Wait at Rendezvous bugs

Bug #1 - Deadlock due to improper error handling
There is a bug, IMO, in Wait at Rendezvous.vi that can cause deadlock. I'll explain.
As you can see in "Wait at Rendezvous.vi", an error that flows out of "Release Waiting Procs.vi" will cause the Enqueue Element function to fail -- it will not enqueue the single element (rendezvous object data).  This means that the rendezvous object is locked and cannot be accessed anywhere else.
For example, if one tries to call "Destroy Rendezvous.vi", the call to Dequeu Element in "Destroy A Rendezvous.vi" will wait forever.

NI should fix this inside their queue functions.  Ignore error in, but create error out. - For what its worth, I totally disagree... I think that current behaviour is correct and consistant with other components in the environment. If an error occurs before the enqueue element primitive then it shouldn't do anything as the data coming from the previous function could be defective... resulting in an unintended message being sent to some other location in the program causing more problems. No no no this would really suck.
If the program needs an element to be enqueued (e.g. in an SEQ implementation) then it should be the responsiblity of the programmer to handle it appropriately. That is, I agree 100% with your initial statement
Here's my approach to #1 - Basically my rational is that if the subVI returns an error its output can't be trusted and I don't want it do anymore damage (e.g. stop the bleeding). Since I dequeue outside the error bypass I know that the queue reference is valid so just re-enqueue the existing element. 
Attachments:
example.png ‏14 KB
example 2.png ‏24 KB

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