Need alot of help setting up a WRT54G ver.6
Ok, all i have is the router, (WRT54G Ver. 6 - Wireless G Broadband Router) Ive lost the box it came in, and everything with it. (I also have the power supply & 2 cords) A friend of mine setup everything for me at my old apartment, but Ive moved and have to do everything on my own this time.
At my old place my computer was the central computer where the broadband modem was, my roommate had a wireless usb card of some kind, that allowed him to connect to the network.
This time i have to have another computer as the central comp and i need a wireless usb card myself. I dont know what kind to get and how much it will be, any suggestions.
I also dont know how to set everything up, and what type of hardware/software i will need, i was hoping all the drivers and sofware would be online but im not sure. Im not sure if the computer here needs a different network card or something similar either.
Im also worried about how my computer is already setup, will i have to delete and redo all the settings already in effect, how do i do all this stuff
Any advice would be very appreciated, i know nothing at all, not even what wires plug into what.
setup modem connected to the internet port on the router and pc to the regular port on the router...reset the router for 10sec. then turn if off for the same amount of time while the router is off turn the modem as well.whats the model of your modem?
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Space recovery. Need ALOT OF HELP!!
Help! I feel so bad.. I accidently made bootcamp make a partition and it took 20g of my macbook air. So i removed the partition of my mac and I Still have the same amount of space.
I had 33G at first
but when I accidently made the partition
I now have 13G
HOW DO I RECOVER THE FREE SPACE?!?!?!
I NEED ALOT OF HELP I FEEL SOOO BAD
I got this mac this year for christmas and I've already ruined it..
Please oh please help me!Use Disk Utility
Applications->Utilities->Disk Utility
1. Highlight the Disk in the left panel
2. Select the Partition Tab
3. Expand the volume immediately above it by dragging its resize corner
4. Click Apply
See also : http://macs.about.com/od/applications/ss/diskutilitysize_5.htm -
I am creating a program so that games can be purchased, which was going well up until i added the add and remove code.
I get multiple compilation error messages from most of the files as they are working in conjunction with each other.
I have created a seperate file so that i can add games and save them in a .dat file so that they are avaliable to the main program which also does not compile successfully.
When the program starts the list of games for sale should automatically be filled from an input data file which must contain read and write list methods. therefore, i have created the following files Game.java, GameList.java and GameFileHandler.
Would anyone be able help? Any help would be grately appreciated.
I have included the files needed to run the program.
RunMobileGame
import java.awt.*;
public class RunMobileGame { // Begin Class
public static void main (String[] args) { // Begin Main
EasyFrame frame = new EasyFrame();
frame.setTitle("Game Purchase for 3G Mobile Phone");
MobileGame purchase = new MobileGame(frame); //need frame for dialog
frame.setSize(500,300); // sets frame size
frame.setBackground(Color.lightGray); // sets frame colour
frame.add(purchase); // adds frame
frame.setVisible(true); // makes the frame visible
} // End Main
} // End Class
MobileGame
import java.awt.*;
import java.awt.event.*;
class MobileGame extends Panel implements ActionListener { // Begin Class
The Buttons, Labels, TextFields, TextArea
and Panels will be created first.
private Panel topPanel = new Panel();
private Panel middlePanel = new Panel();
private Panel bottomPanel = new Panel();
private Label saleLabel = new Label ("Java Games For Sale",Label.RIGHT);
private TextArea saleArea = new TextArea(7, 25);
private Button addButton = new Button("Add to Basket");
private TextField add = new TextField(3);
private Label currentLabel = new Label ("Current Basket",Label.RIGHT);
private TextArea currentArea = new TextArea(3, 25);
private Button removeButton = new Button("Remove from Basket");
private TextField remove = new TextField(3);
private Button purchaseButton = new Button("Purchase");
private ObjectList gameList = new ObjectList(20);
Frame parentFrame; //needed to associate with dialog
All the above will be added to the interface
so that they are visible to the user.
public MobileGame (Frame frameIn) { // Begin Constructor
parentFrame = frameIn;
topPanel.add(saleLabel);
topPanel.add(saleArea);
topPanel.add(addButton);
topPanel.add(add);
middlePanel.add(currentLabel);
middlePanel.add(currentArea);
bottomPanel.add(removeButton);
bottomPanel.add(remove);
bottomPanel.add(purchaseButton);
this.setLayout(new BorderLayout());
add("North", topPanel);
add("Center", middlePanel);
add("South", bottomPanel);
addButton.addActionListener(this);
removeButton.addActionListener(this);
purchaseButton.addActionListener(this);
The following line of code below is
needed inorder for the games to be
loaded into the SaleArea
MobileGame aMobileGame;
if (! GameFileHandler.readRecords(dataList)); { // Read records from data file
} // End if
for (int i=1; i <= dataList.getTotal(); i++) { // Begin for
aMobileGame = (MobileGame) dataList.getObject(i);
saleArea.append(i + " " + aMobileGame.getName()
+ " " + aMobileGame.getText()
+ " " + aMobileGame.getPrice()
+ "\n");
} // End for
} // End Constructor
All the operations which will be performed are
going to be written below. This includes the
Add, Remove and Purchase.
public void actionPerformed (ActionEvent e) { // Begin actionPerformed
If the Add to Basket Button is pressed, a
suitable message will appear to say if the game
was successfully added or not. If not, an
ErrorDialog box will appear stateing the error.
if(e.getSource() == addButton) { // Begin Add to Basket
MobileGame aMobileGame;
try { // Begin Try
if (dataList.isEmpty() ) { // some validation
new ErrorDialog(parentFrame,"No Games Avaliable to Add");
} else if (add.getText().length() == 0 ) {
new ErrorDialog (parentFrame,"Feild Blank");
} else if (Integer.parseInt(add.getText())<= 0
|| Integer.parseInt(add.getText())> dataList.getTotal()) { // Begin Else If
new ErrorDialog (parentFrame,"Invalid Game Number");
} else { // Begin Else If
int i = Integer.parseInt(add.getText());
aMobileGame = (MobileGame) dataList.getObject(i);
currentArea.append(i + " " + aMobileGame.getName()
+ " " + aMobileGame.getText()
+ " " + aMobileGame.getPrice()
+ "\n");
} // End Else
} catch (NumberFormatException num) { // Begin Catch
new ErrorDialog(parentFrame,"Please enter an Integer only");
} // End Catch
} // End Add to Basket
add.setText(""); // Clears any characters entered in the addFeild
If the Remove From Basket Button is pressed, a
a suitable message will appear to say if the
removal was successful or not. If not, an
ErrorDialog box will appear stateing the error.
if(e.getSource() == removeButton) { // Begin Remove from Basket
MobileGame aMobileGame;
try { // Begin Try
if (dataList.isEmpty() ) { // some validation
new ErrorDialog(parentFrame,"No Games Avaliable to Remove");
} else if (remove.getText().length() == 0 ) {
new ErrorDialog (parentFrame,"Feild Blank");
} else if (Integer.parseInt(remove.getText())<= 0
|| Integer.parseInt(remove.getText())>=21) { // Begin Else If
new ErrorDialog (parentFrame,"Game Number out of Range");
} else { // Begin Else If
int num = Integer.parseInt(remove.getText());
boolean ok = dataList.remove(num);
currentArea.setText(""); // Clear the textArea
for (int i = 1; i <= dataList.getTotal(); i++) { // Begin for
aMobileGame = (MobileGame) dataList.getObject(i);
currentArea.append(i + " " + aMobileGame.getName()
+ " " + aMobileGame.getText()
+ " " + aMobileGame.getPrice()
+ "\n");
} // End for
} // End Else
} catch (NumberFormatException num) { // Begin Catch
new ErrorDialog(parentFrame,"Please enter an Integer only");
} // End Catch
} // End Remove from Basket
If the purchase button is pressed, the
following is executed. NOTE: nothing is done
when the ok button is pressed, the window
just closes.
if(e.getSource() == purchaseButton) { // Begin Purchase
String gameEntered = currentArea.getText();
if (gameEntered.length() == 0 ) {
new ErrorDialog (parentFrame,"Nothing to Purchase");
} else { // Begin Else If
new CreditDialog(parentFrame,"Cost � 00.00. Please enter Credit Card Number");
} // End Else
} // End Purchase
} // End actionPerformed
} // End Class
ObjectList
class ObjectList
private Object[] object ;
private int total ;
public ObjectList(int sizeIn)
object = new Object[sizeIn];
total = 0;
public boolean add(Object objectIn)
if(!isFull())
object[total] = objectIn;
total++;
return true;
else
return false;
public boolean isEmpty()
if(total==0)
return true;
else
return false;
public boolean isFull()
if(total==object.length)
return true;
else
return false;
public Object getObject(int i)
return object[i-1];
public int getTotal()
return total;
public boolean remove(int numberIn)
// check that a valid index has been supplied
if(numberIn >= 1 && numberIn <= total)
{ // overwrite object by shifting following objects along
for(int i = numberIn-1; i <= total-2; i++)
object[i] = object[i+1];
total--; // Decrement total number of objects
return true;
else // remove was unsuccessful
return false;
GameList
import java.awt.*;
class GameList extends ObjectList { // Begin Class
public Game getGame(int indexIn) { // call inherited method and type cast
return (Game)getObject(indexIn);
public GameList(int sizeIn) { // call ObjectList Constructor
super(sizeIn);
} // End ObjectList Constructor
public Game search(int gameIn) { // Begin search
for(int i=1;i<=getTotal();i++) { // find tenant with given room number
if(getObject(i).getObject() == gameIn) { // Begin if
return getObject(i);
} // End if
} // End for
return null; // no game found
} // End Search
} // End Class
GameFileHandler
import java.awt.*;
import java.io.*;
class GameFileHandler { // Begin class
public static void saveRecords(int noOfGamesIn, GameList listIn) {
try { // Begin Try
FileOutputStream gameFile = new FileOutputStream("dataList.dat");
DataOutputStream gameWriter = new DataOutputStream(ListIn);
gameWriter.writeInt(listIn.getTotal());
for(int i=1; i <= noOfGamesIn; i++) { // Begin for
if(listIn.getGame(i) != null) { // Begin if
gameWriter.writeInt(i);
gameWriter.writeUTF(listIn.getObject(i).getName());
gameWriter.writeUTF(listIn.getObject(i).getText());
gameWriter.writeUTF(listIn.getObject(i).getPrice());
for(int i = 1; j<= listIn.getObject(i).getTotal(); i++) { // Begin for
} // End for
} // End if
} // End for
gameWriter.flush();
gameWriter.close();
} catch (IOException ioe) {
System.out.println("Error writing file");
} // End catch
} // End Save
public static void readRecords(GameList listIn) { // Begin read
try { // Begin Try
FileInputStream gameFile = new FileInputStream("Games.dat");
DataInputStream gameReader = new DataInputStream(ListIn);
int tempObject = 0;
String tempName = new String("");
String tempText = new String("");
String tempPrice = new String("");
double tempAmount = 0 ;
Game tempGame = null;
int tot = 0;
int totpay = 0;
tot = gameReader.readInt();
for(int j = 1; j<=tot; j++) { // Begin for
tempObject = gameReader.readInt();
tempName = gameReader.readUTF();
tempText = gameReader.readUTF();
tempPrice = gameReader.readUTF();
tempGame = new Game(tempGameNo,tempGameName,tempGameQty,tempGamePrice);
totpay = gameReader.readInt();
listIn.add(tempGame);
} // End for
gameReader.close();
} catch(IOException ioe) { // Begin Catch
System.out.println("No Games found");
} // End catch
} // End read
} // End class
Game
class Game { // Begin Class
private int game;
Game (int gameIn) { // Begin Game
game = gameIn;
} // End Game
public String getName() { //begin getName
return name;
} //end getName
public int getText() { //begin getText
return text;
} // end getText
public int getPrice() { //begin getPrice
return price;
} // end getPrice
} //End Class
ErrorDialog
import java.awt.*;
import java.awt.event.*;
class ErrorDialog extends Dialog implements ActionListener {
private Label errorLabel = new Label("Message space here",Label.CENTER);
private String errorMessage;
private Button okButton = new Button("OK");
public ErrorDialog(Frame frameIn, String message) {
/* call the constructor of Dialog with the associated
frame as a parameter */
super(frameIn);
// add the components to the Dialog
errorLabel.setText(message);
add("North",errorLabel);
add("South",okButton);
// add the ActionListener
okButton.addActionListener(this);
/* set the location of the dialogue window, relative to the top
left-hand corner of the frame */
setLocation(100,100);
// use the pack method to automatically size the dialogue window
pack();
// make the dialogue visible
setVisible(true);
/* the actionPerformed method determines what happens
when the okButton is pressed */
public void actionPerformed(ActionEvent e) {
dispose(); // no other possible action!
} // end class
EasyFrame
import java.awt.*;
import java.awt.event.*;
public class EasyFrame extends Frame implements WindowListener {
public EasyFrame()
addWindowListener(this);
public EasyFrame(String msg)
super(msg);
addWindowListener(this);
public void windowClosing(WindowEvent e)
dispose();
public void windowDeactivated(WindowEvent e)
public void windowActivated(WindowEvent e)
public void windowDeiconified(WindowEvent e)
public void windowIconified(WindowEvent e)
public void windowClosed(WindowEvent e)
System.exit(0);
public void windowOpened(WindowEvent e)
} // end EasyFrame class
CreditDialog
import java.awt.*;
import java.awt.event.*;
class CreditDialog extends Dialog implements ActionListener { // Begin Class
private Label creditLabel = new Label("Message space here",Label.CENTER);
private String creditMessage;
private TextField remove = new TextField(20);
private Button okButton = new Button("OK");
public CreditDialog(Frame frameIn, String message) { // Begin Public
super(frameIn); // call the constructor of dialog
creditLabel.setText(message);
add("North",creditLabel);
add("Center",remove);
add("South",okButton);
okButton.addActionListener(this);
setLocation(150,150); // set the location of the dialog box
setSize(300,100); // sets the size of the dialog
setVisible(true); // make the dialog box visible
} // End Public
public void actionPerformed(ActionEvent e) { // Begin actionPerformed
dispose(); // close dialog box
} // End actionPerformed
} // End Class
CreateDataFile
import java.awt.*;
import java.awt.event.*;
class CreateDataFile extends Panel implements ActionListener {
private Panel input = new Panel();
private Panel buttons = new Panel();
private Label gameLabel = new Label("Game Description",Label.RIGHT);
private TextField game = new TextField(18);
private Label cataloqueLabel = new Label("Cataloque Number",Label.RIGHT);
private TextField cataloque = new TextField(4);
private Label priceLabel = new Label("Price in pounds",Label.RIGHT);
private TextField price = new TextField(6);
private Button inputButton = new Button("Input Data");
private Button listButton = new Button("List Data");
private Button eraseButton = new Button("Erase No");
private TextField erase = new TextField(2);
private Button saveButton = new Button("Save Data");
private Button loadButton = new Button("Load Data");
private Button quitButton = new Button("Quit");
private TextArea listArea = new TextArea(10, 30);
private ObjectList dataList = new ObjectList(20);
Frame parentFrame; // needed to associate with dialog
public CreateDataFile(Frame frameIn) { //begin constructor
parentFrame = frameIn;
input.add(gameLabel);
input.add(game);
input.add(cataloqueLabel);
input.add(cataloque);
input.add(priceLabel);
input.add(price);
buttons.add(inputButton);
buttons.add(listButton);
buttons.add(eraseButton);
buttons.add(erase);
buttons.add(saveButton);
buttons.add(loadButton);
buttons.add(quitButton);
this.setLayout( new BorderLayout());
add("North",input);
add("Center",buttons);
add("South",listArea);
inputButton.addActionListener(this);
listButton.addActionListener(this);
eraseButton.addActionListener(this);
saveButton.addActionListener(this);
loadButton.addActionListener(this);
quitButton.addActionListener(this);
} //end constructor
public void actionPerformed(ActionEvent e) { //begin actionPerformed
MobileGame aMobileGame;
try { //begin try
if (e.getSource() == inputButton) { //begin if
if(game.getText().length()==0|| cataloque.getText().length()==0|| price.getText().length()==0) { //begin if
new ErrorDialog(parentFrame,"All Field(s) Must be Emtered");
} else if(dataList.isFull() ) { //begin else if
new ErrorDialog(parentFrame,"List Full");
} else { //begin else
aMobileGame = new MobileGame (game.getText(),cataloque.getText(),Double.parseDouble(price.getText()));
dataList.add(aMobileGame);
game.setText("");
cataloque.setText("");
price.setText("");
}// end else
}// end inputbutton
} catch (NumberFormatException ex) { // Catch invalid price error
if (price.getText().length()!=0) { //Begin ErrorDialog
new ErrorDialog(parentFrame,"Invalid price");
} //end ErrorDialog
} //end catch
if (e.getSource() == listButton) { //begin listButton
if (dataList.isEmpty() ) { //begin if
new ErrorDialog(parentFrame,"The Datalist is Empty");
} else {
listArea.setText(""); // clear textArea first
for (int i=1; i <= dataList.getTotal(); i++) {
aMobileGame = (MobileGame) dataList.getObject(i);
listArea.append(i + " " + aMobileGame.getName()
+ " cat no: "+ aMobileGame.getText()
+ " price: "+aMobileGame.getPrice()+"\n");
} //end for
}// end if
} // end listButton
if (e.getSource() == eraseButton) { //begin eraseButton
try { //begin Try
if (dataList.isEmpty() ) { //begin isEmpty
new ErrorDialog(parentFrame,"Nothing to Erase");
} else if ( erase.getText().length()==0 ) { //begin if
new ErrorDialog(parentFrame,"Erase Field Balnk");
} else if(Integer.parseInt(erase.getText())<=0 || Integer.parseInt(erase.getText())>20){ //begin if
new ErrorDialog(parentFrame,"Number out of Range");
} else { //begin else
int num = Integer.parseInt(erase.getText());
boolean ok = dataList.remove(num);
listArea.setText("");
erase.setText("");
for(int i=1; i<=dataList.getTotal(); i++){ //begin for
aMobileGame = (MobileGame)dataList.getObject(i);
listArea.append(i + " " + aMobileGame.getName()
+ " cat no: "+ aMobileGame.getText()
+ " price: "+aMobileGame.getPrice()+"\n");
} //end for
}// end if
} catch (NumberFormatException ex) { //begin catch
if(erase.getText().length()!=0) {// begin ErrorDialog
new ErrorDialog(parentFrame,"Invalid Format");
} //end ErrorDialog
erase.setText("");// to clear the erase filed first
} //end catch
} //end eraseButton
if (e.getSource() == loadButton) { //begin loadButton
if ( ! GameFileHandler.readRecords( dataList)) { //begin readRecords
} //end readRecords
} // end if
if (e.getSource() == saveButton) { //Begin saveButton
if (dataList.isEmpty() ) { //begin dataList
new ErrorDialog(parentFrame,"The GameList is Empty");
} else if ( ! GameFileHandler.saveRecords( dataList) ) { //begin else
new ErrorDialog(parentFrame,"Error Saving File");
} // end if
} //end saveButton
if(e.getSource() == quitButton){ //begin quitButton
System.exit(0);
} // end quitButton
}// end actionPerformed
}//end class CreateDataFile
I know that there are alot of files, but most is ok and i have made it easy to understand.If you want you can give me your email address so we can message eachother quicker than checking here every 15 minutes. I can help you during the evenings because you need a lot of work.
-
Need Alot of Help, anyone willing?
Hi,
I don't even know if this is the right place to post this but i will, because I need help. I'm trying to finish this basic game. but I am having troubles. If anyone wants to help me out it would be great. I will admit this might take a long time, i am new to java and i suck at it(yes i will also admit that). by anyones standards this program probably really sucks, but its the best that i can do.
my objectives:
- when a button is pressed down, switch it to the opposite button ( on goes to off, off goes to on) but at the same time, switch the buttons that are left, right, up and down from it.
Before:
http://i15.photobucket.com/albums/a385/t_dimock/Picture3-2.png
After:
http://i15.photobucket.com/albums/a385/t_dimock/Picture2-9.png
graphics
http://i15.photobucket.com/albums/a385/t_dimock/On.png
http://i15.photobucket.com/albums/a385/t_dimock/Off.png
Anyone have any ideas?
Here is my applet:
import java.awt.*;
import javax.swing.*;
import java.awt.event.*;
import java.util.*;
* Class l0gixGame - write a description of the class here
* @author (your name)
* @version (a version number)
public class logixGame extends JApplet implements ActionListener {
JButton btnOn,btnOff;
ImageIcon onButton = new ImageIcon("On.png");
ImageIcon offButton = new ImageIcon("Off.png");
public void actionPerformed (ActionEvent event) {
public void init(){
/** creates the control panel, sets the size,locaiton and the background
* colour
JPanel controlPanel = new JPanel();
controlPanel.setSize(new Dimension(400,275));
controlPanel.setLocation(10,100);
controlPanel.setBackground(Color.gray);
/** creates the background panel, sets the size,locaiton and the
* background color
JPanel backGround = new JPanel();
backGround.setSize(new Dimension(400,400));
backGround.setLocation(0,0);
backGround.setBackground(Color.gray);
/** creates the play panel, sets the size,locaiton and the
* background color
JPanel playPanel = new JPanel();
playPanel.setSize(new Dimension(400,275));
playPanel.setLocation(500,200);
playPanel.setBackground(Color.orange);
/** creates the layout for the play panel, and the control panel
* creates the content pane, and the three panels to the content pane
* and sets the dimensions for the content pane
controlPanel.setLayout(new GridLayout(8,12));
playPanel.setLayout(new GridLayout(8,12));
Container cp = getContentPane();
cp.setSize(new Dimension(5000,5000));
cp.add(controlPanel);
cp.add(playPanel);
cp.add(backGround);
/**initialize the onbutton and the offbutton with the related graphics*/
ImageIcon onButton = new ImageIcon(getImage(getCodeBase(),
"On.png"));
ImageIcon offButton = new ImageIcon(getImage(getCodeBase(),
"Off.png"));
ArrayList<String> control = new ArrayList<String>();
ArrayList<String> play = new ArrayList<String>();
/** Randimization of control panel and play panel*/
/**1=off 2=on*/
int row,column,i,x,y;
for( column = 0; column <= 8; column = column+1)
for (row = 0; row <= 14; row = row+1)
i = 1;
y = row * 50;
x = column * 50;
if ( (column % 2) == (row % 2) )
Random r = new Random();
int n = r.nextInt();
if(n % 2 == 0){
JLabel btn2 = new JLabel(offButton);
controlPanel.add(btn2);
control.add("1");
JButton btnOn = new JButton(onButton);
btnOn.setBackground(Color.orange);
playPanel.add(btnOn);
play.add("2");
btnOn.addActionListener(this);
else{
JLabel btn2 = new JLabel(onButton);
controlPanel.add(btn2);
control.add("2");
JButton btnOff = new JButton(offButton);
btnOff.setBackground(Color.orange);
playPanel.add(btnOff);
play.add("1");
btnOff.addActionListener(this);
else
Random r = new Random();
int n = r.nextInt();
if(n % 3 == 0){
JLabel btn2 = new JLabel(onButton);
controlPanel.add(btn2);
control.add("2");
JButton btnOn = new JButton(onButton);
btnOn.setBackground(Color.orange);
playPanel.add(btnOn);
play.add("2");
btnOn.addActionListener(this);
String controlString =""+ control;
String playString =""+ play;
if(controlString.compareTo(playString)==0){
JLabel winner = new JLabel("Winner!");
backGround.add(winner);
}the orange pane is the player panel
and the grey pane is the control
If you want to change any of the code, go right a head. maybe somebody can make it good, thanks to anybody that gives it a shot... i owe you one.
thanks you again
byeWhy the hell are you starting a new thread here when you have another active thread on this same subject, and haven't even acknowledged or thanked the most recent contributions of Michael Dunn?
http://forum.java.sun.com/thread.jspa?threadID=5244657
If you think that being rude is going to get you help here, you are sadly mistaken. The people who help you here are not paid to do this; this isn't our jobs. If someone takes the time out of their work, their play, their lives to consider your problem, to give you some tips, you thank them. If you don't understand what they are telling you, you ask them. You don't just ignore the thread and start a new one. Jeesh! -
Need a little help setting up an external RAID 5 array
Hi all,
I am trying to put together a 4 disk RAID 5 array, and I think I picked up the wrong card. I have a Sans Digital TowerRAID TR4M and a Sonnet E2P (UPS just delivered). I haven't yet opened it up but the back of the box states that RAID 5 is only available with VistaUlt/XPPro. I guess I didn't notice the Windows/MacOS differences when I was doing my research. Now I'm lost....I was set on this one for months while I saved up. What kinds of options are there for RAID 5 with OSX? I suppose the E4P is just like it's little brother and doesn't support RAD5 in OSX. Will I need to go with FirmTek or HighPoint? Any advice is appreciated!
-SeanWill I need to go with FirmTek or HighPoint? Any advice is appreciated!
Hi,
If you need RAID 5 for the Mac Pro, I would go with the SeriTek/5PM and the HighPoint RR2314. You can read more about this setup here:
http://www.amug.org/amug-web/html/amug/reviews/articles/firmtek/5pm/
http://firmtek.stores.yahoo.net/sata5pm.html
http://www.amug.org/amug-web/html/amug/reviews/articles/highpoint/2314/
http://www.amazon.com/exec/obidos/ASIN/B000NAXGIU/
Have fun! -
Need alot of help updating n800
I have I have the old 2006 os version, and i cant update it with nokia updater. I tried it on four computers. It couldnt connect to the internet when i was on it, it said i didnt have the right time on my computer and i did, and on
another computer it said i tried too many times so it
kicked me off. I tried it manually from the website
nokia gave me and it said it wasnt compatible with my
device. I tried it on xp and vista. What can i do? I'm on it right now so after i post this im going to post my serial #. Thanks.If you want you can give me your email address so we can message eachother quicker than checking here every 15 minutes. I can help you during the evenings because you need a lot of work.
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Hello any 1 big queation??????? need alot of help!
any no were i can download free music onto my creative MuVo TX FM? iv looked every where!
The mods lock all the posts about downloading illegal music, so don't expect much help here. If you want to put some effort into finding out where to get legal free music, search the mp3 player forum, there was a thread there about this same topic.
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First Mac, need ALOT of help!
Okay, here's the story: I just upgraded from a Dell Latitude (Vista Pro). I have an iPhone with HUNDREDS of contacts. Will someone please tell me how to import my iPhone contacts onto the new MacBook? i have a bunch of apps and quite a bit of music but my real concern is the contacts.
Thanks in advance,
RhynoCongratulations.
Before syncing contacts with the Address Book application on your Mac which is selected under the Info tab for your iPhone sync preferences with iTunes, enter one contact in the Address Book on your Mac. Make the contact up if needed which can be deleted later. This will provide a merge prompt with the first sync for this data, which you want to select.
The same applies to syncing calendar events with iCal on your Mac before the first sync for this data.
You can transfer your iTunes library from your PC to your Mac per the directions included with this link.
http://support.apple.com/kb/HT1751 -
Need alot of help for this huge probl
I purchased my zen 3 months ago, during that time I've listened to music on it, sometimes I'd even put files on it for storage. But now, all of a sudden I connect it to my USB port and it gives me an error stating that there was an I/O device error. Help on this will be much appreciated.
Please remove the battery and connect the unit to a PC.
Note that music and data on the unit is to be considered lost. Do not proceed unless you can accept that the player will be emptied.
Download the following firmware file:
http://uk.europe.creative.com/support/downloads/download2.asp?MainCategory=23&Product=2720&dlcentr ic=9639&Product_Name=ZEN+Nano+Plus&OSName=Windows+ XP
Be sure to select "Format Data Area" before you start the upgrade process. Once the Close button becomes acti've, click it. Now, go into My Computer, right click on the MuVo 'removable dri've' and select Format.
Format the dri've in the FAT32 file system.
You can now write your backup back to the MuVo. Use the safe hardware removal icon (green arrow near the clock). Once unplugged, you can replace the battery. The player should now operate normally.
If this is not the case, please contact customer support and request an RMA. Note that this only applies if the player is under 2 months old. -
i installed itunes in my computer and but when i try open it up nothing appears it just does nothing i do not know what to do i tried reinstalling and repairing it but the same thing happens. please someone help me
Perform a Thorough & Complete Uninstall and Reinstall of iTunes/QuickTime
(Compiled from the collective wisdom of toonz and Da Gopha)
If you want to guarantee a successful upgrade and be proactive about minimizing potential install issues, do the following:
1. Completely Backup your music and iTunes library files.
2. Virus check / spyware scan your machine.
3. Completely remove / uninstall the current version of iTunes and QuickTime from your system.....
3a. – Do a Stepwise clean uninstallation of iTunes
3b. - Then download and install the Microsoft Installer Cleanup Utility
.....And make sure iTunes is really gone.
4. Delete the contents of your temp folder: C:\Documents and Settings\<username>\Local Settings\Temp
5. Reboot the PC
6. Turn off all security software such as Norton, McAfee, SpySweepers, any TSRs, etc. (exit via the system tray)
7. Start with the QuickTime standalone installer run from the PC (not directly from on-line)
8. Reboot the PC
9. Turn off all security software such as Norton, McAfee, SpySweepers, any TSRs, etc. (exit via the system tray)
10. First completely download, then run the latest iTunes Installer from your PC
11. Reboot the PC
The majority of problems out there on the discussion boards are caused by viruses or other system corruption — sometimes self-inflicted by the user (i.e. - people who turn off necessary Windows services) — or out of date drivers. You may want to consider if your PC falls into one of these categories. -
Need ALOT of help for itunes?
Ok,well i just got a new computer and i had backed up all my songs from my old computer to a cd.
My old computer was an Emachine. When i tried to back up the songs to my computer it would not work,so I used my ipod to put my songs into itunes.After authorizing it,I did not get all my songs into the MUSIC folder
So my question is-
How do i get ALL my songs to the playlist?The ones that are burned from my cds
and
How do i recreate all my playlists i had?
I thought that i would get them back and i am not sure how to do it
ThanksHow did you back up the songs - in iTUnes, or just using WIndows explorer to copy the music files to CD?
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How do I restart setting on a WRT54G Ver. 6
I think I messed around with the settings, is there a way to restart the whole thing??
reset button is on the back...just press it for 30 secs...it should get back to defaults
"You tried your best and you failed miserably! " -
Need help setting up 3 different iCloud accounts for my kids (so each has own iMessanger)using same Apple ID (mine) ....they don't have their own separate email addresses to work from...how do I do this?
Any devices connected to the same icloud account can sync all the data on that account. For this reason an icloud account is really for a single user.
On a mac, if each user has their own account, then the itunes for that mac account should be set up to connect to that user's icloud account (System preferences>icloud). -
Need Help Setting Up a new Network ..
Hello
Newbie question, I am attempting to setup a small home network, where I want three WLANS
Main
Guests
Kids
I want to set up different policies for these three networks.
I want the Kids to be able to access the Media server and other network devices, but limit the internet access. I want guest network to not be able to see the other two networks.
I have an ISA550 Firewall a 2504 Wireless Controller and a SG300-28P Switch.
I did manage to setup the Vlans on the ISA550 - Default as 192.168.75.x , Guest as 192.168.25.x and Kids as 192.168.35.x
From here on - I would need some help setting it up the right way, Please help.
Thanksrmunoz274 wrote:
I had to call Verizon and spend an hour on the phone, my Versalink is about 3 years old and I never updated it. There is a software update which makes it a little more mac friendly. Cables still run through it on the Ethernet port. I was able to turn the wireless feature off on the Versalink (to stop my neighbors and kids from bypassing the APE and just factory reset the APE and set it up with a shared IP adrs instead of bridging it. Also made sure I turned off the guest network on the APE. Once it was set up I clicked on Airport in the Airport Utility then wireless Clinets, jotted down the client I wanted to restrict access to (Kid's Laptop) then go back to Airport screen, last option on right Access then MAC Adrs Access Control change to "Timed Access", then click the + on the bottom of the window, type the MAC adrs you want to restrict and set time limits, when complete click done..... Only took me a week and a half to figure it out...... Good luck, if that doesn't help let me know, but I'm no expert...
thanks!!
i think i have the most recent 327w update, because it now shows my modem screen in a red color and it is broken into 3 sections across the screen.
as far as the AEBS is concerned, you did not use it in bridge mode at all?
i thought you had to connect 1 cable from it to the 327w? I have about 5 items i will be connecting, so i will probably run any wired from the AESB, but not sure yet?
thanks, and yaeh last time my network took me a bit of time as well!!
what kind of encryption are you running?
thanks -
Need help setting up!!
I need some guidience to setting up a remote connection to my work's G5 iMac. Here is the configuration:
Server:
The server will be the G5 iMac at work which is the only Mac on a network of PC's. Our company shares a DSL network connection.
Remote:
The remote Mac is a G4 connected to a NETGEAR router connected to cable modem. There are two wired computers (the G4 and a XP PC) to the router and two wireless computers (eMac & XP) connected to the NETGEAR.
How can I successfully connect to the Server?? I have tried both ways using VNC but cannot establish a connection either way. I can connect through our network at work...but only if both computers (server & host) are onthe same LAN.
I am considering using ARD but only if I can get it to work. Any guidence through this would be helpful!!!Sigh... and my new version should be here this week...
Don't get me wrong, I have no love last for Microsoft at all and have tried to get out of those products as I am able. Numbers and Pages are two good examples.
But mail just seems a neophyte when compared to Entourage... I have tried it several times and just can't get the hang of it...
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