Unable to set custom speed to motion path on Camera

This is a followup question to "Controlling speed along motion paths"
(Many thanks to Mark Spencer and specialcase for the their excellent insights getting me this far =)
After experimenting with motion paths and realizing they were indeed what I was looking for, I set up my project so that the camera would follow specific paths along 2d images. Everything worked perfectly until I tried to modify the speed along which the camera travels along those paths.
In the motion path, in the speed drop down menu, I can select Constant, Ease in etc.... all the way to Custom, but they work slightly differently than I expected: while before (ie. applying motion curves to objects as opposed to the camera) I was able to getting a diagonal line in the Keyframe Editor where I could modify keyframes using bezier curves to adjust the speed, now, choosing the various speed options appears to change the "Transform.Position.X" and "Transform.Position.Y" curves directly.
When I select "Custom", "Motion path" and Custom Speed" appear in the keyframe menu above the Camera drop down, but its curve appears only as a dotted, completely horizontal line in the graphing window. The "Transform.Position.X" and "Transform.Position.Y" curves also revert to horizontal dotted lines. If I try to add curves to the custom speed line, the X and Y curves remain horizontal and the camera does not move.
Is there some reason I cannot get custom speeds for cameras without losing my motion path data?
Is there some way to work around this?
Thanks again for all of your help,
Tim

I'm not sure if there is some setting I have wrong:
When I try this, while I am able to set keyframes, the motion path data is reset. (ie. the Transform X and Transform Y curves reset to 0).
In the Keyframe Editor, I can make new curves for the X and Y values and for Timing, but the camera does not follow the motion path, it follows the new x and y curves. Trying to get those curves to match the motion path exactly is a large hassle.
This might help:
If I apply the motion path to an shape rather than to the camera, everything works perfectly (the object moves along the motion path, and I am able to set keyframes for the Custom Speed curve with no problems whatsoever). If I then copy the motion path directly from the shape and paste it to the camera layer, the path appears as a red curve (as it should), but the camera does not move.
Is there some way I can upload the motion file so that you can see what exactly is going on?
Thanks again,
Tim

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