After Effects Autoscroll - Vertical Animation Preset Issue

Hi After Effects Community,
I am hoping someone can assist me with an issue I have been unable to work out when applying the Autoscroll Vertical Animation preset in After Effects CC. I have already spent ages working way through the forums and googling topic but not quite found the answer, so here goes:
Trying to create scrolling credits for a film I am are editing. Normally, I use the titler in Premiere Pro CC for this and then use the scroll setting. This works to a point but it is very limited in terms of editing/formatting and I have been trying to create a template in After Effects where by you can simply go in and edit the text in the layers and drop the new credit roll into any project.
Taking advice from a source online (Trish Meyer I think), I created a new comp (1920 x 1080 @ 25fps and 2 mins long) and then created a precomp inside this and created all my text. I adjusted the size of this comp so that all the text layers fit onto it. This made it very long (dimensions of precomp are 1920 x 16000. Other settings matched the main composition). I then went back to my main comp and applied the Autoscroll Vertical Animation preset behaviour effect. I thought this was it as the effect did create a scroll but I found that it didn't start the roll from the beginning of my text, rather half way down, and also only scrolled so far before it stopped scrolling.
Does anyone have any advice or recommendations as to what I need to do here to create the desired effect? Ideally I need it to roll through the credit text and then slowly stop on last line of credits before fading to black. I notice that the Motion Tile section of the preset effect has numbers that are red (numbers relate to Tile Centre) and assume this links to the expression attached to this effect.
Do I need to animate the centre of the tile? I saw something online about there being a maximum number of frames the After Effects can render or something like this which is why the animation stops. I must admit I can't believe that this is such a hard thing to learn how to do as I would have thought it is a basic that most film makers would need to do at some point yet it is not well covered online in the form of tutorials etc.
Anyway, I would be so grateful if anyone is able to help. If it is easier I am willing to upload my AE project file so that people can take a closer look to see in more detail what I have tried to explain here.
Many thanks,
Alex

One way to create the correct timing is to create 2 keyframes for position that are 1 frame apart. set the y value for the second key frame to be the number of pixels per frame movement that you need (say 2 pixels). then add this expression: loopOut('continue') the movement will not happen until time hits the first keyframe, so timing can be adjusted in a more familiar way, then the code just continues that movement.
You might add this animation and expression to a null, then parent the credits to the null to make it easy to adjust the credit position separate from the animation. Also, you can split the layer at the point you want it to stop moving and undo the parent for it.

Similar Messages

  • Is Motion or After Effects best for animation of High res. photographs

    Hi everyone. I’m a novice when it comes to Motion, having worked more with FCP, and I am encountering some confusing differences!
    I’m making an animation from a high res. Scanned ‘photograph’ of a flower, and I hope to maintain the great image quality, plus working with a short sound file (breathing) as a guide for the movement. (The final output is going to be large scale projection using a HD projector, which I understand is 1920 x 1080, with smaller versions for pre-view purposes.)
    The move to Motion from FCP has phased me (co-decs, pre-sets etc.. so many options) I could re-size it to suit, DV, HD or most of the ‘sizes’ supported by Motion but I’m lost as to which settings would be best for my purposes.
    I have done various tests with different pre-sets and have found that the longer and more complex the animation gets, the more jittery the playback is. I am wondering if there is a way I can work with Motion that resolves the the perforamnce thing, or if what I am doing ( length and size of animation) would be more suited to After Effects.
    I love Motion, esp. the language used in the manual and would prefer to stay with it.
    Thanking you all. I really want to understand this whole ‘video’ to ‘still-image’ move I’m making.

    First of all, you could do your video in either program and would likely get similar results (depending on your relative skill in each program). There's certainly no reason not to stay in Motion if you're happy with the interface. After Effects has just as many confusing settings as Motion when it comes to output so you're probably not going to feel any better there.
    Considering your output, I would start your project with the Broadcast HD preset. That will give you the 1920x1080 frame size which should look great on your projected screen. I would tend always to work in an HD framework when working with stills since typically they'll be of high quality.
    Make sure your stills are prepped properly for video (which is different from how they would be scanned for print work). Scan them in at a good size resolution 2500 px along the longest side at 72 dpi (high dpi is not necessary for video work). Also, use uncompressed pic formats like TGA, TIF, or PSD.
    You didn't mention how long the sequence was, and length does make a difference at times because Motion is run primarily through the graphics card as opposed to the processor. This is a primary difference between Motion and AE.
    When you are talking about jittery playback, keep in mind that it's the gfx card that is providing the "real-time" playback to begin with. So the larger the project, the less likely that the card is going to be able to play back in real-time. If timing is an issue you can change the view to draft (default is normal), or you can do a RAM preview (CMD+R). AE has NO real-time playback without a RAM preview, so keep that in mind.
    One more thing. There are several ways to do the same thing in Motion. Some of them put more pressure on the card than others. Keep your project as simplified as you can while working, and turn off things like thumbnails and previews to speed up performance.
    Good luck,
    Andy

  • After effects cc 2014 text presets can't import from bridge cc

    I'm trying to use the presets for text animation but somehow I get the message that it doesn't support this file format. How come? and how to fix?

    > Any other ideas?
    Note the last part of Rick's answer: You can still apply animation presets through the Effects & Presets panel in After Effects.
    There is a bug in the After Effects CC 2014.1 (13.1) installer that causes the wrong startup script to be used. We're working on a fix for this now. In the meantime, you can just apply animation presets directly in After Effects.

  • Problem with After effects present text animations

    When I want to use the text animation presets I get an error message, an example is when I want to use a text "animate in" preset and got the following error message:  After Effects error:  Can't import file "Fly In From Bottom.ffx": unsupported filetype or extension. ( 0 :: 1 ). I have check my bridge script settings and they are activated for After effects.

    Sounds like you are trying to import a FFX file instead of applying an animation preset. Some users are reporting problems with Bridge. Just type the name of the animation preset into the Effects and Presets panel and apply it from inside AE.

  • Flash as a Character Creation tool... After Effects as the Animating tool

    I was watching a tutorial in Lynda.com in which an animation studio in California used Flash as their drawing and painting tool for the creation of Characters... not sure what they used for the subsequent animation of the characters, but their feeling was that Flash was a better intuitive freehand/variable width outline creation program than Illustrator or photoshop for this application...  I'm not sure of their choice of Animating tools, but, its been my feeling that After Effects seems to be a more user friendly (organized) and robust, yet less confusing keyframing program than Flash... thus my question on the subject matter is....... does anyone out there have any experience with this scenario of using Flash for character creation then exporting the hopefully layered and vector artwork into After Effects for animation, and if so what is the proper workflow as far as exporting goes from Flash to get the character set up in After effects for animating.  I know the rigging and Hierarchy workflow in After Effects... more specifically I'm asking about file type for exporting from Flash to possibly keep the vector characteristics once in After Effects.  If I am off in my thoughts please clarify for me if possible the best programs for these applications! 

    My experiences back your theory.
    I love Flash with a Passion for years  Its great for low budget projects because it lets you pump out results fast. But it also has its faults as soon as you move into the medium budget realm, with more than 4-5 people working on the same project for more than a month. It will get messy, you will start to loose more and more work because of flashs rising crash tendencies. It may come in handy even in big budget productions, but solely as a Preproduction tool, that you use for developing storyboards or pitch ideas. After Effects has a steeper learning curve but in the end I would say its a much more reliable, solid tool for animators than Flash.
    I felt actually inspired by your post to come up with a little comparison bewtween flash/AE concerning the character animation workflow
    Character animation Celebrity Deatmatch : FLASH vs. AFTER EFFECTS
    Flash
    After Effects
    Robustness
    ++
    Shared Assets across platforms
    ++
    Auto-Lipsynching options
    ++
    Drawing Capabilities
    ++
    0
    Quick Results
    ++
    TargetFormats
    ++
    Animationlimit
    1 min
    >60 min
    2nd Party frameworks especially for animators
    ++
    2,5 D/3D capabilities
    +
    Audio workflow
    +
    Interactive capabilities
    ++
    Programming language
    ++
    0
    Particles
    ++                         
    Accessibility
    ++
    +
    I was astonished that the result was so clear.

  • After Effects CC 2014 Graphics Card Issues?

    I just updated to After Effects CC 2014 the other day and have been having issues with it accepting my graphics card.
    I worked with AE CC before this with this card and haven't had any issues. The program will not use the graphics card for any ray traced rendering. The error message that I get at startup of after effects says "Ray Tracing on the GPU requires an approved NVIDIA graphics card and CUDA 5.0 or later." I have CUDA 6.0.37 installed
    2013 15" Retina Macbook Pro
    Intel i7
    NVIDIA GeForce GT 750M 2GB
    512GB SSD
    Mac OS 10.10 "Yosemite"
    AE CC 2014

    This is what After Effects screen shows. Its weird because AE says that my driver version is 1.0, but its actually 6.0.37

  • After Effects 2014 CC Ram Preview Issue

    Ever since I upgraded to CC 2014(from CC) I have been experiencing an issue. My RAM preview will start somewhere in the middle of my in/out points. I have to wait for it to loop to see the beginning. I have tried checking/unchecking "from current time," I have tried cycling through the playback options, and I have tried clearing my cache. Nothing seems to work. Any help would be greatly appreciated!

    This is a known bug with Mac OSX v10.10 (Yosemite).
    After Effects with Mac OSX v10.10 (Yosemite)

  • After Effects CS6 input v source issues......

    I have 1080P 25 MXF dnxhd 185 8 bit footage that has been graded in Davinci Resolve. I have outputted the footage as 1080P 25 Quicktime Dnxhd 185 8 bit as After Effects doesnt seem to support MXF.
    I imported this footage into AE added neatvideo noise reduction and rendered the output as Quicktime DNXHD 185 1080P 25 with a couple of issues.
    The output is blurry where movement happening such as hand gestures,  and visually looks interlaced (it isn't Im just describing the look)
    Furthermore I viewed both the Source file and AE render in Quicktime player and looked at the inspector for details:
    The source data rate read: 185mbits/s
    The AE output data rate read: 598.22mbits/s
    The output file is much bigger than the input file....
    Im wondering why.... as I made all the codec settings consistent with the original. I dont know if this is why the output has gone wrong or ifd its something else, but DnxHD 185 should be 185 mbits shouldnt it?

    Use TIFFs. AE doesn't play well with the Avid CoDecs. Adobe blames Avid, Avid blames Adobe. You get the idea... 'nuff said.
    Mylenium

  • After Effects CS6: ***Layer Cache Indicators*** issues

    I guess i jumped the guns too soon on the CS6 upgrade (from CS5.5 Production Premium) as I've discovered quite a major issue with one of the selling points of this product.
    The issue is with After Effects CS6, as enabling Layer Cache Indicators is not available. You can only select to show the global cache indicators (thats the render blue/green line on top of all the layers), but i really wanted to see the render bar for each of the layers, which was heavily advertized upon release of CS6.
    Adobe, you have to fix this asap, release an update. This feature is available in CS5.5 (I've checked) but no where can i find to enable it in CS6.
    PLEASE HELP!

    Its the Timeline panel menu, that yellow button on the top-right corner within the timeline. That opens up a menu, hold CNTRL + select show cache and the render bars going to appear on each of the layers. This should work for MAC i think.

  • After Effect cs4 export and render issue

    When I tried to render or export a video, After Effect(CS4)
    become no respond and close,after that, my computer shut down too!
    My computer:
    Althon 64X 4600+
    2GB DDR2 Ram
    ATI HD5870 (500mb video Ram)
    Windows 7 32 bit
    Can anybody can slove this problem for me?

    Mylenium asked very pertinent questions.  I'll make some educated guesses, which may or may not apply.
    First thing: 2 GB may seem like a ton of memory to you, but in AE-Land, it's NOTHING.  You need to trick that machine of yours out with memory.  On a 32-bit system, that would mean bringing it up to 4 GB.
    If you're trying to use multiprocessing, turn it off and leave it off.  On a 32-bit system, you'll never have enough memory to make multiprocessing work efficiently.
    Trying to speed rendering by using Open GL acceleration?  Turn that off, too.
    Since you're on a 32-bit system, the most recent version of AE you can run is Version 9.  Make sure it's fully updated. 
    But if you shot video on a DSLR, HDV Camera, XDCam or Flip Cam, you could still have problems.  Since you can't be running AE 10, which pretty much solved the problem of long-gop footage, here's why:
    Dave's Stock Answer #1:
    If the footage you imported into AE is any  kind of the following -- footage in an HDV acquisition codec, MPEG1, MPEG2, AVCHD, mp4, mts, m2t, H.261 or H.264 -- you need to convert it to a different codec.
    These kinds of footage use temporal, or interframe compression. They have keyframes at regular intervals, containing complete frame information.  However, the frames in between do NOT have complete information.  Interframe codecs toss out duplicated information.
    In order to maintain peak rendering efficiency, AE needs complete information for each and every frame. But because these kinds of footage contain only partial information, AE freaks out, resulting in a wide variety of problems.
    I'm a Mac guy, so I like to convert to Quicktime movies in the Animation or PNG codecs; both are lossless.  I'll use Apple's Compressor, Adobe Media Encoder or Quicktime Pro to do it.

  • After Effects & Adobe Media Encoder Rendering Issue

    Hi,
    First of all,  just to give a background, I am running Windows 8 and Adobe After Effects CC. We had purchased the computer 2 weeks ago and I was working on a video and everything was fine in After Effects. I then went to render it using Adobe Media Encoder to get the H.264 file type that AE CC doesn't have anymore. AME rendered the first time but I had to make more changes. I went to render it a second time and AME crashed and my computer blue screened. Now when I go to Add compsition to media encoder the program shows the splash screen but then it crashes every time. So after some research I found that there were output settings that you can check to allow AE to render H.264. I rendered my video the first time and it worked fine. I had some mismatched audio so I had to make some changes to it again. I went to render it a second time this morning and I got an error message that said " After Effects Error: Rendering error while writing file...unable to delete existing file." This also crashed and blue screened my computer, now it won't let me render at all in either program. Are there any fixes to this problem?
    Thank You!
    Frank

    Did you re-boot? Did you try re-booting in safe mode? Did you add anything to your computer or run any updates between the first render and the time this problem started?
    Did you try creating a new comp, adding a single solid, and then rendering? If that works tell us about your source files including type and compression.
    If that fails then  make sure that you have run all the updates. Then, make sure you have not installed any 3rd party codec packs. Then, dig up the error log and look for anything you can find that starts with "unable" or "crash" and that may give you a hint.

  • Premiere pro cs5 Adobe After effects cs 5 Dynamic link issue

    Hi i have a project in premiere all on the time line cut into different snips of footage the videofiles are avi ... i want to take i snip of footage into after effects to make some edits and effects  on it i have tried the following
    1....opening a new comp in ae  ....right clicking the footage in premiere copying  then pasting it into ae nothing happens
    2.... i right click the footage in premiere and choose replace with after efects comp ...ae starts up fines asks me to give the comp a name ..then i get a new comp with the footage name in the project window with a lil what looks like a film icon next to it ...but the screen to the right is  black showing me no video ....what am i doing wrong any help would be great thanks

    Hab mir mal heute die ganze Master Collection runtergeladen.
    Alle Programme gehen, bloß die Beiden (Premiere und After Effects) gehen nicht, siehe oben....
    Was mich aber wundert, habe noch das alte Programm Premiere CS 3 gefunden, und mal installiert. Das geht ohne Probleme, mag sein das dies andere anforderungen hat, aber ein Q9550 sollte doch reichen.
    Befehlssätze und Features:
    Q9550: MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, EIST, Intel 64, XD bit, iAMT2, VT,
    I7 920: Hyper-Threading, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, EIST, Intel 64, XD bit, iAMT2, VT,
    I7-2600k: Hyper-Threading, VT-x, AES-NI, Intel 64, Idle States, EIST, Thermal Monitoring Technologies, Intel Fast Memory Access, Intel Flex Memory Access, XD bit
    Aber ob es wirklich daran liegen kann?
    Das neue System wird zwar eine I7-2600k als CPU haben, aber leider gibt es kaum eine CS4 Software von Adobe mehr.

  • After Effects 5.5 rendering audio issues

    I am using After Effects 5.5.  I am using Mac OS X snow leopard 10.6.8.  I was trying to render but was having problems with the audio.  I installed QT 7 but the problem is still happening with message 'After Effects Error: Opening sound component -2166.'  Help?! Has this ever happened to anyone?

    Check, whether you have installed some specific voice-over or voice messaging software or something like an external headset/ microphone. this looks like a hardware driver/ CoDec error. Anything beyond that will require much more details on what's involved in your comp and render settings...
    Mylenium

  • After Effects Red Epic updating preview issues

    Ok I downloaded "Red Epic Importer" for AE CS 5.5  (10.0.2.4) running on a HP Z800 with 22 gig of ram.
    1) I followed the 'Read me" file for AE of course I backed up  'ImporterRED.prm" and "ImporterREDServer.exe"
    2) And I loaded the new After effects cs 5.5 Red preview files
    3) When I re-start AE I get:
    'After effects warning: The following plugins have failed to load.
    Please reinstall these plugins:
    C:\program files\adobe\abobe aftereffects cs5\support files/(media core plug-ins\common\importer Red.prm"
    3) I double checked and yes I only have one copy of each file.

    You are using After Effects 10.0.2.4? That is After Effects CS5, not After Effects CS5.5.
    The RED Epic importer is for After Effects CS5.5. It will not work with After Effects CS5.

  • After effects Cs5.5 trial download issues?

    When i go to download After effects Cs5.5 it asks me to login to my adoe ID even though i already have? and it wont start the download?

    Where did you choose to download the install files too?  Which operating system are you using?

Maybe you are looking for