What Frame Rate does Catalyst export .SWF at?

What Frame Rate does Catalyst export .SWF at?
When I import a SWF file from Catalyst into another flash program, won't display never mind play, the error I get is that the frame rates don't match,
therefore I need to know what  frame rate it exports at?

If you have a SWF created by Catalyst, and you're using that SWF in something you're creating with Flash Builder or Flash Pro, then I think frame rate shouldn't matter. But maybe if you can give more details I could help more... Which flash program are you importing the SWF into, what commands or code are you using to do the import? Is there an error message or alert, if so what does it say? Any info you can provide will be helpful.
Thanks

Similar Messages

  • What frame-rate does your computer play 1080p video?

    At what frame-rate do the Intel iMacs play 1080p videos? You can test this by doing a Get-Info while the clip is playing. The info window will show how many fps (frames per second) of video is being displayed.
    Here's a link to some video clips, be sure to choose 1080p (not 720p or 480p):
    http://www.apple.com/quicktime/guide/hd/
    -thanks

    My 17" Intel Core Duo 1.83 has no trouble playing the 1080 p at 24 fps, it ranges from 23.5 to 24.5 depending on the scene etc. Processor cores running at 60%.
    The lower resolution 1080p (it said 1080p but was 1440 by 1080) Didn't even stutter (stayed at 24 fps) when I opened MS Word in Rosetta mode. Even opening Excel, FireFox, iTunes, and iPhoto at the same time and it dropped to 23 fps for about half a second and rebounded to 25.5 fps before settling back at 24 fps.
    The true 1080p (1920x1080) dropped to 18 or 20 fps when other applications were opened. I should point out that these tests were run when the video was still downloading. And in some of the very high speed scenes it would drop to 18 or 20 frames/second for a short time (hardly noticeable). Other applications were running during this time as well. This was the 1080p version of http://www.apple.com/quicktime/guide/hd/higherground.html
    I should point out in 1080p the window is too large to fit on the screen of the 17" monitor. For the test I ran it with the image partially off the screen so it is running at native resolution (however it runs just as fast at any window size). 1080p is 1920 x 1080, so I imagine this is why the 20" is recommended for 1080p. If you have QuickTime Pro you can watch it full screen mode.
    Message was edited by: viking79

  • What frame rates does FCP 7 support?

    The manual does not mention 1080p60 once while it enumerates virtually every other resolution, frame rate and interlaced/progressive that typical camcorders can record. I thought that meant it did not support 1080p60, but it is clear from several posts here that it does support it. Does FCP 7 support 1080p60 with some restrictions? Does FCP 7 support any frame rate--say 5,000 frames a second that a high speed camera might generate? Thanks, Dennis

    It supports 1080p60...that is 1080p at 60fps (because 1080i60 means 29.97 fps)...but you have to modify things. That is a non-standard format. BluRay discs don't play that, only one high end tape format supports that format. Because of this lack of real support for this format, barring very high end, it isn't a general setting in FCP.
    yes, there are cameras that shoot that format. And I suppose they are meant to have you play back from the camera, or SD card player (some BluRay players do this).
    Does FCP 7 support any frame rate--say 5,000 frames a second that a high speed camera might generate?
    FCP supports editing of professional broadcast formats. Cameras that shoot 5000fps, generally are meant to then output that to one of the broadcast formats...23.98, 29.97. Thus getting that slow motion. You don't edit 5000fps. NO editing app edits 5000fps. It gets converted to the proper frame rate, then edited. The Phantom camera files are converted for editing.
    Shane

  • Why does my exported swf show more content than actually on frame?

    Why does my exported .swf show more content than actually on frame?
    My problem is relatively simple, though, I had some trouble finding a solution to it:
    When I play my exported animation using flash player in Google Chrome, if the window is bigger than the resolution flash document/frame, it shows content not meant to show up on the frame -- like parts of a huge background that aren't supposed to show up yet.
    In other words, how do I constraint the .swf to the white background/document resolution?

    Anyone? I'd appreciate it if someone replied soon -- I am done with my project once this issue is resolved, and I am excited to publish it.
    Please respond if you have any useful knowledge on the matter!
    Thanks!

  • What frame rate?

    What frame rate & key frames settings should I export my HD video in? Any other setting suggestions to get the highest quality HD video would greatly be appreciated.

    Hi
    A. Can You set key-frame rate in iMovie'08 - Didn't know this. In FinalCut Yes.
    I set same as project requires.
    B. 25 fps = PAL interlaced for TV. 29.97 = NTSC for TV
    For 720i and 720p resp 1080i or p - Don't know. My guess 25/50 or 29.97/60.
    Yours Bengt W

  • What frame rate should you build your Flash file at?

    Every second of video has 30 frames. But Flash animations can
    be done at any frame rate, which raises a couple of important
    questions:what frame rate should you work at, and second, if you
    choose to work at a rate other than 30 frames per second (fps), how
    do you convert to 30 fps? I deal with the question of frame rate
    conversion below.
    You can create a Flash movie at 30 fps. But if is going to be
    played back on a computer, a 30 fps .swf file will generally
    produce unacceptably high data rates, unless the image is very
    small and simple, or the computer it is playing on is very fast. It
    can also create a lot of extra animation work if you want to draw
    in-betweens for all 30 frames. Fortunately, there is no need to
    build your Flash movie at 30 fps, even if you are planning to
    transfer it to video.
    I usually build animation that needs to work on the web or
    video at 12 fps. This gives us a good balance of lower data rates
    and smoother animation. When creating cartoon style animation, it
    also keeps our work consistent with the majority of broadcast
    animation. While some high end cel animation is done at 24 frames
    per second (the rate that film is projected at), much broadcast
    animation is created at 12 fps. This is because it is drawn on
    "2's." In other words, each image holds for 2 frames. Do the math
    and it becomes clear why--half the amount of frames to draw each
    second. While Disney and Dreamworks may have virtually unlimited
    budgets to create their epic animations, most broadcast (and even
    more so, Internet) productions are on very tight budgets. But even
    the big studios do a lot of character animation on 2's. It looks
    good that way, so why create twice the work?
    If we are using flash to build a cartoon solely aimed at
    broadcast or film, however, we build it at 24 fps. That way we can
    animate on 2's for most of the character animation, but do animate
    on 1's for segments or particular motions that require smoother
    animation.
    If we are using Flash to build graphics for broadcast use
    only, and so won't be hand drawing in betweens, we usually build
    the file at 30 fps. This will give us the smoothest motion, and
    data rate won't be an issue for you. It is also possible to even
    build it at 60 fps, and convert this to a 30 fps video with fields
    In the end, you can decide to build it at any rate you want.
    The lower the rate, the smaller the file size, data rate and number
    of frames to animate, but the less smooth the animation.
    Conversely, the higher the frame rate, the higher the file size,
    data rate and number of frames to animate, but with smoother
    animation.
    now I use
    FLASH VIDEO MX PRO
    to covnert Video in multiple formats to FLV or SWF, I set the frame
    size just as above, I always get soomth Flash
    at the meantime, I have to set video rate when I use
    FLV To Video Convert
    Pro to play the video in my iPod, if you set the wrong frame
    rate, your iPod and other devices may not support the frame rate

    Usually video quality has nothing with frame rate, but when
    you convert flash to iPhone or other devices, you should think of
    which frame rate video can your device play. when I convert .swf to
    iPhone with
    SWF to Video
    Converter, as you know, iPhone can only support frame rate from
    2 to 15 or a little more, I always choose 15. In this scare, frame
    rate is higher, the quality is better.

  • In what character format does CS5 Export HTML?

    In what character format does indesign export html?
    I am having trouble writting a parsing script because text that looks like:
    of mutations to particular “hotspot” regions
    becomes, to my chagrin,
    of mutations to particular “hotspot� regions
    Here is my java code that simulates this problem. Perhaps somebody knows which encoding to choose on Windows 7 pro x64?
        public static int CopyFile()
            try
            StringBuffer sb = null;
            String NullSpace = System.getProperty("line.separator");
            //Writer output = new BufferedWriter(new FileWriter(outputFile));
            BufferedWriter output = new BufferedWriter(new OutputStreamWriter(new FileOutputStream(outputFile),"UTF-8"));
            String line;
            BufferedReader input =  new BufferedReader(new FileReader(myFile));
            while((line = input.readLine())!=null)
                    sb = new StringBuffer();
                    //Parsing happens
                    sb.append(line);
                    output.write(sb.toString()+NullSpace);
                return 0;
            catch (Exception e)
                return 1;

    This particular line is the culprit (a case of What You Ask Is What You Get, really a rarity):
    BufferedWriter output = new BufferedWriter(new OutputStreamWriter(new FileOutputStream(outputFile),"UTF-8"));
    -- and what you see is UTF-8 Encoding in action (rather, what you see with a non-UTF-8 aware text editor).
    Check the Javascript Tools Guide, section "File- and Folder-supported encoding names", for an encoding that better suits your needs. Actually, you might want to check the generated HTML file -- UTF8 is a perfectly acceptable character encoding, but you have to tell your browser it is this one.
    Alternatively, you can always check the string buffer text for any character codes (which are Unicodes) above 126 and replace these with the universal "&#xxx;" notation for out-of-range character codes.

  • Exporting DPX sequence: frame rate incorrect in exported file

    Hello all, I'm new here.  I'd really appreciate some help with this issue.  My sequence and source files I am working with are 2048x1240, (1.0), 23.976 fps .  I am exporting a DPX file sequence with matching settings. 
    The problem is, when I import that new DPX file sequence back into my Premiere project, or an AE project with the same settings, the new DPX file has a frame rate of 29.97 fps. 
    I've tried numerous times and checked all my settings.  I can't figure out why the new DPX sequence is not 23.976 fps.  Any ideas what I am doing wrong here?
    here are my export settings, note output and source have matching frame rates:
    and here is a screen grab showing the file properties of my new exported DPX sequence, after importing back into Premiere Pro CS5, with a frame rate of 29.97 fps. 
    Any help will be greatly appreciated!
    thanks,
    Jeremy

    Hi there.
    I am having the same exact problem, in CS6.
    BUT, I have exported this project countless times, and only after my last edit has it started to export at 29. My entire movie is in 23.97. I have tried interpreting the one clip that is 29, but this does not help. It will not allow me to interpret the whole project at once.
    Are there any other solutions?

  • Concerning multiple frame-rates in one export file to perceive important necessary philosophies.

    consider READ QUESTION, The following 4#'d Paragraphs should be skipped and not considered to be read and don't link
    to my discussion it's question.
    4.It's a strange world we live in, yet the wonders are revealed if realised once more.
    Hello my dear friend or opposition. As this was my first post I represented my normal
    thought flow throughout as it would be me daily, reflecting as necessary, apologizing in advance
    if thrown out of balance.
    1.Rather contradicing or raising questions, I would like to consider this very moment the age
    of turn around points. As the evolution and perhaps one a day, revolution continues I would
    like to take a moment to stand by this process, I conclude we are going towards the red pitt hole.
    2. I also consider After Effect a program to allow whatever creativity could thrown at it, powered
    by our imagination creating a new breed of cinema. I consider myself a philospher, always spellinG it
    wrong but even thaT I consider mental restrictions only preventing me to reach out for your location,
    wherever or however you may consider that to be so.
    3. Proclaiming filters most out, but if I could only change one mind, I succeeded. I plan to rewrite
    or so to speak, re-introduce what could be film and where we could are going with it, possibly. Film will
    be an art that could differ as much as some painters have created unpredictably impossible differences
    between them selfs. Concludingly art style differ so does reality, I am thanking the creators of After Effects,
    and improvers, hereby with a salute for a program potentially as versatile.
    QUESTION
    Film=60:00 seconds
    first 00:10 seconds=>a 2000FRAMES/s animation,
    2nd 00:11-60:00 seconds=> 60FRAMES/s film.
    Exports results in one frame-rate, I have done insufficient research as why this is still a limit,
    or might not be because of simply not knowing enough yet. I created this story that could
    potentially explain our source and the infinite continuation of that and why.
    Thank you for your time, and I do appreciate it already if
    you read this far. Information regarding the question is fine.

    Imagine a movie theater. The projector is running happily away at 24 fps. All of a sudden you want to watch the movie at 60fps. You pick up your cell phone and call the lobby and talk to the manager. He thinks this is an interesting idea so he sends the projectionist up to the booth to look for a speed control on the projector. No luck, this one only runs at 24fps.
    That's how video containers work. You render to a container (mov, avi, flv, whatever) and you've just bought a projector with only one speed. If you want to change speeds in the middle you have to have a very special projector. No way around that.
    So the answer is that you can't render to the same container with different frame rates.
    You can, however, in a single comp, have footage that runs from 1 frame per hour to 99 frames per second. You can interpret the footage placed in a comp at any frame rate from 1 per second to 99 frames per second, which would accomplish what you are trying to do, except for the part that the first hour of the movie rendered movie would contain more than one frame.
    There are different types of containers however that can display each frame for a specific time interval. Animated Gif is the simplest movie container of this type. Flash is the most common. These are non standard video containers and you have to control the timing outside of AE.
    It would help if we had a little less escortaric posing of your question. What exactly, in an actionable question, are you trying to do and why?

  • What frame-rate should I choose for iOS devices ?

    Hi there,
    I have my project set to 60FPS. everything looks smooth and fine  when testing on the iphone 4s.
    I don't have a 3G to test on yet, should I leave the framerate as 60FPS for 3g or lower it?
    I don't really understand how to determine what to set the framerate for best performance or even if it matters.
    Just after some clarification about what to set the framerate to.
    Thanks

    Yes release is same as non-debug
    Okay I finally get your question.
    The idea is to keep a value for fps that meets your requirement. Using a value higher than this wastes resources. A simple example would be running an application at 60 fps that is an enterprise application which is clearly wasteful. For your scrolling usecase, if your performance requirement is of 40 fps then keep framerate at 40. Now two things can happen either your device will have enough juice to run at 40 fps or it won't have. If it has the juice it will run at 40 fps no issues. But if it does not have enough juice then it won't and cause stutter. In such a case raising the framerate to 60 will serve no purpose, because that relatively slower device could not scroll at 40 fps, no chance of it to scroll at 60 fps. You should not concern yourself to keep different framerates for different devices. Keep the framerate at a value that meets your requirement, if the underlying device can play at that fps it will play, otherwise it will stutter.
    To answer your original question, no you will not get smoother scrolling on a lower frame rate.

  • What frame rate timeline should I use for 1080p 60fps premiere pro

    When using 1080p 60fps clips what sequence should I use when creating a timeline that would work the best for slow mo application?
    I read that you should use a 24 fps timeline but i'm not sure?
    Also I have a few 720 @ 120 fps, should I create a separate sequence for that and what kind of timeline should I use since cs5 only has 1080 @ 60fps option?

    24 is a good frame rate for most animations but some people like 30 and for the max stress on user systems and animation smoothness, use 60.

  • Preserve frame rate when loading one swf into another

    Is there a way to preserve the frame rate of a swf when
    loading it into another swf that plays at a higher frame rate. I'm
    loading some flash ads that mostly run at around 12-15 frames a
    second into a portfolio site that runs at around 40 frames per
    second. All my ads play too fast. The link is:
    www.dg8tal.com/portfolioidea.html
    Thanks!

    As far as I understand it, there is no option to override the
    frame rate designated by the main movie you are loading into. The
    SWF file you are loading always inherits the framerate of the SWF
    you are loading it into. Here are some suggested work-arounds that
    might help:
    1) Lower the frame rate of the main movie on the website that
    you are loading into.
    2) Expand the timelines of the advertisements just for use in
    your portfolio
    3) Put your menu and thumbnails in one HTML frame that can
    then load each item in another HTML frame above it. Since each SWF
    would load on its own, the framerate of your main swf would not
    matter. You would lose your nice resizing effect though unless you
    did some more complicated integration with javascript I imagine.
    I would recommend going with option 2, since that will take
    the smallest amount of work while preserving your overall design.
    However, with the faster framerate, your advertisements would have
    difference performance characteristics that you'll need to assess.
    I'm trying to think of more options, but these seem to be the
    first things that come to mind.

  • In what frame rate (fps) iMovie for iOS exports videos?

    I shot two similar clips with an iPhone 6. One in 30fps and the other in 60fps just to see how much smoother would the slow motion be in iMovie. The clip shot in 60fps worked great even when slowed down by 1/2. The odd thing was, that when i reset both clips to normal, original speed and whatched the movie in in full screen in iMovie, I noticed that the smoothness of the clip shot in 60fps is gone and both clips look like they were shot in 24fps or 30fps.
    So my question is, in what framerate iMovie exports projects? And is there a way to export in 60fps?
    Thank you for your help!

    Sadly it appears that ALL exports are converted to 30p only incuding Prores !, some like iCloud Sharing are even less 720/30p 5Mbps
    True for iMovie for iOS and latest iMovie for Mac that does not have anymore "export to Quicktime" that enabled 60p export
    Big regression only driven by marketing issues,
    Final Cut Pro X solve the problem on Mac OSX
    Pinnacle Studio solve the problem on IOS 8

  • What frame rate should I shoot?

    This has been a nagging question I need to get answered. I have a JVC 700U and shoot football highlites and put the hour long show on the web. I would like to keep the file size as small as possible for obvious reasons but still maintain quality. I have been shooting in 720p 60 then editing in a 29.97 timeline. The 29.97 timeline keeps the exported H.264 smaller than the 59.94 timeline would. Should I keep the timeline 59.94?  Should I make the timeline 30p instead of 29.97? Also, what about shooting in 30p since my timeline is 29.97? (or 30p) As you can tell, I am very confused and just looking for the best combo? The camera does not offer 29.97 or 59.94 data rate.
    Any thoughts would be greatly appreciated. www.northcoastgameoftheweek.com
    Best.
    Tom

    Should I keep the timeline 59.94?
    You can if you want. Using a 29.97 timeline allows you to conform the 60p media to make slomo.
    Should I make the timeline 30p instead of 29.97?
    No.
    Also, what about shooting in 30p since my timeline is 29.97?
    30p is 29.97 with segmented frames. I don't like it as a format.

  • What frame rate should I use?

    I have started a new project. There is no one format that I will be using. The only constant is that I will be outputting to Blu Ray DVD. The content will include a mix of video, stills and motion graphics all about equally. I have traditionally used 29.97 for all my timelines. However, since my distribution will be primarily for Blu Ray players and/or H.264 for computer display, would my video quality benefit if I set up my editing timebase to be 60?
    Thanks,
    Brian

    Blu-ray does not support 1080p60. It supports 1080i60 and 1080p24. If you wanted 60p, then you would use 720p60.
    The problem with this issue is that a great deal of the public thinks that 1920x1080 is "1080p" without knowing what that means. So there is some confusion over 1080p60 in particular. Consumer cameras with that resolution and rate just appeared.
    Here is my "for the love of all that is holy, get the terms right" post:
    http://discussions.apple.com/thread.jspa?threadID=2435232&tstart=0
    Jeremy

Maybe you are looking for