Ping Pong -- Effect Help

I'm new to Motion, I want to make my a segment of my clip play play backwards play ... ect... but when I use the ping- pong effect which seems like the one to use my audio gets messed up.
Is there a 'snap to audio' function .. so at the end of the loop I can get the rest of the audio for the clip.

i tried that but when take the clip and add ping pong ... and then extend the clip to get the rest of the video, the audio doesn't extend as well / auto loop

Similar Messages

  • Ping Pong Balls!

    Yes! Someone described it!
    I've upgraded to an iMac G5, and am passing my 600mHz Graphite onto someone else. When the Graphite was in my ownership, every time I started up, I heard one or two ping pong balls type sound, and everything started up hunky dory.
    At the time, my HD was partitioned into 3 (15/15/10) with Panther on one and OS9 on another.
    Now, I'm trying to get everything set up all virginal like for the hand-over.
    Originally repartioned the HD into 2 (36/4) and reinstalled OSX on the larger, OS9 on the smaller. Transferred a lot of stuff from an old Rev B 233 iMac into the smaller partition for later use. Did Software updates and started hearing really strange sounds - like a constant arcing (though it didn't quite sound electrical).
    Have repartitioned again the HD - 1 piece only. Now I'm hearing a LOT of the pingpong ball sound and startup and other operations sometimes are painfully slow (even shutdown). Have zapped PRAM (helped a little, it seems), but not perfectly. Is the HD on the way out?

    www.iamnotamerican.com...
    Every HD that I have heard that from has died, however partitioning may have a different effect.
    I have an IBM HD that once was partitioned for use in my iMac years ago. It was a 5400 drive that would spinup and "yaw" (like a donkey noise) for each partition at boot. I soon replaced it however it is still alive for use in a USB enclosure for backup purposes.
    So it may be on the way out OR in the process of booting it is going through the mounting of each partition to complete the boot. I would start backing up and be prepared for the worse should it later go sour.
    ...Ron

  • Playing Ping-Pong ... aka Verizon Won't Support the "Verizon WiFi" Service Activation App

    This post concerns the Verizon service called, "Verizon WiFi," which is introduced at the following web-page:
    http://www.verizon.com/wifi
    The service is explained in the following page:
    http://www22.verizon.com/Support/Residential/internet/highspeed/networking/setup/wifi/124612.htm
    The so-called "quick and easy" process to register and activate has occupied more than sixteen hours of time - so far - and regrettably, shows no signs of ever working. Two chat sessions, six (mostly marathon) CS calls, and I still can not find anyone who is inclined to fix the real problem, namely:
    The "WiFi Activation" application (or wizard) will not accept as valid any user name that I type.
    No matter what I enter into the User Name field (including the random strings provided by technical support in India), the application reports, "User name contains one or more invalid characters." Tried it 15 to times on multiple PCs ... always with the same results, "User name contains one or more invalid characters."
    Telephone support is frustrating ... at best. Verizon DSL Dept. transfers me to VZ Wireless Dept., who eventually transfers me back to VZ DSL, who the transfers me to VZ FIOS Department, and then back to Wireless ... and so on. As y'all know, several of these transfers were to India and back.  Last night (28 May) the trouble-ticket was escalated for action, and I was assured that I'd be contacted with the problem resolution..
    I was not contacted.
    This evening, I tried again.  After lots more 'customer ping pong,' and repetition of yesterday's experiences, I was eventually told that the ticket (VAHM01NN**) had been closed. What gives? Why would an unresolved problem ticket be closed?
    How about it, Verizon reps who read this?
    Can one of y'all VZ reps help solve the problem with activating WiFi service so I can "Enjoy nationwide Wi-Fi access in select areas at over 5,000 hotspot locations -- at no extra charge" as trumpeted on the web-site? What office is responsible for technical support of the "WiFi Activation" application (named like the following, VZ.WIFI_2013_2013_29_10_12_44_8741ghu.app)?
    Please help a brotha' out!
    BTW.  Every technician wants to dick around with my DSL modem ... instead of addressing the real problem.  Please fix the flow-chart so that "Verizon WiFi" and "Verizon commericial WiFi hotspots" are addressed correctly!

    marlowerog wrote:
    This post concerns the Verizon service called, "Verizon WiFi" ... Please fix the flow-chart so that "Verizon WiFi" and "Verizon commericial WiFi hotspots" are addressed correctly!
    I have this service running and it was not a simple setup.  I cannot make a particular suggestion right now for your case, but I thought this link might help:
    http://forums.verizon.com/t5/FiOS-Internet/TRYING-TO-REGISTER-FOR-WI-FI-FROM-Ipad/m-p/580463
    Perhaps between the two of  you, you'll encounter a resolution.  Good luck.
    Edit:  After submitting my post on your issue, I discovered that you have initiated 3 separate threads on the same subject.  Of course I had no way of knowing this prior to posting, and I found this confusing.  Subsequently I realized that I'm unlikely to be able to help.  In any case, best of luck.

  • Desktop multiplayer ping-pong game

    Hello all,
    I've come here to seek advice related to my university project. I am almost a complete newbie at Java - during the past years I've only done programming in C, C++, Symbian and PHP. I remember doing a project in Java on the first year, but now I don't remeber anything.
    Let's get to the point. I think I won't have problems with the language itself and the structure of the application. Yet, I would be very grateful if you could guide me to the resources/libraries/classes I should use in my project.
    It will be a multiplayer network ping-pong game in a frame window, with a game frame, some menubar and a chat below the game frame. My question is: what class should I use to create a window for the whole application? What class for the game screen, where it will be neccesary to paint a ball jumping here and there and two rackets? What classes would you recommend for handling the network communication between two instances of the application? Any other suggestions would also be welcome. I have less than three weeks to implement this game:)
    Thanks in advance.
    Maciej Gawronski

    I guess you haven't taken the google class yet...
    http://www.softlookup.com/tutorial/games/ch2.asp
    http://javaboutique.internet.com/tutorials/Java_Game_Programming/
    Edited by: Mr.E.H. on Jan 2, 2008 3:01 PM

  • After effects help & adobe air

    i'm in the after effects cs5 application (creative suite production premium) on a power mac 10.5.8 and when i go to the help pull down and click on after effects help, i get the following error message:
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  • Ping Pong Game In Java

    Ello,
    Im Trying to write a simple ping pong game in a java netbeans.
    the problem is that i got the ball to move but it doesnt seem to move around the screen just in the same direction. heres the code:
    * PingPong.java
    * Created on 23 November 2006, 15:33
    * @author  rshabbir
    import java.awt.*;
    import java.awt.geom.*;
    import javax.swing.*;
    public class PingPongGame extends javax.swing.JFrame {
        /** Creates new form PingPong */
        public PingPongGame() {
            initComponents();
        /** This method is called from within the constructor to
         * initialize the form.
         * WARNING: Do NOT modify this code. The content of this method is
         * always regenerated by the Form Editor.
        // <editor-fold defaultstate="collapsed" desc=" Generated Code ">
        private void initComponents() {
            jPanel1 = new javax.swing.JPanel();
            jLabel1 = new javax.swing.JLabel();
            jButton1 = new javax.swing.JButton();
            jButton2 = new javax.swing.JButton();
            jButton5 = new javax.swing.JButton();
            jButton6 = new javax.swing.JButton();
            jPanel3 = new DrawingPanel();
            getContentPane().setLayout(new org.netbeans.lib.awtextra.AbsoluteLayout());
            setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE);
            setTitle("PING PONG");
            jPanel1.setBackground(new java.awt.Color(0, 0, 0));
            jPanel1.setBorder(javax.swing.BorderFactory.createLineBorder(new java.awt.Color(255, 255, 255)));
            jLabel1.setFont(new java.awt.Font("Brush Script MT", 1, 14));
            jLabel1.setForeground(new java.awt.Color(255, 255, 255));
            jLabel1.setText("CONTROL PANEL");
            jButton1.setFont(new java.awt.Font("Brush Script MT", 1, 12));
            jButton1.setText("BAT");
            jButton1.addMouseListener(new java.awt.event.MouseAdapter() {
                public void mouseClicked(java.awt.event.MouseEvent evt) {
                    jButton1MouseClicked(evt);
            jButton2.setFont(new java.awt.Font("Brush Script MT", 1, 12));
            jButton2.setText("SPEED");
            jButton2.addMouseListener(new java.awt.event.MouseAdapter() {
                public void mouseClicked(java.awt.event.MouseEvent evt) {
                    jButton2MouseClicked(evt);
            jButton5.setFont(new java.awt.Font("Brush Script MT", 1, 12));
            jButton5.setText("BALL");
            jButton5.addMouseListener(new java.awt.event.MouseAdapter() {
                public void mouseClicked(java.awt.event.MouseEvent evt) {
                    jButton5MouseClicked(evt);
            jButton6.setFont(new java.awt.Font("Brush Script MT", 1, 12));
            jButton6.setText("EXIT");
            jButton6.addMouseListener(new java.awt.event.MouseAdapter() {
                public void mouseClicked(java.awt.event.MouseEvent evt) {
                    jButton6MouseClicked(evt);
            org.jdesktop.layout.GroupLayout jPanel1Layout = new org.jdesktop.layout.GroupLayout(jPanel1);
            jPanel1.setLayout(jPanel1Layout);
            jPanel1Layout.setHorizontalGroup(
                jPanel1Layout.createParallelGroup(org.jdesktop.layout.GroupLayout.LEADING)
                .add(jPanel1Layout.createSequentialGroup()
                    .addContainerGap()
                    .add(jPanel1Layout.createParallelGroup(org.jdesktop.layout.GroupLayout.TRAILING)
                        .add(jLabel1)
                        .add(jPanel1Layout.createParallelGroup(org.jdesktop.layout.GroupLayout.LEADING, false)
                            .add(org.jdesktop.layout.GroupLayout.TRAILING, jPanel1Layout.createSequentialGroup()
                                .add(jButton2, org.jdesktop.layout.GroupLayout.DEFAULT_SIZE, org.jdesktop.layout.GroupLayout.DEFAULT_SIZE, Short.MAX_VALUE)
                                .addPreferredGap(org.jdesktop.layout.LayoutStyle.RELATED))
                            .add(org.jdesktop.layout.GroupLayout.TRAILING, jButton1, org.jdesktop.layout.GroupLayout.DEFAULT_SIZE, org.jdesktop.layout.GroupLayout.DEFAULT_SIZE, Short.MAX_VALUE)))
                    .addPreferredGap(org.jdesktop.layout.LayoutStyle.RELATED)
                    .add(jPanel1Layout.createParallelGroup(org.jdesktop.layout.GroupLayout.LEADING, false)
                        .add(jButton6, org.jdesktop.layout.GroupLayout.DEFAULT_SIZE, org.jdesktop.layout.GroupLayout.DEFAULT_SIZE, Short.MAX_VALUE)
                        .add(jButton5, org.jdesktop.layout.GroupLayout.DEFAULT_SIZE, org.jdesktop.layout.GroupLayout.DEFAULT_SIZE, Short.MAX_VALUE))
                    .addContainerGap(60, Short.MAX_VALUE))
            jPanel1Layout.setVerticalGroup(
                jPanel1Layout.createParallelGroup(org.jdesktop.layout.GroupLayout.LEADING)
                .add(jPanel1Layout.createSequentialGroup()
                    .addContainerGap()
                    .add(jLabel1)
                    .addPreferredGap(org.jdesktop.layout.LayoutStyle.RELATED, 15, Short.MAX_VALUE)
                    .add(jPanel1Layout.createParallelGroup(org.jdesktop.layout.GroupLayout.BASELINE)
                        .add(jButton1)
                        .add(jButton5))
                    .addPreferredGap(org.jdesktop.layout.LayoutStyle.RELATED)
                    .add(jPanel1Layout.createParallelGroup(org.jdesktop.layout.GroupLayout.BASELINE)
                        .add(jButton6)
                        .add(jButton2))
                    .addContainerGap(38, Short.MAX_VALUE))
            getContentPane().add(jPanel1, new org.netbeans.lib.awtextra.AbsoluteConstraints(0, 0, 290, 140));
            jPanel3.setBackground(new java.awt.Color(0, 0, 0));
            org.jdesktop.layout.GroupLayout jPanel3Layout = new org.jdesktop.layout.GroupLayout(jPanel3);
            jPanel3.setLayout(jPanel3Layout);
            jPanel3Layout.setHorizontalGroup(
                jPanel3Layout.createParallelGroup(org.jdesktop.layout.GroupLayout.LEADING)
                .add(0, 290, Short.MAX_VALUE)
            jPanel3Layout.setVerticalGroup(
                jPanel3Layout.createParallelGroup(org.jdesktop.layout.GroupLayout.LEADING)
                .add(0, 370, Short.MAX_VALUE)
            getContentPane().add(jPanel3, new org.netbeans.lib.awtextra.AbsoluteConstraints(0, 140, 290, 370));
            pack();
        }// </editor-fold>
        private void jButton6MouseClicked(java.awt.event.MouseEvent evt) {
    // TODO add your handling code here:
        private void jButton5MouseClicked(java.awt.event.MouseEvent evt) {
    // TODO add your handling code here:
        private void jButton2MouseClicked(java.awt.event.MouseEvent evt) {
        private void jButton1MouseClicked(java.awt.event.MouseEvent evt) {
         * @param args the command line arguments
        public static void main(String args[]) {
            java.awt.EventQueue.invokeLater(new Runnable() {
                public void run() {
                    new PingPongGame().setVisible(true);
        // Variables declaration - do not modify
        private javax.swing.JButton jButton1;
        private javax.swing.JButton jButton2;
        private javax.swing.JButton jButton5;
        private javax.swing.JButton jButton6;
        private javax.swing.JLabel jLabel1;
        private javax.swing.JPanel jPanel1;
        private DrawingPanel jPanel3;
        // End of variables declaration
    class DrawingPanel extends JPanel
        int x,y,xdir=1,ydir=2 ;
        int interval = 30;
        int x_pos = 10;
        int y_pos = 10;
        int radius = 5;
        int x_speed = 10;
        int y_speed = 10;
        int jframesize_x = 280;
        int jframesize_y = 280;
        //int x = 150, y = 100, r=50;      // Position and radius of the circle
        //int dx = 8, dy = 5;              // Trajectory of circle
    public void paintComponent(Graphics g)
           Rectangle2D rect;
          Ellipse2D e;
           GradientPaint gp;
           Graphics2D gg;
           super.paintComponent(g);
           setBackground(new java.awt.Color(0, 0, 0));
           gg = (Graphics2D)g;
           gg.setColor(Color.red);
           rect = new Rectangle2D.Float(40, 30, 60, 20);
           gg.draw(rect);
           gg.fill(rect);
           gg = (Graphics2D)g;
           gg.setColor(Color.red);
           rect = new Rectangle2D.Float(110, 30, 60, 20);
           gg.draw(rect);
           gg.fill(rect);
           gg = (Graphics2D)g;
           gg.setColor(Color.red);
           rect = new Rectangle2D.Float(180, 30, 60, 20);
           gg.draw(rect);
           gg.fill(rect);
           gg = (Graphics2D)g;
           gg.setColor(Color.green);
           rect = new Rectangle2D.Float(40, 60, 60, 20);
           gg.draw(rect);
           gg.fill(rect);
           gg = (Graphics2D)g;
           gg.setColor(Color.green);
           rect = new Rectangle2D.Float(110, 60, 60, 20);
           gg.draw(rect);
           gg.fill(rect);
           gg = (Graphics2D)g;
           gg.setColor(Color.green);
           rect = new Rectangle2D.Float(180, 60, 60, 20);
           gg.draw(rect);
           gg.fill(rect);
           gg = (Graphics2D)g;
           gg.setColor(Color.blue);
           rect = new Rectangle2D.Float(40, 90, 60, 20);
           gg.draw(rect);
           gg.fill(rect);
           gg = (Graphics2D)g;
           gg.setColor(Color.blue);
           rect = new Rectangle2D.Float(110, 90, 60, 20);
           gg.draw(rect);
           gg.fill(rect);
           gg = (Graphics2D)g;
           gg.setColor(Color.blue);
           rect = new Rectangle2D.Float(180, 90, 60, 20);
           gg.draw(rect);
           gg.fill(rect);
           gg = (Graphics2D)g;
           gg.setColor(Color.yellow);
           rect = new Rectangle2D.Float(40, 120, 60, 20);
           gg.draw(rect);
           gg.fill(rect);
           gg = (Graphics2D)g;
           gg.setColor(Color.yellow);
           rect = new Rectangle2D.Float(110, 120, 60, 20);
           gg.draw(rect);
           gg.fill(rect);
           gg = (Graphics2D)g;
           gg.setColor(Color.yellow);
           rect = new Rectangle2D.Float(180, 120, 60, 20);
           gg.draw(rect);
           gg.fill(rect);
           gg = (Graphics2D)g;
           gg.setColor(Color.magenta);
           rect = new Rectangle2D.Float(110, 150, 60, 20);
           gg.draw(rect);
           gg.fill(rect);
           gg = (Graphics2D)g;
           gg.setColor(Color.magenta);
           rect = new Rectangle2D.Float(110, 180, 60, 20);
           gg.draw(rect);
           gg.fill(rect);
           gg = (Graphics2D)g;
           gg.setColor(Color.magenta);
           rect = new Rectangle2D.Float(110, 210, 60, 20);
           gg.draw(rect);
           gg.fill(rect);
           gg = (Graphics2D)g;
           gg.setColor(Color.pink);
           rect = new Rectangle2D.Float(180, 150, 60, 20);
           gg.draw(rect);
           gg.fill(rect);
           gg = (Graphics2D)g;
           gg.setColor(Color.pink);
           rect = new Rectangle2D.Float(180, 180, 60, 20);
           gg.draw(rect);
           gg.fill(rect);
           gg = (Graphics2D)g;
           gg.setColor(Color.pink);
           rect = new Rectangle2D.Float(180, 210, 60, 20);
           gg.draw(rect);
           gg.fill(rect);
           gg = (Graphics2D)g;
           gg.setColor(Color.cyan);
           rect = new Rectangle2D.Float(40, 150, 60, 20);
           gg.draw(rect);
           gg.fill(rect);
           gg = (Graphics2D)g;
           gg.setColor(Color.cyan);
           rect = new Rectangle2D.Float(40, 180, 60, 20);
           gg.draw(rect);
           gg.fill(rect);
           gg = (Graphics2D)g;
           gg.setColor(Color.cyan);
           rect = new Rectangle2D.Float(40, 210, 60, 20);
           gg.draw(rect);
           gg.fill(rect);
           gg = (Graphics2D)g;
           gg.setColor(Color.white);
           rect = new Rectangle2D.Float(110, 350, 60, 10);
           gg.draw(rect);
           gg.fill(rect);
           //g.fillOval (x_pos - radius, y_pos - radius, 2 * radius, 2 * radius);
            try{
               Thread.sleep(15);
           } catch(InterruptedException E){}
           repaint();
           x_pos++;
           y_pos++;
           repaint();
            e = new Ellipse2D.Float(x,y,10,10); 
            gp = new GradientPaint(150,50, Color.white, 200,100, Color.white, true);
            gg.setPaint(gp);
            gg.fill(e);
            try{
               Thread.sleep(15);
           } catch(InterruptedException E){}
           repaint();
           x=x+1;
           y=y+1;
           repaint();
           if(x > jframesize_x - radius)
            x_speed = -1;
          else if(x < radius)
             x_speed = +1;
          x += x_speed;
          y += x_speed;
          x--;
          y--;
          //if ((x - r + x_pos < 0) || (x + r + x_pos > jframesize_x)) x_pos = x_pos;
          //if ((y - r + y_pos < 0) || (y + r + y_pos > jframesize_y)) y_pos = y_pos;
          //x += x_pos;  y += y_pos;
          //repaint(x-r-x_pos, y-r-x_pos, 2*r, 2*r);   // repaint old position of circle
          //repaint(x-r, y-r, 2*r, 2*r);  
         // try { Thread.sleep(50); } catch (InterruptedException e) { ; }
           

    go away. u just dont want to helpFuck off jackfuck.
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    Crossposting is rude but I suppose we should not expect any better from you because so far all you have demonstrated on this site is that you are rude, incredibly stupid and lazy.

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