Unity Connection 8.6 Mailbox Store Issue

Hi,
I am seeing an alert in Unity Connection Mailbox Stores that" This mailbox store is at or over 90% of its capacity ".
Also i have set the  Aging Policies, but still no results. Anyways to reduce the size by deleting any other unwanted files.
Pls suggest.

Hello Jagadish,
In regards to this warning message you can also reference:
https://supportforums.cisco.com/thread/2241790
If your aging policy is "not working" it may be due to the fact it is not working retroactive, meaning that it is not purging old messages.
For best practices it would be best to create another Mailbox Store rather than increasing the size of the current one due to the fact that backups might fail due to the size.
Best regards,
David Rojas Peck.

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    Thanks

    Hello ebergquist,
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    =======================================
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    http://ciscounitytools.com/Applications/CxN/UserDataDump/Help/UserDataDump.htm
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    Best regards,
    David  Rojas
    Cisco TAC Support Engineer, Unity
    Email: [email protected]
    Phone: 1-407- 241-2965 ext 6406
    Mon, Wed, and Fri 12:00 pm to 9:00 pm ET, Tue and Thu 8:00 am to 5:00pm ET
    Cisco Worldwide Contact link is below for further reference.
    http://www.cisco.com/en/US/support/tsd_cisco_worldwide_contacts.html

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    Display, 1, , Idle
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    Trying 142.100.64.13, 5000 ... Open
    CallData, 1, CallerId=911, CalledId=2002, RedirectingId=2002, Origin=16, Reason=4, CallGuid=CA3DFD90846C4FE7B0D68298A7698287, CallerName=PSTN Emergency, LastRedirectingId=2002, LastRedirectingReason=4, PortDisplayName=PhoneSystem-1-001
    Application, 1, 911, AttemptForward
    State, 1, 911, State - AttemptForward.cde!Dummy
    State, 1, 911, Event is [NULL]
    Application, 1, 911, PHTransfer
    State, 1, 911, State - PHTransfer.cde!LoadInfo
    State, 1, 911, Event is [TrueEvent]
    Application, 1, 911, PHGreeting
    State, 1, 911, State - PHGreeting.cde!PlayGreeting
    Display, 1, 911, Call answered if needed
    Display, 1, 911, Playing greeting for Subscriber:  hq2
    Display, 1, 911, No DTMF received
    Display, 1, 911, Playing greeting for Subscriber:  hq2
    State, 1, 911, Event is [RecordMsgEvent]
    State, 1, 911, State - PHGreeting.cde!RecordMsg
    State, 1, 911, Event is [NULL]
    State, 1, 911, State - PHGreeting.cde!RunEditMsg
    Application, 1, 911, -->MessageEditing
    State, 1, 911, State - MessageEditing.cde!CheckMsgMenuOpt
    State, 1, 911, Event is [EditMessageMenuEvent]
    State, 1, 911, State - MessageEditing.cde!PlayEditMenu
    State, 1, 911, Event is [HangupEvent]
    State, 1, 911, State - MessageEditing.cde!CheckMsgLength
    State, 1, 911, Event is [NULL]
    Application, 1, 911, <--MessageEditing
    State, 1, 911, Event is [NULL]
    State, 1, 911, State - PHGreeting.cde!AfterMsg
    State, 1, 911, Event is [NULL]
    Display, 1, 911, Idle

    Sounds like one way audio from PSTN to your Unity Connection, couple of things to check:
    1. ensure your protocols are bound properly on the GW, i.e. SIP/H323/MGCP
    2. Make sure IP routing is OK between Unity and the voice gateway
    HTH,
    Chris

  • How to delete multiple messages in the same mailbox all at once? Unity Connection

    I just was assigned the task of administrating three Unity Connection servers that are networked. The Operator mailboxes on each system have been taking messages since 2010 and have over 5 thousand messages in them (nearly 3 mega bytes). I've corrected the set up so the mailboxes no longer are taking messages, but would like to delete all the new messages in order free up memory resources, and I don't want to undo all the Call Handler relationships in order to delete the mailboxes and then recreate them, etc. I used the PCA tool  to clean up the Operator MBX on a standalone Unity Connection that had nearly 1800 messages, but it took nearly 30 minutes for the PCA tool to load and another 4.5 hours to delete one message at a time (major carpal tunnel afterwards!).  For these mailboxes with 5-6K messages, the PCA tool was  not loaded after 3 hours!   Is there a faster, more efficient tool for deleting all new messages in a single mailbox? (i.e., Message Hunter?)

    Hi There,
    +5 to heath for his good notes!
    One nice way with Unity Connection is with the use of this excellent tool from the great suite of Unity Tools (use the ** reset" feature **).
    Unity Connection Bulk User Delete   
    For resetting users you have the option of emptying the mailbox,  resetting greetings, deleting voice names,  resetting passwords,  removing private lists and a number of other  options you may choose.   For installations where the user base “changes  over” frequently such as  schools this may be a nicer option.  This  option is also allowed for  CoRes installations since it does not involve  the removal of user  objects from the Connection database.
    http://www.ciscounitytools.com/Applications/CxN/BulkUserDelete/BulkUserDelete.html
    Cheers!
    Rob
    Please support CSC helps Kiva
    https://supportforums.cisco.com/blog/12122171/cisco-support-community-helps-kiva

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