Where to Load Movies
I have my main file with 3 links.
One of these links is a photo gallery. When the link is
clicked, I have a strip of thumbnails that opens from the bottom of
the main page. Then I want to click the thumbnail that loads
another swf file.
At the moment the strip of thumbnails is an internal movie
clip and when you click on a thumnail this will then load an
external swf.
However my links on the main page are all over the place.
When I click eg: photos, the animation happens ok, but if I
then click link 1 the photos strip is still there.
How can I action these buttons to transition between links,
so each link works indepenently. Fade in/out. And without having
separate swfs.
Otherwise I need to bring in the photos strip on enterframe
some how and try to target an external swf that's not part of the
mother file.
thanks
Hi, Yes I've seen these before and that will come in handy.
WhatI am having problems with is that when I action a button,
this plays an animation ok and all good.
However when the next link is clicked I want the first
animation to fade out and return to its original position.
I have tried gotoAndPlay fade out and that works on the first
instance but of course when it is clicked again it goes back to
that part of the timeline.
so how can I get these buttons to tranistion pages
properly?
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After updating my Apple TV, it will no longer load movies from my iTunes library. Music works, but no movies. I've turned this puppy every which way but loose, but no joy. Is there a way to roll back an update?
Greetings,
I've never seen this issue, and I handle many iPads, of all versions. WiFi issues are generally local to the WiFi router - they are not all of the same quality, range, immunity to interference, etc. You have distance, building construction, and the biggie - interference.
At home, I use Apple routers, and have no issues with any of my WiFi enabled devices, computers, mobile devices, etc - even the lowly PeeCees. I have locations where I have Juniper Networks, as well as Aruba, and a few Netgears - all of them work as they should.
The cheaper routers, Linksys, D-Link, Seimens home units, and many other no name devices have caused issues of various kinds, and even connectivity.
I have no idea what Starbucks uses, but I always have a good connection, and I go there nearly every morning and get some work done, as well as play.
You could try changing channels, 2.4 to 5 Gigs, changing locations of the router. I have had to do all of these at one time or another over the many years that I have been a Network Engineer.
Good Luck - Cheers,
M. -
I have a load movie button working correctly, and I have a
photo gallery with 'back' and f'orward' buttons working correctly -
but when I try to load the photo gallery swf file, onto my page
with the load movie button, I get an endless NaN error pop up on
screen.
Does anybody have any suggestions as to where I'm going
wrong?
Many thanks.NaN (Not A Number)
The chances are that it’s a string being passed back to
something that’s expecting a number. -
Go to frame, play a few then load movie?
I am working on a continously playing banner that has 5
different movies. there is a navigation bar below with 5 buttons,
one for each movie. There is also a puase/play button so you can
stop the animation and resume it. What I cant figure out is how to
actionscript the buttons. I need them to jump to a particular frame
in the current movie, play a specific set of frames (the outro
animation sequence), then load the appropriate movie.
on (release) {
gotoAndPlay(series of frames???);
loadMovie("movie2.swf", 1);
Any suggestions? Thanks!I'm still having trouble grokking it...... Ok so I am
watching the animation, Movie #1 ends and loads Movie #2 and I am
on Movie #1 but I decide I want to jump to movie #4 (there are 5
movies altogether), I click on the button for Movie 4, it then
jumps to the frames I labelled to play the outro, then loads Movie
4.
So in one scenario I can watch all 5 movies in sequence. At
the end of each movie is the frame:
var holder_mcl:MovieClipLoader = new MovieClipLoader();
holder_mc.clear();
holder_mcl.loadClip("your_file.swf", holder_mc);
where "your_file.swf" is the next movie in the sequence e.g.
movie2.swf at the end of movie1's timeline.
In the scenario I descfribed above where I want to skip Movie
#3 and jump to movie #4, I use the button code:
on(release){
holder_mc.clear();
gotoAndPlay("movie2outro");
to play my outro, but if I am currently in movie #2, where
loading movie3 is called to load at its end of that timeline, how
can I load movie #4 in a frame in the same timeline?
You can see something similar on the home page for Micron
http://www.micron.com. The big
difference is that my "slide show" plays continuosly (will
autonmatically go to the next "slide") whereas you have to choose a
link on the bottom on the the micron.com one to go to another
slide.
Thanks so much for your help! -
Controlling main timeline from loaded movie
I have loaded an external movie onto the main movie in a
movie clip called "mainholder" - In the main timeline on the main
movie there is a "stop" command on frame 1. From the loaded movie,
I want to control the main timeline and tell it to go to frame 2.
Can someone tell me the actionscripting to do this, I have tried
several commands and getting frustrated. ;-)
Thanksmovies are loaded into levels. The main movie is always
considered level0 a.k.a _root in the AS. When you load a movie into
another, the main movie is also considered the parent of that
loaded movie a.k.a. this._parent in AS where this refers to the
loaded movie. If you want something in the loaded movie to control
the main timeline you could call it like this...
_root.gotoAndStop(2); or _root.gotoAndPlay(2); depending on
what you want.
but because of the parent/child relationship, it can also be
done like this....
this._parent.gotoAndStop(2); or this._parent.gotoAndPlay(2)
Although the first method is less to remember, the second
method proves the most friendly and re-usable. Let me explain...
Say that you did something like this....
[MAIN MOVIE]
[LOADED MOVIE]
{Loaded Movie with buttons to control LOADED MOVIE}
Your main movie loads a movie and when this loaded movie
reaches it's 10th frame, it loads another movie where the buttons
reside for controlling that clip. If you used _root in the button
movie, it would cause the main movie (_root) to be called and not
the LOADED MOVIE as you had intended during its design prior to
trying to make this new main movie (and it would work as intended
if you opened the LOADED MOVIE's fla file and exported). If you use
this._parent in the button movie, it will always make it's calls to
the LOADED MOVIE's timeline and not the main clips timeline.
Sorry if this confuses you but it's important to
understand. -
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For example,
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How and where to define movement type for O4G1 or O4H1.
Please, answer to me.
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Whenever I load a movie clip into the target and test my
movie, the loaded movie clip always loads in the bottom right. I
think this is a registration error but I am not sure how to fix it.
My target is 835px by 635px, same as the movie clip I want to load.
Any help would be much appreciated.Position the blank movie clip in the top left corner where
you want to have
the external movie clip loaded.
Note that if the external movie clip has dynamic content
creation via AS or
different content size on higher numbered frames you may find
it will show
content to the left and top of the blank movie clip because
initial size is
not detectable. In particular if you are loading Flash movie
that you
created that you used a third party tool such as xCelsius. In
this case you
need to MovieClipLoader and once the onLoadInit event fires,
manually
position the blank movie clip which is passed as an argument
for coding
convenience.
Lon Hosford
www.lonhosford.com
May many happy bits flow your way!
"northstar_86" <[email protected]> wrote in
message
news:e27cer$5i2$[email protected]..
Whenever I load a movie clip into the target and test my
movie, the loaded
movie clip always loads in the bottom right. I think this is
a registration
error but I am not sure how to fix it. My target is 835px by
635px, same as
the
movie clip I want to load. Any help would be much
appreciated. -
HT1551 Apple TV problems loading movies
My Apple TV is taking forever to load movies. Sometimes it jsut stops loading. If I pause a movie, it won't start again where I left it, I have to reload it. My internet speed is OK. Some movies play just fine. Others give me problems. When I 1st bought this a year and a half ago there were not such problems.
What is your actual internet speed (www.speedtest.net) ?
Check netstumbler for network interference
Try ethernet if on wifi
Ensure you're using your ISPs DNS (settings - network - configure TCP/IP - automatic) -
Loaded movie communicating back to the loader
Hi,
We have got a swf which loads another swf. everything works
fine, we can change things in the loaded movie through the loader.
But now we need the buttons in the loaded movie calling a method or
trigging an event in the loader. We have been doing that by using
LocalConnection, but now we need another approach.
How to do that?
CheersHi Kglad,
Thanks for helping,
you are right, we have been using LocalConnection because we
had two separeted SWF.
But now we have got another project where we will have one
SWF loaded into it by loadMovie();
As we are new to Flash and ActionScript, what we really would
like to know is how could we call a method in a movie clip located
in the loader SWF, say mc_loader. We have created a new class
(extended from MovieClip) and inserted a new method on it called
dispatch(pValue:String).
then, from the loaded SWF we have tried, as you said,
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and also:
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Thanks very much -
Problems with loop on progressive loaded Movie
Hey I got help for a a week ago to do a loop on progressive loaded movies, but nov I got a problem it only loops on keyframe one and not on keyframe 2. Do anyone know how I can sort that out..?
I have the following on keyframe 1, where everything is perfect:
var timedelay:Number = 3;
var video;
var nc:NetConnection;
var ns:NetStream;
nc = new NetConnection();
nc.connect(null);
ns = new NetStream(nc);
ns.client = this;
ns.addEventListener(NetStatusEvent.NET_STATUS,netStatusf);
function netStatusf(e:NetStatusEvent) {
if (e.info.code == "NetStream.Play.Stop" && Math.abs(durationNum-ns.time)<.1) {
setTimeout(replayF,timedelay*1000);
function replayF(){
ns.play("film/film1.f4v");
var durationNum:Number;
function onMetaData(iObj:Object):void {
durationNum = iObj.duration;
video = new Video(287,263);
video.x = 204.1;
video.y = 140.5;
addChild(video);
video.attachNetStream(ns);
ns.play("film/film1.f4v");
and on keyframe 2 I got this, here it chooses a randome movie from the Array, when it'a chosen it dosen't loop:
var moviesA2:Array =["film/film1.f4v", "film/film2.f4v", "film/film2.f4v", "film/film2.f4v", "film/film2.f4v"];
var movie2:String = moviesA2[Math.floor(Math.random()*moviesA2.length)];
var timedelay2:Number = 6;
var video2;
var nc2:NetConnection;
var ns2:NetStream;
nc2 = new NetConnection();
nc2.connect(null);
ns2 = new NetStream(nc2);
ns2.client = this;
ns2.addEventListener(NetStatusEvent.NET_STATUS,netStatusf2);
function netStatusf2(e:NetStatusEvent) {
if (e.info.code == "NetStream.Play.Stop" && Math.abs(durationNum-ns.time)<.1) {
setTimeout(replayF2,timedelay*1000);
function replayF2(){
ns2.play(movie2);
video2 = new Video(287,263);
video2.x = 204.1;
video2.y = 140.5;
addChild(video2);
video2.attachNetStream(ns2);
ns2.play(movie2);i assume you've applied ns.close() when going to frame 2 so that stream stops looping. then use:
function netStatusf2(e:NetStatusEvent) {
if (e.info.code == "NetStream.Play.Stop" && Math.abs(durationNum-ns2.time)<.1) {
setTimeout(replayF2,timedelay*1000); -
Load movie and go to the specific cue point?
How can I load movie(1.swf) into the current file and make it go play the specific cue point (of the child's file)? Can someone please correct my code below?
on (release) {
loadMovieNum("1.swf",0);
// Seek to Cue Name Behavior
var c = vid.findCuePoint("second_start");
this.seekSeconds(c.time);
// End Seek to Cue Name Behavior1. no code following loadMovieNum("1.swf",0) will execute.
2. it's not clear there's an flvplayback component named vid anywhere. if there is such a component, where is it? in 1.swf? -
Unable to load movie playlist?
I'm really starting to regret Upgrading to Director 11. I
didn't have any of these issues going from MX to MX 2004. All I'm
trying to do is make a simple projector work on a Mac and it's one
issue after another. Not to mention all this after updating a whole
boat load of Xtras 11 requires.
The new one is this;
Unable to load movie playlist. Does the INI file exsist? It
must contain a section '(Movies)' with an entry
'Movies01=pathname.dir'.
I've already read a couple of other forum post with the same
error message going on with others but can't find certain files
required to make the fix like the 'Projec32.skl',
and I don't know how to read, let alone make an .INI file.
I'll mention I got this error after updating to Shockwave 11
EVEN though I was not publishing a Shockwave movie.
I know I just need to include a certain file on my CD when I
burn one because all works great on the desk top, but I'm throwing
darts trying to figure out what the CD burn is missing.
So to make a long story short does anyone know what I might
be missing?
I'm new to making director movies for the Mac, and even using
a Mac so I might need it spelled out a little more for being a
novice.
Thanks in advance. :o)>
PS I tried making a Mac Projector from my PC with no good
results either.This is a very frustrating problem. I have run into it as well, but can't tell you exactly how I solved it, its been a while since I've seen it. It does have something to do with the length of the path to your projector when its published. I would suggest moving your movie as close as possible to the root of the drive, you may even want to restart to ensure all the internal variables have been reset and then republish the movie.
If you publish the movie from your authoring location and then copy the projector to a cd or the desktop the path length seems to be built into the projector at publishing. So that does not solve the problem. It is fairly easy to get a long path name - c:/mylocaldrive/documents and settings/yourusername/yourprojectsfolder/yourprojectname.dir has a path name length of 100 characters! I realize you are on a mac, but the same rules apply.
I also might be mistaken with the maximum path length. Perhaps its 128 characters?
Has anyone else run into this error?
Mike M -
This message comes up "This computer is already associated with an Apple ID" trying to down load movies of another computer of ICloud how do I get By?
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