Feature Request: Class Editor - Allow method code.

Hi jDev team, and keep up the wonderful work.
It seems to me that with a minor enhancement (in terms of technical complexity) to the class editor, a major functional achievement can be accomplished.
Within the class editor give us the ability to actually code/edit/maintain the methods. This, would not only enhance the useability of the class editor, but would also open the absolute possibility of custom coding a complete java file without the use of the editor. This coding style (simply maintaining methods) blends very nicely with oop methodology. With the ability to also maintain javadoc details on our classes and methods from within the class editor, why ever use ancient code editors?
I think, marketing would like the idea as well.
Please let me know what you think. Thanks.
-Nat

Correct.
Preferably, while 'walking the list' of method names, the contents (between the braces) of that method should be viewable/editable in another open panel.
While at it, please supply the same support of inner classes as well, and voila, you almost don't need the editor!
Thanks
-Nat

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    I've stopped using volume altogether now, and instead use 'Gain' mapped to "g" key in premiere keyboard layout. SUPER useful, for all the reasons you describe. I've never used I/O marks, but you can make big selections of clips, or a whole track's. Volume controls in Premiere, as far as I can tell, caps at +6DB for some reason. I routinely have to go much higher than that. also there is a very intelligent gain options screen that lets you bump your selected clips relatively by +/- DB levels; or set absolute values; OR set normalization targets. I LOVE IT, and its all I use now.
    It seems to me that the audio component of Premiere if far more sophisticated than any other NLE I've used  [ Avid MC, FCP...]. My only caveat is that volume and gain are not integrated across all methodologies. For example, you can have a volume adjustment on the clip, the track, and gain adjustments on the clip all operating independently- its alot to keep track of on projects that get passed back and forth between different editors with different methods!

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