DVD button loop point

I know this question is on here alot and I've already read some different things.
I have a project where the DVD menu has and intro and at about 16 secs. the buttons fade in. I have figured out how to make the button delay by setting the loop point. The problem is now my client wants the whole intro of the DVD menu to loop and have the buttons fade in at 16 secs. Is there anyway to keep the video looping back to the start and have the buttons still come in at 16 secs? i appreciate the help in advance.
thanks.

So visually, the menu starts, at 16 seconds the buttons appear and they stay on screen whilst the menu appears to loop from the beginning?
What I would do is make a whole bunch of clips into a single clip using FCP and placing them consecutively on the timeline, then export that to use as the menu background. Visually, this will appear to start over and over, but in actual fact it is playing through just once. Make it five minutes long, if you want so that no-one will rightly sit through it all.
Now add your loop point at 16 seconds as before. The buttons will fade in as you want, and then stay on screen as the background footage continues to play, looking as though it is looping. At the very end of your footage there will be a slight pause and the menu will then actually loop to the loop point, missing hte first 15 seconds off. Since this is so long into the menu I doubt very much whether anyone would notice. I would tell the client that this is the most efficient way of achieving the look (which it is) and let them decide if they want something different.

Similar Messages

  • Encore CS4 Button & Loop Issues

    I am building a DVD in Encore CS4 and have two issues. The DVD consists of a main menu with one button linked to the main timeline (3 min 45 sec) and a video(1 min 2 sec 21 frames) linked for the menu to have motion along with an audio clip with the same run time. The video and audio were exported from Encore CS4 as MPEG2-DVD.The loop point is set to 9 sec 11 frames and is set to forever.
    Issue 1- When I try to preview the project in Encore before burning it starts as it should but stops at the loop point (9 sec 11 frames into it) and plays from the beginning. When I burn the DVD the loop works properly but I can not see it in the preview prior to burning. I wasted a couple of discs lining up the loop point due to no preview. I should also note that
    Issue 2- When the DVD is burned and played it loads the menu which plays as it should. At the 9 second mark a button appears signifying the loop point which when selected begins the actual video, as it should. After the video finishes and it loops back to the 9 second mark the button vanishes. The only way to navigate at this point is to hit the top menu button which starts it from scratch.
    I went back to a test burn I made and the button remained continuously after looping. What could I have hit that is now making the button vanish? And what can I do to get a full preview before going to build?
    Thanks for any thoughts.
    Cole

    1 is a problem.  Encore's preview capabilities have never been flawless.  Use rewritable disks to avoid coasters.
    2 is new, but I can't think of anythjing off hand to explain it.

  • GPRM-based button with Start at Loop Point Troubles

    First of all, I'm running DVD Studio Pro 4.2.1 on OS X 10.4.11
    I'm trying to finish a project where when a video ends, it jumps back to the menu directly to the next button in order. This menu also has a loop point set in order to skip an opening animation. So I wrote the following script to accomplish this:
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    2: div GPRM0, 1024
    3: add GPRM0, 1
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    When I simulate the disc, everything works fine. However, a burned disc fails to return to the loop point. It will start on the next button when the highlights appear at the loop point, but the menu will begin from the beginning animation, not at the loop point.
    Is there some conflict between the GPRM based button command and the start at loop point command? I did perform a test with the GPRM based button commands left out and the start at loop point function worked perfectly.
    Edit: The "GPRM 0" at the end of the script shouldn't be a link but in brackets instead... the forum changed it to a link by default.
    Message was edited by: brazzamHD

    Given lines 1, 2 and 3, it is very unlikely that GPRM0 will ever be zero...
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    The problem is that it will never be '1' because of line 3. The lowest value it could be is '2' when you keep that line in there.
    Also, you don't specify which GPRM you are evaluating in either version of line 4 - I assume GPRM0, as that is the one you are working with in lines 1, 2 and 3.
    If you want to return to the loop point of a menu depending on the button the user previously selected being the first button then the code is this:
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    mov GPRM0, SPRM8
    div GPRM0, 1024
    Jump MenuName (Loop) \[GPRM0\]
    To do this you \must make sure that you have checked the GPRM based button checkbox in the property inspector.
    If you want to go to the next logical button after the one the user was on previoulsy, then you would need to add a '1' to it. The code looks like this:
    mov GPRM0, SPRM8
    div GPRM0, 1024
    add GPRM0, 1
    Jump MenuName (Loop) \[GPRM0\]
    Note that the bracket shapes are important... a GPRM based button jump means that you will go to a button which has a value the same as that in the specified GPRM. The square brackets signify it is this kind of move, and not a simple evaluation of true or false.

  • URGENT! Hide buttons til after loop point on motion menu?

    Hi,
    Is it possible to hide the buttons on a motion menu til AFTER the loop point?
    I have a menu where there is a 10 second motion graphics intro, then a loop point, then 30 seconds of slight motion graphics in the background. As it should, after 30 seconds, it loops back to the loop point and only plays the last 30 seconds again and again.
    The problem I am having is that the buttons appear on the menu at the start, which looks awful as they get in the way of the 10 second motion graphic intro.
    Is there a way to make the buttons only appear at the 10 second (loop) point?
    As a side note - I tried doing the 10 second intro on its own track, then having the track jump to the menu, but that creates a little delay that is quite noticeable.. It's not a smooth and continuous flow like the way I am doing it above.
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    JF:
    I add the button graphics into my background movie at the loop point. Then, I create an overlay file in Photoshop and add it to the menu? It will then only activate at the loop point, which works well since that's where the text would appear in the movie?
    That's right!
    I don't know is how to add the overlay in
    Select your menu, and in the Inspector windows you'll find the Select Overlay option and navigate to your PSD overlay file.
    I think that this Basic Menu Tutorial (from Drew13's www.dvdstepbystep.com site) could help you to create a basic overlay. Just keep the background of your file WHITE and your overlays graphics BLACK.

  • GPRM based button ignores Start at loop point!

    I have made the well known gprm based button script that jumps to last pressed button of a menu, and it works fine, but if I also enable the 'Start at loop point' function it only works in the simulator but never on test discs or final DLT's.
    Is it a software bug that DVDSP 4.03 ignores the start at loop point if it also should jump to a gprm based button?

    Nice... I've just done this and got exactly the same as you.
    It would appear to be that the loop point argument is stored in the same way a prescript is stored - and hence the GPRM based button jump doesn't work.
    I'll look further into this to see if I am on the right lines, but you'll need to create a second menu which is identical to the looping portion of the first, then point to that instead of the first menu. A GPRM based button jump should then work:
    mov GPRM0, SPRM8
    div GPRM0, 1024
    Jump menu2 [GPRM0]
    This will have the same visual effect as you want, at the cost of having a second menu on your disc.

  • Can't set a menu loop point for my buttons to come in

    because my menu loop background video has text that flies in, i need my menu buttons that correspond to that text to come in on a delay. reading my dvdsp3 book, it seems i would need to set a loop point in the menu to trick it into doing this, however i cannot set a loop point on my menu - that option is greyed out and i cannot toggle it.
    the guide i have says looping isn't possible if i add drop zones or text, but i have done neither within dvdsp3.
    any help appreciated
    thanks

    ok i think i know what happened
    i was using moving video as an asset for my buttons
    once i changed that i could set a loop.
    i guess i will edit my moving video into small "buttons" in FCP and then create the real selection buttons in DVDSP3.

  • Normal State Button Shows Selected State At Loop Point

    My menu shows the Normal State Button Shows as the selected state At Loop Point. I want it to show for instance black until it is selected then "rollover" to red. TIA for any help.
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    There are two ways that you can do this without resorting to using a layer based shape or a layer based menu.
    First, you need to decide if it is important for the logo to appear in full colour or if you can get away with a single colour instance of it appearing. If the answer to this is that a single colour is OK, then use a standard overlay menu. Otehrwise, try using a masked overlay menu (there are limitations...)
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    You then create the overlay, which is a simple .pict file that is the size of the menu. On this you simply place as many instances of the logo as you need - create them in black or grayscale and don't add anything else. The overlay will be mostly white with the black or gray shapes on it.
    Add this to your menu in DVDSP and drag out the button rectangles to cover the background text and the overlay shape. When the button is selected, the logo shape will show up, but will not show in the normal state.
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  • Loop Point in the intro video

    Hi guys
    When a viewer inserts a DVD into a DVD player I want this to happen:
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    2) This intro video must lead the viewer to the main menu.
    3) During the intro video, the viewer must not be able to skip the intro video (like in the normal DVDs, where you have to wait for FBI warnings to first finish displaying before you can gain control of the remote again).
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    I there a way to make the loop point work for the intro video?
    'i'Many thanks

    JBowden
    Many thanks for your quick reply!
    Regarding your last point "set the timeline's user operations to prohibit anything" - I did the following:
    1) I clicked on the timeline tab, then clicked on the timeline of my intro video.
    2) Under the properties tab, at the operations area, I clicked on the "set" button & chose "none" under the permitted user operation dialogue box.
    3) I clicked OK, and then clicked on preview. If I click the remote control title button, the intro video gets cut off and I land immediately at the main menu. Exactly what I don't want! Any other suggestions?

  • Loop Points

    My Menus have a quick little animation to bring in the buttons. Then there is just a video playing for 30 seconds.
    How do I loop the menu, without looping the intro to the menu?
    I tried messing with loop points, but they werent really working for me. (Im a little new to DVD Studio)

    In the inpspector when you set the loop point that where the loop point will return to. So if your intro part of the menu is 30 seconds, set the loop point to the next position after 30 seconds and when the menu reaches the end it will loop back to there.
    If returning to that menu you can either target the loop point via a script or you can just make another menu without the intro part and jump to that menu.

  • Jump back to meny loop point?

    Hi,
    I am making a dvd, and in the menu I have a video, that eventually has menu buttons. How do i set the DVD, so that while watching the DVD, the user can hit the 'Menu' button on their DVD player, and then menu will show up, but only at the loop point?
    As of now, when the user hits the menu button, it plays the whole menu over again, including the video at the begining.
    Thanks,
    Robbie

    doing a quick search of the forums should yield this answer.
    in dvdsp 4 you create a script with a jump command that goes to your menu and you can check the start at loop point box. Set this script to the menu and title buttons of your remote control in the disc inspector.
    everything before DVDsp4 you need to create a seperate menu that just contains the looping portion of your menu and set this as the title menu.
    -ryan

  • How to make main menu start at loop point when you link back to it?

    I have a main menu with a an intro, after the intro I have put a loop point.
    But when I link back to the main menu, it plays the whole intro.
    How do I let the main menu start at the loop point when I target a button back to it?

    Jake:
    English is not my native language (I used Wikipedia to understand RTFM !!!).
    I used to copy&paste some lines from the manuals when a post can be answered directly that way (why to write it again if it's well written there?).
    This is my "last upgrade": I uploaded some captured images from the manual to use easier in this kind of frequent questions. I like to show that the information was right there in the manual . . . but I really find the expression RTFM a little hard !
    ;D
      Alberto

  • Error message at loop point of main menu...

    Anyone ever get this message when building a DVD?
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    I keep getting this damn messages with Every adobe application. I was having tons of issues with encore 1.0 so I upgraded and bought 2.0. Now I'm having that error message.
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    I am able to burn the disc and everything works, except for the loop point at the main menu. The menu plays till it's duration and then instead of looping it ( in a DVD player ) just stops playback and ( during preview on my computer ) gives that above error message.... ' an abnormal condition has been detected. '
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    Well nevermind. I seem to have fixed it. I just had to build a new project and re link everything. Seems that maybe the original project got all gunked up or something. It's working fine now.

  • Setting motion menu loop point to 1 second or under causes Encore CS3 to crash

    Has anyone else had this problem?  I created a motion menu that I want to loop to a point just 24 frames after the beginning (the motion background fades in over 24 frames), but every time I try it causes Encore to crash when I go to preview the DVD and get to the loop point.

    No.
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  • Encore CS4 Loop Point goes back to beginning

    Hi all,
    Thank you for your time reading this. I've searched the forum and didn't see a resolution for this type of issue. Please accept my apology if it is noted somewhere and I didn't find it.
    I created a Motion Menu in After Effects CS3 that is 00;05;07;00
    I then saved the layers as a psd files (I didn't create buttons within AE)
    I created the buttons I wanted within Encore.
    Turned off all of the layers in Encore except for the buttons that I created
    I created an AVI file out of the After Effects composition which is set as the Motion menu in Encore
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    Loop #: Forever
    On the basic tab, for both End Action and Override I went to Specify link and chose the Motion menu(AVI) that I created. I checked the box at the bottom "Set to Loop Point"
    I'm not really sure what I'm doing wrong. This is my first time with a Motion Menu, so I'm sure I'm doing something wrong.
    Thank you for your time on this
    Best regards
    Jeff

    Jeff,
    Thanks for explaining.
    I'm now using CS5 and I'd heard the two menu thing wasn't necessary any more so:
    A week or so ago, I was trying to figure out the same thing.  I posted this question here http://forums.adobe.com/thread/852185?tstart=30.
    Unfortunately, there were no answers, and by then I had found in the Encore Help under Loop point (as you did) this group of instructions at the bottom
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    Select the menu from the Menu panel.
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    Select Specify Link from the End Action Options menu.
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    However, I can't get this to work similar to you problem.  That is, if I select the "Play all, Scenes " menu as the target, since it has a motion menu, I can select "Set to loop point", since it's not greyed out.
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    I'm not sure what the work "taget" means from the last sentence in the suggestions.
    I was hoping an Adobe person would chime in, but so far no luck.
    I'm doing this in a SD project and not BluRay.
    Sorry to ramble.
    John

  • ENCORE menu video frozen at loop point

    In creating my DVD menu I imported a video and audio file into my project and then linked them up to the main menu under Properties>Motion. At first I did not set a loop point and only the audio played when previewed; the background was black (perhaps the first frame of the video). When I set a loop point at 1 second the audio again played fine but the video was frozen at the loop point frame.
    There must be something I'm missing...I thought I followed the tutorial article.
    Thank you!

    No, I haven't. I'm remembering that option in the preview window and will try it. Thanks!

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