160);
    g.drawLine(10,160,10,30);
    g.drawLine(275,20,275,90);
    g.drawLine(275,90,110,90);
    g.drawLine(110,90,110,30);
    repaint();
    class adapter extends KeyAdapter
    public void keyPressed(KeyEvent e)
    switch(e.getKeyCode())
    case KeyEvent.VK_LEFT:
    currentAngle--;
    repaint();
    break;
    case KeyEvent.VK_RIGHT:
    currentAngle++;
    repaint();
    break;
    case KeyEvent.VK_UP:
    carspeed++;
    hspeed=((double)carspeed)*Math.cos(currentAngle);
    vspeed=((double)carspeed)*Math.sin(currentAngle);
    x = x - (int) hspeed;
    y = y - (int) vspeed;
    repaint();
    break;
    case KeyEvent.VK_DOWN:
    carspeed--;
    hspeed=((double)carspeed)*Math.cos(currentAngle);
    vspeed=((double)carspeed)*Math.sin(currentAngle);
    x = x + (int)hspeed;
    y = y + (int)vspeed;
    repaint();
    break;
    public static void main(String[]args)
    RaceGame race=new RaceGame();
    race.CreateBase();
    //race.setDoubleBuffered(true);
    }

    the problem is that im making a car game(2D) in which u have upper view of car.
    i have make the car rotate bt problem is that i canot move it forward or backward correctly
    .wen i move it forward or backward i goes wrong...
    nd another problem is that i cannot both rotate and move the car at same time
    example if i press both up nd right arrow keys i doesnt move nd rotate..
    nd also plz tell me the accelerate nd reverse method so i can speedup my car like other car games
    plz help me
    here is the code
    import java.awt.*;
    import java.awt.event.*;
    import javax.swing.*;
    import java.awt.geom.*;
    import java.applet.*;
    import java.net.URL;
    public class RaceGame extends JComponent
    static int x=560;
    static int  y=410;
    static int currentAngle=0;
    static double hspeed,vspeed;
    static  int carspeed=1;
    Image car;
    //int angle=car.getAngle();
    Image getImage(String filename)
    URL url = getClass().getResource(filename);
    ImageIcon  icon = new ImageIcon(url);   
    return icon.getImage();
    //Rectangle2D.Float rect=new Rectangle2D.Float(x,y,30,30);
    //Rectangle rect=new Rectangle(x,y,30,30);
    public RaceGame()
    car=getImage("car1.jpeg");
    public void CreateBase()
    JFrame frame=new JFrame("Dare2Race");
    frame.setBounds(70,30,650,500);
    frame.setVisible(true);
    frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
    Container c=frame.getContentPane();
    c.add(new RaceGame());
    frame.addKeyListener(new adapter());
    c.setBackground(Color.BLACK);
    //JLabel finish=new JLabel("FINISH");
    //c.add(finish);
    public void rotate()
    currentAngle+=1;
    if(currentAngle>=360)
    currentAngle=0;
    repaint();
    public void paint(Graphics g)
    super.paint(g);
    Graphics2D g2d=(Graphics2D)g;
    AffineTransform origXform=g2d.getTransform();
    AffineTransform newXform=(AffineTransform)(origXform.clone());
    newXform.rotate(Math.toRadians(currentAngle),x,y);
    g2d.setTransform(newXform);
    g2d.drawImage(car,x,y,this);
    g2d.setTransform(origXform);
    g.setColor(Color.WHITE);
    g.drawLine(640,380,420,380);
    g.drawLine(640,460,320,460);
    g.drawLine(420,380,420,300);
    g.drawLine(320,460,320,380);
    g.drawLine(420,300,125,300);
    g.drawLine(320,380,230,380);
    g.drawLine(230,380,230,460);
    g.drawLine(230,460,2,460);
    g.drawLine(125,300,125,370);
    g.drawLine(125,370,105,370);
    g.drawLine(2,460,2,180);
    g.drawLine(105,370,105,300);
    g.drawLine(2,180,450,180);
    g.drawLine(105,300,105,250);
    g.drawLine(105,250,550,250);
    g.drawLine(550,250,550,20);
    g.drawLine(550,20,275,20);
    g.drawLine(450,180,450,100);
    g.drawLine(450,100,360,100);
    g.drawLine(360,100,360,160);
    g.drawLine(360,160,10,160);
    g.drawLine(10,160,10,30);
    g.drawLine(275,20,275,90);
    g.drawLine(275,90,110,90);
    g.drawLine(110,90,110,30);
    repaint();
    class adapter extends KeyAdapter
    public void keyPressed(KeyEvent e)
      switch(e.getKeyCode())
        case KeyEvent.VK_LEFT:
        currentAngle--;
        repaint();
        break;
        case KeyEvent.VK_RIGHT:
        currentAngle++;
        repaint();
        break;
        case KeyEvent.VK_UP:
        carspeed++;
        hspeed=((double)carspeed)*Math.cos(currentAngle);
        vspeed=((double)carspeed)*Math.sin(currentAngle);
        x = x - (int) hspeed;
        y = y - (int) vspeed;
        repaint();
        break;
        case KeyEvent.VK_DOWN:
        carspeed--;
        hspeed=((double)carspeed)*Math.cos(currentAngle);
        vspeed=((double)carspeed)*Math.sin(currentAngle);
        x = x + (int)hspeed;
        y = y + (int)vspeed;
        repaint();
        break;
    public static void main(String[]args)
    RaceGame race=new RaceGame();
    race.CreateBase();
    //race.setDoubleBuffered(true);
    }and there is no compile time error in this code
    the only error that occurs when u write java RaceGame is because of the car image which compiler doesnt found and throughs exception if u place any image in ur bin folder adn name it car.jpg it wont generate error

  • Creating and moving images

    Hi, I would like to make a game as hobby in Java but have no clue of anything. Can anyone show me how to create and move the images? I don't know how to show an image in window but I do know about JComponents and actionListeners such as mouse and key. Thank you.

    look at the image and applet api and then create an image with the getImage method in the applet api
    once youve created it, paint it in the paint method
    to paint:
    g.drawImage(Image imageName, int xPosition, int yPosition, Component? imageProducer/**u can just use this*/);then youll prolly hav a speed variable.
    just do things like
    xPosition += xSpeed;
    and
    yPosition += ySpeed;
    then the update method to make it not flash... rememb to add Graphics dbg as an instance variable...
    public void update(Graphics g)
              if (dbImage == null)
                  dbImage = createImage (this.getSize().width, this.getSize().height);
                  dbg = dbImage.getGraphics ();
              dbg.setColor (getBackground ());
              dbg.fillRect (0, 0, this.getSize().width, this.getSize().height);
              dbg.setColor (getForeground());
              paint (dbg);
              g.drawImage (dbImage, 0, 0, this);
          }

  • Question about final format for integrated film clips and moving images in webpages created by Muse

    About a year ago I gave up even trying to construct websites. There were too many new factors and technical aspects of correct scripts and coding to make it interesting for a designer with no interest in programming. It´s understandable that all new gadgets such as mobile surf panels, mobile internet on different cell phones, lap tops and stationary computers and a lot of different browsers made it impossible to run with just plain html. But when I found out that many viewers couldn´t even watch Flash movies or solutions with flash components I said enough is enough.
    Now a while ago when HTML5 was released I heard that it made it possible to create films and almost identical content as with Flash films without using them. Bought some templates and realized that it really worked. So here are my questions:
    What format does Adobe Muse CC use when I add films and stuff into it, and what format will come out of it when it´s an official website?
    Do Adobe Muse CC convert film formats so they will be visualized correctly on the end viewers browser, computer or phone?
    Will Adobe Muse CC advice me of what film or animation format will be the best for my viewers on the web or on a mobile internet?
    Are there any guidelines available for how I shall save and export filmclips or animations before they are imported into Adobe Muse CC?
    Regards
    Jack

    Hello Jack,
    Currently, you can only import an swf file or you can embed videos from youtube, vimeo etc. into Muse / add HTML5 Video to Your Website.
    Take a look at these simple videos that explain the currently available processes for adding videos in Muse, in a step by step method:
    1. http://tv.adobe.com/watch/learn-adobe-muse-cc/inserting-a-youtube-flic kr-or-hulu-video/
    2. http://www.youtube.com/watch?v=5in4swnIFsw
    3. http://www.youtube.com/watch?v=KnBFLQheOk4
    Hope this helps.
    Cheers
    Parikshit

  • HT2499 Can't play a movie that I purchased on iTunes.  Get pink and green pixelated moving images only. What can I do?

    Can't play my recently purchased itunes movie.  Get a screen which is pixelated pink and green moving images..

    Click the "Report a Problem" link found in your email reciept.

  • Need to make a 20 second HD clip with a moving image background and text thats flies in...

    Hi all im quite new to after effects and need to make a 20 second HD clip with a moving image background and text thats flies in. I also need to create a basic cross image. If anyone could suggest the best way to go about doing this it would be greatly appreciated. Thank you in advance

    Thank you for both of your reponses and I will try and be clearer:
    what I want to acheive is a HD motion graphic of text which will almost spin onto the screen letter my letter and then a become static word. Behind this I would like to place a moving image clip.
    By 'basic cross image' what im looking to do is use a cruifix shape instead of a 't' on the text.
    I hope this makes sense and thanks again!

  • Flash and Moving Site images

    I am firstly wondering if flash will ever be widely supported again.
    I want to make my shop http://www.bohaglass.co.uk/shop/ more interactive as some of the pieces are very tall and some are quite short. At the moment you can only see a square view of the pieces.
    These changes need to last a couple of years to make them viable, but aside from an HTML5 gallery I can't figure out hhow to create a moving carousel effect that people can flick through and choose a glass item.
    In an ideal world, flash would be supported by mobile devices and any images contained within the flash could be indexed in Google images. People like movement on sites and a gallery slider is just not cool enough.
    Has anyone got any suggestions of how I can create a moving carousel effect in my shop and also what is the long-term deal with flash.
    All advice / suggestion gratefully received.
    Anna Kirsen
    Owner
    Boha Glass

    I am firstly wondering if flash will ever be widely supported again.
    Don't hold your breath.  Apart from some glaring security issues which were never fully addressed, Flash players suck the life out of mobile batteries in seconds rather than hours.  In 2011,  Adobe stopped developing Flash player for mobile.   IMO, it's got no future on the web.
    HTML5 and jQuery are the way forward.  There's not much you can't do with jQuery and it is widely supported by all devices.
    to show what you can do, copy & paste this code into a new blank document.  SaveAs TEST.html and preview in your browsers. This is HTML5, jQuery Cycle2 with the Carousel feature and jQuery Fancybox viewer.  For best results, thumbnails should be same size and ratio, but the full-sized images can be whatever size/ratio is required.
    <!doctype html>
    <html>
    <head>
    <meta charset="utf-8">
    <title>HTML5, Cycle2 Carousel and Fancybox</title>
    <!--Latest jQuery Core Library-->
    <script src="http://code.jquery.com/jquery-latest.min.js">
    </script>
    <!--FANCYBOX plugins-->
    <link href="http://cdnjs.cloudflare.com/ajax/libs/fancybox/2.1.4/jquery.fancybox.css" rel="stylesheet" media="screen">
    <script src="http://cdnjs.cloudflare.com/ajax/libs/fancybox/2.1.4/jquery.fancybox.pack.js"></script>
    <!--Cycle2 Plugin-->
    <script src="http://cdnjs.cloudflare.com/ajax/libs/jquery.cycle2/20130409/jquery.cycle2.min.js"></script>
    <!--Cycle2 Carousel-->
    <script src="http://cdnjs.cloudflare.com/ajax/libs/jquery.cycle2/20130409/jquery.cycle2.carousel.min.js"></script>
    <style>
        -webkit-box-sizing: border-box;
        -moz-box-sizing: border-box;
        box-sizing: border-box;
    aside {float:left; width:25%; border-right: 1px solid #666; padding:2%;}
    article {float:left; width:75%; padding:2%;}
    .slideshow img {
    border:4px solid #999;
    /* pager */
    .cycle-pager {
        text-align: center;
        width: 100%;
        z-index: 500;
        position: relative;
        top: 0;
    .cycle-pager span {
        font-family: arial;
        font-size: 75px;
        width: 22px;
        height: 22px;
        display: inline-block;
        color: #ddd;
        cursor: pointer;
    .cycle-pager span.cycle-pager-active { color:#09C; }
    .cycle-pager > * { cursor: pointer; }
    </style>
    </head>
    <body>
    <header>
    <h1><a href="http://www.malsup.com/jquery/cycle2/">jQuery Cycle 2</a> Responsive Carousel Slider with <a href="http://fancyapps.com/fancybox/">Fancybox2</a> Viewer</h1>
    </header>
    <aside>
    <h2>Left Aside</h2>
    <h3>Heading 3</h3>
    <p>Lorem ipsum dolor sit amet, consectetur adipiscing elit.
    Mauris vitae libero lacus, vel hendrerit nisi! Maecenas quis velit nisl, volutpat viverra felis. Vestibulum luctus mauris sed sem dapibus luctus. Pellentesque aliquet aliquet ligula, et sagittis justo auctor varius. Quisque varius scelerisque nunc eget rhoncus.
    Aenean tristique enim ut ante dignissim.</p>
    </aside>
    <article>
    <h2>Article</h2>
    <!--begin slideshow-->
    <div class="slideshow"
    data-cycle-pause-on-hover="true"
    data-cycle-fx="carousel"
    data-cycle-timeout="2000"
    data-cycle-pager="#pager"
    data-cycle-carousel-visible="5"
    data-cycle-carousel-fluid="true"
    data-cycle-slides="> a"
    >
    <!--insert thumbnails and links to full size images below-->
    <a class="fancybox" data-fancybox-group="gallery" href="http://placehold.it/500x350.jpg" title="optional captions"><img src="http://placehold.it/160x120.jpg" alt="Thumbnail 1" /></a>
    <a class="fancybox" data-fancybox-group="gallery" href="http://placehold.it/500x350.jpg" title="optional captions"><img src="http://placehold.it/160x120.jpg" alt="Thumbnail 2" /></a>
    <a class="fancybox" data-fancybox-group="gallery" href="http://placehold.it/500x350.jpg" title="optional captions"><img src="http://placehold.it/160x120.jpg" alt="Thumbnail 3" /></a>
    <a class="fancybox" data-fancybox-group="gallery" href="http://placehold.it/500x350.jpg" title="optional captions"><img src="http://placehold.it/160x120.jpg" alt="Thumbnail 4" /></a>
    <a class="fancybox" data-fancybox-group="gallery" href="http://placehold.it/500x350.jpg" title="optional captions"><img src="http://placehold.it/160x120.jpg" alt="Thumbnail 5" /></a>
    <a class="fancybox" data-fancybox-group="gallery" href="http://placehold.it/500x350.jpg" title="optional captions"><img src="http://placehold.it/160x120.jpg" alt="Thumbnail 6" /></a>
    <a class="fancybox" data-fancybox-group="gallery" href="http://placehold.it/500x350.jpg" title="optional captions"><img src="http://placehold.it/160x120.jpg" alt="Thumbnail 7" /></a>
    <!--end slideshow-->
    </div>
    <!--begin Cycle2 pager-->
    <div class="cycle-pager" id="pager">
    <!--end pager-->
    </div>
    </article>
    <!--Cycle2 function code-->
    <script>$.fn.cycle.defaults.autoSelector = '.slideshow';</script>
    <!--FancyBox2 function code-->
    <script>
            $(document).ready(function() {
                $('.fancybox').fancybox();
        </script>
    </body>
    </html>
    Hope this helps,
    Nancy O.

  • When replying to a discussion, the images and text are being cutted and moved over

    Hi, using a community site in SP2013, when you post a discussion (ask and discuss) you have all the text and images displayed correctly. But, when you reply to the post and then, your name is added to the post, the image and text are somehow cutted. I played
    with the options like lock ratio and everything, but it doesn't seem to work, I also played with the webpart options, but, it is not working, the idea is to feed the text and images into the whole respond to the post. Have you seen this issue or behavior before?.
    See below,
    When you reply to the post,
    Can you see how the image is moved over.

    Hi Javi,
    I checked the discussions list in my environment, and the image showed as below when replying to a discussion:
    It seems that the page has been customized.
    I recommend to check the things below:
    Check if the page with issue has been customized.
    Add the site to trusted sites and add to compatibility settings in Internet Explorer.
    Use another browser to access the page to see if the issue still occurs.
    Best regards,
    Victoria
    TechNet Community Support
    Please remember to mark the replies as answers if they help, and unmark the answers if they provide no help. If you have feedback for TechNet Support, contact
    [email protected]

  • Photobook cannot printed. FIle sent contains images shift and without color

    I have tried to buy a photobook, but everytime that I sent the order I always got an e-mail telling me that the order cannot be printed because:
    "Upon shipment of your order, there was an error and the image file can not be printed. The file received contains shifted images or without color."
    They gave me the following suggestions:
    a) to update my MacOSX software, but I got already Lion.
    b) to update iPhoto software, but I got iPhoto '11 (version 9.1.5) and I cannot find new version.
    I tried to make the .pdf preview sometimes I can see the problem too, but sometimes the file looks perfect, so I have placed the order but without any luck.
    I have contacted the Italian Apple Assistance Center they told me that it could be due to the effects given to the pictures, but I didn't use any strange effects.
    To give you more details I have used a Canon EOS500D camera
    Honestly I am facing this problem since I have upgrade my MacOSX to Lion.
    Any suggestions?

    Hello,
    Are you using a macbook air?
    I have the same problem, but only on the air and not on the imac.
    I already tried two different airs, both have the same problem.
    I just started a similar thread: https://discussions.apple.com/thread/3354990?tstart=0
    Best regards
    Ben

  • I seem to have lost my original images and unwanted images have moved into my library. I couldn't access lightroom 3 as usual and was provided a default option which I clicked. I ely heavily on lightroom and have spent countless hours fixing images, ple.

    Hi, I seem to have lost my original images and unwanted images have moved into my library. I couldn't access lightroom as I would normally and was provided with a default option which I clicked. This all occured while I was trying to free up space on my computer while viewing saved images on my hard drive, which are linked up directly to a photoshop elements program. Please tell me this can be fixed.....

    Hi there,
    I don't believe I did move or delete my catalogue. Where can I look for my catalog file. Why does my Lightroon now contain more images and ones I don't want on it, without my physically importing them?
    Thanks
    Pablo

  • Zooming, scrolling and moving in large images

    I'd like to create a document viewer that works like Google Maps or Safari. Basically the "image" of the document is so big that I only want to load parts of it when the user actually goes over to that part of it.
    How can I enable zooming, scrolling and moving in "large" images like that?
    I looked for a tutorial or sample code, but I wasn't able to find anything.
    Any help would be appreciated,
    -Chris.

    I have 4 Gbyte of RAM. I tried to close every applications but the problem remains. You are right about Web Browser problems but unfortunately my problem is related with Finder windows too. I have 800 Mbyte of free RAM.
    Another fact I can say to you is that when I move Finder window (or other windows as I wrote before) the area outside the border of the window is repainted not well with puzzle effect. I think the problem is related to desktop refresh and repaint. It seems that graphic acceleration doesn't work for some window!!!!

  • Moving Images and Catalog Questions...

    Since I first started using Lighroom, I have kept all images in one catalog on my laptop hard drive. It was time to change that and move all images to my NAS, further backing up a copy of all to another external drive, and keeping some copies of images on my laptop for when I am undocked and want to show my best work.
    Seemed the only way to do this was to use two catalogs, so I created a new one for the images on the NAS.
    After checking that all was good and making a backup of the Laptop catalog, I copied the master folder of all images and sidecars to the NAS. I then opened the new catalog which was empty and imported all from the new location.
    So, now I have two catalogs and both backed up as catalogs and complete image sets so I am good no matter what. Let's call them Laptop and Network. I have not yet deleted anything on the Laptop.
    Network found not only all images, but somehow 21 more than on the Laptop. Cannot figure out how the number of images could be different, but they are. Not really a problem, but a curiousity, no?
    All edits are there. Images look identical to Laptop. Keywords, image titles, folders - all perfect.
    But here are my questions:
    I lost my edit histories. By this I mean if I compare an edited RAW image on Laptop. I can see the original image before I started to edit. This is sometimes very helpful. On the Network catalog, it shows the current image and does not have the original preview. The laptop catalog shows the original and current state.
    And I lost my collections. Not the end of the world, but would be so nice to not have to rebuild these.
    So, is there any way to get these two back? Let's assume, for a moment, that both catalogs are identical (even though there is that 21 image difference). Can I do something with the catalogs or the Previews folder that would bring back the collections and original pre-edit images?
    I thought it worth checking before I start to delete images through Lightroom on the Laptop Catalog and continue to edit on the Network catalog. Anything? Export as catalog and replace the .lrcat and rename it? Copy over the root-pixels.db? Any trick?
    And last, if anyone is reading, a feature request:
    Would be nice to have a preference to select the number of backups to keep. For example, if I could set it to ten, I would never have to worry at all abotu backing up after each session and going to delete old backups no longer needed.
    Thanks for any advice. Posted this on  several boards hoping someone might reply before I start to edit again later today. Apologize if you see this in multiple places.
    ~Bob

    You are actually exactly right.
    I spent the morning deleting all I had done on the NAS drive and exporting as a catalog with negatives to the NAS. It now has everything I wanted there including the history and collections.
    Took a while to get there, but works just fine now and I have two catalogs - one portable and one server based with the .ircat on the laptop for both. Not the most intuitive, but done.
    Thanks.
    ~Bob

  • Videos-Sound plays, Moving image does not.

    All of the videos I have from bonus albums won't play the actual video. I get sound and a static image. Files are linked. They're in my iTunes folder. Is this a bug with the upgrade? Do I need to change a setting? They show up in my library but don't show up in the Movies library tab either.

    Usually when moving layers between images, one would use the move tool
    (click on the image in the document window and drag to the other document)
    and hold the shift key down if you want the layer pin registered (aligned and
    the images are of the same dimensions) and if the images are of different
    dimensions, holding down the shift key centers the new layer.
    Added:
    MTSTUNER
    Message was edited by: MTSTUNER

  • Strange shape shifting, and I don't know what is doing this?

    Ok, as an experienced illustrator user I have to admit that I am stumped on this. I have been using CS5 for 3 months now (upgraded from CS3) and I notice many new features. But, as I was doing a basic drawing for an icon I noticed that my image was getting distorted when I moved it around the screen after scaling the object. This is what I am doing, (1) used the pen tool to draw icon, (2) converted the image to outlines, (3) used pathfinder to merge all shapes, (4) deleted unwanted shapes, (5) moved drawing to different position on art board, and noticed first few vector points moved, (6) scaled the object and moved it to another position on the art board and it really started to distort image.
    (Note that I am moving the object using the solid arrow tool and I am not clicking on individual points when I move the image. I also cut and paste this image into a new document and it did it again. That is why I don't think it is a corrupt doc but a setting issue.)
    I included some screen images of what I described happening with the image shifting its shape. I thought a setting was causing a problem, like snap to "pixel grid" or some other new feature that I am not aware of coming from CS3.
    I hope I am giving enough info to help solve this issue for me. Thanks

    Thanks for the fast reply. I found the "Align New Objects to Pixel Grid" was selected in the Transform Panel. I unchecked this and it looks like the solution. I checked the Illustrator Prefs, under Guides & Grid and didn't find a similar box. I only found show grids and color choices for a grid. But, I think the transform panel is what I needed.
    Out of curiosity, I went to look at the "New Document" settings and found the check box under the advanced panel. I don't know how that was turned on, but that must have been the default for all of my current new documents. This preference doesn't just activate depending on the "New Document Profile" selection does it? Let's say if I chose "Web" as the profile, does this automatically select?
    Thanks for your help, very much appreciated.

Maybe you are looking for

  • How to move all app data from one user to another? (One mac)

    Hi. I've been having this problem for a while. So recently, I've made a new account for myself, since I was using my mom's user account. I don't want to keep all of my files, emails, and icloud on her user, since it's used by everyone in my family. I

  • Messed up permissions - can no longer bootup

    I will start by acknowledging that I got myself into this mess. After months of being annoyed that my user account permissions seemed to be off a little on my Mac, I changed my permissions from the root (using command+I, then adding my account to per

  • "GUI Download" not working if program run background

    Dear All, I`ve created program to download my internal table using function module GUI_DOWNLOAD and it works fine if run foreground. The problem is now when the program run background it didn`t work and got error "Could not ascertain code page". Or m

  • Problem with install Mavericks

    I have installed update flash-storage, but when i wanna to instal mavericks, he request me again to install update flash-storage  for macbook air. And so on ad infinitum I don't  know what can i do Will not install until i put the firmware flash-stor

  • How to create dummy pricture which can be used for chart in msword

    I want to create a chart in template,but have problem with creating dummy picture , is there any one could tell me how to create a dummy picture in msword. Thanks