Vector graphics: fuzzy in preview, sharp in final render?

hi all
I've been banging my head for a while on my fuzzy vector graphics issue ---vectors imported into AE from Illustrator, that include text, text outlines, clipping masks, etc. I had checked and double-checked my "continuously rasterize", my "collapse transformations", even gone into adjust anti-aliasing to best quality: no help
well, I had a breakthrough today:  when I do a final render, my fuzzy vector graphics become crystal clear.  Huh?  well, Great!  But now my question is, am I stuck editing fuzzy vectors?  That  seems like an odd limitation.
a bit more info on what I'm doing:  I'm animating between bits of text that are varying  sizes, some text is solid, some outlines, some with fills created with clipping masks--and I did do a little experimenting with taking out the masks, etc, because I've been told that some Illustrator effects won't come through properly, and cause an immediate rasterization in AE--but that didn't seem to do much to my preview quality. I've set up my illustrator file with the film/video preset, so I have 2 artboards--and I'm letting the biggest text spill out onto that larger arboard.  I'm saving as a CS5, PDF compatible, illustrator file, and bringing into AE as a composition w/ "retain layer sizes"
any thoughts? is this just the nature of the beast? maybe I'm setting up my illustrator file improperly?
thanks,
LML

You might be seeing artifacting due to Pixel Aspect Ratio Correction if you're using non-square PAR in your comp(s). In your preferences, check to see if you have the Zoom Quality setting designated to "More Accurate".
If not, then as you noted, you probably have some effect enabled in Illustrator on one or many of your layers/objects that is causing the aliasing.

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